Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 09:35:18 Player: Longball Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2577) 2577 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 8500 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 125 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 24/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Neutrino Core Improved Energy Well (184) Compact Matter Pod (150) System Shield Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Backup Propulsion III > --- UTILITY ---------- Improved Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Experimental Thermal Shield > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Mini Assault Cannon Heavy Mace > --- INVENTORY -------- Advanced Heat Sink Compact Matter Pod System Shield Improved Proton Missile Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Hacking Drone Bay Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . 1 . . . . 1 Utility 2 | . . . . . . 2 . . . . . Weapon 3 | . . . . . . 2 . . . . 1 Parts Attached 88 | 8 1 11 3 4 3 20 4 1 . 7 26 Power 10 | 1 . 1 . . . 3 . . . 1 4 Engine 6 | 1 . . . . . 2 . . . . 3 Core 4 | . . 1 . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . 5 1 . 2 7 1 . . 1 7 Treads 5 | 2 . . . . . . 1 . . . 2 Leg 10 | . . 5 1 . 2 . . . . 1 1 Wheel 5 | . . . . . . 5 . . . . . Hover 3 | . . . . . . 2 . . . . 1 Flight 3 | . . . . . . . . . . . 3 Utility 28 | 3 1 1 1 1 1 4 2 1 . 4 9 Device 17 | 2 . 1 1 1 1 2 1 . . 3 5 Storage 8 | 1 1 . . . . . . 1 . 1 4 Processor 2 | . . . . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 4 1 3 . 6 1 . . 1 6 Energy Gun 7 | 2 . . 1 . . 3 . . . 1 . Energy Cannon 5 | . . 2 . . . . . . . . 3 Ballistic Gun 3 | . . . . 2 . 1 . . . . . Ballistic Cannon 3 | . . . . . . 1 1 . . . 1 Launcher 3 | . . 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 2 . . . 1 1 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 7 | . . . . . . 7 . . . . . Parts Lost 50 | . 1 1 2 . 11 2 7 7 . 2 17 Power 8 | . . 1 . . 1 2 1 . . . 3 Propulsion 16 | . . . . . 6 . 2 4 . . 4 Utility 12 | . 1 . 1 . 1 . 2 1 . 2 4 Weapon 14 | . . . 1 . 3 . 2 2 . . 6 Highest Loss Streak 11 | . 1 1 1 . 11 1 4 4 . 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 4 8 9 9 8 7 4 4 3 5 4 4 Power . | . 1 1 1 1 1 . . . . . . Propulsion 1 | 2 4 4 3 2 1 . . . . . . Utility 2 | . 1 2 2 2 1 2 2 1 2 2 3 Weapon 1 | . 1 2 2 2 2 1 1 1 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 4 . 1 1 1 . . . . 1 1 Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . 3 . 1 . . . . . . . . Utility 3 | . . . . 1 1 . . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 65 | . 89 92 99 100 84 58 75 56 26 36 43 Engine 1 | . 14 9 . . . 2 . . . . 1 Core 4 | . . 1 11 11 8 . 3 . . 2 2 Treads 2 | . 28 1 . . . . 2 2 . . 1 Leg 14 | . . 40 44 44 36 . . . . 3 5 Wheel 3 | . . . . . . 11 24 9 . . . Device 8 | . 4 5 10 11 9 15 4 5 6 8 5 Storage 5 | . 14 11 11 11 9 . . . . . 5 Processor 4 | . . . . . . 3 6 13 13 13 5 Hackware 1 | . . . . . . 1 6 6 6 2 . Energy Gun 4 | . 28 14 10 . . 3 6 4 . 2 1 Energy Cannon 2 | . . 5 11 9 . . . . . . 1 Ballistic Gun 2 | . . . . 3 15 3 3 . . . . Ballistic Cannon 3 | . . . . . . 4 9 9 . 2 3 Impact Weapon 1 | . . . . . . 3 6 4 . . 3 Piercing Weapon 1 | . . . . 8 1 . . . . . . Peak Build Rating 68 | 9 9 13 14 28 28 58 55 43 19 40 68 Average Rating 27 | 5 7 10 13 20 23 39 42 34 19 26 37 On Entrance 20 | . 9 7 13 14 28 1 55 43 19 19 40 Naked Turns 52 | . . . . . 45 7 . . . . . Heaviest Build 45 | 13 18 22 22 24 24 25 25 17 1 18 45 Greatest Support 64 | 40 40 40 40 40 40 64 64 36 3 15 44 Greatest Overweight (x) 4 | . . . . . 2 3 . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 7 10 10 10 10 10 5 5 5 5 5 5 Average Carried 6 | 4 8 9 9 9 8 4 4 3 5 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 7 10 10 10 10 3 5 2 5 5 5 4 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Mutant 11% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2384 | 280 5 169 30 48 241 400 247 201 . 297 466 Remotely 84 | 84 . . . . . . . . . . . Salvage Created 2592 | 170 166 219 234 . 290 201 285 183 . 73 771 Parts 133 | 14 10 21 16 . 18 5 11 9 . 3 26 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 18 . 9 9 . 19 . Prevented 1 | . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 2 13 10 . 6 4 7 7 . 5 11 Melee 3 | . . . . . . 1 . . . . 2 Guns 22 | . 2 6 4 . 6 . 2 1 . 1 . Cannons 26 | . . 2 6 . . . 4 5 . 4 5 AOE 8 | . . 5 . . . . 1 . . . 2 Classes Destroyed 16 | 2 3 2 1 . 3 1 2 . . . 2 Worker 3 | . . . . . . 1 . . . . 2 Builder 3 | . 1 1 . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . 1 Drone 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 34 | . . 11 8 . . . 1 4 . 5 5 Grunt 13 | . 2 1 1 . 1 3 2 3 . . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . 1 . . 1 . 1 . . . . Hunter 4 | . . . . . . . 2 . . . 2 Programmer 7 | . . . . . 1 1 1 . . . 4 Decomposer 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | 3 2 12 4 . 2 3 3 4 . 3 9 Combat Bots Only 11 | . 2 11 4 . 2 3 3 4 . 3 7 Max Kills in Single Turn 3 | 1 1 3 1 . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 1 . . . 1 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 662 | . 12 43 31 . 103 35 85 59 . 18 276 Missed 196 | . 2 14 8 . 40 7 34 12 . 5 74 Hits 466 | . 10 29 23 . 63 28 51 47 . 13 202 Melee 15 | . . . 3 . 11 . . . . . 1 Projectile 451 | . 10 29 20 . 52 28 51 47 . 13 201 Critical Strikes 20 | . . . 2 . 3 2 1 1 . 1 10 Part Disruptions 3 | . . . . . . 1 . . . . 2 Damage Taken 7597 | . 131 253 251 . 1474 473 715 813 . 232 3255 Core 1960 | . 39 63 16 . 215 128 91 259 . 139 1010 Absorbed by Shields 160 | . . . . . . . . . . . 160 Ignored by Resistances 114 | . . . . . . . . . . . 114 Core Remaining (%) 59 | 100 84 . . . 26 . . . . 27 . Volleys Fired 187 | 6 16 14 24 . 37 7 15 14 . 15 39 Largest 3 | 2 2 2 2 . 2 3 3 3 . 2 2 Hottest 155 | 100 100 118 118 . 66 155 155 155 . 120 130 Shots Fired 358 | 12 32 28 47 . 67 21 34 35 . 20 62 Gun 192 | 12 32 16 23 . 67 14 16 7 . 5 . Cannon 156 | . . 8 24 . . 7 15 28 . 15 59 Launcher 10 | . . 4 . . . . 3 . . . 3 Special . | . . . . . . . . . . . . Kinetic 174 | . . . . . 67 14 24 28 . 15 26 Thermal 162 | 12 32 24 35 . . 7 7 7 . 5 33 Explosive 7 | . . 4 . . . . 3 . . . . Electromagnetic 15 | . . . 12 . . . . . . . 3 Robot Hit Streak 11 | 9 11 10 4 . 7 7 8 6 . 4 7 Robot Miss Streak 7 | 1 3 3 4 . 7 3 5 4 . 7 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 221 | 9 14 16 23 . 38 22 28 21 . 7 43 Core Hits 124 | 6 8 17 11 . 13 4 20 17 . 7 21 Critical Kills 3 | . . . . . 2 . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 4 . . . . 3 Critical Strikes 17 | . 1 1 1 . 2 7 1 . . . 4 Burn 6 | . 1 1 1 . . 3 . . . . . Destroy 2 | . . . . . 2 . . . . . . Blast 1 | . . . . . . . 1 . . . . Smash 8 | . . . . . . 4 . . . . 4 Melee Attacks 52 | . . . . 1 11 12 3 3 . . 22 Impact 40 | . . . . . . 12 3 3 . . 22 Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . 1 11 . . . . . . Sneak Attacks 7 | . . . . . . 1 3 . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6999 | 114 199 604 412 . 877 737 1121 515 . 202 2218 Guns 1892 | 114 199 163 143 . 670 178 241 115 . 69 . Cannons 2301 | . . 82 269 . . 85 283 346 . 133 1103 Explosions 1108 | . . 359 . . . . 324 . . . 425 Melee 1680 | . . . . . 203 474 273 54 . . 676 Ramming 18 | . . . . . 4 . . . . . 14 Kinetic 2118 | . . . . . 670 191 406 346 . 133 372 Thermal 2140 | 114 199 245 357 . . 72 118 115 . 69 851 Explosive 803 | . . 359 . . . . 324 . . . 120 Electromagnetic 240 | . . . 55 . . . . . . . 185 Impact 1477 | . . . . . . 474 273 54 . . 676 Slashing . | . . . . . . . . . . . . Piercing 203 | . . . . . 203 . . . . . . Highest Corruption 12 | . . . 2 2 12 9 12 12 12 12 9 Average Corruption 8 | . . . 2 2 4 7 10 12 12 12 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . . 3 3 3 2 17 22 2 41 26 Message Errors 34 | . . . 1 1 . 2 5 8 . 9 8 Matter Fused 30 | . . . . 1 . . 6 4 . 13 6 Heat Flow Errors 13 | . . . . . . . 3 4 . 5 1 Energy Discharges 9 | . . . 1 . . . 2 1 1 1 3 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 2 | . . . 1 . . . . . 1 . . Data Loss (minor) 8 | . . . . . 1 . . 1 . 4 2 Data Loss (major) 10 | . . . . 1 1 . 1 . . 5 2 Misfires 1 | . . . . . . . . 1 . . . Alerts 4 | . . . . . 1 . . . . 1 2 Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 3 | . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 737 | . . 21 2 . . 215 207 29 . . 263 Projectiles 22 | . . . 2 . . . . . . . 20 Explosions 21 | . . 21 . . . . . . . . . Melee 694 | . . . . . . 215 207 29 . . 243 Knockbacks 18 | . . . . . . 2 1 2 . 1 12 Impact 10 | . . . . . . 2 1 1 . . 6 Kinetic 7 | . . . . . . . . 1 . 1 5 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 7 | . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 418 | 156 418 114 150 . 60 238 205 261 . 180 239 Average Temperature 68 | 59 141 35 75 . 11 100 68 77 . 65 57 Received Heat Transfer 963 | . 72 36 . . 357 111 78 198 . 27 84 Effects 3 | . 2 . . . . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 1 1 . . 4 Combat Hostiles 5 | . . . . . . 2 . 1 . . 2 Parts Fried 8 | . . . . . . 1 . . . . 7 Impact Corruptions 29 | . . . . . . 7 11 1 . . 10 Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 6 | . 2 1 . . . 1 . . . 1 1 Heat Transferred 4382 | 333 666 703 814 . . 500 100 95 . 175 996 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 1 . . 3 . . . . 2 Low Security (%) 28 | 100 100 73 62 . . . . . . . . Level 1 38 | . . 26 37 . . . . . . . 69 Level 2 22 | . . . . . . 44 . . . . 29 Level 3 10 | . . . . . . 55 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 900 | 15 40 290 248 . . 900 . . . . 674 Initial 900 | . . . 105 . . 900 . . . . 672 Average 335 | 3 7 82 166 . . 740 . . . . 368 Influence Increases 4261 | 25 92 380 283 . 185 1039 145 205 . 435 1472 Destroy 0b10 Robot/C 1420 | . 40 260 200 . 100 80 140 140 . 240 220 Destroy 0b10 Robot/NC 100 | 25 10 5 . . 5 5 5 . . 10 35 Destroy Leader 224 | . 12 50 30 . 20 20 . 20 . 20 52 Allied During Kill 45 | . . . . . . . . . . 45 . Successful Hack 30 | . 30 . . . . . . . . . . Disable Machine 300 | . . . 30 . . . . . . . 270 Destroy Structure 192 | . . 35 23 . . 4 . . . . 130 Advance Influence 1500 | . . . . . . 900 . . . . 600 Lose Combat Pursuer 450 | . . 30 . . 60 30 . 45 . 120 165 Influence Decreases 3587 | 25 92 110 335 218 185 456 524 316 93 320 913 Entered New Map 775 | . . . 165 218 . . 216 40 93 . 43 Time Decay 2047 | 25 92 100 150 . 110 286 238 206 . 290 550 Search Patrol Dispatched 300 | . . . . . . 150 . . . . 150 Lost Part 445 | . . 10 20 . 75 20 70 70 . 10 170 Lost Ally 20 | . . . . . . . . . . 20 . Squads Dispatched 11 | . . 2 . . . 1 . . . . 8 Investigation 1 | . . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 4 | . . 2 . . . . . . . . 2 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 6 | . . 3 . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 3 20 10 . 19 6 8 12 . 22 35 Peak Tracking Total 15 | . 2 7 4 . 4 4 3 4 . 6 15 Tactical Retreats 15 | . . 1 . . 2 1 . 1 . 5 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 20 | . . . 2 . . . . . . . 18 Max in Single Turn 16 | . . . 2 . . . . . . . 16 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 13 | . 3 . 1 . . . . 1 4 . 4 Terminals 6 | . 3 . . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 6 . 1 . . . . 1 29 . 9 Successful 40 | . 6 . 1 . . . . 1 29 . 3 Failed 6 | . . . . . . . . . . . 6 Catastrophic 3 | . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 5 . . 1 . . . . . . 4 Terminals 11 | . 6 . . . . . . 1 . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . 1 . 1 . . . . 1 29 . . Record 12 | . . . . . . . . 1 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 5 . . . . . . . . . 1 Terminals 6 | . 5 . . . . . . . . . 1 Track 4 | . 3 . . . . . . . . . 1 Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . . 1 . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 4 . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 15 . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 142 | . . . . . . . . . . . 142 Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . 5 . . . . 25 . Total Damage 849 | . . . . . . . . . . 849 . Kills 9 | . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 1743 | 26 110 . . . . 617 68 220 45 429 228 Sensors 935 | . . . . . . . 13 220 45 429 228 IFF 672 | . . . . . . 617 55 . . . . Terrain 136 | 26 110 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 1 . 2 2 . 1 . Drone Launches 7 | . . . . . 6 1 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 6854 | 149 405 273 318 1053 423 628 515 430 45 1019 1596 Spaces Moved 5359 | 68 201 170 201 848 262 399 497 417 89 962 1245 Core 1891 | 4 . . . . 91 170 . 190 89 704 643 Treads 267 | 64 201 . . . . . . . . . 2 Legs 2246 | . . 170 201 848 171 . . . . 258 598 Wheels 953 | . . . . . . 229 497 227 . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Fastest Speed 50 | 50 160 120 120 120 50 50 90 50 50 50 50 Average Speed 99 | 153 160 120 120 120 97 106 90 75 50 79 96 Slowest Speed 250 | 160 160 120 120 120 150 200 92 105 50 190 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 37 16 38 79 47 10 66 66 74 62 23 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 3 . . . . 1 . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 8 | . . . 1 4 . . . 1 . 2 . Spaces Dug 12 | . . . . . . . . . . 2 10 Terrain Destroyed 211 | . . 34 25 . 1 3 51 7 . 6 84 Melee 2 | . . . . . . . . . . . 2 Projectile 44 | . . 1 . . 1 3 7 7 . 6 19 AOE 165 | . . 33 25 . . . 44 . . . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 6405 | 97 255 209 232 882 338 556 528 494 88 1192 1534 Wait 598 | 9 26 5 . 22 16 103 4 52 . 195 166 Move 5348 | 67 200 169 200 847 261 398 496 416 88 961 1245 Hop . | . . . . . . . . . . . . Pick Up 34 | 6 7 4 2 2 . 5 2 3 . 2 1 Fast Attach 66 | 8 . 2 1 3 1 19 1 1 . 6 24 Attach 35 | . . 3 1 . 4 4 4 1 . 6 12 Detach 25 | 1 . . . 1 1 2 . 2 . 5 13 Swap 21 | . 1 8 1 1 5 . 1 1 . . 3 Drop 36 | . 5 4 3 5 1 6 1 1 . 2 8 Fire 187 | 6 16 14 24 . 37 7 15 14 . 15 39 Melee 52 | . . . . 1 11 12 3 3 . . 22 Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x2 731 | -9/Materials | Discovered new exit (range 4) 803 | -9/Materials | Destroyed 11 combat bots 828 | -9/Materials | Entered Mines 839 | -9/Mines | Learned location of Zion (-7) 1113 | -9/Mines | Found the Drone Emporium 1119 | -9/Mines | Found Prototype Device 1140 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1146 | -9/Mines | Entered Zion 1166 | -7/Zion | Given the Hacking Drone Bay 1169 | -7/Zion | Found Prototype Device 1190 | -7/Zion | Build established: Scavenger-Mutant 1194 | -7/Zion | Found CR-A16's Pointy Stick 1221 | -7/Zion | System corruption cleaned by Quarantine Array 1265 | -7/Zion | Learned location of Armory (-4) 1286 | -7/Zion | Learned location of Warlord (-5) 1315 | -7/Zion | Found GAL Module 1422 | -7/Zion | Learned location of Data Miner (-6) 1448 | -7/Zion | Given A8's code to call for help 2008 | -7/Zion | Identified Hacking Drone Bay 2061 | -7/Zion | Discovered new exit (range 10) 2070 | -7/Zion | Received a hallucinogenic algorithm 2070 | -7/Zion | Ran a hallucination algorithm 2156 | -7/Zion | Learned 4 Factory zone layouts 2199 | -7/Zion | Entered Proximity Caves 2201 | -6/Proximity Caves | Spotter reported a threat 2202 | -6/Proximity Caves | Spotter reported a threat 2238 | -6/Proximity Caves | Spotted B-75 Beast 2295 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2324 | -6/Proximity Caves | Spotter reported a threat 2377 | -6/Proximity Caves | Spotter reported a threat 2383 | -6/Proximity Caves | Spotter reported a threat 2445 | -6/Proximity Caves | Spotter reported a threat 2458 | -6/Proximity Caves | Spotter reported a threat 2536 | -6/Proximity Caves | Core integrity fell below 50% 2570 | -6/Proximity Caves | System corruption reached 10% 2571 | -6/Proximity Caves | Identified Bomb Drone Bay 2593 | -6/Proximity Caves | Identified exit to Factory 2609 | -6/Proximity Caves | Lost 11 parts (1p6n1u3w) 2609 | -6/Proximity Caves | Lost 5 allies 2622 | -6/Proximity Caves | Entered Factory 2622 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2817 | -6/Factory | Build established: Mutant 2972 | -6/Factory | Search patrols dispatched 3060 | -6/Factory | Discovered new exit (range 14) 3120 | -6/Factory | Build established: Skirmisher 3250 | -6/Factory | Entered Lower Caves 3302 | -6/Lower Caves | Ambushed by research squad 3309 | -6/Lower Caves | System corruption reached 10% 3352 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3445 | -6/Lower Caves | Identified exit to Lower Caves 3534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3583 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 3600 | -6/Lower Caves | Build established: Gunner 3765 | -6/Lower Caves | Entered another Lower Caves area 3774 | -6/Lower Caves | Learned Factory trap positions 3775 | -6/Lower Caves | Encountered a Warlord checkpoint 3828 | -6/Lower Caves | Discovered new exit (range 15) 3856 | -6/Lower Caves | Identified exit to Factory 3947 | -6/Lower Caves | Lost 3 parts (3n) 4100 | -6/Lower Caves | Lost 4 parts (1n1u2w) 4148 | -6/Lower Caves | Identified exit to Data Miner 4175 | -6/Lower Caves | Core integrity fell below 50% 4195 | -6/Lower Caves | Entered Data Miner 4195 | -6/Data Miner | Discovered new exit (range 6) 4205 | -6/Data Miner | Met Data Miner 4219 | -6/Data Miner | Learned location of Section 7 (-2) 4219 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4229 | -6/Data Miner | Received God Mode back door access code from Data Miner 4239 | -6/Data Miner | Identified exit to Proximity Caves 4240 | -6/Data Miner | Entered Proximity Caves 4247 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4284 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4303 | -5/Proximity Caves | Spotter reported a threat 4346 | -5/Proximity Caves | Build established: Mutant 4671 | -5/Proximity Caves | Escorted by Enhanced Grunt 4671 | -5/Proximity Caves | Spotter reported a threat 4830 | -5/Proximity Caves | Spotter reported a threat 4910 | -5/Proximity Caves | Spotter reported a threat 5098 | -5/Proximity Caves | Found Prototype Device 5098 | -5/Proximity Caves | Identified Exp. Thermal Shield 5138 | -5/Proximity Caves | Build established: Scavenger-Mutant 5204 | -5/Proximity Caves | Discovered exit to Factory (range 4) 5259 | -5/Proximity Caves | Entered Factory 5259 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5260 | -5/Factory | Loaded intel: 99 trap records 5261 | -5/Factory | Loaded intel: 223 non-interactive machine locations 5559 | -5/Factory | Search patrols dispatched 5685 | -5/Factory | Build established: Mutant 5943 | -5/Factory | Incoming investigation squad redirected 6371 | -5/Factory | Lost 11 parts (1p4n2u4w) 6376 | -5/Factory | Destroyed 7 combat bots 6691 | -5/Factory | Core integrity fell below 50% 6759 | -5/Factory | First assault squad dispatched 6810 | -5/Factory | Core integrity fell below 20% 6855 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06804_ G-50 Soldier unfolds itself. 06804_ I-47 Archangel unfolds itself. 06806_ System corrupted: Imp. Focal Shield rejected. 06812_ Acquired Imp. Reaction Control System. 06822_ Triggered Segregator Trap. 06822_ Arcs of energy rise from the floor. 06822_ Imp. Reaction Control System blown off. 06822_ Arm. Medium Treads blown off. 06823_ System corrupted: IFF burst signal emitted. 06823_ Acquired Arm. Medium Treads. 06830_ C-30 ARC bursts open, deploying its payload. 06830_ P-70 Sage unfolds itself. 06836_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Y. 06840_ Acquired Field Propulsion Drive. 06844_ System corrupted: Energy discharge (-11). 06845_ Acquired Field Propulsion Drive. 06845_ Door malfunctions. 06850_ Acquired Hyp. Gauss Cannon. 06852_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | "?"?"????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?#+##?????????????????? | | ???????????????????#?? ? ????????????????? | | ???????????????????# ?? ????????????????? | | ???????????????????# ???????????????? | | ???????????????????# """ """ """ """????"""?""??? | | ???????????????????# """ """ """ """????"""?""??? | | ???????????????????# """ """ """ """????"""?"""?? | | ????????????######## ????????"""?? | | ????"""""""?# """ """ ???????"""?? | | ????"""""""?# """ """ +?????????? | | ????"""""""?# """ """ #?????????? | | ????"""""""?# !! @!s #?????????? | | ????????????# u sss #?????????? | | ????????????# ##########/##### ^ #?????????? | | ????????????#???????# #?^^ #?????????? | | ???????????^^???????# #???????????????? | | ???????????^^???????# ! #?^?????????????? | | ???????????^????????# ! #?^?????????????? | | ????????????????????# ! #???????????????? | | ????????????^???????# #?^?????????????? | | ????????????????????# [ #???????????????? | | ????????????????????# | #???????????????? | | ????????????""""""??# #???????????????? | | """?????????""""""??# #???????????????? | | """?????????""""""??# ############????? | | """?????????""""""??# + #???"" | | """?????????????????################## #???"" | | ?????????????????????????????????????# #???"" | | ??????????????????????"""????????????# #???"" | | ??????????????????????"""????######### #????? | | ??????????????????????"""???# #????? | | ????????????????????????????# #?#### | | ????????????????????????????# #? | | ????????????????????????????# #? """ | | ???????????????????????????? # ""S" | | ???????????????????????????? # "" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 935 Matter Stores 415 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 25 Resistance: TH 30 Evasion (%) 60 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletChromaticRedistributor Manual? 0 Play Time 01:07:19 Cumulative 247.6 hours Start 2025.05.31 @ 19:38:13 End 2025.06.01 @ 09:35:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f77cb5-46f4-4733-a4d8-ff3e951cd9be