Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 11:13:25 Player: aliser Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (7396) 7396 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 17543 Bonus ------- High Alert Combat Kills 892 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 99/100 System Corruption 64% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Small Battery (100) Compact Matter Pod (24) Improved Force Field Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Enhanced Optical Array Experimental Targeting Computer Core Analyzer Armor Integrity Analyzer Transmission Jammer Improved Cloaking Device Improved Hardlight Generator > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Cooled Phase Gun > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Micro Antimatter Reactor Improved Heavy Siege Treads Advanced Heat Sink Compact Matter Pod Encrypted Comm Array Improved Target Analyzer Energy Filter Improved Focal Shield Advanced Remote Force Field Long-range Tractor Beam Improved Recalibrator Improved Arc Projector HERF Cannon Micro-nuke Launcher Plasma Cutter Heavy Mace [Rating: 131] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . Utility 10 | . . . 2 . . . 2 1 . . 1 . . 2 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 162 | 8 5 2 2 . 1 . 15 . 14 13 9 3 . 20 70 Power 22 | 2 . . . . . . 2 . 1 . 3 . . 5 9 Engine 8 | 2 . . . . . . 2 . 1 . 2 . . 1 . Core 7 | . . . . . . . . . . . 1 . . 4 2 Reactor 7 | . . . . . . . . . . . . . . . 7 Propulsion 31 | 2 . . . . . . 3 . 2 3 . 1 . 3 17 Treads 15 | 2 . . . . . . 3 . 1 1 . 1 . 3 4 Leg 6 | . . . . . . . . . . . . . . . 6 Wheel 8 | . . . . . . . . . 1 2 . . . . 5 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 67 | 2 2 . 2 . . . 10 . 9 5 4 1 . 9 23 Device 30 | 1 1 . . . . . 2 . 2 1 4 1 . 5 13 Storage 12 | 1 1 . 1 . . . 2 . . 1 . . . . 6 Processor 13 | . . . 1 . . . 3 . 2 3 . . . 2 2 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 11 | . . . . . . . 3 . 5 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 3 2 . . 1 . . . 2 5 2 1 . 3 21 Energy Gun 20 | 2 . 1 . . . . . . 2 2 1 . . . 12 Energy Cannon 7 | . . . . . 1 . . . . . 1 . . 1 4 Ballistic Gun 3 | . 1 . . . . . . . . 1 . . . 1 . Ballistic Cannon 4 | . 1 . . . . . . . . 1 . . . . 2 Launcher 5 | . . 1 . . . . . . . . . 1 . 1 2 Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . 3 2 . . . 1 8 Parts Lost 60 | . . . . . . . 2 . 4 . 2 1 . 8 43 Power 7 | . . . . . . . . . 1 . 1 . . 2 3 Propulsion 15 | . . . . . . . . . . . 1 . . 2 12 Utility 24 | . . . . . . . 2 . 2 . . . . 3 17 Weapon 14 | . . . . . . . . . 1 . . 1 . 1 11 Highest Loss Streak 15 | . . . . . . . 2 . 4 . 2 1 . 3 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 16 | 2 6 10 8 10 9 10 14 19 18 17 18 18 19 19 17 Power 1 | . 1 2 2 2 2 2 1 2 1 1 . . 1 . 3 Propulsion 1 | . . 1 1 2 2 2 2 4 2 . 1 1 1 . 1 Utility 7 | . 2 4 2 2 2 2 4 5 7 8 11 12 12 11 7 Weapon 3 | 1 2 2 3 4 3 4 4 7 5 5 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 1 . 1 1 . 4 . . 1 6 2 . 7 16 Power 6 | . 1 1 . . . . 1 . . . . . . 1 2 Propulsion 4 | . . . . . . . 1 . . . 1 . . 1 1 Utility 17 | . . . . 1 . . 2 . . . 4 1 . 3 6 Weapon 10 | . . . . . 1 . . . . 1 . . . 2 6 Tool/Special 3 | . . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 88 | . 100 100 99 100 90 88 89 76 79 84 86 85 82 84 88 Engine 5 | . 14 14 11 11 11 11 9 7 6 6 9 5 5 4 . Core 1 | . . . . . . . . . . . 1 5 5 5 1 Reactor 2 | . . . . . . . . . . . . . . . 6 Treads 11 | . 28 28 22 22 22 22 18 15 16 1 . 5 5 9 6 Wheel 3 | . . . . . . . . . . 14 15 11 11 1 . Device 14 | . 14 14 11 11 11 11 13 . 4 2 6 11 11 14 20 Storage 11 | . 14 14 21 22 22 22 16 7 7 7 9 5 5 5 10 Processor 16 | . . . 11 11 11 11 11 23 21 24 17 17 17 20 19 Protection 4 | . . . . . . . 12 15 8 5 5 5 5 5 2 Energy Gun 4 | . 13 12 11 11 2 . . . 8 13 7 . . . 6 Energy Cannon 4 | . . . . . 8 11 9 7 2 . 1 5 5 5 2 Ballistic Cannon 1 | . 7 14 7 4 . . . . . . 1 5 5 . . Impact Weapon 1 | . . . . . . . . . . 4 4 . . 3 2 Peak Build Rating 131 | 7 8 9 12 12 28 28 48 46 64 55 77 76 75 115 131 Average Rating 75 | 5 7 8 10 11 24 28 41 46 53 51 70 75 75 104 114 On Entrance 40 | . 7 8 9 12 12 28 28 46 46 64 55 77 75 75 107 Naked Turns 44 | . . . . . . . . . . . . . . . 44 Heaviest Build 114 | 14 21 23 26 26 37 37 87 82 83 83 101 102 96 110 114 Greatest Support 145 | 40 40 40 40 40 40 40 45 42 62 48 48 38 38 145 145 Greatest Overweight (x) 34 | . . . . . . . 1 1 2 2 2 2 2 2 34 Average Overweight (x) . | . . . . . . . . 1 1 1 1 2 2 . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 10 10 10 10 15 20 20 20 20 20 20 20 18 Most Carried 20 | 4 10 10 10 10 10 10 19 19 20 20 20 20 20 20 20 Average Carried 16 | 2 6 9 8 9 9 10 14 19 19 18 19 19 20 19 17 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 10 10 10 10 10 19 19 20 20 20 20 20 20 5 Class Distribution -------------------- 34% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Skirmisher 6% | Infiltrator-Mutant 5% | Infiltrator-Assassin 4% | Infiltrator-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Infiltrator-Assassin | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 4351 | 266 165 57 60 175 . 87 127 . 31 210 295 361 89 432 1996 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6939 | 26 162 90 208 . . 151 1346 . 877 210 289 252 87 634 2607 Parts 397 | 9 7 9 26 . . 8 76 . 27 10 12 10 9 34 160 Haulers Intercepted 7 | . 1 . . . . . 3 . . . 2 . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 12 9 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 122 | . . 5 7 . . 3 36 . 12 1 2 6 4 9 37 Guns 27 | . . 1 3 . . . . . 2 . 1 . . 1 19 Cannons 46 | . . 1 1 . . 1 12 . 3 1 1 6 4 7 9 AOE 40 | . . 3 3 . . 2 19 . 5 . . . . . 8 Classes Destroyed 18 | 1 3 2 5 . . 1 1 . 3 1 . 1 . . . Worker 17 | . . . 3 . . . 8 . . . . . . 1 5 Builder 14 | . 1 . 2 . . . 2 . . 1 . . . . 8 Tunneler 4 | 2 . . . . . . 2 . . . . . . . . Hauler 7 | . 1 . . . . . 3 . . . 2 . . . 1 Recycler 4 | . 1 . . . . . . . . 1 . . . . 2 Carrier 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 4 | . . . 1 . . . 3 . . . . . . . . Watcher 9 | . . . 2 . . . 5 . . . . . . . 2 Swarmer 24 | . . 3 3 . . . 12 . 2 . . . 4 . . Grunt 31 | . . 2 2 . . 2 15 . 4 . . 4 . . 2 Brawler 3 | . . . 1 . . . 1 . 1 . . . . . . Duelist 4 | . . . . . . 1 2 . . . . . . . 1 Sentry 12 | . . . 1 . . . 6 . 1 . . . . 3 1 Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 7 | . . . . . . . . . . . . 2 . 2 3 Programmer 37 | . . . . . . . . . . 1 2 . . 4 30 Heavy 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 2 2 2 12 . . 3 14 . 6 1 2 4 4 2 11 Combat Bots Only 9 | . . 2 6 . . 3 9 . 5 1 2 4 4 1 6 Max Kills in Single Turn 4 | 1 1 1 4 . . 3 4 . 4 1 1 2 1 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . 1 Exploded 3 | . . 1 3 . . 2 3 . 3 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Hostile Shots Fired 943 | . . 13 22 . . . 100 . 25 4 33 47 23 180 496 Missed 284 | . . 1 4 . . . 32 . 11 3 8 16 7 54 148 Hits 659 | . . 12 18 . . . 68 . 14 1 25 31 16 126 348 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 658 | . . 12 18 . . . 68 . 14 1 25 31 16 126 347 Critical Strikes 45 | . . 2 . . . . 2 . . . 2 . 1 5 33 Part Disruptions 5 | . . . . . . . . . . . . . . . 5 Damage Taken 13543 | . . 127 197 . . . 1112 . 400 15 510 472 233 2307 8170 Core 2015 | . . 34 44 . . . 84 . 168 15 83 18 42 207 1320 Absorbed by Shields 112 | . . . . . . . . . . . . . . . 112 Reduced by Siege Mode 13 | . . . . . . . . . . . . . . . 13 Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . . 16 . Core Remaining (%) 81 | 100 . 86 . . . 89 84 . 28 98 . . 85 82 . Volleys Fired 383 | 7 21 7 8 . . 1 52 . 12 8 10 13 7 56 181 Largest 3 | 2 2 2 2 . . 1 1 . 2 2 3 3 2 2 3 Hottest 255 | 90 150 80 100 . . 100 100 . 117 89 184 170 134 178 255 Shots Fired 654 | 14 39 14 14 . . 1 52 . 13 10 25 31 14 106 321 Gun 306 | 14 31 4 7 . . . . . 4 8 15 . . 34 189 Cannon 313 | . 3 7 1 . . 1 52 . 9 2 10 26 14 72 116 Launcher 29 | . . 3 5 . . . . . . . . 5 . . 16 Special 6 | . 5 . 1 . . . . . . . . . . . . Kinetic 114 | . 16 7 1 . . . . . . 2 10 13 7 34 24 Thermal 432 | 14 23 4 8 . . 1 52 . 13 6 5 13 7 56 230 Explosive 29 | . . 3 5 . . . . . . . . 5 . . 16 Electromagnetic 79 | . . . . . . . . . . 2 10 . . 16 51 Robot Hit Streak 15 | 2 8 3 8 . . 9 12 . 7 11 11 8 3 15 15 Robot Miss Streak 5 | 1 2 2 . . . . 3 . 1 1 3 2 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . . . . . . . 1 . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 387 | 7 22 4 8 . . 1 26 . 8 10 20 19 7 68 187 Core Hits 264 | 2 5 5 17 . . 3 52 . 16 6 5 12 4 21 116 Critical Kills 10 | . . . . . . . 6 . 1 . 1 . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 2 Critical Strikes 28 | . 2 . 1 . . . 6 . 1 1 1 2 . 2 12 Burn 8 | . 2 . 1 . . . . . . 1 . . . . 4 Meltdown 8 | . . . . . . . 6 . 1 . . . . . 1 Destroy 4 | . . . . . . . . . . . . . . 1 3 Blast 4 | . . . . . . . . . . . . 2 . . 2 Corrupt 3 | . . . . . . . . . . . . . . 1 2 Smash 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 194 | . . . . . . . . . . 24 37 . . 56 77 Impact 194 | . . . . . . . . . . 24 37 . . 56 77 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21853 | 83 284 179 770 . . 250 6891 . 1442 236 582 707 242 2133 8054 Guns 4779 | 83 246 26 100 . . . . . 57 104 143 . . 544 3476 Cannons 8723 | . 38 35 15 . . 147 3097 . 610 64 255 527 242 1589 2104 Explosions 7937 | . . 118 655 . . 103 3794 . 775 . . 180 . . 2312 Melee 414 | . . . . . . . . . . 68 184 . . . 162 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1733 | . 160 35 15 . . . . . . 64 255 252 66 544 342 Thermal 15845 | 83 124 26 315 . . 250 6891 . 1442 101 109 275 176 1309 4744 Explosive 3050 | . . 118 440 . . . . . . . . 180 . . 2312 Electromagnetic 811 | . . . . . . . . . . 3 34 . . 280 494 Impact 414 | . . . . . . . . . . 68 184 . . . 162 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . . . 2 . . 1 2 2 2 5 64 Average Corruption 10 | . . . . . . . 2 . . 1 1 2 2 1 20 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . 17 Effects 243 | . . . . . . . 20 . . . 5 12 2 23 181 Message Errors 65 | . . . . . . . 5 . . . 2 4 . 9 45 Matter Fused 54 | . . . . . . . 6 . . . . 2 2 5 39 Heat Flow Errors 31 | . . . . . . . 1 . . . 1 1 . 2 26 Energy Discharges 23 | . . . . . . . 2 . . . 2 2 . 1 16 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 23 | . . . . . . . 3 . . . . 1 . 4 15 Data Loss (major) 8 | . . . . . . . . . . . . 2 . . 6 Misfires 11 | . . . . . . . 1 . . . . . . 1 9 Alerts 5 | . . . . . . . 1 . . . . . . . 4 Misdirections 5 | . . . . . . . . . . . . . . . 5 Weapon Failures 13 | . . . . . . . 1 . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1475 | . . . 63 . . . 904 . 24 . 81 29 29 85 260 Projectiles 992 | . . . . . . . 677 . . . 9 29 29 85 163 Explosions 347 | . . . 63 . . . 227 . 24 . . . . . 33 Melee 136 | . . . . . . . . . . . 72 . . . 64 Knockbacks 8 | . . . . . . . . . . . 4 3 1 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 3 2 1 . . Secondary 2 | . . . . . . . . . . . 1 1 . . . Self-Inflicted Damage 783 | . . 15 30 . . . 282 . 213 . . . . . 243 Shots 21 | . . 2 2 . . . 5 . 3 . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1114 | 120 100 54 99 . . 8 192 . 1114 48 250 309 252 202 324 Average Temperature 107 | 53 25 21 31 . . 5 76 . 399 25 157 122 130 34 130 Received Heat Transfer 648 | . . 33 27 . . . 288 . 54 . . 90 . 81 75 Effects 21 | . . . . . . . . . 15 . 3 1 . . 2 Shutdowns 5 | . . . . . . . . . 5 . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . 1 1 . . . Interference 6 | . . . . . . . . . 2 . 2 . . . 2 Matter Decay 3 | . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . 3 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 21 | . . . . . . . . . . . . . . . 21 Longest Duration 21 | . . . . . . . . . . . . . . . 21 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . . 1 5 Impact Corruptions 4 | . . . . . . . . . . . 2 . . . 2 Robots Melted 9 | . . . . . . . 6 . 2 . . . . . 1 Combat Hostiles 8 | . . . . . . . 5 . 2 . . . . . 1 Parts Melted 39 | . . . . . . . 15 . 4 4 . . . 2 14 Heat Transferred 16766 | 199 518 74 446 . . 160 6230 . 1391 296 200 296 185 1258 5513 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Maximum Alert Level 4 | . . 1 1 . . . 4 2 3 2 . . . 1 2 Low Security (%) 75 | 100 100 61 90 100 . 100 52 . . 28 100 . . 99 72 Level 1 9 | . . 38 9 . . . 5 . . 61 . . . . 11 Level 2 7 | . . . . . . . 3 100 36 10 . . . . 15 Level 3 3 | . . . . . . . 12 . 63 . . . . . . Level 4 4 | . . . . . . . 25 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 1444 | 10 15 249 253 88 . 97 1444 649 820 430 73 . . 236 692 Initial 649 | . . . 77 88 . . 29 649 454 430 73 . . 25 122 Average 174 | 1 . 161 47 31 . 18 500 649 710 270 9 . . 17 159 Influence Increases 5391 | 10 43 299 348 . . 97 1759 . 406 71 128 140 90 487 1513 Destroy 0b10 Robot/C 2460 | . . 100 140 . . 60 720 . 260 20 40 120 80 180 740 Destroy 0b10 Robot/NC 310 | 10 15 . 40 . . . 120 . 10 10 10 . . 5 90 Destroy Leader 522 | . 2 20 34 . . 10 166 . 40 10 14 20 10 50 146 Successful Hack 43 | . 8 . 13 . . . 8 . . 8 . . . . 6 Disable Machine 555 | . 15 120 75 . . 15 270 . 15 . . . . 45 . Destroy Structure 1366 | . 3 44 46 . . 12 475 . 81 23 64 . . 132 486 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 120 | . . 15 . . . . . . . . . . . 60 45 Influence Decreases 4735 | 10 43 100 318 229 . 20 408 779 235 740 279 140 50 293 1091 Entered New Map 1880 | . . . 122 141 . . 48 779 195 390 78 . . 15 112 Time Decay 2309 | 10 43 100 196 88 . 20 340 . . 350 191 130 50 228 563 Lost Part 546 | . . . . . . . 20 . 40 . 10 10 . 50 416 Squads Dispatched 42 | . 2 . 1 . . . 4 . 2 3 1 . . 11 18 Investigation 6 | . 1 . 1 . . . 1 . . 1 . . . 1 1 Extermination 21 | . . . . . . . . . . 2 1 . . 7 11 Reinforcement 7 | . 1 . . . . . 1 . 2 . . . . . 3 Assault 4 | . . . . . . . 1 . . . . . . . 3 Garrison 4 | . . . . . . . 1 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . 2 . . . 3 . . . . . . . . Communications Jammed 128 | . . . . . . . . . . . . . . 19 109 Distress Signals 109 | . . . . . . . . . . . . . . . 109 Times Spotted 143 | . 1 6 10 . . . 36 . 9 1 2 6 4 16 52 Peak Tracking Total 9 | . 5 3 7 . . . 9 . 3 1 2 4 4 5 6 Tactical Retreats 6 | . . 1 . . . . . . . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . . . . . 1 . 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled 37 | . 1 8 5 . . 1 18 . 1 . . . . 3 . Max in Single Turn 6 | . 1 6 4 . . 1 2 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 35 | . 3 . 3 . 4 . 6 1 . 5 2 . . 5 6 Terminals 20 | . 2 . 3 . . . 5 1 . 5 . . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . Recycling Units 7 | . . . . . . . 1 . . . 2 . . 2 2 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 115 | . 7 . 11 . 41 . 12 3 . 9 6 . . 10 16 Successful 67 | . 3 . 3 . 41 . 3 1 . 2 5 . . 5 4 Failed 48 | . 4 . 8 . . . 9 2 . 7 1 . . 5 12 Catastrophic 15 | . 2 . 1 . . . 3 . . 2 1 . . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 5 . 10 . 1 . 11 . . 7 . . . . 5 Terminals 48 | . 6 . 11 . . . 10 3 . 9 . . . 1 8 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . . . . . . . . . . . . 5 . Recycling Units 16 | . . . . . . . 2 . . . 6 . . 3 5 Scanalyzers 3 | . . . . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 2 . 3 . 41 . 1 1 . 2 . . . . 1 Record 40 | . . . . . 40 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . . . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . . . . . . . 2 . . . 5 . . 2 1 Recycle Component 1 | . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . 1 . . . . Report Inventory 5 | . . . . . . . 1 . . . 1 . . 2 1 Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 . . . 5 1 . 5 1 . . 4 6 Full Trace Events 6 | . 1 . 1 . . . 2 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 78 | . . . . . . . . . . . . . . 78 . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . Recycled Matter 21 | . . . . . . . . . . . 21 . . . . Retrieved Matter 21 | . . . . . . . . . . . 21 . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 46 | . . . . . . . . . . 9 8 8 8 7 6 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Active Infowar (turns) 12669 | 45 418 255 581 271 997 219 671 5 263 322 918 . . 2979 4725 Optics 8245 | . . . . . . . 445 5 119 . . . . 2979 4697 Sensors 2932 | . 383 255 581 271 997 219 226 . . . . . . . . A.S.S. 119 | . . . . . . . . . 119 . . . . . . Terrain 3 | . . . . . . . . . . . . . . 2 1 Traps 3580 | . . . . . . . . . . 322 838 . . 2035 385 Seismic 80 | 45 35 . . . . . . . . . . . . . . T.N.C. 318 | . . . . . . . 166 5 147 . . . . . . Cloaking 5169 | . . . . . . . . . . . . . . 1764 3405 Jamming 6415 | . . . . . . . . . . . 80 . . 2749 3586 ECM 202 | . . . . . . . 202 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 16208 | 122 418 255 581 271 997 219 2278 5 308 798 1239 788 126 3020 4783 Spaces Moved 6754 | 57 202 134 108 125 620 112 754 3 103 555 628 607 88 1010 1648 Core 93 | 5 . . . . . . . . . . . . . . 88 Treads 4140 | 52 202 134 108 125 620 112 754 3 82 . . . . 786 1162 Legs 277 | . . . . . . . . . . . . . . . 277 Wheels 2222 | . . . . . . . . . 21 555 628 607 88 224 99 Hover 21 | . . . . . . . . . . . . . . . 21 Flight 1 | . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 160 160 160 232 130 101 101 120 120 120 50 Average Speed 166 | 150 160 160 160 160 160 160 238 232 209 109 111 120 120 181 186 Slowest Speed 1750 | 160 160 160 160 160 160 160 245 232 235 130 120 120 120 325 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 37 30 22 34 93 27 72 . 80 10 18 70 13 16 28 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . . . . 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . . . . . . . 2 . . . Spaces Dug 396 | . 3 . 1 . . . 139 . 24 23 30 . . 58 118 Terrain Destroyed 1321 | . 3 57 45 . . 13 603 . 94 23 31 63 6 70 313 Melee 157 | . . . . . . . . . . 23 30 . . 43 61 Projectile 122 | . 3 . 1 . . . 17 . 4 . 1 8 6 27 55 AOE 1042 | . . 57 44 . . 13 586 . 90 . . 55 . . 197 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total 10602 | 76 244 160 497 196 627 149 1077 2 164 695 1079 638 94 1988 2916 Wait 2713 | 1 1 9 372 66 . 37 222 . 1 65 365 9 . 776 789 Move 6739 | 56 201 133 107 124 619 111 753 2 102 554 627 606 87 1009 1648 Hop . | . . . . . . . . . . . . . . . . Pick Up 131 | 4 8 2 2 2 3 . 19 . 6 13 15 2 . 17 38 Fast Attach 78 | 5 1 1 . . . . 2 . 4 3 1 1 . 14 46 Attach 74 | 2 . . 2 . 1 . 3 . 7 9 4 . . 10 36 Detach 37 | . . 1 . . . . 1 . 2 4 . . . 6 23 Swap 117 | 1 9 4 6 2 . . 12 . 4 6 10 4 . 23 36 Drop 119 | . 3 3 . 2 4 . 13 . 10 9 10 3 . 21 41 Fire 383 | 7 21 7 8 . . 1 52 . 12 8 10 13 7 56 181 Melee 194 | . . . . . . . . . . 24 37 . . 56 77 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Entered Mines 548 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 788 | -10/Mines | Discovered new exit (range 3) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Entered Mines 1408 | -9/Mines | Identified exit to Exiles 1415 | -9/Mines | Assembled infested the area 1517 | -9/Mines | Discovered new exit (range 5) 1522 | -9/Mines | Identified exit to Materials 1648 | -9/Mines | Entered Exiles 1669 | -9/Exiles | Discovered new exit (range 15) 1687 | -9/Exiles | Met 8R-AWN 1717 | -9/Exiles | Met EX-HEX 1767 | -9/Exiles | Met EX-BIN 1792 | -9/Exiles | Aligned with FarCom system 1794 | -9/Exiles | Given EX-Vault access code 1832 | -9/Exiles | Opened EX-Vault 1840 | -9/Exiles | Found Prototype Energy Cannon 1844 | -9/Exiles | Identified YOLO Cannon 1923 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2024 | -9/Exiles | Met EX-DEC 2076 | -9/Exiles | Visited The Gauntlet 2266 | -9/Exiles | Learned location of Zion (-6) 2330 | -9/Exiles | Discovered new exit (range 14) 2350 | -9/Exiles | Identified exit to Mines 2645 | -9/Exiles | Left Exiles lab with YOLO Cannon 2645 | -9/Exiles | Entered Mines 2829 | -8/Mines | Discovered exit to Materials (range 9) 2864 | -8/Mines | Entered Materials 2864 | -8/Materials | Evolved 2 slots: Utility x2 2942 | -8/Materials | Build established: Skirmisher 4110 | -8/Materials | Destroyed 7 combat bots 4275 | -8/Materials | Garrison activated, responded to threat 4329 | -8/Materials | Build established: Mutant 4332 | -8/Materials | Destroyed 9 combat bots 4731 | -8/Materials | Identified exit to Storage 4864 | -8/Materials | First assault squad dispatched 5112 | -8/Materials | Discovered new exit (range 14) 5142 | -8/Materials | Entered Factory 5142 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5147 | -7/Factory | Identified exit to DSF 5147 | -7/Factory | Entered DSF 5158 | -7/DSF | Additional patrols routed to DSF 5266 | -7/DSF | YOLO Cannon suddenly exploded 5267 | -7/DSF | Core integrity fell below 50% 5291 | -7/DSF | Found Prototype Device 5291 | -7/DSF | Identified Active Sensor Suite 5297 | -7/DSF | Lost 4 parts (1p2u1w) 5316 | -7/DSF | Build established: Skirmisher 5318 | -7/DSF | Sterilization system engaged 5338 | -7/DSF | Ambient heat levels rising (+10) 5353 | -7/DSF | Ambient heat levels rising (+10) 5368 | -7/DSF | Ambient heat levels rising (+10) 5383 | -7/DSF | Ambient heat levels rising (+10) 5398 | -7/DSF | Ambient heat levels rising (+10) 5413 | -7/DSF | Ambient heat levels rising (+10) 5428 | -7/DSF | Ambient heat levels rising (+10) 5435 | -7/DSF | Discovered new exit (range 16) 5443 | -7/DSF | Ambient heat levels rising (+10) 5455 | -7/DSF | Entered Factory 5455 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5828 | -6/Factory | Build established: Mutant 5851 | -6/Factory | Found Prototype Processor 5851 | -6/Factory | Identified Exp. Targeting Computer 6217 | -6/Factory | Identified exit to Lower Caves 6247 | -6/Factory | Discovered new exit (range 7) 6253 | -6/Factory | Entered another Factory area 6253 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7333 | -5/Factory | Discovered new exit (range 13) 7492 | -5/Factory | Entered Upper Caves 7550 | -5/Upper Caves | Met a Warlord Commander 7551 | -5/Upper Caves | Learned location of Warlord (-4) 7552 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7555 | -5/Upper Caves | Found Encrypted Comm Array 7793 | -5/Upper Caves | Build established: Scavenger-Gunner 7796 | -5/Upper Caves | Learned 4 Factory zone layouts 8197 | -5/Upper Caves | Learned location of 1 exit from Factory 8267 | -5/Upper Caves | Build established: Scavenger-Mutant 8270 | -5/Upper Caves | Discovered new exit (range 8) 8280 | -5/Upper Caves | Entered another Upper Caves area 8388 | -5/Upper Caves | Discovered new exit (range 12) 8406 | -5/Upper Caves | Entered Factory 8406 | -4/Factory | Evolved 2 slots: Utility x2 8407 | -4/Factory | Identified exit to Upper Caves 8554 | -4/Factory | Found Prototype Processor 8554 | -4/Factory | Identified Exp. Signal Interpreter 8749 | -4/Factory | Build established: Scavenger-Assassin 8809 | -4/Factory | Lost 3 parts (2n1u) 9147 | -4/Factory | Build established: Scavenger-Mutant 9880 | -4/Factory | Build established: Infiltrator-Assassin 10675 | -4/Factory | Build established: Infiltrator-Gunner 10911 | -4/Factory | Repaired Broken Imp. Transmission Jammer? 11162 | -4/Factory | Garrison activated, responded to threat 11252 | -4/Factory | Lost 3 parts (1p2u) 11397 | -4/Factory | Discovered new exit (range 4) 11426 | -4/Factory | Entered Research 11426 | -3/Research | Evolved 2 slots: Utility x2 11843 | -3/Research | Lost 4 parts (1n2u1w) 12113 | -3/Research | Build established: Infiltrator-Mutant 12568 | -3/Research | Cargo convoy interrupted 12713 | -3/Research | Spotted B-86 Titan 12748 | -3/Research | Build established: Scavenger-Mutant 13006 | -3/Research | Joined by Warlord Ranger squad 13528 | -3/Research | System corruption reached 10% 14948 | -3/Research | System corruption reached 30% 15055 | -3/Research | Lost 15 parts (1p3n6u5w) 15323 | -3/Research | Build established: Scavenger-Gunner 15572 | -3/Research | Found Fusion Bomb Launcher 15737 | -3/Research | Core integrity fell below 50% 15768 | -3/Research | Lost 4 parts (2p1u1w) 15926 | -3/Research | First assault squad dispatched 16151 | -3/Research | Released all parts (11) 16175 | -3/Research | Core integrity fell below 20% 16182 | -3/Research | Lost 9 parts (3n3u3w) 16201 | -3/Research | Spotted B-86 Titan 16209 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 16151_ Released Med. Storage Unit. 16151_ Released Encrypted Comm Array. 16151_ Released Mic. Antimatter Reactor. 16151_ Released Linear Accelerator. 16152_ P-80 Master resets P-80 Master, system corruption cleaned. 16158_ BT%>LJYC MJ6ZCNK|6C5AVYJ|8KWB 16159_ Acquired Antigrav Array. [Achievement: Universal Adapter] 16173_ Dropped Antigrav Array. 16175_ System corrupted: Energy discharge (-22). 16176_ ALERT: Unidentified disturbance in Zone 2N, multiple assault carriers dispatched. 16193_ O8I%AHFUWMT9CA UU2LQRJWRAAKPV:0J02BSO Y 16202_ Repair Station disabled. 16202_ Backup Propulsion I tumbles out of repair station. 16202_ Slug penetrates Wall. 16205_ Penetrated by Slug. 16205_ Backup Propulsion I tumbles out of repair station. 16208_ System corrupted: Substantial component data lost. 16208_ P-80 Master resets T-07 Excavator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ???? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ??"" """ | | ???????????????????????????????????? """ """ | | ???????????????????????????????????? """ """ | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????? ?? =? """ """ | | ????????????????????????w?????? """ """ | | ??????????????????????????????? """ """ | | ???????????????###########????[ | | ???????????????# #???? | | ???????????????# #??? | | ???????????????# """ #??? """ """ | | ???????????????# "R #?? """ """ | | ???????????????# " #?? """ %""" | | ???????????????# = = #? % | | ???????????????# = #?%| | | ???????????????# # |! | | ???????????????#######;;## |! ####+#######" | | ??????????????????# % @ #???????????# | | ??????????????????# #???????????# | | ??????????????????# #???????????# | | ??????????????????# t #???????????# | | ??????????????????# ####BB#### #???????????# | | ??????????????????# #???BB#??# #???????????# | | ??????????????????# #???###??# #???????????# | | ?????+############# #????????# ############# | | ??? #????????# # + | | ??? #????????# # ### | | ??? #????????# # ## | | ????################ ##????????# # # | | ???????????????????# #?????????# # " # | | ???????????????????#pp#?????????# # " ## | | ???????????????????# #?????????+ + % # | | ????????????######?#p #?????????# # # | | ????????????# # #?????????# ########+## | | ????????????# # #?????????# #?# # # | | ????????????# + #?????????# #?## ## # | | ????????????# # #?????????# #??# # # | | ????????????# # #?????????# #??## # | | ????????????# ?# #?????????# #???### # | | ????????????######?# #?????????# #?????# # | | ???????????????????# #?????????# ####### +#### | | ???????????????????# #???#####?# # ! = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 41 Energy Capacity 905 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 3 Corruption Block 18 Armor Coverage 825 Resistance: TH 25 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Med. Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Transmission Jammer | 36% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed TerrainProjectileMegatreads Manual? 0 Play Time 03:46:26 Cumulative 35.2 hours Start 2025.10.14 @ 13:07:27 End 2025.10.15 @ 11:13:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52f4ed9e-00a9-4869-85b6-1e764e3033ad