Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.16 @ 22:08:45 Player: Loyso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (250) 1250 Value Destroyed (8162) 8162 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2992) 2992 TOTAL SCORE: 20144 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 25 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Weight Redist. System Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Cooling System Reaction Control System Improved Remote Shield Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Compact Battery Improved Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Hardcell Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Improved Gravmag System Improved Gravmag System Advanced Cooling System [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Utility 6 | . . . 2 . . . . . . 2 . . . . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 172 | 6 12 3 18 . . . 15 3 11 29 11 10 1 17 9 . . 13 6 8 Power 18 | 2 . . 2 . . . 1 . . 3 3 . 1 2 . . . 2 . 2 Engine 5 | 2 . . 1 . . . . . . 1 . . 1 . . . . . . . Core 13 | . . . 1 . . . 1 . . 2 3 . . 2 . . . 2 . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 49 | 2 3 . 3 . . . 7 2 5 5 4 2 . 8 . . . 6 . 2 Treads 19 | . 3 . 3 . . . 6 2 4 1 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . 1 . . 4 . . . 8 . . . 6 . 1 Flight 8 | . . . . . . . . . 1 . 4 2 . . . . . . . 1 Utility 60 | . 7 1 9 . . . 4 1 4 13 2 3 . 6 5 . . . 4 1 Device 28 | . 2 1 2 . . . 2 . . 10 . 1 . 2 4 . . . 3 1 Storage 10 | . 3 . 1 . . . . 1 . 2 . . . 3 . . . . . . Processor 10 | . 2 . 2 . . . . . 1 1 . 2 . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 4 . . . 2 . 3 . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 2 4 . . . 3 . 2 8 2 5 . 1 4 . . 5 2 3 Energy Gun 14 | . . . . . . . 1 . . 4 1 4 . . 4 . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . 1 . . . 5 . 1 Ballistic Gun 7 | 2 . . 2 . . . . . . . 1 . . . . . . . . 2 Ballistic Cannon 12 | . 2 . 2 . . . 2 . 2 1 . 1 . . . . . . 2 . Launcher 5 | . . 2 . . . . . . . 3 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 2 . 1 . . . . . 1 . . . . 1 Parts Lost 53 | . . . . . . . 3 . 1 10 14 . . 1 . 2 . 4 15 3 Power 8 | . . . . . . . . . . 1 3 . . . . . . . 2 2 Propulsion 19 | . . . . . . . 1 . . 4 4 . . 1 . 1 . 1 6 1 Utility 18 | . . . . . . . 2 . 1 3 4 . . . . 1 . 2 5 . Weapon 8 | . . . . . . . . . . 2 3 . . . . . . 1 2 . Highest Loss Streak 10 | . . . . . . . 2 . 1 4 5 . . 1 . 2 . 4 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 6 11 10 10 10 10 12 14 14 8 3 3 4 4 4 5 5 3 4 3 Power . | . . . 1 1 1 . . 1 . . . . . . 2 2 2 1 1 . Propulsion 2 | 1 . 1 . . . . . 4 6 3 1 . . . . . . . . . Utility 4 | . 3 7 5 5 5 6 7 6 4 1 . . 1 1 2 3 3 1 1 2 Weapon 2 | . 1 2 3 4 4 4 3 2 3 2 1 2 2 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | 2 4 . 9 . . . 3 . 4 4 2 10 . . . . . 1 1 6 Power 9 | . 1 . 4 . . . . . . . 1 1 . . . . . . 1 1 Propulsion 8 | 2 1 . . . . . . . 1 1 1 2 . . . . . . . . Utility 10 | . . . 2 . . . 1 . 2 2 . 1 . . . . . . . 2 Weapon 19 | . 2 . 3 . . . 2 . 1 1 . 6 . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 98 100 100 99 89 99 97 87 80 85 86 91 97 97 88 87 76 22 Engine 4 | . 13 14 5 . . 9 3 . 8 3 1 . . 3 . . . . . . Core 4 | . . . 5 11 11 1 5 9 . 3 5 7 6 8 11 11 11 11 9 2 Treads 21 | . 16 28 22 22 22 22 26 35 35 17 . . . . . . . . . . Leg 1 | . 11 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 10 18 . . 26 29 27 23 26 23 3 Device 12 | . 11 13 9 28 28 26 13 9 . 16 21 12 13 10 14 15 11 16 19 6 Storage 9 | . 12 14 11 11 11 11 9 9 9 9 . . . 11 13 11 11 8 3 . Processor 4 | . 2 . 11 . . . . . 7 1 7 20 20 7 . . . . 4 5 Protection 9 | . . . 11 4 4 6 12 18 15 9 5 7 6 6 5 5 5 2 . . Energy Gun 1 | . . . . . . . . . . 3 9 14 6 2 15 17 17 4 . . Ballistic Gun 2 | . 8 . 11 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 12 | . 19 27 10 22 22 22 18 18 18 4 . . 6 2 . . . . 6 . Launcher 1 | . . . . . . . . . . 6 1 . . . . . . . . . Peak Build Rating 90 | 5 10 11 21 20 21 21 30 29 33 55 56 41 41 72 86 84 75 83 90 44 Average Rating 30 | 3 8 10 17 20 20 20 23 28 28 39 41 35 41 60 80 82 75 78 80 25 On Entrance 36 | . 5 10 11 20 20 21 21 29 29 30 55 20 41 41 72 84 75 75 83 16 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 16 3 . . . 11 . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 9 34 34 41 41 41 44 53 53 53 87 31 16 25 32 43 43 39 53 54 21 Greatest Support 82 | 20 40 40 46 46 46 46 80 80 80 82 32 25 25 50 55 55 44 55 64 21 Greatest Overweight (x) 7 | . . . . . . . 1 . 2 7 . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 9 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 Most Carried 16 | 4 11 12 14 10 11 12 15 15 15 16 5 5 4 5 5 5 5 5 5 5 Average Carried 10 | 1 6 11 10 10 10 10 12 14 14 8 3 4 4 4 4 5 5 3 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 11 12 10 10 11 11 15 15 15 4 1 4 4 5 5 5 5 5 4 5 Class Distribution -------------------- 63% | Mutant 27% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/DSF Tank | -5/Factory Scientist-Tank | -5/Garrison Scientist-Tank | -5/Factory Pyromaniac-Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Matter Collected 6449 | 294 716 220 681 100 . 128 927 429 938 813 364 51 . 286 199 . . 9 294 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6928 | 69 595 108 1311 120 . 42 762 320 838 908 661 126 . 164 280 326 . . 211 87 Parts 399 | 6 35 17 88 7 . 5 57 20 42 33 28 8 . 10 16 11 . . 10 6 Haulers Intercepted 19 | . 2 . 5 . . . 4 . 4 3 . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . . . 1 . 2 2 . . . . . . . . 1 . Parts Field Recycled 35 | . . . . . . . . . . 35 . . . . . . . . . . Retrieved Matter 486 | . . . . . . . . . . 486 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Combat Hostiles Destroyed 175 | 1 13 6 27 4 . 4 19 16 22 21 11 2 . 5 9 8 . . 4 3 Guns 61 | 1 9 . 15 . . . . . . 5 7 2 . 2 9 8 . . . 3 Cannons 101 | . 4 4 9 4 . 4 19 16 22 12 . . . 3 . . . . 4 . AOE 13 | . . 2 3 . . . . . . 4 4 . . . . . . . . . Classes Destroyed 18 | 2 4 2 4 . . . . 3 1 . . . . 2 . . . . . . Worker 18 | 1 . 2 3 . . 1 3 . 3 3 . . . . 1 . . . 1 . Builder 8 | . 1 . 1 . . . 2 . . 4 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . . . 4 . 4 3 . . . . . . . . 1 . Recycler 4 | . 1 . . . . . 1 . . 2 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Watcher 21 | . . . 5 . . . 4 . 4 3 . 3 . . 1 1 . . . . Swarmer 65 | . 3 3 6 . . 4 8 4 5 2 10 2 . . 8 5 . . 2 3 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . Grunt 65 | 1 10 3 15 3 . . 6 4 13 6 1 . . . 1 2 . . . . Brawler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . Sentry 22 | . . . 4 . . . 5 4 2 6 . . . . . 1 . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . . 1 1 2 . . . 1 . . . . . . Programmer 9 | . . . . . . . . 2 . 5 . . . . . . . . 2 . Best Kill Streak 10 | 1 6 5 4 2 . 4 9 7 10 5 4 3 . 3 6 6 . . 3 3 Combat Bots Only 7 | 1 5 3 4 2 . 4 5 7 5 3 4 2 . 3 4 5 . . 2 3 Max Kills in Single Turn 4 | 1 2 2 3 1 . 1 2 1 2 2 4 1 . 1 2 2 . . 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . . . Exploded 4 | . . 1 2 . . . . . . 1 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Hostile Shots Fired 1628 | 3 44 18 98 6 . 19 89 100 104 467 158 17 . 43 23 22 . 67 239 111 Missed 591 | 2 10 5 30 2 . 2 23 23 23 182 58 9 . 14 9 9 . 29 111 50 Hits 1037 | 1 34 13 68 4 . 17 66 77 81 285 100 8 . 29 14 13 . 38 128 61 Melee 22 | . . . 4 . . . . . . . 11 . . 5 . . . . . 2 Projectile 1015 | 1 34 13 64 4 . 17 66 77 81 285 89 8 . 24 14 13 . 38 128 59 AOE 8 | . . . . . . . . 6 . 1 . . . 1 . . . . . . Critical Strikes 24 | . . . 3 . . . 3 2 4 3 4 . . 1 . . . . 2 2 Actively Blocked 3 | . . . . . . . 1 . . . 2 . . . . . . . . . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 6 . . Damage Taken 11013 | 8 279 147 756 45 . 41 601 778 766 2362 1006 100 . 419 118 145 . 695 1749 998 Core 2309 | . 80 22 51 15 . . 102 67 60 276 219 31 . 88 . 36 . 106 643 513 Absorbed by Shields 653 | . . . . . . 64 96 124 104 . 72 . . 77 47 45 . 24 . . Redirected to Shielding 264 | . . . 3 2 . . 6 . . . 74 12 . 34 28 19 . 86 . . Ignored by Resistances 3520 | 3 92 48 218 14 . 34 203 261 260 817 319 30 . 140 49 53 . 196 502 281 Regen/Repaired (Parts) 457 | . 23 . 92 . . . . . 301 . . . . . . . . . 41 . Core Remaining (%) 71 | 100 . 59 . . . 83 . . 58 . . 24 . 89 . . . 85 . . Volleys Fired 623 | 4 35 14 82 9 1 6 64 47 73 128 54 12 . 15 16 32 . 1 23 7 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 4 3 . 3 4 2 Hottest 620 | 40 66 66 74 74 74 74 74 74 74 110 110 160 . 170 620 380 . 276 349 81 Shots Fired 1186 | 8 70 28 164 18 2 12 128 94 146 197 98 24 . 28 42 59 . 3 53 12 Gun 483 | 8 54 . 130 . . . . . . 49 96 22 . 13 41 59 . 1 . 10 Cannon 652 | . 16 22 30 18 2 12 128 94 146 109 . 2 . 15 1 . . 2 53 2 Launcher 51 | . . 6 4 . . . . . . 39 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 832 | 8 70 22 160 18 2 12 128 94 146 109 5 2 . 6 . . . . 40 10 Thermal 265 | . . . . . . . . . . 29 75 22 . 22 42 59 . 3 13 . Explosive 51 | . . 6 4 . . . . . . 39 2 . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . 20 16 . . . . . . . . 2 Robot Hit Streak 46 | 4 14 6 46 6 . 10 16 33 33 25 30 5 . 22 14 12 . . 8 7 Robot Miss Streak 5 | 1 1 1 2 1 . 1 2 2 2 5 2 2 . 4 2 2 . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 1 . . . . . . 2 2 1 . . 4 2 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . 1 1 1 . . 2 1 . . . . Shots Hit Robots 835 | 5 56 14 136 13 . 8 89 62 107 144 72 13 . 24 27 30 . . 29 6 Core Hits 386 | 3 25 10 57 6 . 5 37 23 49 63 35 13 . 11 19 19 . . 8 3 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . 3 . 2 . . . 7 . 7 4 4 . . 1 . . . . 7 3 Burn 4 | . . . . . . . . . . . 4 . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . . 3 Blast 31 | . 3 . 2 . . . 7 . 7 4 . . . 1 . . . . 7 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20748 | 61 804 670 2505 314 . 194 2250 1467 2706 4237 1874 247 . 769 621 798 . . 1117 114 Guns 6410 | 61 554 . 1635 . . . . . . 705 1408 247 . 347 621 798 . . . 34 Cannons 11625 | . 250 212 511 314 . 194 2250 1467 2706 2183 . . . 422 . . . . 1036 80 Explosions 2690 | . . 456 359 . . . . . . 1339 466 . . . . . . . 70 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . 2 . . . . . . . 10 . . . . . . . . 11 . Kinetic 13261 | 61 804 212 2146 314 . 194 2250 1467 2706 2183 17 . . 154 . . . . 719 34 Thermal 4277 | . . 25 . . . . . . . 441 1143 247 . 615 621 798 . . 387 . Explosive 2595 | . . 431 359 . . . . . . 1339 466 . . . . . . . . . Electromagnetic 592 | . . . . . . . . . . 264 248 . . . . . . . . 80 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 3 . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . 1 1 . . . . . . . 1 . . Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . 7 5 . . . . . . . 1 . . Message Errors 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Matter Fused 5 | . . . . . . . . . 4 1 . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . 9 5 5 . . . . Overflow Damage 280 | . . 25 13 . . . 67 4 37 72 . . . 4 . . . . 33 25 Projectiles 224 | . . . 13 . . . 67 4 37 71 . . . 4 . . . . 3 25 Explosions 56 | . . 25 . . . . . . . 1 . . . . . . . . 30 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 98 | . 2 3 3 3 . 1 14 12 27 23 . . . . . . . . 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . 2 3 2 3 . 1 13 12 21 22 . . . . . . . . 9 . Secondary 10 | . . . 1 . . . 1 . 6 1 . . . . . . . . 1 . Self-Inflicted Damage 126 | . . 55 . . . . . . . 66 . . . . . . . . 5 . Shots 5 | . . 3 . . . . . . . 2 . . . . . . . . . . Rammed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Targets Rammed 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 42 36 57 84 9 18 245 426 468 270 42 227 . 36 468 358 . 66 204 15 Average Temperature 91 | . 12 11 17 35 6 8 65 134 128 77 22 71 . 21 140 145 . 44 81 8 Received Heat Transfer 3101 | 6 177 39 366 30 . . 347 205 511 732 277 24 . 45 12 36 . 84 93 117 Effects 15 | . . . . . . . . 2 7 1 . . . . 3 2 . . . . Shutdowns 4 | . . . . . . . . 1 2 . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . 1 . . . . 2 1 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . 2 3 1 . 1 1 7 . . 2 . Heat Transferred 7989 | . . 50 . . . . . . . 888 2479 548 . 1025 1180 1369 . . 450 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Maximum Alert Level 3 | . . . . . . . 1 2 1 . 3 1 . . 1 2 1 . 1 1 Low Security (%) 82 | 100 100 100 100 100 . 100 83 23 85 100 41 25 100 100 84 17 . 100 80 82 Level 1 11 | . . . . . . . 16 33 14 . 15 75 . . 15 65 100 . 19 17 Level 2 5 | . . . . . . . . 43 . . 39 . . . . 17 . . . . Level 3 . | . . . . . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 705 | 10 125 98 114 60 . 90 263 579 285 89 705 355 64 195 241 489 222 175 244 270 Initial 320 | . . 2 . 17 . . . 43 243 . 33 320 64 38 88 142 222 138 79 3 Average 92 | 1 19 26 34 12 . 29 101 331 64 18 315 256 64 88 110 310 222 147 134 92 Influence Increases 7297 | 26 412 218 802 120 . 96 672 536 753 1024 812 183 . 167 293 367 4 77 330 405 Destroy 0b10 Robot/C 3520 | 20 260 140 540 80 . 80 380 320 440 420 220 40 . 100 180 160 . . 80 60 Destroy 0b10 Robot/NC 395 | 5 20 20 70 . . 5 70 . 65 75 20 20 . . 10 5 . . 10 . Destroy Leader 738 | . 54 20 140 20 . 10 106 10 116 162 20 16 . 20 22 10 . . 12 . Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . . . . Successful Hack 269 | . 37 . 17 . . . 27 26 60 31 12 16 . . 10 12 4 . 17 . Disable Machine 243 | . 9 18 9 18 . . 9 . 27 63 . . . . 9 . . . 81 . Anti-Garrison Action 450 | . . . . . . . . 150 . . 200 . . . . 100 . . . . Destroy Structure 436 | 1 2 19 26 2 . 1 20 30 15 138 10 1 . 2 2 65 . 2 100 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1230 | . 30 . . . . . 60 . 30 135 330 90 . 45 60 15 . 75 30 330 Influence Decreases 7142 | 26 403 227 748 174 . 96 594 35 1332 969 162 735 89 36 257 109 267 128 496 259 Entered New Map 1590 | . . 7 . 37 . . . 35 336 . 22 385 89 26 107 89 267 88 96 6 Time Decay 4611 | 26 403 200 733 137 . 96 564 . 953 776 . 200 . . 150 . . . 250 123 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 524 | . . . . . . . 30 . 10 94 140 . . 10 . 20 . 40 150 30 Lost Ally 20 | . . 20 . . . . . . . . . . . . . . . . . . Purge Threat 297 | . . . 15 . . . . . 33 99 . 150 . . . . . . . . Squads Dispatched 50 | . 4 1 2 . . . 2 . 6 22 . 3 . 1 2 . . 2 2 3 Investigation 22 | . 4 . . . . . 1 . 5 7 . 2 . . 2 . . . 1 . Extermination 9 | . . . . . . . . . . 6 . 1 . . . . . . 1 1 Reinforcement 12 | . . . 2 . . . 1 . 1 3 . . . 1 . . . 2 . 2 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Distress Signals 15 | . 1 . . . . . 3 . 3 2 . 2 . . 1 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 358 | 1 16 9 35 4 . 4 29 19 32 45 35 15 . 9 22 11 . 8 30 34 Peak Tracking Total 19 | 1 6 4 4 2 . 4 7 6 6 6 11 5 . 3 9 6 . 7 19 19 Tactical Retreats 41 | . 2 . . . . . 3 . 2 6 8 2 . 3 2 1 . 4 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Traps Triggered 24 | . 1 . . . . . . . 2 4 10 2 . . . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Machines Disabled 32 | . 1 2 1 2 . . 1 1 3 7 3 . . . 1 1 . . 9 . Max in Single Turn 5 | . 1 1 1 1 . . 1 1 1 2 1 . . . 1 1 . . 5 . Garrison Relay 5 | . . . . . . . . 1 . . 3 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Machines Accessed 64 | . 8 . 7 . 5 . 4 2 12 9 1 5 1 . 3 1 1 . 5 . Terminals 40 | . 7 . 4 . . . 2 2 8 5 1 4 1 . 1 1 1 . 3 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . 1 1 . . . . . . . . 1 . Recycling Units 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 . 1 1 . 1 . . 1 . . . 1 . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . Total Hacks 244 | . 26 . 31 . 50 . 11 6 45 27 4 14 1 . 10 3 1 . 15 . Successful 167 | . 15 . 22 . 50 . 7 2 34 11 1 6 1 . 6 1 1 . 10 . Failed 74 | . 11 . 9 . . . 4 4 8 16 3 8 . . 4 2 . . 5 . Catastrophic 12 | . 2 . . . . . . 1 2 4 . 1 . . . 1 . . 1 . Database Lockouts 3 | . . . . . . . . . 3 . . . . . . . . . . . Manual 34 | . . . 6 . 3 . 2 1 13 4 2 3 . . . . . . . . Terminals 120 | . 23 . 18 . . . 5 6 29 10 4 11 1 . 3 3 1 . 6 . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 27 | . 3 . 6 . . . . . 7 4 . . . . . . . . 7 . Recycling Units 7 | . . . 2 . . . . . 5 . . . . . . . . . . . Scanalyzers 30 | . . . 5 . . . 4 . 4 7 . 3 . . 5 . . . 2 . Garrison Access 7 | . . . . . . . 2 . . 3 . . . . 2 . . . . . Terminal Hacks 113 | . 12 . 11 . 50 . 3 2 20 3 1 4 1 . 1 1 1 . 3 . Record 67 | . 5 . 1 . 49 . 1 . 10 . . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . . . 1 . 1 1 . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . 1 . . . . 1 1 . 1 . . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . . . 4 2 . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 21 | . 3 . 5 . . . . . 5 2 . . . . . . . . 6 . Scan Component 14 | . 2 . 3 . . . . . 3 2 . . . . . . . . 4 . Repair 7 | . 1 . 2 . . . . . 2 . . . . . . . . . 2 . Recycling Unit Hacks 6 | . . . 1 . . . . . 5 . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 20 | . . . 5 . . . 3 . 4 2 . 2 . . 3 . . . 1 . Insert Component 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Analyze 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Retrieve Study 12 | . . . 3 . . . 1 . . 2 . 2 . . 3 . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . 6 . . . 4 2 10 8 1 4 . . 3 1 . . 4 . Full Trace Events 24 | . 4 . 1 . . . 1 . 6 5 1 2 . . 2 1 . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . 1 . . 2 . 2 . . 3 . . . 1 . Parts Repaired 7 | . 1 . 2 . . . . . 2 . . . . . . . . . 2 . Time 203 | . 13 . 58 . . . . . 32 . . . . . . . . . 100 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . . . 65 . . . . . . . . . . . Retrieved Matter 65 | . . . . . . . . . 65 . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Used RIF Installer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 8 . 3 9 . . . . 5 . . . . Machine Destruction 18 | . . . . . . . . 4 . . 9 . . . . 5 . . . . Programmers 7 | . . . . . . . . 4 . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 2 2 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . . . . . . . Total Damage 65 | . . 65 . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Active Infowar (turns) 3949 | . 1377 591 903 326 441 125 120 . . . . . . . . . . . 66 . Terrain 19 | . 19 . . . . . . . . . . . . . . . . . . . Structural 3811 | . 1353 543 903 326 441 125 120 . . . . . . . . . . . . . Seismic 48 | . . 48 . . . . . . . . . . . . . . . . . . T.N.C. 27 | . 27 . . . . . . . . . . . . . . . . . . . Jamming 66 | . . . . . . . . . . . . . . . . . . . 66 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Turns Passed 18049 | 121 1649 609 1942 552 729 305 1397 1415 3464 2962 655 400 5 206 313 318 1 172 518 316 Spaces Moved 11094 | 73 750 340 862 322 449 162 604 753 800 1979 852 920 14 200 456 311 3 191 631 422 Core 93 | 27 . . . . . . . . . 1 . . . . . . . . 15 50 Treads 5465 | . 317 340 862 322 449 162 604 753 800 856 . . . . . . . . . . Legs 479 | 46 433 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3677 | . . . . . . . . . . 1122 492 . . 189 456 311 3 191 616 297 Flight 1380 | . . . . . . . . . . . 360 920 14 11 . . . . . 75 Fastest Speed 26 | 50 120 160 160 160 160 160 160 162 162 38 26 26 26 26 44 44 48 44 44 40 Average Speed 104 | 94 136 160 160 160 160 160 160 162 163 98 35 28 26 43 44 44 48 50 45 62 Slowest Speed 400 | 120 160 160 160 160 160 160 200 163 240 400 46 32 26 56 44 48 48 102 60 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 76 59 70 60 72 24 48 72 58 33 65 17 1 86 15 49 . 93 18 40 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . . . 1 . 1 1 . 1 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 77 | . . . . . . . 1 . . 58 17 1 . . . . . . . . Terrain Destroyed 355 | . . 21 26 2 1 1 17 . 14 192 18 1 . 2 . . . 1 59 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 62 | . . 1 5 2 1 1 17 . 14 2 . 1 . 2 . . . 1 15 . AOE 293 | . . 20 21 . . . . . . 190 18 . . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac DSF Fac Arm Total 16369 | 117 1306 373 1269 340 457 196 901 854 2817 2797 1104 1025 15 289 529 436 2 266 811 465 Wait 3858 | 22 468 10 238 9 5 22 186 44 1894 576 37 53 . 29 32 94 . . 130 9 Move 11065 | 72 749 339 861 321 448 161 604 752 799 1978 847 913 13 199 455 310 2 190 630 422 Hop 3 | . . . . . . . . . . . . 3 . . . . . . . . Pick Up 212 | 10 25 2 31 . 1 2 18 2 16 29 15 17 . 12 2 . . 13 8 9 Fast Attach 40 | . . . . . . . . 2 4 3 . 7 . 6 9 . . 1 6 2 Attach 113 | 5 7 . 11 . . 1 7 1 6 28 14 4 1 9 1 . . 8 3 7 Detach 10 | . 1 . 2 . . . 1 . . 1 . 2 1 1 . . . . . 1 Swap 101 | 2 7 7 15 1 2 2 11 2 6 23 2 1 . 5 5 . . 6 3 1 Drop 180 | 2 14 . 29 . . 2 9 4 19 30 10 13 . 13 9 . . 12 7 7 Fire 623 | 4 35 14 82 9 1 6 64 47 73 128 54 12 . 15 16 32 . 1 23 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 160 | . . . . . . . . . . . 125 . . . . . . 35 . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired Ion Engine 462 | -10/Materials | Identified exit to Mines 598 | -10/Materials | Discovered new exit (range 6) 1479 | -10/Materials | Discovered new exit (range 4) 1583 | -10/Materials | Identified exit to Materials 1771 | -10/Materials | Entered Mines 1772 | -10/Mines | Met a Derelict testing a Signal Generator 1782 | -10/Mines | Met a Derelict bent on vengeance 1946 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1957 | -10/Mines | Learned Materials emergency access door positions 2080 | -10/Mines | Discovered exit to Materials (range 5) 2179 | -10/Mines | Found a hidden stash of uninstalled traps 2274 | -10/Mines | Assembled infested the area 2380 | -10/Mines | Entered Materials 2380 | -9/Materials | Evolved 2 slots: Utility x2 2497 | -9/Materials | Repaired Ion Engine 2598 | -9/Materials | Discovered new exit (range 8) 2957 | -9/Materials | Repaired Imp. Light Cannon 3597 | -9/Materials | Discovered new exit (range 11) 3698 | -9/Materials | Build established: Scavenger-Mutant 4015 | -9/Materials | Discovered new exit (range 16) 4322 | -9/Materials | Entered Mines 4488 | -9/Mines | Discovered new exit (range 6) 4542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4544 | -9/Mines | Discovered new exit (range 5) 4660 | -9/Mines | Discovered new exit (range 7) 4667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4874 | -9/Mines | Entered Exiles 4910 | -9/Exiles | Discovered new exit (range 15) 4927 | -9/Exiles | Met 8R-AWN 4959 | -9/Exiles | Met EX-HEX 5057 | -9/Exiles | Met EX-DEC 5091 | -9/Exiles | Learned location of Zion (-7) 5153 | -9/Exiles | Discovered new exit (range 14) 5310 | -9/Exiles | Met EX-BIN 5338 | -9/Exiles | Aligned with FarCom system 5340 | -9/Exiles | Given EX-Vault access code 5418 | -9/Exiles | Opened EX-Vault 5428 | -9/Exiles | Found Trap Reconfigurator 5461 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5603 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5603 | -9/Exiles | Entered Mines 5695 | -8/Mines | Discovered new exit (range 10) 5908 | -8/Mines | Entered Materials 5908 | -8/Materials | Evolved 2 slots: Propulsion x2 7018 | -8/Materials | Discovered new exit (range 10) 7305 | -8/Materials | Identified exit to Garrison 7305 | -8/Materials | Entered Garrison 7340 | -8/Garrison | Learned Materials security intel 7534 | -8/Garrison | Build established: Mutant 7591 | -8/Garrison | Triggered checkpoint 7616 | -8/Garrison | Triggered checkpoint 7658 | -8/Garrison | Destroyed 7 combat bots 7805 | -8/Garrison | Discovered new exit (range 10) 7861 | -8/Garrison | Triggered checkpoint 7917 | -8/Garrison | Garrison Relay disabled 7965 | -8/Garrison | Triggered checkpoint 8087 | -8/Garrison | Triggered checkpoint 8179 | -8/Garrison | Discovered new exit (range 8) 8182 | -8/Garrison | Build established: Scavenger-Mutant 8213 | -8/Garrison | Triggered checkpoint 8283 | -8/Garrison | Triggered checkpoint 8448 | -8/Garrison | Discovered new exit (range 10) 8720 | -8/Garrison | Entered Materials 9285 | -8/Materials | Central database locked down 9364 | -8/Materials | Build established: Mutant 10630 | -8/Materials | Discovered new exit (range 13) 10643 | -8/Materials | Central database locked down 10748 | -8/Materials | Repaired Lgt. Treads+ 10768 | -8/Materials | Repaired Arm. Treads 10799 | -8/Materials | Identified exit to Factory 11264 | -8/Materials | Central database locked down 12105 | -8/Materials | Discovered exit to Factory (range 16) 12184 | -8/Materials | Entered Factory 12184 | -7/Factory | Evolved 2 slots: Utility x2 13133 | -7/Factory | Identified exit to Garrison 13729 | -7/Factory | Garrison activated, responded to threat 14137 | -7/Factory | Garrison activated, responded to threat 14191 | -7/Factory | Lost 3 parts (1n2u) 14351 | -7/Factory | Lost 4 parts (2n2w) 14562 | -7/Factory | Discovered new exit (range 3) 14744 | -7/Factory | Fabricated Hvy. Missile Launcher? 15146 | -7/Factory | Entered Garrison 15254 | -7/Garrison | Triggered checkpoint 15361 | -7/Garrison | Discovered new exit (range 12) 15394 | -7/Garrison | Identified exit to Factory 15395 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15416 | -7/Garrison | Garrison Relay disabled 15453 | -7/Garrison | Core integrity fell below 50% 15485 | -7/Garrison | Lost 5 parts (1p1n2u1w) 15510 | -7/Garrison | Garrison Relay disabled 15512 | -7/Garrison | Triggered checkpoint 15658 | -7/Garrison | Triggered checkpoint 15676 | -7/Garrison | Triggered checkpoint 15702 | -7/Garrison | Discovered exit to Factory (range 8) 15705 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15710 | -7/Garrison | Triggered checkpoint 15712 | -7/Garrison | Installed Relay Interface Framework 15718 | -7/Garrison | Lost 3 parts (2n1u) 15736 | -7/Garrison | Garrison Relay disabled 15797 | -7/Garrison | Discovered exit to Factory (range 15) 15801 | -7/Garrison | Entered Factory 15880 | -7/Factory | Identified exit to DSF 15945 | -7/Factory | Build established: Scavenger-Sprinter 16185 | -7/Factory | Discovered new exit (range 16) 16199 | -7/Factory | Identified exit to Factory 16201 | -7/Factory | Entered another Factory area 16201 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16206 | -6/Factory | Identified exit to DSF 16206 | -6/Factory | Entered DSF 16254 | -6/DSF | Additional patrols routed to DSF 16406 | -6/DSF | Discovered new exit (range 15) 16412 | -6/DSF | Entered Factory 16412 | -5/Factory | Evolved 2 slots: Weapon x2 16519 | -5/Factory | Discovered new exit (range 12) 16723 | -5/Factory | Identified exit to Garrison 16725 | -5/Factory | Entered Garrison 16837 | -5/Garrison | Expanded RIF knowledge: Program Shield 16841 | -5/Garrison | Garrison Relay disabled 16889 | -5/Garrison | Triggered checkpoint 16946 | -5/Garrison | Build established: Scientist-Tank 17015 | -5/Garrison | Discovered new exit (range 14) 17022 | -5/Garrison | Spotted B-86 Titan 17043 | -5/Garrison | Entered Factory 17044 | -5/Factory | Identified exit to DSF 17044 | -5/Factory | Entered DSF 17059 | -5/DSF | Additional patrols routed to DSF 17093 | -5/DSF | Discovered new exit (range 15) 17176 | -5/DSF | Lost 4 parts (1n2u1w) 17216 | -5/DSF | Entered Factory 17216 | -4/Factory | Evolved 2 slots: Utility x2 17416 | -4/Factory | Repaired Imp. Gravmag System+ 17469 | -4/Factory | Repaired Imp. Gravmag System+ 17680 | -4/Factory | Lost 3 parts (2n1u) 17724 | -4/Factory | Discovered new exit (range 14) 17734 | -4/Factory | Core integrity fell below 50% 17734 | -4/Factory | Entered Armory 17758 | -4/Armory | Lost 10 parts (2p4n2u2w) 17871 | -4/Armory | Build established: Mutant 17887 | -4/Armory | Spotted B-86 Titan 17934 | -4/Armory | Core integrity fell below 20% 17984 | -4/Armory | Search patrols dispatched 18050 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 17927_ Slug penetrates Wall. 17929_ Acquired Imp. Remote Shield. 17930_ Dropped Hyp. Railgun. 17930_ Penetrated by Slug. 17964_ Acquired Imp. Fusion Compressor. 17983_ Penetrated by Slug. 17984_ ALERT: Heightened foreign activity detected, dispatching search patrol. [Achievement: Suspicious] 17985_ Slug penetrates Wall. 17989_ Slug penetrates Door. 18006_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##############??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #????##########????????????????????? | | ?# !! #????# T #????????????????????? | | ?# !! ###### #????????????????????? | | ## ! b b + + #????????????????????? | | # """ """ ###### #????????????????????? | | # """ """ #????# #????????????????????? | | + """ """ #????# """s #????????????????????? | | # """ """ #????# """s #????????????????????? | | ## """ """ #????# """ #????????????????????? | | ## #????# s@ #????????????????????? | | ###############????# """ #????????????????????? | | #??????????????????# """ #????????????????????? | | #??????????????????# """s #????????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# ///#????????????????????? | | #??????????????????# ///#????????????????????? | | #??????????????????? // #????????????????????? | | ??????????????????? Y????????????????????? | | ???????????????????###+#####????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 27 Energy Capacity 950 Matter Stores 474 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Energy Filtering 45 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Cld. Airjet | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory Repaired ---------- Ion Engine | 61% | -10/Materials Ion Engine | 45% | -9/Materials Imp. Light Cannon | 56% | -9/Materials Lgt. Treads | 40% | -8/Materials Arm. Treads | 27% | -8/Materials Imp. Gravmag System | 60% | -4/Factory Imp. Gravmag System | 58% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club Botjacking Bumper Bots Crack Shot Everything Is Under Control Ew, Corruption First Step to Greatness For Emergencies Only GoHome() Heavy Suspicion Hey, That's Mine! I Have A Map? Item+ Join The Dark Side Just What I Needed Let Me Out Of Here Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Organ Harvest Overkill Part-time Mechanic Party Time Prolific Hacker Remodeling Resistances Are Futile Risk Taker Serviceable Loadout Shopping List Sixth Sense Storm Trooper Suspicious That Tickles There's More Where That Came From Tourist Troublemaker Uninvited Guest Window Shopping You Will Be Upgraded root@ Challenges ------------ None Game ------ Seed ArmoredImpactShield Manual? 0 Play Time 08:35:33 Cumulative 8.5 hours Start 2025.12.15 @ 20:37:46 End 2025.12.16 @ 22:08:45 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 86deec1f-95c8-4594-b513-aef523e15396