Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 08:44:48 Player: Red_Zig Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (3208) 3208 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (1277) 1277 TOTAL SCORE: 11415 Bonus ------- Pacifist 564 High Alert Combat Kills 113 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 73/300 Energy 99/100 System Corruption 39% Temperature Cool (3) Movement Flying (29) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Makeshift Salvage Targeting Computer Particle Accelerator System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well High-capacity Matter Pod (144) High-powered Tractor Beam Advanced Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Kinecellerator Medium Reactive Plating Drone Bay > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved VSS Leg Wheel Compact Battery High-capacity Matter Pod Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Improved Utility Shielding Force Field Advanced Drone Bay Improved Proton Missile Launcher Katana [Rating: 80] Favorites ----------- Power Reinforced Fission Core Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Improved VSS Leg Treads Advanced Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Core Analyzer Device Improved Kinecellerator Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . Utility 4 | . . . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 123 | . . . 1 . 1 1 31 5 46 6 9 16 5 2 Power 12 | . . . . . . . 4 1 2 . 2 2 1 . Engine 4 | . . . . . . . 2 1 1 . . . . . Core 7 | . . . . . . . 2 . 1 . 2 2 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 33 | . . . 1 . . . 8 . 14 4 2 1 3 . Treads 1 | . . . . . . . 1 . . . . . . . Leg 25 | . . . . . . . 7 . 13 4 1 . . . Wheel 3 | . . . . . . . . . 1 . 1 1 . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . . . . . . . 3 . Utility 38 | . . . . . . . 8 3 12 2 4 6 1 2 Device 10 | . . . . . . . . . 2 2 1 3 1 1 Storage 5 | . . . . . . . 1 . 1 . 3 . . . Processor 10 | . . . . . . . 5 2 1 . . 2 . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 12 | . . . . . . . 2 1 8 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | . . . . . 1 1 11 1 18 . 1 7 . . Energy Gun 6 | . . . . . . . . . . . . 6 . . Energy Cannon 6 | . . . . . 1 1 2 . 2 . . . . . Ballistic Gun 11 | . . . . . . . 3 . 8 . . . . . Ballistic Cannon 4 | . . . . . . . . . 4 . . . . . Launcher 5 | . . . . . . . 2 . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 4 1 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 1 2 . . . 5 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . 3 . . . Parts Lost 57 | . . . . . . 1 5 2 13 1 11 22 . 2 Power 6 | . . . . . . . 2 . 1 . 1 1 . 1 Propulsion 14 | . . . . . . 1 1 . 3 . 4 5 . . Utility 22 | . . . . . . . 1 1 5 1 5 8 . 1 Weapon 15 | . . . . . . . 1 1 4 . 1 8 . . Highest Loss Streak 16 | . . . . . . 1 3 1 6 1 7 16 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . . . 9 11 11 2 81 83 94 99 83 54 23 41 Engine 3 | . . . . . . . 4 7 4 5 . . . . Core 2 | . . . . . . . 1 . 1 . 3 4 . . Leg 18 | . . . . . . . 33 30 25 34 27 . . . Device 4 | . . . . . . . . . . 10 11 10 1 5 Storage 4 | . . . . . . . 3 7 7 5 11 . . . Processor 13 | . . . . . . . 14 16 16 11 5 15 11 8 Protection 5 | . . . . . . . 11 5 12 5 . . . . Energy Gun 5 | . . . . . . . . . . . . 20 . . Ballistic Gun 3 | . . . . . . . 3 . 10 5 . . . . Ballistic Cannon 3 | . . . . . . . . . 3 17 11 . . . Slashing Weapon 4 | . . . . . . . 6 14 6 . 4 . . . Naked Turns 187 | . 91 51 9 . . 24 12 . . . . . . . Heaviest Build 80 | . . . . . . 10 45 49 78 80 80 61 15 25 Greatest Support 94 | 3 3 3 4 4 4 4 68 56 64 94 94 61 18 18 Greatest Overweight (x) 16 | . . . . . . 3 1 . 7 1 4 16 . 1 Average Overweight (x) . | . . . . . . . . . . . . 11 . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 15 15 15 15 15 5 5 Average Capacity 10 | 5 5 5 5 5 5 5 8 15 15 15 15 5 5 5 Most Carried 15 | . . . . . 2 3 13 15 15 14 14 10 5 5 Average Carried 8 | . . . . . 1 1 6 12 14 13 10 3 4 4 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 15 15 15 5 5 5 Final Carried 15 | . . . . . 2 3 11 15 15 14 10 4 5 5 Class Distribution -------------------- 21% | Derelict-Gunner 18% | Mutant 13% | Scavenger-Gladiator 12% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Gladiator 3% | Derelict-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2809 | 195 . . . . 25 23 356 45 1102 210 406 422 . 25 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3510 | . . . . . . . 792 289 1506 174 228 521 . . Parts 190 | . . . . . . . 53 18 80 8 12 19 . . Haulers Intercepted 5 | . . . . . . . 2 1 2 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 13 17 . 2 Prevented 3 | . . . . . . . . . . . 1 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 60 | . . . . . . . 9 5 22 3 7 14 . . Melee 17 | . . . . . . . 8 5 4 . . . . . Guns 20 | . . . . . . . . . 12 . 2 6 . . Cannons 17 | . . . . . . . . . 3 1 5 8 . . AOE 6 | . . . . . . . 1 . 3 2 . . . . Classes Destroyed 14 | . . . . . . . 8 2 2 1 1 . . . Worker 2 | . . . . . . . . . 1 1 . . . . Builder 5 | . . . . . . . 3 . 2 . . . . . Hauler 5 | . . . . . . . 2 1 2 . . . . . Recycler 5 | . . . . . . . 2 1 2 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . 1 1 1 . . . . . Swarmer 21 | . . . . . . . . 4 6 . 4 7 . . Grunt 18 | . . . . . . . 1 . 6 3 2 6 . . Brawler 2 | . . . . . . . . . . . 1 1 . . Sentry 5 | . . . . . . . 3 . 2 . . . . . Specialist 7 | . . . . . . . 4 . 3 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . . 1 5 . . . . . Best Kill Streak 6 | . . . . . . . 3 6 5 5 5 6 . . Combat Bots Only 6 | . . . . . . . 2 5 3 3 5 6 . . Max Kills in Single Turn 4 | . . . . . . . 2 1 3 4 1 2 . . Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . 1 . 3 2 . . . . Melee 1 | . . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 796 | . 18 . 37 5 . 12 134 22 243 10 99 169 . 47 Missed 265 | . 7 . 21 3 . 6 58 4 76 5 29 29 . 27 Damage Taken 9361 | . 98 . 164 14 . 107 1264 386 2608 288 1262 2796 . 374 Core 1705 | . 98 . 140 14 . 89 189 16 163 18 47 802 . 129 Absorbed by Shields 43 | . . . . . . . . . . . 43 . . . Ignored by Resistances 197 | . . . . . . . . . . . 197 . . . Core Remaining (%) 73 | 100 . 60 . . . 39 65 97 80 . . . . . Volleys Fired 109 | . . . . . . . 13 . 43 2 14 37 . . Largest 4 | . . . . . . . 1 . 4 4 3 4 . . Hottest 300 | . . . . . . . 60 . 128 174 126 300 . . Shots Fired 272 | . . . . . . . 13 . 126 8 41 84 . . Gun 142 | . . . . . . . 4 . 85 2 11 40 . . Cannon 117 | . . . . . . . 4 . 37 6 30 40 . . Launcher 13 | . . . . . . . 5 . 4 . . 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 215 | . . . . . . . 4 . 122 8 41 40 . . Thermal 30 | . . . . . . . . . . . . 30 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . 9 . 4 . . 14 . . Robot Hit Streak 14 | . . . . . . . 1 . 14 4 4 5 . . Robot Miss Streak 7 | . . . . . . . 3 . 5 2 7 3 . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . Shots Hit Robots 198 | . . . . . . . 30 13 99 2 17 37 . . Core Hits 116 | . . . . . . . 19 7 54 5 9 22 . . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . 2 . 8 1 . 3 . . Burn 1 | . . . . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 . . . . . Blast 6 | . . . . . . . . . 3 1 . 2 . . Sever 6 | . . . . . . . 2 . 4 . . . . . Melee Attacks 86 | . . . . . . . 30 19 37 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 30 19 37 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 6 3 6 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . . . . . 6 . . . . . Damage Inflicted 7961 | . . . . . . . 1900 831 3233 400 570 1027 . . Guns 1595 | . . . . . . . 36 . 1054 26 182 297 . . Cannons 1829 | . . . . . . . . . 700 58 388 683 . . Explosions 1052 | . . . . . . . 588 . 101 316 . 47 . . Melee 3485 | . . . . . . . 1276 831 1378 . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3127 | . . . . . . . 36 . 1754 84 570 683 . . Thermal 485 | . . . . . . . . . . 316 . 169 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 864 | . . . . . . . 588 . 101 . . 175 . . Impact . | . . . . . . . . . . . . . . . Slashing 3485 | . . . . . . . 1276 831 1378 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . 8 1 17 1 16 38 38 39 Average Corruption 19 | . . . . . . . 7 1 11 1 13 34 38 38 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 238 | . . . . . . . 12 2 74 1 26 112 5 6 Message Errors 55 | . . . . . . . 4 . 14 1 8 25 1 2 Matter Fused 54 | . . . . . . . 3 . 18 . 4 27 1 1 Heat Flow Errors 30 | . . . . . . . 1 . 12 . 1 15 1 . Energy Discharges 30 | . . . . . . . 2 1 9 . 5 11 1 1 Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . Parts Fused 6 | . . . . . . . . . 2 . . 4 . . Data Loss (minor) 23 | . . . . . . . 1 . 10 . 3 8 1 . Data Loss (major) 10 | . . . . . . . 1 . 2 . 1 6 . . Misfires 11 | . . . . . . . . . 3 . 2 6 . . Alerts 4 | . . . . . . . . 1 . . 1 2 . . Misdirections 3 | . . . . . . . . . 1 . . . . 2 Weapon Failures 10 | . . . . . . . . . 2 . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 403 | . . . . . . . 129 141 23 101 5 4 . . Projectiles 9 | . . . . . . . . . . . 5 4 . . Explosions 104 | . . . . . . . 3 . . 101 . . . . Melee 290 | . . . . . . . 126 141 23 . . . . . Knockbacks 24 | . . . . . . . . . 10 2 6 6 . . Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . 9 1 5 4 . . Secondary 5 | . . . . . . . . . 1 1 1 2 . . Self-Inflicted Damage 337 | . . . . . . . 132 . 42 163 . . . . Shots 9 | . . . . . . . 4 . 3 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 831 | . . . . . . . 165 . 271 206 471 831 165 . Average Temperature 158 | . . . . . . . 34 . 65 102 188 256 85 . Received Heat Transfer 1519 | . 30 . 30 . . 72 117 . 489 63 283 393 . 42 Effects 37 | . . . . . . . . . 1 . 3 33 . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . Energy Bleed 5 | . . . . . . . . . 1 . . 4 . . Interference 8 | . . . . . . . . . . . 1 7 . . Matter Decay 4 | . . . . . . . . . . . 1 3 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Damage (minor) 5 | . . . . . . . . . . . . 5 . . Damage (major) 7 | . . . . . . . . . . . . 7 . . Damage (core) 3 | . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 570 | . . . . . . . . . . 200 . 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Latent Energy Used 457 | . . . . . . . 457 . . . . . . . LE Corruption 8 | . . . . . . . 8 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 603 | . 90 34 208 141 . . 499 203 603 378 . . . . Initial 295 | . . 34 13 81 . . . 189 56 295 . . . . Average 257 | . 27 34 75 110 . . 263 137 309 328 . . . . Maximum Alert Level 2 | . . . 1 . . . 2 1 2 1 . . . . Low Security (%) 47 | 100 100 100 93 100 . 100 52 90 37 . . . . . Level 1 25 | . . . 6 . . . 7 9 20 99 . . . . Level 2 26 | . . . . . . . 39 . 42 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . . . 6 3 8 1 . . . . Investigation 2 | . . . . . . . . 1 . 1 . . . . Extermination 5 | . . . . . . . . 2 3 . . . . . Reinforcement 13 | . 3 . 1 . . . 5 . 4 . . . . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . . . 1 . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 169 | . 12 . 14 4 . 6 23 9 39 7 17 18 . 20 Peak Tracking Total 11 | . 9 . 10 4 . 6 5 5 5 4 7 5 . 11 Tactical Retreats 31 | . 1 . 1 1 . . 10 . 10 1 2 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . . . . . . . . 3 5 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . . . . . . . 3 . 7 8 . . . . Max in Single Turn 8 | . . . . . . . 2 . 3 8 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 17 | . . . . . 2 . . 1 3 1 . 1 8 1 Terminals 6 | . . . . . . . . 1 3 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 82 | . . . . . 24 . . 1 4 2 . 1 47 3 Successful 76 | . . . . . 24 . . 1 . . . 1 47 3 Failed 6 | . . . . . . . . . 4 2 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . 4 . . . . . Terminals 10 | . . . . . . . . 1 4 2 . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 76 | . . . . . 24 . . 1 . . . 1 47 3 Record 61 | . . . . . 23 . . . . . . . 35 3 Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 4 | . . . . . . . . . 2 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 Drone Launches 3 | . . . . . . . . . . . 2 . . 1 Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7821 | 10 91 51 103 16 197 31 977 774 1978 664 682 2077 89 81 Spaces Moved 5056 | 20 182 102 283 45 424 45 627 493 1224 314 529 305 198 265 Core 1158 | 20 182 102 17 . 302 44 135 . . . . 260 96 . Treads 1 | . . . . . . . 1 . . . . . . . Legs 2938 | . . . . . . . 491 493 1151 314 472 17 . . Wheels 158 | . . . . . . . . . 73 . 57 28 . . Hover . | . . . . . . . . . . . . . . . Flight 801 | . . . 266 45 122 1 . . . . . . 102 265 Fastest Speed 29 | 50 50 50 35 35 35 35 50 107 90 100 95 50 29 29 Average Speed 126 | 50 50 50 35 35 45 56 113 109 126 150 106 633 39 29 Slowest Speed 850 | 50 50 50 50 35 50 200 200 113 270 185 183 850 50 99 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 6 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 2 49 19 31 18 70 25 37 16 36 7 68 42 62 40 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . 3 . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . . . . . 1 . . . . 1 3 . 1 Spaces Dug 3 | . . . . . . . . . 3 . . . . . Terrain Destroyed 173 | . . . . . . . 56 . 61 34 16 6 . . Melee 3 | . . . . . . . . . 3 . . . . . Projectile 25 | . . . . . . . . . 1 2 16 6 . . AOE 145 | . . . . . . . 56 . 57 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 6079 | 19 181 101 277 44 426 50 822 693 1505 502 613 373 205 268 Wait 659 | . . . . . . 3 107 172 130 176 61 10 . . Move 5030 | 19 181 101 270 44 423 44 626 492 1223 313 528 304 197 265 Hop 6 | . . . 6 . . . . . . . . . . . Pick Up 34 | . . . . . 1 1 5 7 16 2 . 1 1 . Fast Attach 64 | . . . 1 . 1 . 20 1 14 1 5 13 7 1 Attach 33 | . . . . . . 1 4 2 14 4 4 3 . 1 Detach 11 | . . . . . 1 1 5 . 1 1 . 1 . 1 Swap 28 | . . . . . . . 7 2 18 1 . . . . Drop 28 | . . . . . . . 5 1 15 2 1 4 . . Fire 109 | . . . . . . . 13 . 43 2 14 37 . . Melee 77 | . . . . . . . 30 16 31 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 10) 102 | -10/Materials | Entered Mines 113 | -10/Mines | Learned location of Storage (-8) 145 | -10/Mines | Discovered new exit (range 14) 153 | -10/Mines | Entered Materials 153 | -9/Materials | Evolved 2 slots: Propulsion x2 251 | -9/Materials | Discovered new exit (range 16) 256 | -9/Materials | Entered Mines 271 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 271 | -9/Mines | Discovered new exit (range 5) 272 | -9/Mines | Entered Exiles 281 | -9/Exiles | Met 8R-AWN 287 | -9/Exiles | Met EX-HEX 299 | -9/Exiles | Met EX-BIN 303 | -9/Exiles | Aligned with FarCom system 303 | -9/Exiles | Given EX-Vault access code 312 | -9/Exiles | Opened EX-Vault 315 | -9/Exiles | Found Latent Energy Streamer 327 | -9/Exiles | Warned to stay clear of 0b10 Research branches 338 | -9/Exiles | Build established: Mutant 342 | -9/Exiles | Met EX-DEC 344 | -9/Exiles | Learned location of Zion (-7) 363 | -9/Exiles | Discovered new exit (range 14) 469 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 469 | -9/Exiles | Entered Mines 472 | -8/Mines | Core integrity fell below 50% 493 | -8/Mines | Discovered new exit (range 6) 500 | -8/Mines | Entered Materials 500 | -8/Materials | Evolved 2 slots: Utility x2 1193 | -8/Materials | Lost 3 parts (1p1n1u) 1380 | -8/Materials | Discovered new exit (range 4) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Weapon x2 1575 | -7/Factory | Build established: Scavenger-Gladiator 2063 | -7/Factory | Discovered new exit (range 7) 2072 | -7/Factory | Identified exit to Lower Caves 2083 | -7/Factory | Discovered new exit (range 12) 2094 | -7/Factory | Identified exit to Factory 2251 | -7/Factory | Entered another Factory area 2251 | -6/Factory | Evolved 2 slots: Utility x2 2740 | -6/Factory | System corruption reached 10% 2770 | -6/Factory | Lost 6 parts (2n2u2w) 3174 | -6/Factory | Spotted B-75 Beast 3290 | -6/Factory | Garrison activated, responded to threat 3293 | -6/Factory | Build established: Scavenger-Gunner 3741 | -6/Factory | Build established: Scavenger-Tank 4126 | -6/Factory | Discovered new exit (range 15) 4151 | -6/Factory | Identified exit to Factory 4229 | -6/Factory | Entered another Factory area 4229 | -5/Factory | Evolved 2 slots: Propulsion x2 4579 | -5/Factory | Build established: Scavenger-Gunner 4605 | -5/Factory | Spotted B-75 Beast 4641 | -5/Factory | Discovered new exit (range 15) 4665 | -5/Factory | Identified exit to Upper Caves 4893 | -5/Factory | Entered Upper Caves 4917 | -5/Upper Caves | Spotted B-75 Beast 5000 | -5/Upper Caves | Crushed by falling debris 5000 | -5/Upper Caves | System corruption reached 10% 5031 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 5267 | -5/Upper Caves | Build established: Scavenger-Mutant 5423 | -5/Upper Caves | Learned Factory emergency access door positions 5497 | -5/Upper Caves | Encountered a Warlord checkpoint 5561 | -5/Upper Caves | Discovered new exit (range 14) 5575 | -5/Upper Caves | Entered another Upper Caves area 5601 | -5/Upper Caves | System corruption reached 30% 5732 | -5/Upper Caves | Core integrity fell below 50% 5771 | -5/Upper Caves | Lost 16 parts (1p5n4u6w) 6030 | -5/Upper Caves | Build established: Derelict-Gunner 7631 | -5/Upper Caves | Ambushed by research squad 7638 | -5/Upper Caves | Core integrity fell below 20% 7649 | -5/Upper Caves | Discovered new exit (range 6) 7652 | -5/Upper Caves | Entered Zhirov 7652 | -5/Zhirov | Discovered new exit (range 3) 7662 | -5/Zhirov | Met Zhirov 7671 | -5/Zhirov | Lost 5 parts (4u1w) 7679 | -5/Zhirov | Found Alien Artifact 7679 | -5/Zhirov | Identified Integrated Reactor 7679 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7686 | -5/Zhirov | Found Alien Artifact 7686 | -5/Zhirov | Identified Transdimensional Reconstructor 7686 | -5/Zhirov | Warped through subspace 7726 | -5/Zhirov | Learned location of Quarantine (-2) 7726 | -5/Zhirov | Learned location of Testing (-3) 7726 | -5/Zhirov | Learned location of Command (-1) 7729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7741 | -5/Zhirov | Entered Proximity Caves 7749 | -4/Proximity Caves | Learned Research stockpile data 7759 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7822 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Data stored: Lower Caves entrances (x2). 07759_ G-67 Veteran springs to life. 07768_ 3YNXJ/C U66PJ BV6Y:9DUF KBLIIH1P5JBI7 07780_ Searching scrap... 07780_ Found Unknown Ballistic Cannon. 07780_ Found Imp. Focal Shield. 07780_ Found Phase Gun. 07780_ Found Unknown Hackware. 07780_ Found 25 Matter. 07781_ Acquired 25 matter. 07781_ Acquired Unknown Hackware. 07781_ Identified System Shield. 07784_ Advanced Drone released from Adv. Drone Bay. 07785_ System corrupted: Energy discharge (-94). 07786_ >> Lost connection to Advanced Drone. 07794_ Mak. Salvage Targeting Computer destroyed. 07818_ #:F&20CMMXFGIHGXJNZCKWRA>VZN61 4EX2U 07819_ Fusion Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"????????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? ?????#####?????????????????????? | | ????????????????? ###??# ?????????????????????? | | ????????????????? #??# ?????????????????????? | | ????????????????? #??# ??????????????????????? | | ?????????????????# #?## ??????????????????????? | | ???????????????### #?# #??????????????????????? | | ??????????????## ?# #??????????????????????? | | ??###?????????# #??# @##?????????????????????? | | ### #?????????# #??# #####?????????????????? | | #????????## #### ##????????????????? | | ##????#### #????????????????? | | ###### ### #????????????????? | | ## ### ##g ### #????????????????? | | ### ### ##?####????????????????? | | ## ## ##?# ##?????????????????????? | | ### # #?## ##????????????????????? | | ## #?# g #????????????????????? | | ## ## #????????????????????? | | ### ## ##????????????????????? | | #### #### #### #?????????????????????? | | ###?# ##??#####??# ####??????????????????? | | #???## #??????????# ##?????????????????? | | ##??## ###??????## #?????????????????? | | ##?# ##?????# #?????????????????? | | #?# #?????# ### ##?????????????????? | | #?## ??##### ##??##??????????????????? | | #?# ??# ## #???????????????????????? | | ### #?## #???????????????????????? | | ##??## ### #???????????????????????? | | ######???## ####???????????????????????? | | ??????#### #??????????????????????????? | | ??????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 15 Core Analysis 6 Particle Charging 30 Kinecelleration 40 Salvage Targeting 8 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MissileZioniteProtomatter Manual? 0 Play Time 01:43:22 Cumulative 36.8 hours Start 2024.04.18 @ 15:48:19 End 2024.04.19 @ 08:44:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 23 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a241467e-c687-49ba-b446-3a681008931a