Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.09 @ 01:39:07 Player: Grant Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1801) 1801 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5171 Bonus ------- None Cogmind --------- Core Integrity 607/850 Matter 212/300 Energy 368/370 System Corruption 0% Temperature Cool (575) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY (6) ------ Visual Processing Unit Advanced Signal Interpreter Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON (4) ------- Plasma Cannon Coil Gun Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Angular Momentum Engine Hacking Suite Enhanced Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Plasma Cannon Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Improved Carbon-fiber Leg Hacking Suite Lightning Gun Heavy Ion Cannon Enhanced Autogun Advanced Assault Cannon Datajack Spear [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . 1 . Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 1 . . Parts Attached 70 | 8 1 14 11 22 14 Power 11 | 1 . 1 2 3 4 Engine 9 | 1 . 1 2 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 1 2 2 6 2 Treads 4 | . . . . 2 2 Leg 11 | 2 1 2 2 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 . 3 2 2 4 Device 3 | . . 1 . . 2 Storage 2 | 1 . 1 . . . Processor 4 | 1 . . 2 . 1 Hackware . | . . . . . . Protection 5 | 1 . 1 . 2 1 Artifact . | . . . . . . Weapon 30 | 2 . 8 5 11 4 Energy Gun 6 | . . 3 1 1 1 Energy Cannon 4 | . . . 1 2 1 Ballistic Gun 13 | 2 . 3 3 4 1 Ballistic Cannon 3 | . . . . 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 2 . Parts Lost 10 | . . 1 . 7 2 Power . | . . . . . . Propulsion 3 | . . . . 3 . Utility 4 | . . . . 2 2 Weapon 3 | . . 1 . 2 . Highest Loss Streak 4 | . . 1 . 4 2 Average Slot Usage (%) 94 | . 92 99 96 91 96 Engine 8 | . 12 10 8 7 9 Treads 4 | . . . . 1 24 Leg 21 | . 29 30 25 22 . Device 6 | . . 9 8 5 6 Storage 7 | . 12 10 8 7 5 Processor 12 | . 12 10 14 12 11 Protection 4 | . . . . 7 9 Energy Gun 4 | . . 9 5 2 5 Energy Cannon 4 | . . . 3 6 10 Ballistic Gun 10 | . 25 10 13 10 2 Ballistic Cannon 1 | . . . . 1 5 Impact Weapon 3 | . . 10 8 1 . Piercing Weapon 2 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 73 | 17 14 32 39 52 73 Greatest Support 90 | 20 30 30 30 48 90 Greatest Overweight (x) 5 | 5 . 1 1 2 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 9 Most Carried 10 | 4 6 9 10 10 10 Average Carried 7 | 2 4 6 8 7 8 Final Capacity 10 | 8 8 10 10 10 4 Final Carried 10 | 4 6 7 10 9 4 Class Distribution -------------------- 42% | Hacker-Skirmisher 30% | Hacker-Mutant 25% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1348 | 261 57 145 206 433 246 Remotely . | . . . . . . Salvage Created 2087 | . 86 407 365 965 264 Parts 101 | . 4 28 19 38 12 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 2 13 9 17 5 Melee 10 | . . 5 . 5 . Guns 22 | . 2 5 8 5 2 Cannons 10 | . . . 1 7 2 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 1 3 1 5 . Worker 3 | . . . . 1 2 Builder 1 | . . . . 1 . Hauler 1 | . . . 1 . . Watcher 5 | . . 1 1 3 . Swarmer 15 | . . 8 5 . 2 Grunt 13 | . 2 1 2 6 2 Sentry 12 | . . 4 2 5 1 Demolisher 1 | . . . . 1 . Programmer 3 | . . . . 3 . Assembled 2 | . . . . 2 . Best Kill Streak 7 | . 2 7 3 4 3 Combat Bots Only 7 | . 2 7 3 3 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2582 | . 72 288 189 1247 786 Core 435 | . 21 57 22 92 243 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 91 85 96 86 . Volleys Fired 80 | . 7 12 15 33 13 Largest 4 | . 2 2 3 3 4 Hottest 248 | . 40 90 161 174 248 Shots Fired 218 | . 14 22 43 96 43 Gun 144 | . 14 22 33 57 18 Cannon 74 | . . . 10 39 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 111 | . 14 13 20 51 13 Thermal 86 | . . . 23 45 18 Explosive . | . . . . . . Electromagnetic 21 | . . 9 . . 12 Robot Hit Streak 42 | . 13 31 11 42 10 Robot Miss Streak 1 | . . 1 1 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 205 | . 13 37 26 97 32 Core Hits 91 | . 6 13 17 42 13 Critical Hits 3 | . . . 1 2 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 35 | . . 18 1 16 . Impact 19 | . . 18 1 . . Slashing . | . . . . . . Piercing 16 | . . . . 16 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4601 | . 93 615 489 2264 1140 Guns 1865 | . 93 269 320 870 313 Cannons 1586 | . . . 150 959 477 Explosions 350 | . . . . . 350 Melee 800 | . . 346 19 435 . Ramming . | . . . . . . Kinetic 1472 | . 93 138 133 826 282 Thermal 1750 | . . . 337 1003 410 Explosive 254 | . . . . . 254 Electromagnetic 325 | . . 131 . . 194 Impact 365 | . . 346 19 . . Slashing . | . . . . . . Piercing 435 | . . . . 435 . Highest Corruption 5 | . . . . 5 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Effects 36 | . . . . 36 . Message Errors 6 | . . . . 6 . Matter Fused 11 | . . . . 11 . Heat Flow Errors 6 | . . . . 6 . Energy Discharges 6 | . . . . 6 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 93 | . . 20 . 37 36 Projectiles 37 | . . . . 37 . Explosions 36 | . . . . . 36 Melee 20 | . . 20 . . . Knockbacks 8 | . . 2 . 1 5 Impact 2 | . . 2 . . . Kinetic 5 | . . . . 1 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 236 | . . . . . 236 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 742 | . 15 30 365 742 608 Average Temperature 172 | . 6 15 126 142 281 Received Heat Transfer 824 | . 66 81 72 395 210 Effects 51 | . . . 2 11 38 Shutdowns 13 | . . . . 2 11 Energy Bleed 7 | . . . 1 2 4 Interference 5 | . . . 1 1 3 Matter Decay 3 | . . . . 1 2 Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . . 1 Damage (major) 18 | . . . . 4 14 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 6 | . . 5 . . 1 Impact Corruptions 3 | . . 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 8 . Heat Transferred 3054 | . . . 629 1803 622 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 354 | . 80 284 354 229 206 Initial 33 | . . 24 33 27 7 Average 64 | . 39 94 148 46 35 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 94 | 100 100 97 67 97 99 Level 1 5 | . . 2 32 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 4 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 69 | . 4 15 14 28 8 Peak Tracking Total 7 | . 2 7 4 7 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . . . 1 . 6 Max in Single Turn 4 | . . . 1 . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 3 1 2 . Terminals 5 | . 1 2 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 6 1 5 . Successful 12 | . 2 5 1 4 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 1 . 2 . Terminals 7 | . 1 3 1 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 1 1 . Record 2 | . 1 1 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4030 | 97 321 705 508 1747 652 Spaces Moved 2341 | 65 235 351 280 1074 336 Core 24 | 24 . . . . . Treads 436 | . . . . 100 336 Legs 1881 | 41 235 351 280 974 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 120 160 Average Speed 142 | 120 120 142 150 141 162 Slowest Speed 300 | 300 120 150 150 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 35 27 19 29 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . 3 1 66 Melee . | . . . . . . Projectile 5 | . . . 3 1 1 AOE 65 | . . . . . 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2819 | 83 262 508 332 1225 409 Wait 186 | . 15 88 10 44 29 Move 2336 | 64 234 350 279 1073 336 Hop . | . . . . . . Pick Up 73 | 11 4 15 11 21 11 Fast Attach . | . . . . . . Attach 25 | 7 1 3 2 6 6 Detach . | . . . . . . Swap 45 | 1 . 11 9 16 8 Drop 39 | . 1 11 5 16 6 Fire 80 | . 7 12 15 33 13 Melee 35 | . . 18 1 16 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Propulsion x1 303 | -10/Materials | Build established: Hacker-Mutant 374 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Discovered exit to Materials (range 11) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 467 | -9/Materials | Identified exit to Mines 467 | -9/Materials | Discovered exit to Mines (range 13) 847 | -9/Materials | Destroyed 7 combat bots 1027 | -9/Materials | Identified exit to Materials 1027 | -9/Materials | Discovered exit to Materials (range 15) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1512 | -8/Materials | Build established: Hacker-Skirmisher 1528 | -8/Materials | Identified exit to Factory 1528 | -8/Materials | Discovered exit to Factory (range 11) 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -7/Factory | Repaired Lgt. Deuterium Engine? 2807 | -7/Factory | Identified exit to Lower Caves 2807 | -7/Factory | Discovered exit to Lower Caves (range 13) 2838 | -7/Factory | Assembled infested ambush trap array 3022 | -7/Factory | Lost 4 parts (2n2u) 3290 | -7/Factory | Build established: Hacker-Tank 3336 | -7/Factory | Identified exit to Factory 3336 | -7/Factory | Discovered exit to Factory (range 16) 3379 | -7/Factory | Entered another Factory area 3379 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3960 | -6/Factory | Spotted B-75 Beast 4031 | -6/Factory | Self-destructed Last Messages --------------- Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. Imp. Light Armor Plating destroyed. Destroyed Imp. Light Armor Plating. S-27 Virus destroyed. Lrg. Storage Unit destroyed. R-10 Processor collects Hvy. Ion Cannon. Slug penetrates G-50 Soldier. G-50 Soldier knocked back. Plasma Cannon permanently disabled. Overheating: Short circuit. Lightning Gun severed. Power failure, Fission Core shutdown. Overheating: Matter decay (-62). Slug penetrates L-41 Fighter. Construction Platform disabled. L-41 Fighter knocked back. Power failure, Lgt. Fission Core shutdown. Overheating: Core damaged (-93). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???############### #????????????????????# ^ #? | | ???# ## #????????????????????# #? | | ???# ## #??????????????????? # #? | | ???# #?????????????????? # #? | | ??## #????????????????? # #? | | ??# # #???????????????? ?# #? | | ??# #??????????????? ?# ## | | ??# % #?????????????? ??# | | ??# #?????????????? ???# | | ??# ## #????????????? ???# | | ???# # #??????????????? ????# | | ???# # #????????????????????# | | ???# # #????????????????????# ## | | ???#"" #/## ## ########???###????????? ?? | | ???### # ????????????? | | ????# # ????????????? | | ????###" ???????????? | | ??????## ????????????? | | ???????# ?????????????? | | ???????# ######### ## ""?????????????? | | ?? 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"??????????????? | | ??? !! ????? ????????????????? | | ??? ! ?????? ???????????????????? | | ??#+#######+###???????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control No Signal Power Corrupts Challenges ------------ None Game ------ Seed CloakingExplosiveRail Manual? 0 Play Time 00:41:37 Cumulative 3.0 hours Start 2020.11.09 @ 00:59:19 End 2020.11.09 @ 01:39:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4aed69e-1906-46ff-93f6-df2bdf3c28f1