Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 18:32:29 Player: Blue Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1933) 1933 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 5227 Bonus ------- High Alert Combat Kills 219 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Cooling System Small Matter Pod (50) Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Signal Interpreter Light Armor Plating Heavy Ion Cannon Light Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Particle Charger > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Heat Sink Small Matter Pod Medium Matter Pod High-capacity Matter Pod Improved Signal Interpreter Heavy Ion Cannon Light Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Mining Laser Heavy Mace [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Enhanced Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 47 | 9 4 2 . 3 29 Power 4 | 1 . . . . 3 Engine 3 | 1 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 2 . 1 10 Treads 10 | . . . . . 10 Leg 4 | 2 . 2 . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 3 2 . . . 13 Device 9 | 2 . . . . 7 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 10 | 3 2 . . 2 3 Energy Gun 2 | 1 1 . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 10 | . . . . . 10 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 15 | 2 6 11 14 16 18 Power 2 | . 1 1 2 2 2 Propulsion 2 | 1 2 2 4 4 2 Utility 3 | . . 3 3 4 5 Weapon 6 | . 2 4 5 6 7 Tool/Special . | . . . . . . Unused Backups 24 | . 1 . . . 23 Power 8 | . 1 . . . 7 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 8 | . . . . . 8 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 100 100 97 76 Engine 11 | . 14 14 14 14 7 Treads 8 | . . . . . 20 Leg 15 | . 28 28 28 22 . Wheel 1 | . . . . 2 2 Device 11 | . 13 4 14 14 13 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 3 | . . 9 . . 3 Energy Gun 14 | . 19 28 28 21 . Energy Cannon 3 | . . . . 3 8 Ballistic Cannon 1 | . . . . 3 2 Peak Build Rating 48 | 8 8 8 10 23 48 Average Rating 21 | 5 7 8 9 12 37 On Entrance 9 | . 7 8 8 10 23 Naked Turns . | . . . . . . Heaviest Build 78 | 14 50 52 50 60 78 Greatest Support 60 | 20 20 20 20 28 60 Greatest Overweight (x) 2 | . 2 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 Most Carried 20 | 5 10 14 17 19 20 Average Carried 15 | 2 7 11 15 17 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 10 14 17 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1082 | 272 48 101 122 125 414 Remotely . | . . . . . . Salvage Created 1887 | 119 48 60 . . 1660 Parts 109 | 7 6 7 . . 89 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 3 4 . . 35 Melee 5 | . . 1 . . 4 Guns 6 | . 3 3 . . . Cannons 12 | . . . . . 12 AOE 12 | . . . . . 12 Classes Destroyed 13 | 2 1 1 . . 9 Worker 3 | . . . . . 3 Builder 3 | . . . . . 3 Tunneler 5 | 2 . . . . 3 Hauler 2 | . . . . . 2 Recycler 5 | 1 . . . . 4 Watcher 3 | . . . . . 3 Swarmer 6 | . 3 3 . . . Grunt 21 | . . 1 . . 20 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Protector 2 | . . . . . 2 Sentry 7 | . . . . . 7 Hunter 2 | . . . . . 2 Best Kill Streak 10 | 3 3 3 . . 10 Combat Bots Only 6 | . 3 3 . . 6 Max Kills in Single Turn 5 | 1 1 1 . . 5 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 306 | . 15 36 . . 255 Missed 72 | . 5 9 . . 58 Hits 234 | . 10 27 . . 197 Melee 5 | . . . . . 5 Projectile 229 | . 10 27 . . 192 Critical Strikes 9 | . . 2 . . 7 Damage Taken 4458 | . 82 292 . . 4084 Core 452 | . 17 52 . . 383 Absorbed by Shields 62 | . . . . . 62 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 84 | 7 6 11 . . 60 Largest 2 | 2 2 2 . . 2 Hottest 120 | 70 100 100 . . 120 Shots Fired 127 | 14 12 22 . . 79 Gun 48 | 14 12 22 . . . Cannon 73 | . . . . . 73 Launcher . | . . . . . . Special 6 | . . . . . 6 Kinetic 30 | 7 . . . . 23 Thermal 97 | 7 12 22 . . 56 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 7 5 . . 8 Robot Miss Streak 3 | 2 2 1 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 79 | 8 7 15 . . 49 Core Hits 63 | 4 3 7 . . 49 Critical Kills 7 | 1 . . . . 6 Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | 2 . 1 . . 10 Burn 3 | 1 . 1 . . 1 Meltdown 6 | . . . . . 6 Destroy 1 | 1 . . . . . Blast 2 | . . . . . 2 Smash 1 | . . . . . 1 Melee Attacks 13 | . 9 . . . 4 Impact 13 | . 9 . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7375 | 97 88 216 . . 6974 Guns 385 | 97 88 200 . . . Cannons 3517 | . . . . . 3517 Explosions 3116 | . . . . . 3116 Melee 136 | . . . . . 136 Ramming 158 | . . 16 . . 142 Kinetic 514 | 36 . . . . 478 Thermal 6567 | 61 88 200 . . 6218 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 136 | . . . . . 136 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 935 | . . . . . 935 Projectiles 698 | . . . . . 698 Explosions 237 | . . . . . 237 Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact 1 | . . . . . 1 Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 357 | . . . . . 357 Shots 8 | . . . . . 8 Rammed 31 | . . . . . 31 Targets Rammed 39 | . . 5 . . 34 Kicked 5 | . . 5 . . . Crushed 3 | . . . . . 3 Highest Temperature 346 | 40 288 318 . . 346 Average Temperature 122 | 19 145 149 . . 116 Received Heat Transfer 1665 | . 12 174 . . 1479 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 6 | . . . . . 6 Combat Hostiles 6 | . . . . . 6 Parts Melted 12 | . . . . . 12 Heat Transferred 6849 | 259 259 666 . . 5665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 60 | 100 100 100 . 100 27 Level 1 16 | . . . . . 29 Level 2 19 | . . . . . 36 Level 3 3 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 766 | 10 75 79 . . 766 Initial 9 | . . 9 . . . Average 185 | 1 20 7 . . 332 Influence Increases 1587 | 15 89 90 . . 1393 Destroy 0b10 Robot/C 800 | . 60 80 . . 660 Destroy 0b10 Robot/NC 115 | 15 . . . . 100 Destroy Leader 190 | . 10 10 . . 170 Successful Hack 3 | . . . . . 3 Disable Machine 135 | . . . . . 135 Destroy Structure 284 | . 4 . . . 280 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 833 | 15 64 115 . . 639 Entered New Map 16 | . . 16 . . . Time Decay 627 | 15 64 99 . . 449 Lost Part 190 | . . . . . 190 Squads Dispatched 8 | . 1 . . 1 6 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 5 . . 49 Peak Tracking Total 9 | . 3 3 . . 9 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . . . . . 9 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . . 2 1 3 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 13 | . . . 2 1 10 Successful 6 | . . . 2 1 3 Failed 7 | . . . . . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 1 . Record 1 | . . . 1 . . Open Door 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2543 | 71 261 257 1097 354 503 Terrain 21 | 21 . . . . . Seismic 2522 | 50 261 257 1097 354 503 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4714 | 129 286 867 1097 354 1981 Spaces Moved 1899 | 78 165 311 422 159 764 Core 3 | 3 . . . . . Treads 505 | . . . . . 505 Legs 1083 | 75 165 311 422 110 . Wheels 308 | . . . . 49 259 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 130 130 Average Speed 217 | 117 134 260 260 219 203 Slowest Speed 260 | 120 260 260 260 260 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 34 48 89 34 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . 4 . . . 1 Terrain Destroyed 338 | . 4 . . . 334 Melee 4 | . 4 . . . . Projectile 16 | . . . . . 16 AOE 318 | . . . . . 318 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2235 | 98 202 338 423 163 1011 Wait 83 | . 10 4 . . 69 Move 1894 | 77 164 310 421 158 764 Hop . | . . . . . . Pick Up 40 | 5 6 2 2 . 25 Fast Attach 19 | 7 . . . 1 11 Attach 10 | . . . . . 10 Detach 3 | . . . . 2 1 Swap 26 | 2 5 6 . 2 11 Drop 24 | . 2 . . . 22 Fire 84 | 7 6 11 . . 60 Melee 13 | . 9 . . . 4 Ram . | . . . . . . Kick 5 | . . 5 . . . Crush 34 | . . . . . 34 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 416 | -10/Materials | Entered Mines 677 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 710 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Learned location of Zion (-7) 1283 | -10/Mines | Entered Exiles 1348 | -10/Exiles | Met 8R-AWN 1393 | -10/Exiles | Met EX-HEX 1465 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Aligned with FarCom system 1497 | -10/Exiles | Given EX-Vault access code 1608 | -10/Exiles | Opened EX-Vault 1624 | -10/Exiles | Found YOLO Cannon 1677 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1758 | -10/Exiles | Met EX-DEC 1855 | -10/Exiles | Visited The Gauntlet 2359 | -10/Exiles | Discovered new exit (range 10) 2380 | -10/Exiles | Left Exiles lab with YOLO Cannon 2380 | -10/Exiles | Entered Mines 2641 | -9/Mines | Met a Derelict shopkeep closing up shop 2704 | -9/Mines | Discovered new exit (range 8) 2708 | -9/Mines | Learned 4 Materials zone layouts 2734 | -9/Mines | Entered Materials 2734 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2735 | -8/Materials | Identified exit to Factory 3287 | -8/Materials | Lost 10 parts (1p2n6u1w) 3720 | -8/Materials | Discovered exit to Factory (range 14) 4599 | -8/Materials | YOLO Cannon suddenly exploded 4600 | -8/Materials | Core integrity fell below 50% 4630 | -8/Materials | Lost 4 parts (1p2u1w) 4656 | -8/Materials | Discovered exit to Factory (range 15) 4670 | -8/Materials | Core integrity fell below 20% 4715 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04668_ K-01 Serf collects debris. 04670_ R-06 Scavenger collects Weight Redist. System. 04672_ K-01 Serf collects debris. 04674_ R-06 Scavenger collects Prototype Engine. 04675_ Arm. Treads blasted off. 04675_ K-01 Serf collects debris. 04676_ Slammed into H-61 Shepherd. 04677_ R-06 Scavenger collects Prototype Engine. 04677_ H-61 Shepherd calls for reinforcements. 04677_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04677_ Penetrated by Slug. 04678_ Slammed into H-61 Shepherd. 04680_ R-06 Scavenger collects Prototype Engine. 04685_ Slammed into H-61 Shepherd. 04688_ U-05 Engineer lays Concrete. 04690_ Slammed into H-61 Shepherd. 04704_ Slug penetrates Wall. 04705_ Slammed into H-61 Shepherd. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####?## | | ??????????????????????????????????????????##!!!!## | | ??????????????????????????????????????????#! # | | ???????????????????????????????????????????? # | | ??????????????????????###?????????????????????# # | | ?????????????????????? ????????????????###### + | | ??????????????????????# #????????????????# # ## | | ????????????????#######+####?????????????# !# ## | | ???????????????## # %%@ #?????????????# # ## | | ???????????????#; < ; % H %#?????????????# # ## | | ???????????????##% #% """ #?????????????# # ## | | ???????????????#; %%+% """ #????##########! + | | ???????????# #%%%#% """ #????# # # | | ???????????#! ??#%=%# #????# """"" # ## | | ???????????#????#%%%########????# """"% # "# | | ????????????????#% %#???????????#/ """%% ### "" | | ????????????????#% #???????????# """"% + | | ????????????????# #???????????# """"% # | | ????????????????+ +???????????# """"% # ####+ | | ????????????????# #???????????# """"" # # | | ????????????????# #???????????# # / | | ????????????????#% %#?#?????????#######+## ### | | ????????????????" #? ????????????### # # * | | ???????????????## % #? ????????????# # # # | | ????????????????# # ????????????# # # | | ????????????????# %+ ????" ??????# # # | | ????????????????#! # """ ???????# # " # | | ????????????????#% # """ ???????# # # ### | | ???????????????##=%*# """ ????????# # # #?##### | | ???????????????##%**# ?????????# " # # #?????# | | ???????????????##!==#""#??????????# " # # #?????? | | ???????##########%%*#" #??????????# " #%# ######## | | ???????# =[!*# #??????????# "##%### /// | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronCoreFemtoactuators Manual? 0 Play Time 00:33:37 Cumulative 61.1 hours Start 2025.09.21 @ 17:48:51 End 2025.09.21 @ 18:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8a53101-5594-4a7b-92d6-4cd4674b2775