Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 04:56:36 Player: LameThyst Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (4390) 4390 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 9466 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 127 Friendly Fire -101 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 52/100 System Corruption 7% Temperature Cool (1) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ Armored Scrap Engine Advanced Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Axe (fused) > --- INVENTORY (5) ---- Improved Cryofiber Web Experimental Heat Sink Recalibrator Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Nuclear-Deuterium Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Centrium Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Accelerated Construct/G > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Cryofiber Web Experimental Heat Sink Advanced Sensor Array Seismic Detector Hacking Suite 01-MTF's Autohacker Phase Cannon High-powered Shotgun Magnetic Acceleration Cannon Improved Grenade Launcher Remote Datajack Plasma Cutter Axe [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Reactor Mini Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 4 . . 4 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 . . 2 . . Utility 3 | . . . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 109 | 10 10 10 40 6 5 15 5 8 Power 12 | 2 1 2 3 . 1 2 1 . Engine 8 | 2 1 2 1 . . 1 1 . Core 3 | . . . 2 . . 1 . . Reactor 1 | . . . . . 1 . . . Propulsion 24 | 2 1 . 12 . . 6 2 1 Treads 1 | . . . . . . . . 1 Leg 18 | 2 1 . 7 . . 6 2 . Wheel 5 | . . . 5 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 4 2 3 8 5 3 6 . 2 Device 16 | 2 1 1 2 3 3 3 . 1 Storage 6 | 2 1 . 2 . . 1 . . Processor 3 | . . 1 . . . 2 . . Hackware 1 | . . . . . . . . 1 Protection 7 | . . 1 4 2 . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 6 5 17 1 1 1 2 5 Energy Gun 7 | . 1 2 4 . . . . . Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 17 | 2 2 2 7 . 1 1 . 2 Ballistic Cannon 4 | . 1 . 1 1 . . 1 . Launcher 4 | . 1 . 2 . . . . 1 Special Weapon 4 | . 1 1 . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 4 2 3 1 . . Parts Lost 35 | . 1 7 5 . . 3 6 13 Power 5 | . . . 1 . . . 3 1 Propulsion 12 | . . 2 1 . . 2 3 4 Utility 4 | . . . 2 . . . . 2 Weapon 14 | . 1 5 1 . . 1 . 6 Highest Loss Streak 7 | . 1 3 3 . . 2 4 7 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 9 3 12 14 14 13 12 8 Power . | . 1 . . 1 . . . . Propulsion 1 | . 1 . 2 2 2 . . . Utility 4 | 1 3 2 4 4 4 5 5 5 Weapon 3 | 1 3 . 4 4 5 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 33 | . 4 . 19 . 3 3 . 4 Power 4 | . . . 3 . . 1 . . Propulsion 6 | . 1 . 4 . 1 . . . Utility 16 | . 2 . 7 . 2 1 . 4 Weapon 7 | . 1 . 5 . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 98 76 94 99 94 87 80 42 Engine 6 | . 13 13 3 9 4 4 2 . Core 2 | . . . 5 . . 5 3 . Leg 20 | . 28 17 23 27 26 24 25 . Wheel 1 | . . . 2 . . 3 . . Device 12 | . 14 6 15 18 14 8 13 12 Storage 8 | . 14 10 8 9 9 6 6 5 Processor 2 | . . 3 . . . 6 6 6 Protection 4 | . . 3 8 8 8 1 . . Energy Gun 4 | . 2 1 7 9 9 6 . . Ballistic Gun 10 | . 16 4 15 16 12 10 11 4 Ballistic Cannon 1 | . 7 . . 1 . . 3 . Launcher 1 | . . 8 1 . . . . . Special Weapon 1 | . . 5 . . . . . 3 Slashing Weapon 1 | . . . . . 3 . . 5 Peak Build Rating 88 | 9 8 32 37 48 64 88 80 73 Average Rating 39 | 6 7 20 33 43 53 78 73 39 On Entrance 38 | . 7 7 31 36 48 63 81 73 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 17 22 67 67 49 45 109 50 47 Greatest Support 94 | 20 20 20 54 54 54 94 93 78 Greatest Overweight (x) 10 | . 1 6 7 . 3 4 . 10 Average Overweight (x) . | . . 1 . . . . . 8 Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 15 15 Average Capacity 13 | 7 9 9 13 15 15 15 15 14 Most Carried 16 | 6 10 8 15 15 15 16 15 11 Average Carried 10 | 4 9 4 13 14 14 13 12 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 5 15 15 14 15 11 5 Scrap Engine Consumption 105 | . . . . . 20 69 8 8 Constructs Created 6 | . . . . . 2 2 2 . Constructs Modified 33 | . . . . . 3 28 2 . Class Distribution -------------------- 35% | Mutant 18% | Gunner 14% | Bomber 10% | Commander-Tank 8% | Tank 5% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Bomber | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Gunner | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Matter Collected 4290 | 368 412 397 1461 153 227 566 276 430 Remotely . | . . . . . . . . . Salvage Created 5789 | 199 396 162 1942 261 780 1141 320 588 Parts 286 | 19 30 7 103 18 21 54 15 19 Haulers Intercepted 9 | . 2 . 6 . . 1 . . Recyclers Shooed 10 | . 1 . 2 . 3 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . 4 . . . . 9 12 Prevented 1 | . . 1 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 92 | . 12 6 38 5 6 10 7 8 Guns 67 | . 5 2 32 5 6 8 4 5 Cannons 15 | . 7 2 1 . . 1 3 1 AOE 9 | . . 2 5 . . . . 2 Classes Destroyed 18 | 3 4 2 3 . 3 2 . 1 Worker 7 | 4 . . 3 . . . . . Builder 2 | . . . 1 . . 1 . . Tunneler 4 | 4 . . . . . . . . Hauler 9 | . 2 . 6 . . 1 . . Recycler 9 | 1 . . 2 . 4 2 . . Operator 2 | . . . . . . 2 . . Watcher 7 | . 2 . 3 . . 2 . . Swarmer 13 | . 6 . 7 . . . . . Grunt 42 | . 6 3 20 3 . 4 3 3 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . . . 1 Sentry 16 | . . 1 9 2 2 2 . . Demolisher 2 | . . . . . 2 . . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . 1 . 2 1 Programmer 5 | . . . . . 2 2 1 . Heavy 1 | . . . 1 . . . . . Subdweller 2 | . . 2 . . . . . . Thug 1 | . . . . . . . . 1 Butcher 2 | . . . . . . . . 2 Best Kill Streak 8 | 3 3 2 8 3 3 4 3 4 Combat Bots Only 4 | . 3 2 4 3 1 3 3 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Hostile Shots Fired 648 | . 45 87 144 5 15 153 85 114 Missed 173 | . 9 24 42 . 2 47 30 19 Hits 475 | . 36 63 102 5 13 106 55 95 Melee 17 | . . . 4 . . . 7 6 Projectile 458 | . 36 63 98 5 13 106 48 89 Critical Strikes 26 | . . 4 6 1 . 3 4 8 Part Disruptions 3 | . . . . . . 3 . . Damage Taken 8073 | . 414 1023 1687 145 188 1333 1120 2163 Core 1318 | . 81 111 259 15 . 136 109 607 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 914 | . 47 . 189 170 . 356 152 . Core Remaining (%) 57 | 100 . 23 . . 50 . . . Volleys Fired 434 | 34 71 60 102 10 10 49 29 69 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 159 | 40 130 140 155 117 119 154 159 159 Shots Fired 955 | 68 129 85 291 30 33 147 89 83 Gun 771 | 68 88 46 272 30 33 125 67 42 Cannon 101 | . 35 8 3 . . 22 22 11 Launcher 31 | . . 15 12 . . . . 4 Special 52 | . 6 16 4 . . . . 26 Kinetic 672 | 68 114 38 195 20 21 91 79 46 Thermal 233 | . 15 20 84 10 12 49 10 33 Explosive 31 | . . 15 12 . . . . 4 Electromagnetic 19 | . . 12 . . . 7 . . Robot Hit Streak 19 | 12 9 12 15 4 6 18 14 19 Robot Miss Streak 6 | 3 5 2 6 2 2 3 6 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 596 | 48 70 40 192 18 35 96 49 48 Core Hits 272 | 17 28 13 103 8 18 43 18 24 Critical Kills 5 | 1 . . 2 . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 17 | 1 . 1 7 . . 3 3 2 Burn 9 | . . 1 5 . . 3 . . Destroy 7 | 1 . . 2 . . . 2 2 Blast 1 | . . . . . . . 1 . Melee Attacks 21 | . . . 4 . 17 . . . Impact . | . . . . . . . . . Slashing 21 | . . . 4 . 17 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12428 | 407 814 522 4344 344 1237 2303 1159 1298 Guns 8621 | 407 456 222 3335 344 403 1909 956 589 Cannons 1184 | . 358 64 . . . 301 203 258 Explosions 1483 | . . 102 966 . . 65 . 350 Melee 834 | . . . . . 834 . . . Ramming 28 | . . . . . . 28 . . Kinetic 7309 | 407 750 185 2297 228 203 1478 1060 701 Thermal 2671 | . 64 180 1081 116 200 684 99 247 Explosive 1418 | . . 102 966 . . . . 350 Electromagnetic 168 | . . 55 . . . 113 . . Impact . | . . . . . . . . . Slashing 834 | . . . . . 834 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 1 . . 2 8 7 7 Average Corruption 4 | . 1 1 . . 1 4 6 7 Corruption Purged 6 | . . 1 . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 139 | . . 6 . . 20 25 19 69 Message Errors 29 | . . 1 . . 4 6 4 14 Matter Fused 33 | . . 1 . . 6 5 5 16 Heat Flow Errors 20 | . . 1 . . 3 4 2 10 Energy Discharges 22 | . . 1 . . 1 2 4 14 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 14 | . . 2 . . 2 3 1 6 Data Loss (major) 7 | . . . . . . 2 1 4 Misfires 6 | . . . . . 3 . 2 1 Alerts 5 | . . . . . . 3 . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 331 | . . . 60 . 247 . . 24 Projectiles . | . . . . . . . . . Explosions 84 | . . . 60 . . . . 24 Melee 247 | . . . . . 247 . . . Knockbacks 12 | . 3 1 . . . 5 2 1 Impact . | . . . . . . . . . Kinetic 12 | . 3 1 . . . 5 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . 32 . 165 Shots 4 | . . . . . . 1 . 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 538 | . 90 172 201 . 177 476 226 538 Average Temperature 91 | . 17 48 41 . 49 157 92 192 Received Heat Transfer 2676 | . 198 411 675 45 18 438 261 630 Effects 16 | . . . . . . 8 . 8 Shutdowns 5 | . . . . . . 5 . . Energy Bleed 4 | . . . . . . 2 . 2 Interference 4 | . . . . . . . . 4 Damage (minor) 2 | . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 6597 | . 185 1121 2614 222 370 1456 111 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Maximum Alert Level 3 | . . . 3 1 . 1 . . Low Security (%) 69 | 100 100 . 21 . 100 97 . . Level 1 14 | . . . 29 100 . 2 . . Level 2 11 | . . . 37 . . . . . Level 3 3 | . . . 10 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 748 | 10 106 . 748 329 85 216 . . Initial 308 | . . . . 308 85 200 . . Average 163 | 1 33 . 386 273 9 101 . . Influence Increases 3285 | 45 443 90 1375 127 232 703 150 120 Destroy 0b10 Robot/C 1780 | . 240 80 760 100 160 200 140 100 Destroy 0b10 Robot/NC 215 | 45 20 . 75 . 35 40 . . Destroy Leader 402 | . 68 10 198 20 . 76 10 20 Allied During Kill 16 | . . . . . 16 . . . Successful Hack 167 | . 39 . 49 5 16 58 . . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 120 | . 15 . 45 . . 60 . . Destroy Structure 100 | . 1 . 83 2 5 9 . . Advance Influence 200 | . . . . . . 200 . . Lose Combat Pursuer 255 | . 30 . 165 . . 60 . . Influence Decreases 3271 | 45 443 90 644 637 453 635 218 106 Entered New Map 585 | . . . . 423 136 . 26 . Time Decay 2442 | 45 409 80 624 214 307 575 132 56 Lost Part 170 | . 10 10 20 . . 20 60 50 Lost Ally 60 | . 10 . . . 10 40 . . Purge Threat 14 | . 14 . . . . . . . Squads Dispatched 14 | . 2 . 4 1 . 7 . . Investigation 5 | . 1 . 3 . . 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 6 | . 1 . 1 1 . 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Distress Signals 8 | . . . 4 2 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 25 6 57 11 8 18 7 10 Peak Tracking Total 6 | . 3 2 6 3 2 4 4 4 Tactical Retreats 11 | . 1 . 7 . . 3 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Traps Triggered 5 | . 3 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Disabled 10 | . 1 1 3 . . 4 . 1 Max in Single Turn 2 | . 1 1 1 . . 2 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Accessed 49 | . 10 1 15 3 12 8 . . Terminals 30 | . 7 . 11 2 5 5 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . 2 1 . 2 . . Recycling Units 9 | . 2 . 1 . 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 159 | . 30 9 59 13 31 17 . . Successful 89 | . 19 9 32 10 12 7 . . Failed 70 | . 11 . 27 3 19 10 . . Catastrophic 7 | . . . 1 . 4 2 . . Database Lockouts . | . . . . . . . . . Manual 85 | . 22 1 38 2 14 8 . . Terminals 97 | . 23 . 45 4 14 11 . . Fabricators . | . . . . . . . . . Repair Stations 23 | . 2 . 7 9 . 5 . . Recycling Units 21 | . 5 . 2 . 14 . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 5 . . 1 . . Terminal Hacks 30 | . 5 9 8 2 5 1 . . Record 10 | . . 8 . . 1 1 . . Prototype ID Bank 3 | . 1 . 1 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . Zone Layout 3 | . 1 . 1 . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . 2 . 5 6 . 3 . . Scan Component 10 | . 1 . 3 4 . 2 . . Repair 6 | . 1 . 2 2 . 1 . . Recycling Unit Hacks 6 | . 1 . 1 . 4 . . . Retrieve Components 6 | . 1 . 1 . 4 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 36 | . 11 . 18 2 3 2 . . Terminals 33 | . 10 . 16 2 3 2 . . Assimilate 2 | . 2 . . . . . . . Botnet 17 | . 2 . 8 2 3 2 . . Disrupt 2 | . . . 2 . . . . . Operators 2 | . 1 . 1 . . . . . Skim 10 | . 5 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Reprogram 1 | . . . 1 . . . . . Watchers 1 | . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 38 | . 8 . 13 1 9 7 . . Full Trace Events 10 | . 1 . 4 . 4 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . 2 2 . 1 . . Time 233 | . 26 . 88 97 . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 37 | . 10 . 10 . 17 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total Allies 9 | . 1 . . . 7 . . 1 Largest Group 6 | . 1 . . . 6 4 . 1 Highest-Rated Group 180 | . 10 . . . 90 40 . 180 Highest-Rated Ally 180 | . 10 . . . 34 16 . 180 Total Orders 2 | . . . . . 2 . . . DROP 2 | . . . . . 2 . . . Ally Attacks 6 | . . . . . 4 . . 2 Total Damage 184 | . . . . . 57 . . 127 Kills 3 | . . . . . 2 . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Active Infowar (turns) 8017 | 216 1532 1018 2585 176 66 86 522 1816 Sensors 736 | . . . . . 65 86 522 63 Terrain 47 | 47 . . . . . . . . Structural 135 | . . . . 135 . . . . Seismic 7164 | 169 1532 1018 2585 41 66 . . 1753 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Turns Passed 13971 | 343 1532 2344 2819 444 2007 1840 558 2084 Spaces Moved 7079 | 198 933 922 1658 223 1364 1053 341 387 Core 372 | 4 . . 1 . . . . 367 Treads 4 | . . . . . . . . 4 Legs 6491 | 194 933 922 1520 223 1290 1052 341 16 Wheels 212 | . . . 137 . 74 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 93 120 120 117 120 100 Average Speed 155 | 118 120 225 124 120 125 124 120 473 Slowest Speed 550 | 120 190 540 540 120 236 273 120 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 7 94 51 97 38 99 19 48 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 2 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 2 . . . . . 2 Spaces Dug 14 | . . . 5 . 3 . 6 . Terrain Destroyed 192 | . . 56 83 . 3 4 18 28 Melee 7 | . . . 4 . 3 . . . Projectile 22 | . . . 2 . . . 18 2 AOE 163 | . . 56 77 . . 4 . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total 9169 | 248 1215 1090 2198 375 1615 1479 430 519 Wait 1150 | . 167 78 249 128 136 320 42 30 Move 7069 | 197 932 921 1657 222 1361 1052 340 387 Hop 1 | . . . . . 1 . . . Pick Up 110 | 4 11 7 61 2 6 13 3 3 Fast Attach 41 | 9 4 4 11 2 2 5 1 3 Attach 37 | . 1 9 7 1 1 6 5 7 Detach 18 | 2 . 3 1 . 2 4 4 2 Swap 98 | 1 15 5 45 6 6 14 1 5 Drop 117 | 1 14 3 60 4 11 15 5 4 Fire 434 | 34 71 60 102 10 10 49 29 69 Melee 21 | . . . 4 . 17 . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 65 | . . . 1 . 62 . . 2 Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Discovered new exit (range 8) 1191 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Learned Storage emergency access door positions 1274 | -10/Materials | Repaired Aluminum Leg 1309 | -10/Materials | Identified exit to Mines 1359 | -10/Materials | Learned Storage security intel 1393 | -10/Materials | Learned location of 1 exit from Recycling 1415 | -10/Materials | Learned location of Mines (-10) 1490 | -10/Materials | Identified exit to Subcaves 1876 | -10/Materials | Entered Subcaves 1877 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1877 | -10/Subcaves | Identified exit to Recycling 1948 | -10/Subcaves | Lost 3 parts (3w) 1975 | -10/Subcaves | Learned location of Storage (-8) 2100 | -10/Subcaves | Core integrity fell below 50% 2173 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2860 | -10/Subcaves | Visited 4L-MR0's lab 2937 | -10/Subcaves | Found Tower Shield 2938 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3231 | -10/Subcaves | Build established: Gunner 3912 | -10/Subcaves | Discovered new exit (range 8) 3925 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3939 | -10/Subcaves | Identified exit to Materials 4082 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4220 | -10/Subcaves | Entered Materials 4220 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4221 | -8/Materials | Identified exit to Storage 4421 | -8/Materials | Lost 3 parts (1n1u1w) 4720 | -8/Materials | Build established: Bomber 4876 | -8/Materials | Discovered new exit (range 9) 5639 | -8/Materials | Discovered new exit (range 7) 5701 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5866 | -8/Materials | Learned 4 Lower Caves zone layouts 5898 | -8/Materials | Learned location of Zion (-6) 5922 | -8/Materials | Learned Factory repair station intel 5934 | -8/Materials | Identified exit to Factory 5935 | -8/Materials | Learned 8 Factory zone layouts 5946 | -8/Materials | Learned location of Extension (-4) 5966 | -8/Materials | Learned Factory stockpile data 6650 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6938 | -8/Materials | Build established: Tank 7039 | -8/Materials | Entered Storage 7067 | -8/Storage | Met 01-MTF 7216 | -8/Storage | Found Prototype Device 7216 | -8/Storage | Identified 01-MTF's Autohacker 7241 | -8/Storage | Remotely autohacked Sealed Heavy Doors 7345 | -8/Storage | Repaired Imp. Carbon-fiber Leg 7401 | -8/Storage | Repaired Broken Hpw. Shotgun 7426 | -8/Storage | Remotely autohacked Sealed Blast Doors 7426 | -8/Storage | Discovered exit to Recycling (range 7) 7483 | -8/Storage | Entered Recycling 7483 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7484 | -8/Recycling | Identified exit to Factory 8104 | -8/Recycling | Build established: Commander-Tank 8775 | -8/Recycling | Entered Scraplab 8788 | -8/Recycling | Found Prototype Device 8788 | -8/Recycling | Identified Scrap Engine 9043 | -8/Recycling | Build established: Commander-Mutant 9490 | -8/Recycling | Entered Factory 9490 | -6/Factory | Accompanied by 4 allies 9490 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9493 | -6/Factory | Loaded intel: 6 repair station locations 9537 | -6/Factory | Repaired Imp. Carbon-fiber Leg 9548 | -6/Factory | Discovered new exit (range 6) 9795 | -6/Factory | Build established: Commander-Tank 10347 | -6/Factory | Build established: Gunner 10414 | -6/Factory | Discovered new exit (range 11) 10426 | -6/Factory | Identified exit to Factory 10729 | -6/Factory | Found Prototype Processor 10730 | -6/Factory | Identified Exp. Targeting Computer 11053 | -6/Factory | Discovered exit to Factory (range 9) 11256 | -6/Factory | Identified exit to Lower Caves 11330 | -6/Factory | Entered Lower Caves 11331 | -6/Lower Caves | Identified exit to Lower Caves 11477 | -6/Lower Caves | Lost 4 parts (2p2n) 11552 | -6/Lower Caves | Ambushed by research squad 11640 | -6/Lower Caves | Build established: Skirmisher 11843 | -6/Lower Caves | Encountered a Warlord checkpoint 11888 | -6/Lower Caves | Entered another Lower Caves area 11916 | -6/Lower Caves | Core integrity fell below 50% 11966 | -6/Lower Caves | Lost 7 parts (1p3n3w) 12007 | -6/Lower Caves | 7V-RTL showed up to help 12009 | -6/Lower Caves | 7V-RTL revealed a hidden path 12010 | -6/Lower Caves | Core integrity fell below 20% 12040 | -6/Lower Caves | Lost 4 parts (1n1u2w) 12187 | -6/Lower Caves | Build established: Mutant 13092 | -6/Lower Caves | Learned Factory garrison access intel 13159 | -6/Lower Caves | Entered a destroyed Warlord outpost 13972 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 13941_ Slug penetrates Wall. 13943_ Dropped Adv. Heat Sink. 13944_ Penetrated by Slug. 13944_ Dropped Energy Well. 13946_ Dropped Lrg. Storage Unit. 13954_ Arm. Scrap Engine consumes Hrd. Light Armor Plating. 13955_ System corrupted: Heat flow error (+248). 13960_ Arm. Scrap Engine consumes Deuterium Engine. 13960_ Acquired 89 matter. 13961_ Penetrated by Slug. 13962_ Acquired Lgt. Treads. 13965_ Acquired Unknown Device. 13965_ Identified Weapon Cycler. 13966_ Penetrated by Slug. 13967_ Dropped Weapon Cycler. 13967_ Acquired Weapon Cycler. 13972_ Slug penetrates Wall. 13972_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###?###???????????????? | | ??????????????????????????? ? #???????????????? | | ???????????????????????????# #?# #???????????????? | | ???????????????????????????# #?# #???????????????? | | ???????????????????????????# #?# #???????????????? | | ????????????????#?????###??# ### ######??????????? | | ??????? ????# ???## ##?# ## #####??????? | | ?????? ## ### ### ##?????? | | ?????? @ #???### | | ?????????????## %/ h% #??????# | | ??????????????## ### ### #????????# | | ???????????????###???## #?## ! ##????????# | | ??????????????????????# #??# !! #?????###?## | | ??????????????????????# #### ! #????## ##?## | | ??????????????????????# #???## ##?# | | ??????????????????????# % ####???# #?? | | ?????????????????????# ####### #??###?# ##? | | ????????????????????# #?????# #### ### #? | | ????????????????????? #?????# ## #? | | ???????????????????? #?????# #?# | | ???????????????????? #?????# #?## | | ??????????????????? ?????#### ### | | ??????????????????? ????????# | | ??????????????????? ???????# | | ????????????????????## ???????# | | ??????????????????????# ???????#### | | ????????????????????????????????????# # | | ????????????????????????????????????# ###### | | ???????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ????????????????????????????????# ### #????? | | ???????????????????????????????? #??## ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 358 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2000 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 47% | -10/Materials Imp. Carbon-fiber Leg | 15% | -8/Materials Imp. Carbon-fiber Leg | 33% | -8/Materials Imp. Carbon-fiber Leg | 25% | -8/Storage Hpw. Shotgun | 38% | -8/Storage | Broken Imp. Carbon-fiber Leg | 56% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed BladeThermoelectricDetonator Manual? 0 Play Time 02:26:45 Cumulative 64.7 hours Start 2025.07.08 @ 01:49:52 End 2025.07.08 @ 04:56:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3384ca4-1843-49f7-a995-dcf63b89f584