Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 13:40:08 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (4742) 4742 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 11164 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 180 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 184/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Hacking Suite System Shield Authchip [Weapon] Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Compact Wheel Compact Wheel Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating Improved Thermal Defense Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Medium Treads Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding Layered Medium Armor Plating Focal Shield Hacking Suite System Shield Authchip [Processor] Authchip [Weapon] Wave Gun KE Penetrator Mass Driver Improved Datajack Improved Plasma Cutter Heavy Mace [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . Utility 5 | . . . 1 2 . . . . . 2 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 153 | 7 6 19 10 40 8 26 12 . . 25 Power 12 | 1 1 2 . 3 . 2 2 . . 1 Engine 5 | 1 . 1 . . . 1 1 . . 1 Core 6 | . 1 1 . 3 . . 1 . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 45 | 2 1 4 4 10 . 12 4 . . 8 Treads 16 | 2 1 4 4 1 . 2 2 . . . Leg 16 | . . . . 4 . 7 2 . . 3 Wheel 10 | . . . . 5 . 3 . . . 2 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 38 | 2 1 3 2 9 6 6 1 . . 8 Device 17 | 1 . 2 1 5 3 3 . . . 2 Storage 8 | 1 1 1 . 1 . 2 . . . 2 Processor 5 | . . . 1 1 2 1 . . . . Hackware 2 | . . . . . . . . . . 2 Protection 6 | . . . . 2 1 . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 58 | 2 3 10 4 18 2 6 5 . . 8 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 15 | . . 6 2 7 . . . . . . Ballistic Gun 8 | 2 2 . . . . . . . . 4 Ballistic Cannon 4 | . . 1 . . . . . . . 3 Launcher 10 | . 1 3 2 1 . 1 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . Slashing Weapon 15 | . . . . 5 2 5 3 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Corrupted Parts 3 | . . . . 3 . . . . . . System Corruption 17 | . . . . 17 . . . . . . Parts Lost 63 | . 1 1 4 11 . 17 7 . 1 21 Power 6 | . . . . 2 . 1 2 . . 1 Propulsion 31 | . 1 1 2 5 . 9 2 . 1 10 Utility 11 | . . . . 4 . 4 . . . 3 Weapon 15 | . . . 2 . . 3 3 . . 7 Highest Loss Streak 8 | . 1 1 2 4 . 8 3 . 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 97 98 87 90 77 80 86 81 77 Engine 2 | . 4 6 . . . . 5 . . 1 Core 4 | . 9 4 9 6 6 . . 6 6 3 Treads 11 | . 25 30 35 5 . 3 . 13 13 5 Leg 9 | . . . . 11 6 8 25 20 14 8 Wheel 4 | . . . . 8 20 7 . . . 2 Device 6 | . 14 11 9 11 6 3 . . . 2 Storage 7 | . 14 11 9 7 6 6 6 6 6 4 Processor 9 | . . . 9 11 10 12 13 13 13 10 Hackware 1 | . . . . . . . . . . 10 Protection 2 | . . . . 2 5 1 1 6 6 3 Energy Cannon 4 | . . 21 17 9 . . . . . . Ballistic Gun 3 | . 27 . . . . . . . . 3 Ballistic Cannon 1 | . . 10 6 . . . . . . 1 Slashing Weapon 13 | . . . . 6 26 25 25 20 20 11 Peak Build Rating 73 | 7 9 15 24 41 48 51 54 53 53 73 Average Rating 37 | 5 8 13 21 32 43 45 49 53 50 57 On Entrance 30 | . 7 9 15 22 32 48 49 53 53 51 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 91 | 11 28 58 64 56 46 61 73 63 63 91 Greatest Support 80 | 40 40 60 80 53 36 61 61 35 50 56 Greatest Overweight (x) 22 | 3 . . 1 4 1 14 4 1 1 22 Average Overweight (x) . | . . . . . 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 15 20 20 20 20 20 Average Capacity 16 | 7 8 15 20 15 15 15 20 20 20 19 Most Carried 20 | 2 6 18 20 17 15 16 18 15 17 17 Average Carried 13 | . 4 13 17 13 14 13 16 15 15 14 Final Capacity 20 | 8 15 20 20 15 15 20 20 20 20 5 Final Carried 18 | 1 6 18 18 15 15 16 15 15 17 5 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Gladiator 17% | Scavenger-Mutant 10% | Gunner 10% | Scavenger-Gunner 7% | Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2782 | 284 149 434 395 395 24 374 185 . 8 534 Remotely . | . . . . . . . . . . . Salvage Created 4952 | 96 417 676 995 1111 24 511 305 . . 817 Parts 265 | 4 27 45 53 51 4 18 14 . . 49 Haulers Intercepted 4 | . . 2 2 . . . . . . . Recyclers Shooed 8 | 2 4 . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 8 15 . 8 . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 110 | . 8 22 24 20 . 11 11 . . 14 Melee 22 | . . . . 6 . 8 6 . . 2 Guns 11 | . 5 . . . . . . . . 6 Cannons 39 | . . 11 16 6 . . . . . 6 AOE 35 | . 3 11 8 5 . 3 5 . . . Classes Destroyed 14 | 2 6 2 1 2 . 1 . . . . Worker 9 | . 1 3 . 4 . . . . . 1 Builder 4 | . 1 . . 3 . . . . . . Tunneler 3 | 1 . . . 2 . . . . . . Hauler 4 | . . 2 2 . . . . . . . Recycler 7 | 1 2 . 2 1 . . . . . 1 Operator 4 | . 1 1 1 1 . . . . . . Watcher 4 | . 1 1 . 1 1 . . . . . Swarmer 36 | . 3 10 6 5 . 3 7 . . 2 Grunt 35 | . 5 8 8 5 . 1 3 . . 5 Duelist 2 | . . . . 2 . . . . . . Sentry 16 | . . 4 8 2 . . 1 . . 1 Hunter 5 | . . . 2 1 . 2 . . . . Programmer 11 | . . . . 5 . . . . . 6 Thug 1 | . . . . . . 1 . . . . Butcher 3 | . . . . . . 3 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 11 | 1 4 6 11 7 1 3 4 . . 7 Combat Bots Only 9 | . 3 6 9 4 . 3 4 . . 7 Max Kills in Single Turn 4 | 1 3 3 3 4 1 2 3 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 3 3 . 2 3 . . . Melee 1 | . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 912 | . 45 66 105 182 5 116 124 . 6 263 Missed 267 | . 10 22 40 72 3 21 40 . 2 57 Damage Taken 10017 | . 516 452 949 1440 35 1832 1010 . 79 3704 Core 2019 | . 62 51 57 206 19 528 92 . . 1004 Absorbed by Shields 122 | . . . . . . . . . . 122 Ignored by Resistances 87 | . . . . . . . . . . 87 Core Remaining (%) 74 | 100 75 87 89 70 . . . . 24 . Volleys Fired 239 | 7 64 40 47 35 . 5 4 . . 37 Largest 4 | 2 2 3 3 3 . 1 1 . . 4 Hottest 235 | 40 40 159 159 235 . 39 39 . . 201 Shots Fired 557 | 14 125 106 125 75 . 5 4 . . 103 Gun 205 | 14 122 . . . . . . . . 69 Cannon 319 | . . 99 113 73 . . . . . 34 Launcher 33 | . 3 7 12 2 . 5 4 . . . Special . | . . . . . . . . . . . Kinetic 301 | 14 122 33 32 . . . . . . 100 Thermal 223 | . . 66 81 73 . . . . . 3 Explosive 33 | . 3 7 12 2 . 5 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 8 13 13 17 11 . 2 . . . 8 Robot Miss Streak 6 | 2 5 4 3 2 . 2 . . . 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 462 | 12 80 54 86 88 1 42 34 . . 65 Core Hits 227 | 5 36 30 45 39 1 18 17 . . 36 Critical Kills 3 | . . . 1 . . . . . . 2 Critical Parts Destroyed 7 | . . . . 6 . . . . . 1 Critical Strikes 34 | . . 1 2 8 . 9 5 . . 9 Meltdown 1 | . . . 1 . . . . . . . Destroy 3 | . . . . . . . . . . 3 Blast 2 | . . 1 1 . . . . . . . Smash 6 | . . . . 6 . . . . . . Sever 22 | . . . . 2 . 9 5 . . 6 Melee Attacks 195 | . . . . 58 11 61 40 . . 25 Impact 31 | . . . . 31 . . . . . . Slashing 162 | . . . . 25 11 61 40 . . 25 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 8 . . . . . 1 Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks 37 | . . . . 7 1 13 12 . . 4 Damage Inflicted 14337 | 94 873 1656 2599 3639 35 1613 1787 . . 2041 Guns 1690 | 94 650 . . . . . . . . 946 Cannons 4184 | . . 1045 1536 1156 . . . . . 447 Explosions 3425 | . 222 608 1060 744 . 230 561 . . . Melee 5031 | . . . . 1739 35 1383 1226 . . 648 Ramming 7 | . 1 3 3 . . . . . . . Kinetic 2901 | 94 650 400 364 . . . . . . 1393 Thermal 2973 | . . 645 1172 1156 . . . . . . Explosive 3170 | . 222 608 1060 489 . 230 561 . . . Electromagnetic 255 | . . . . 255 . . . . . . Impact 1015 | . . . . 1015 . . . . . . Slashing 4016 | . . . . 724 35 1383 1226 . . 648 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . 2 . . 20 . 2 2 2 3 4 Average Corruption 4 | . 1 . . 12 . 1 2 2 2 2 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 67 | . 3 . . 35 . 6 14 . 6 3 Message Errors 17 | . 2 . . 6 . 1 3 . 4 1 Matter Fused 13 | . 1 . . 7 . 1 3 . 1 . Heat Flow Errors 7 | . . . . 5 . . 2 . . . Energy Discharges 11 | . . . . 6 . 2 2 . 1 . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . 6 . 1 3 . . . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . 1 Alerts 3 | . . . . 3 . . . . . . Misdirections 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 787 | . . 78 47 590 . 56 12 . . 4 Projectiles 41 | . . 4 15 22 . . . . . . Explosions 143 | . . 74 32 14 . 22 1 . . . Melee 603 | . . . . 554 . 34 11 . . 4 Knockbacks 14 | . . 2 1 9 . . . . . 2 Impact 8 | . . . . 8 . . . . . . Kinetic 5 | . . 2 1 . . . . . . 2 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 176 | . 27 11 28 36 . 52 22 . . . Shots 8 | . 1 2 1 1 . 1 2 . . . Rammed 3 | . 1 1 1 . . . . . . . Targets Rammed 4 | . 1 1 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 640 | . 53 386 411 363 . . 258 . . 640 Average Temperature 115 | . 11 127 87 114 . . 109 . . 203 Received Heat Transfer 1755 | . 228 138 297 213 9 198 231 . . 441 Effects 13 | . . 2 . 1 . . 2 . . 8 Shutdowns 2 | . . . . 1 . . . . . 1 Energy Bleed 3 | . . 1 . . . . . . . 2 Interference 5 | . . . . . . . 2 . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 6 | . . . . 6 . . . . . . Impact Corruptions 19 | . . . . 19 . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 15 | . . 4 5 6 . . . . . . Heat Transferred 5801 | . . 1332 2331 2138 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 837 | 10 202 478 837 692 347 . . . . 245 Initial 371 | . 6 27 182 371 292 . . . . 38 Average 263 | 4 86 310 467 479 253 . . . . 43 Maximum Alert Level 3 | . 1 2 3 2 1 . . . . 1 Low Security (%) 43 | 100 96 18 12 . 18 . . . . 96 Level 1 29 | . 3 49 27 33 81 . . . . 3 Level 2 25 | . . 32 44 66 . . . . . . Level 3 1 | . . . 16 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 2 6 6 1 . . . . 4 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . 3 1 . . . . 2 Reinforcement 8 | . 1 2 2 1 . . . . . 2 Assault 2 | . . . . 2 . . . . . . Garrison 4 | . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 16 30 33 38 4 15 13 . 3 31 Peak Tracking Total 11 | . 5 6 7 6 4 4 4 . 2 11 Tactical Retreats 15 | . . 1 1 3 2 4 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 3 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 14 | . . 2 1 8 . 1 . . . 2 Max in Single Turn 5 | . . 1 1 5 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 30 | . 6 4 2 6 2 1 2 4 . 3 Terminals 22 | . 6 4 2 5 2 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 91 | . 15 9 9 14 3 1 2 30 . 8 Successful 56 | . 9 6 3 3 1 1 2 30 . 1 Failed 35 | . 6 3 6 11 2 . . . . 7 Catastrophic 8 | . 1 . 2 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 13 8 3 12 . . . . . 2 Terminals 56 | . 15 9 9 12 3 1 . . . 7 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 43 | . 4 2 2 . 1 1 2 30 . 1 Record 14 | . . . 1 . . 1 1 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 3 | . 2 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 5 | . 1 1 1 . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 5 4 1 3 . . . . . . Terminals 13 | . 5 4 1 3 . . . . . . Botnet 13 | . 5 4 1 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 20 | . 5 3 2 6 1 . . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . 1 . . 1 . 1 . Largest Group 1 | . . . . 1 . . 1 . 1 1 Highest-Rated Group 165 | . . . . 20 . . 165 . 96 96 Highest-Rated Ally 165 | . . . . 20 . . 165 . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . 4 . . . . 21 3 Total Damage 1247 | . . . . 86 . . . . 922 239 Kills 5 | . . . . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 10276 | 94 953 1053 679 1611 786 1600 1340 158 497 1505 Spaces Moved 5885 | 42 472 501 302 984 741 1041 742 84 259 717 Core 55 | 11 . . . . . 2 . . . 42 Treads 1749 | 31 472 501 302 182 . 111 2 . . 148 Legs 1971 | . . . . 263 . 341 740 84 259 284 Wheels 2074 | . . . . 539 741 587 . . . 207 Hover 36 | . . . . . . . . . . 36 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 86 101 100 120 190 190 50 Average Speed 147 | 151 160 160 162 127 101 134 164 190 190 177 Slowest Speed 1150 | 200 160 160 240 320 101 750 400 190 190 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 86 60 34 28 20 96 88 70 52 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . 5 5 . . . Spaces Dug 51 | . . . . 1 6 15 29 . . . Terrain Destroyed 337 | . 18 45 117 24 6 59 51 . . 17 Melee 7 | . . . . 1 6 . . . . . Projectile 23 | . . 2 4 . . . . . . 17 AOE 307 | . 18 43 113 23 . 59 51 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 6788 | 58 567 670 393 1197 764 1147 810 83 264 835 Wait 247 | . 17 80 24 45 6 18 25 . 4 28 Move 5875 | 41 471 500 301 983 740 1040 741 83 258 717 Hop . | . . . . . . . . . . . Pick Up 62 | 2 5 16 4 15 1 7 3 . 2 7 Fast Attach 70 | 7 1 7 1 20 3 16 3 . . 12 Attach 34 | . . . 4 9 1 4 5 . . 11 Detach 15 | . . 3 1 8 1 1 . . . 1 Swap 49 | . 5 12 5 11 4 6 4 . . 2 Drop 45 | 1 3 11 4 21 1 3 . . . 1 Fire 239 | 7 64 40 47 35 . 5 4 . . 37 Melee 144 | . . . . 46 7 47 25 . . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 1 1 2 . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 12) 627 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Identified exit to Mines 956 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1314 | -9/Materials | Identified exit to Mines 1384 | -9/Materials | Build established: Gunner 1535 | -9/Materials | Discovered new exit (range 5) 1721 | -9/Materials | Build established: Scavenger-Gunner 2055 | -9/Materials | Discovered new exit (range 12) 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -8/Materials | Discovered new exit (range 15) 2424 | -8/Materials | Garrison activated, responded to threat 2717 | -8/Materials | Destroyed 9 combat bots 2741 | -8/Materials | Garrison activated, responded to threat 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Utility x2 3797 | -7/Factory | System corruption reached 10% 3818 | -7/Factory | Build established: Mutant 4046 | -7/Factory | Lost 4 parts (1p3n) 4339 | -7/Factory | Build established: Scavenger-Mutant 4380 | -7/Factory | First assault squad dispatched 4383 | -7/Factory | Discovered new exit (range 9) 4391 | -7/Factory | Entered another Factory area 4391 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5134 | -6/Factory | Identified exit to Lower Caves 5177 | -6/Factory | Entered Lower Caves 5662 | -6/Lower Caves | Lost 8 parts (5n2u1w) 5867 | -6/Lower Caves | Build established: Mutant 6030 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6370 | -6/Lower Caves | Learned Factory garrison access intel 6446 | -6/Lower Caves | Discovered new exit (range 10) 6456 | -6/Lower Caves | Identified exit to Lower Caves 6464 | -6/Lower Caves | Ambushed by wild Derelicts 6500 | -6/Lower Caves | Core integrity fell below 50% 6546 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 6655 | -6/Lower Caves | Encountered a Warlord checkpoint 6679 | -6/Lower Caves | Learned Factory garrison access intel 6777 | -6/Lower Caves | Entered another Lower Caves area 6797 | -6/Lower Caves | Learned Factory emergency access door positions 6827 | -6/Lower Caves | Build established: Scavenger-Gladiator 6951 | -6/Lower Caves | Discovered new exit (range 12) 6969 | -6/Lower Caves | Identified exit to Factory 7092 | -6/Lower Caves | Learned location of 1 exit from Factory 7098 | -6/Lower Caves | Learned Factory trap positions 7113 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7448 | -6/Lower Caves | Build established: Gladiator 8016 | -6/Lower Caves | Lost 3 parts (2n1w) 8017 | -6/Lower Caves | ME-RLN showed up to help 8019 | -6/Lower Caves | ME-RLN revealed a hidden path 8054 | -6/Lower Caves | Discovered new exit (range 10) 8070 | -6/Lower Caves | Identified exit to Data Miner 8117 | -6/Lower Caves | Entered Data Miner 8117 | -6/Data Miner | Discovered new exit (range 6) 8154 | -6/Data Miner | Met Data Miner 8197 | -6/Data Miner | Learned location of Section 7 (-2) 8197 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8228 | -6/Data Miner | Received God Mode back door access code from Data Miner 8237 | -6/Data Miner | Build established: Scavenger-Gladiator 8273 | -6/Data Miner | Identified exit to Proximity Caves 8275 | -6/Data Miner | Entered Proximity Caves 8382 | -5/Proximity Caves | Escorted by Enhanced Grunt 8652 | -5/Proximity Caves | Spotted B-75 Beast 8678 | -5/Proximity Caves | Allies destroyed B-75 Beast 8751 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8772 | -5/Proximity Caves | Entered Factory 8772 | -5/Factory | Accompanied by 1 ally 8772 | -5/Factory | Evolved 2 slots: Utility x2 8773 | -5/Factory | Identified exit to Upper Caves 8774 | -5/Factory | Loaded intel: 100 trap records 8776 | -5/Factory | Loaded intel: 4 garrison access locations 9376 | -5/Factory | Lost 6 parts (4n2u) 9451 | -5/Factory | Discovered new exit (range 4) 9458 | -5/Factory | Identified exit to Factory 9640 | -5/Factory | Build established: Hacker-Gladiator 9697 | -5/Factory | Identified exit to Extension 9787 | -5/Factory | Lost 6 parts (1p2n3w) 10255 | -5/Factory | Destroyed 7 combat bots 10257 | -5/Factory | Released all parts (13) 10259 | -5/Factory | Core integrity fell below 50% 10265 | -5/Factory | Core integrity fell below 20% 10277 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10257_ Released Broken Rnf. Deuterium Engine. 10257_ Released Com. Wheel. 10257_ Released Imp. Thermal Defense Suite. 10257_ Released Hcp. Storage Unit. 10257_ Released Arm. Leg. 10257_ Released Lyr. Medium Armor Plating. 10257_ Released Wave Gun. 10257_ Released Mass Driver. 10259_ Penetrated by Slug. 10261_ U-05 Engineer builds a Wall. 10263_ Overheating: Energy bleed (-22). 10263_ Critical hit (Burn: +37). 10264_ Penetrated by Slug. 10264_ S-27 Virus suffers critical hit (Destroy). 10264_ Penetrated by Slug. 10265_ U-05 Engineer builds a Wall. 10269_ K-01 Serf cleans the Nuclear Reactor. 10269_ Penetrated by Slug. 10272_ K-01 Serf collects debris. 10273_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????+?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????# ????!???????????? | | ???????????????????????????# #??? ??????????? | | ???????????????????????????# ####+###????????? | | ???????????????????????????# ^ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# ^ #????????? | | ????????????+??????????????# ^ """^ !|#????????? | | ???????????????????????????# """^u !|#????????? | | ??????????????????????####?# """ #????????? | | ??????????#####+#######T ### ^ ###+####?? | | ????????? % """ """ #?? | | ????????? R """ """ #?? | | ???????? """k""" #?? | | ???????? k #?? | | ???????? @ * #? | | ???????????????#######+#############+"#### #? | | ?????????????????# ## ! [!# # | | ?????????????????# ## ""=%"%# # | | ?????????????????# ## = " T=%=# " | | ?????############# ## ]%*[# + | | ?????? # ## !!!%[# #? | | ?????# """ """ # ## """" "!==[=#!/ #?? | | ?????# """ """ + ## """" ""![!*#![ #?? | | ?????# """ """ # ## """" "="*!*#/ #?? | | ?????# ############ """" ""[!!%#[ #?? | | ?????# """ ] #??????????#?"""" """!!|#[ #?? | | ?????+ """ !!#????????????"""" "" "!!# #?? | | ?????# """ ! #??????????# % !=" #?? | | ?????+ #????????????#########"## #?? | | ?????# "" "" """ #????????????????????# ## #?? | | ###### ""F"" """ #????????????????????# ## #?? | | + """ """ #????????????????????##?# ^#?? | | ##### #???????????????????????# +?? | | #???#############???????????????????????# #?? | | #???????????????????????????????????????# #?? | | #???????????????????????????????????????# #?? | | +##??????????????????????????????????????# ?? | | #??????????????????????????????????????# ? | | #??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyAntimatterCloak Manual? 0 Play Time 01:40:23 Cumulative 126.0 hours Start 2024.09.18 @ 23:57:23 End 2024.09.19 @ 13:40:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5bcae00-db61-43bc-8ee2-28f8475cfa2f