Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:26:16 Player: darki Result: Destroyed by FJ-URD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1148) 1148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1763 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 0/300 Energy 97/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Hacking Suite Power Bank Plasma Cutter Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Riot Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Battery Structural Scanner Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Subdweller Machine Gun Grenade Launcher Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | . 14 22 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 10 | . 6 4 Treads . | . . . Leg 10 | . 6 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | . 3 7 Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 8 | . 1 7 Artifact . | . . . Weapon 13 | . 5 8 Energy Gun 2 | . 1 1 Energy Cannon 4 | . 2 2 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Storage 15 | . 16 13 Protection 11 | . 10 14 Energy Gun 2 | . 1 4 Energy Cannon 17 | . 18 15 Ballistic Gun 6 | . 7 5 Naked Turns . | . . . Heaviest Build 61 | 13 54 61 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 18 19 Most Carried 20 | . 20 20 Average Carried 16 | . 15 17 Final Capacity 20 | 8 20 5 Final Carried 20 | 6 20 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 760 | 200 343 217 Remotely . | . . . Salvage Created 1241 | . 767 474 Parts 93 | . 61 32 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented 1 | . . 1 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 34 | . 19 15 Guns 14 | . 11 3 Cannons 9 | . 4 5 AOE 9 | . 3 6 Classes Destroyed 9 | . 6 3 Builder 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Turret 2 | . . 2 Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 13 | . 13 . Artisan 2 | . . 2 Subdweller 11 | . . 11 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 204 | . 85 119 Missed 61 | . 25 36 Damage Taken 2484 | . 685 1799 Core 261 | . 97 164 Absorbed by Shields . | . . . Redirected to Shielding 14 | . 6 8 Ignored by Resistances 18 | . . 18 Core Remaining (%) 100 | 100 . . Volleys Fired 123 | . 66 57 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 221 | . 131 90 Gun 131 | . 104 27 Cannon 73 | . 26 47 Launcher 17 | . 1 16 Special . | . . . Kinetic 114 | . 92 22 Thermal . | . . . Explosive 1 | . 1 . Electromagnetic 106 | . 38 68 Robot Hit Streak 14 | . 11 14 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 137 | . 83 54 Core Hits 66 | . 38 28 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3303 | . 1325 1978 Guns 1133 | . 744 389 Cannons 938 | . 434 504 Explosions 1232 | . 147 1085 Melee . | . . . Ramming . | . . . Kinetic 1755 | . 646 1109 Thermal 161 | . 81 80 Explosive 66 | . 66 . Electromagnetic 1321 | . 532 789 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 89 | . 17 72 Projectiles 17 | . 17 . Explosions 72 | . . 72 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 150 | . 34 116 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . 153 39 Average Temperature 29 | . 36 11 Received Heat Transfer 597 | . 264 333 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 8 | . 4 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 50 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 190 | . 190 . Initial . | . . . Average 72 | . 72 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 36 24 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 6 | . 2 4 Max in Single Turn 4 | . 1 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4642 | . 3069 1573 Spaces Moved 1744 | 1 1220 523 Core 3 | . . 3 Treads . | . . . Legs 1741 | 1 1220 520 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 235 | 120 225 258 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 97 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 160 | . 19 141 Melee . | . . . Projectile . | . . . AOE 160 | . 19 141 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2073 | . 1421 652 Wait 106 | . 73 33 Move 1742 | . 1219 523 Hop . | . . . Pick Up 31 | . 27 4 Fast Attach 7 | . 3 4 Attach 13 | . 2 11 Detach 4 | . 1 3 Swap 16 | . 9 7 Drop 31 | . 21 10 Fire 123 | . 66 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Discovered new exit (range 6) 918 | -10/Materials | Discovered new exit (range 3) 1643 | -10/Materials | Discovered new exit (range 10) 1856 | -10/Materials | Discovered new exit (range 4) 3070 | -10/Materials | Entered Subcaves 3128 | -10/Subcaves | Learned location of Zion (-6) 3233 | -10/Subcaves | Discovered new exit (range 4) 3400 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3403 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3409 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3434 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3701 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3712 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3747 | -10/Subcaves | Core integrity fell below 50% 3852 | -10/Subcaves | Discovered new exit (range 15) 3960 | -10/Subcaves | Ambushed by Subdweller buried in earth 3964 | -10/Subcaves | Ambushed by Subdweller buried in earth 3968 | -10/Subcaves | Core integrity fell below 20% 3982 | -10/Subcaves | Ambushed by Subdweller buried in earth 4522 | -10/Subcaves | Discovered new exit (range 14) 4618 | -10/Subcaves | A Subdweller sparked back to life 4618 | -10/Subcaves | A Subdweller sparked back to life 4633 | -10/Subcaves | Found Prototype Device 4639 | -10/Subcaves | Released all parts (5) 4643 | -10/Subcaves | Destroyed by FJ-URD(R) with Subdweller Laser Last Messages --------------- 04596_ Dropped Broken Sub. Power Source. 04618_ PX-ARN(R) creaks and sparks as it begins to move. 04618_ 88-CS2(R) creaks and sparks as it begins to move. 04624_ 88-CS2(R) destroyed. 04624_ PX-ARN(R) destroyed. 04627_ Mak. Thermal Plating destroyed. 04628_ FJ-URD(R) affixes Scrap Shield Fragment to Scrap Shield. 04633_ Acquired Prototype Device. 04634_ Lgt. Ion Engine destroyed. 04639_ Aluminum Leg destroyed. 04639_ Released Sub. Shrapnel Launcher. 04639_ Released Sub. Machine Gun. 04639_ Released Hcp. Storage Unit. 04639_ Released Aluminum Leg. 04639_ Released Hrd. Light Armor Plating. 04640_ Dropped Sub. Power Source. 04641_ Acquired Prototype Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????# #?????# ?????????????? | | ????????????????????# #????# ???????????? | | ????????????????????# #???? ???????????? | | ???????????????????## ##?? ???????????? | | ???????????????????? ### ????????????? | | ???????????????????? #?????????????? | | ???????????????????? #?? ?????????? | | ????????????????????# ## ?????????? | | ????????????????##### ;; #????????? | | ????????????????# #?????????? | | ????????????????# R #??????????? | | ????????????????# ###????????? | | ????????????????# = ???????? | | ???????????????### [] ???????? | | ???????????????# !!]!* ## #?????????? | | ???????????????# @!] ###???????????????? | | ???????????????# ! #?????????????????? | | ???????????????# #?????????????????? | | ??????????????## ; #?????????????????? | | ??????????????# ; ###?????????????????? | | ??????????????# ;;#???????????????????? | | ??????????????## ;#???????????????????? | | ???????????????## * ;???????????????????? | | ????????????????## ;#??????????????????? | | ?????????????????# ;#??????????????????? | | ?????????????????# R ##??????????????????? | | ?????????????????# ##???????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# ##????????????????????? | | ????????????????## < #####????????????????? | | ???????????????## ###"?????????????? | | ???????????????# " """????????????? | | ???????????????# "" """????????????? | | ??????????????## " """????????????? | | ??????????????# " ""?????????????? | | ??????????????# != ###"" ""????????????? | | ??????????????# [ ####??## ??????????????? | | ??????????????## !#??### #???????????????? | | ???????????????#### ### #???????????????? | | ??????????????????## #??????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronReactionExoskeleton Manual? 0 Play Time 00:21:15 Cumulative 207.0 hours Start 2024.04.06 @ 14:44:24 End 2024.04.06 @ 19:26:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b68bbe-92e4-4cfe-a034-3a9804488562