Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 17:16:11 Player: skigear Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (221) 1105 Value Destroyed (7095) 7095 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1313) 1313 TOTAL SCORE: 14993 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 240 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Improved Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Cooled Phase Gun Cooled Phase Gun > --- INVENTORY -------- Armored Treads Armored Treads Experimental Coolant Injector Huge Storage Unit Experimental Energy Well High-capacity Matter Pod Matter Compressor Improved Sensor Array Core Analyzer Improved Particle Charger Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Shield Generator System Shield Long-range Tractor Beam Advanced Variable Charge Gun Heavy Plasma Cannon Neutron Cannon YOLO Cannon Remote Datajack Power Maul [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Improved Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . Utility 2 | . . . 1 . . . 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 422 | 7 28 14 63 . 5 8 126 56 29 11 . 36 36 3 Power 25 | 1 2 1 4 . . . 8 1 1 1 . 1 5 . Engine 19 | 1 2 1 3 . . . 7 1 1 . . 1 2 . Core 5 | . . . 1 . . . 1 . . 1 . . 2 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 155 | 3 11 8 34 . . 2 42 23 12 1 . 8 10 1 Treads 80 | 2 6 5 21 . . . 26 7 2 . . 6 5 . Leg 23 | . . . . . . . 4 8 7 1 . 1 1 1 Wheel 51 | 1 5 3 13 . . 2 12 8 3 . . 1 3 . Hover 1 | . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 75 | 1 5 . 5 . 1 . 24 3 7 1 . 15 12 1 Device 39 | . 2 . 2 . . . 14 1 5 1 . 8 5 1 Storage 11 | 1 1 . 1 . 1 . 1 1 . . . 1 4 . Processor 8 | . 2 . 1 . . . 2 . . . . 2 1 . Hackware 3 | . . . . . . . . 1 . . . 1 1 . Protection 14 | . . . 1 . . . 7 . 2 . . 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 167 | 2 10 5 20 . 4 6 52 29 9 8 . 12 9 1 Energy Gun 26 | 1 2 2 2 . . . 8 3 2 . . 5 1 . Energy Cannon 51 | . . . . . 3 3 21 8 2 6 . 4 4 . Ballistic Gun 25 | 1 5 1 7 . . . 5 6 . . . . . . Ballistic Cannon 26 | . . . 4 . 1 . 11 5 4 . . 1 . . Launcher 13 | . 1 2 1 . . 3 1 1 . 1 . 1 1 1 Special Weapon 3 | . . . . . . . . 1 . . . . 2 . Impact Weapon 22 | . 2 . 6 . . . 6 4 1 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 . 9 4 . . . 8 . . Parts Lost 68 | . 2 4 2 . . 1 14 6 1 . . 11 20 7 Power 9 | . 1 . 2 . . . 2 . . . . 1 3 . Propulsion 39 | . 1 1 . . . 1 9 6 1 . . 6 10 4 Utility 7 | . . . . . . . 2 . . . . 2 1 2 Weapon 13 | . . 3 . . . . 1 . . . . 2 6 1 Highest Loss Streak 17 | . 2 2 1 . . 1 11 1 1 . . 6 17 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 98 100 99 99 97 98 99 99 100 93 83 35 Engine 7 | . 13 14 10 11 11 11 6 7 7 3 . 5 3 . Treads 15 | . 14 14 23 22 22 22 27 5 10 . . 12 28 . Leg 11 | . . . . . . . 2 23 24 38 38 20 . 9 Wheel 6 | . 13 13 9 11 11 10 6 7 2 . . . . 3 Device 4 | . 4 . 9 11 11 11 5 2 . 4 7 6 1 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . Processor 12 | . 8 14 11 11 11 11 13 15 15 15 15 11 7 8 Hackware 1 | . . . . . . . . 4 . . . 2 9 . Protection 2 | . . . . . . . 7 . 6 2 . . . . Energy Gun 5 | . 11 13 3 . . . 1 10 . . . 17 15 . Energy Cannon 5 | . . . . . 2 10 8 3 7 13 15 2 . . Ballistic Gun 2 | . 15 14 5 . . . 1 4 . . . . . . Ballistic Cannon 6 | . . . 11 22 19 9 5 1 14 8 7 1 . . Naked Turns 34 | . . . . . . . . . . . . . . 34 Heaviest Build 126 | 14 20 23 34 34 66 56 114 117 123 126 122 122 123 8 Greatest Support 149 | 40 20 40 60 16 16 40 80 88 88 83 83 119 149 35 Greatest Overweight (x) 28 | 1 1 2 3 2 4 3 11 10 7 1 1 7 28 . Average Overweight (x) 2 | . . 1 1 2 2 2 5 3 3 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 9 10 12 15 18 20 24 25 25 25 25 25 22 5 Most Carried 25 | 5 10 10 15 15 20 20 25 25 25 25 25 25 25 5 Average Carried 20 | 3 9 9 12 14 16 19 24 24 24 24 25 24 21 4 Final Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 25 25 5 5 Final Carried 25 | 3 10 10 15 15 20 19 21 24 25 25 25 25 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Scavenger-Skirmisher 16% | Scavenger-Gunner 10% | Mutant 6% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 6983 | 198 516 181 952 125 60 134 1718 836 716 471 . 496 580 . Remotely 684 | . . . . . . . 419 . 97 . . 168 . . Salvage Created 7802 | . 466 63 1011 . . 31 2746 1282 391 216 . 835 761 . Parts 428 | . 34 7 86 . . 9 144 57 19 7 . 34 31 . Haulers Intercepted 13 | . 2 . 4 . . . 6 1 . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 18 16 . 40 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 177 | . 10 4 24 . . 7 58 26 13 7 . 14 14 . Melee 2 | . . . . . . . 1 . . . . . 1 . Guns 60 | . 10 4 15 . . . 10 8 . . . 8 5 . Cannons 76 | . . . 9 . . 1 32 13 12 4 . 2 3 . AOE 26 | . . . . . . 6 10 2 . 2 . 3 3 . Classes Destroyed 20 | . 4 2 4 . . . 5 3 . . . 2 . . Worker 12 | . . 1 1 . . . 5 2 . . . . 3 . Builder 10 | . . . 1 . . . 5 3 . . . . 1 . Hauler 13 | . 2 . 4 . . . 6 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . Operator 3 | . . . 1 . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . Watcher 12 | . 3 . 4 . . . 4 1 . . . . . . Swarmer 50 | . 3 3 10 . . 7 10 3 7 3 . 3 1 . Grunt 58 | . 7 . 5 . . . 32 8 2 3 . 1 . . Brawler 5 | . . . . . . . 3 . 1 . . 1 . . Duelist 6 | . . . 2 . . . 2 . 1 1 . . . . Protector 3 | . . . . . . . 1 . . . . 1 1 . Sentry 21 | . . . 7 . . . 8 2 2 . . 1 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 8 | . . . . . . . . 2 . . . 1 5 . Hunter 6 | . . . . . . . 1 2 . . . 3 . . Programmer 15 | . . . . . . . . 9 . . . . 6 . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 2 2 3 . . 4 10 6 3 4 . 5 6 . Combat Bots Only 7 | . 2 2 3 . . 4 7 3 3 4 . 5 5 . Max Kills in Single Turn 5 | . 1 1 2 . . 4 5 5 1 2 . 4 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 1 . 2 . 3 1 . Melee 1 | . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 13254 | . 524 499 870 . . 70 3312 1712 444 402 . 1560 3020 841 Core 2226 | . 105 101 191 . . 17 308 243 49 . . 344 561 307 Absorbed by Shields 105 | . . . . . . . . . . . . 85 . 20 Regen/Repaired (Parts) 145 | . . . 40 . . . . 105 . . . . . . Core Remaining (%) 43 | 100 . 17 . . . 48 44 . . . . 9 . . Volleys Fired 509 | . 54 12 74 . . 5 157 70 24 12 . 35 65 1 Largest 3 | . 2 2 2 . . 2 2 3 3 3 . 3 3 1 Hottest 558 | . 70 79 79 . . 100 143 189 176 228 . 558 420 43 Shots Fired 1074 | . 105 24 146 . . 6 297 191 77 40 . 84 102 2 Gun 548 | . 104 23 92 . . . 70 112 . . . 65 82 . Cannon 505 | . . . 52 . . 5 226 77 77 39 . 17 12 . Launcher 15 | . 1 1 2 . . 1 1 . . 1 . 2 4 2 Special 6 | . . . . . . . . 2 . . . . 4 . Kinetic 427 | . 59 12 116 . . 1 118 53 51 13 . 4 . . Thermal 626 | . 45 11 28 . . 4 178 136 26 26 . 78 94 . Explosive 9 | . 1 1 2 . . 1 1 . . 1 . 2 . . Electromagnetic 6 | . . . . . . . . . . . . . 4 2 Robot Hit Streak 21 | . 9 4 17 . . 1 21 17 9 8 . 15 11 . Robot Miss Streak 8 | . 8 2 5 . . 4 5 5 4 4 . 4 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . Shots Hit Robots 669 | . 55 11 91 . . 1 212 132 41 19 . 47 60 . Core Hits 315 | . 27 5 49 . . 5 106 48 18 10 . 23 24 . Critical Kills 8 | . . . . . . . 2 1 1 1 . 1 2 . Critical Parts Destroyed 4 | . . . . . . . 1 1 . . . . 2 . Critical Strikes 45 | . 2 1 7 . . . 6 14 7 2 . 2 4 . Burn 18 | . 2 1 4 . . . . 10 . . . 1 . . Meltdown 8 | . . . . . . . 2 1 1 1 . 1 2 . Destroy 1 | . . . . . . . . 1 . . . . . . Blast 15 | . . . 3 . . . 3 2 6 1 . . . . Smash 3 | . . . . . . . 1 . . . . . 2 . Melee Attacks 167 | . 11 . 14 . . . 21 13 1 1 . 3 22 81 Impact 163 | . 11 . 14 . . . 21 9 1 1 . 3 22 81 Slashing . | . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . . . . . . Sneak Attacks 5 | . . . 1 . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23232 | . 718 220 1527 . . 454 7381 4687 1213 874 . 2587 3571 . Guns 8000 | . 699 220 864 . . . 1082 1929 . . . 1858 1348 . Cannons 9508 | . . . 554 . . 143 4408 1838 1213 606 . 249 497 . Explosions 4645 | . 19 . 58 . . 311 1744 920 . 268 . 480 845 . Melee 1051 | . . . 51 . . . 119 . . . . . 881 . Ramming 28 | . . . . . . . 28 . . . . . . . Kinetic 5342 | . 374 103 1153 . . . 1621 1033 818 195 . 45 . . Thermal 15816 | . 325 117 265 . . 335 5372 3654 395 411 . 2372 2570 . Explosive 875 | . 19 . 58 . . 119 241 . . 268 . 170 . . Electromagnetic 120 | . . . . . . . . . . . . . 120 . Impact 1051 | . . . 51 . . . 119 . . . . . 881 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 . . . . 1 6 6 6 6 6 11 31 Average Corruption 4 | . 1 1 . . . . 1 3 6 6 6 6 3 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 326 | . 8 6 . . . . 7 54 92 63 7 47 18 24 Message Errors 84 | . . 1 . . . . 1 19 21 15 6 12 5 4 Matter Fused 84 | . 1 . . . . . 3 14 22 19 1 13 3 8 Heat Flow Errors 36 | . 3 2 . . . . 1 2 12 6 . 4 2 4 Energy Discharges 49 | . 1 2 . . . . 1 10 19 7 . 3 3 3 Parts Rejected 3 | . 1 . . . . . . 1 . . . . 1 . Parts Fused 3 | . . . . . . . . . 2 . . . . 1 Data Loss (minor) 30 | . 2 1 . . . . 1 2 7 8 . 3 4 2 Data Loss (major) 14 | . . . . . . . . 2 4 4 . 4 . . Misfires 15 | . . . . . . . . 1 5 4 . 4 . 1 Alerts 4 | . . . . . . . . 2 . . . 1 . 1 Weapon Failures 4 | . . . . . . . . 1 . . . 3 . . Overload Shots 46 | . . . . . . . . 4 . . . 30 12 . Effects 3 | . . . . . . . . . . . . 3 . . Heat Surge 3 | . . . . . . . . . . . . 3 . . Overflow Damage 1192 | . . . . . . 135 319 251 14 7 . 15 451 . Projectiles 507 | . . . . . . 103 261 107 14 7 . 15 . . Explosions 217 | . . . . . . 32 2 144 . . . . 39 . Melee 468 | . . . . . . . 56 . . . . . 412 . Knockbacks 31 | . . . 4 . . . 15 4 5 1 . . 2 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 29 | . . . 4 . . . 15 4 5 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . 32 . . 47 110 172 . . . 40 . 54 Shots 9 | . . . 1 . . 1 2 2 . . . 1 . 2 Rammed 6 | . . . . . . . 6 . . . . . . . Targets Rammed 6 | . . . . . . . 6 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 558 | . 205 199 129 . . 68 387 440 400 373 . 558 463 188 Average Temperature 89 | . 49 69 26 . . 42 91 126 116 133 . 97 83 84 Received Heat Transfer 2451 | . 180 18 189 . . . 1413 291 108 21 . 138 93 . Effects 15 | . . . . . . . 2 4 4 2 . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . 2 1 . 1 . . . . Interference 4 | . . . . . . . . . 3 1 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 4 . . . . . 9 . Impact Corruptions 13 | . . . . . . . 3 . . . . . 10 . Robots Melted 11 | . . . . . . . 3 3 1 1 . 1 2 . Combat Hostiles 11 | . . . . . . . 3 3 1 1 . 1 2 . Parts Melted 38 | . 1 . . . . 1 5 15 3 2 . 3 8 . Heat Transferred 21390 | . 1110 370 962 . . 320 6814 5849 698 572 . 2553 2142 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 1074 | . 201 108 248 73 . 130 1074 563 . . . . 313 . Initial 485 | . . 9 7 73 . . 6 485 . . . . 300 . Average 226 | . 85 25 143 30 . 41 379 315 . . . . 139 . Maximum Alert Level 3 | . 1 . 1 . . . 3 2 . . . . 1 . Low Security (%) 57 | 100 99 100 74 100 . 100 41 13 . . . . 77 . Level 1 29 | . . . 25 . . . 26 69 . . . . 22 . Level 2 7 | . . . . . . . 11 17 . . . . . . Level 3 5 | . . . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 41 | . 4 . 2 . . . 10 18 . . . . 7 . Investigation 3 | . . . 1 . . . . 2 . . . . . . Extermination 13 | . . . . . . . . 10 . . . . 3 . Reinforcement 18 | . 4 . 1 . . . 4 6 . . . . 3 . Assault 3 | . . . . . . . 3 . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 17 | . 1 . 5 . . . 8 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 270 | . 22 8 42 . . 3 82 32 20 8 . 17 36 . Peak Tracking Total 13 | . 5 3 6 . . 3 7 3 5 4 . 6 13 . Tactical Retreats 15 | . 1 1 4 . . . . 1 5 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 8 | . 5 . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 14 | . 1 . 1 . . . 4 5 1 . . . 2 . Max in Single Turn 2 | . 1 . 1 . . . 1 2 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 47 | . 6 . 12 . . . 10 8 1 . 4 . 6 . Terminals 29 | . 4 . 10 . . . 7 4 . . . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . 1 . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 143 | . 13 . 28 . . . 35 22 1 . 27 . 17 . Successful 93 | . 7 . 13 . . . 18 14 1 . 27 . 13 . Failed 49 | . 6 . 15 . . . 17 7 . . . . 4 . Catastrophic 8 | . 2 . 1 . . . 3 2 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 52 | . 7 . 15 . 1 . 19 6 . . . . 4 . Terminals 82 | . 8 . 22 . . . 24 14 . . . . 14 . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 7 | . . . 4 . . . . 2 . . . . 1 . Recycling Units 11 | . 5 . 2 . . . 2 2 . . . . . . Scanalyzers 8 | . . . . . . . 6 . . . . . 2 . Garrison Access 3 | . . . . . . . 3 . . . . . . . Terminal Hacks 57 | . 2 . 4 . . . 8 7 1 . 27 . 8 . Record 13 | . . . . . . . . 1 . . 11 . 1 . Part Schematic 16 | . 1 . 2 . . . 2 1 . . 10 . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . Alert Level 4 | . . . . . . . 2 1 . . . . 1 . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . 1 . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . . 6 . . . . . 2 . Insert Component 4 | . . . . . . . 3 . . . . . 1 . Analyze 4 | . . . . . . . 3 . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 17 | . 4 . 6 . . . 2 2 . . . . 3 . Terminals 14 | . 3 . 5 . . . 1 2 . . . . 3 . Assimilate 2 | . . . . . . . . . . . . . 2 . Botnet 12 | . 3 . 5 . . . 1 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . Reject 3 | . 1 . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 35 | . 6 . 9 . . . 8 6 . . . . 6 . Full Trace Events 3 | . . . . . . . 1 2 . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 1 . . . 5 1 . . 10 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . Time 45 | . . . 13 . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 30 | . 10 . 10 . . . 10 . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . find_recycling 2 | . . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies 5 | . . 1 . . . . . . 1 . . 1 2 . Largest Group 2 | . . 1 . . . . . . 1 1 . 1 2 . Highest-Rated Group 96 | . . 31 . . . . . . 16 16 . 96 36 . Highest-Rated Ally 96 | . . 31 . . . . . . 16 16 . 96 26 . Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . Ally Attacks 49 | . . 5 . . . . . . 3 17 . 24 . . Total Damage 968 | . . 103 . . . . . . 32 167 . 666 . . Kills 7 | . . 2 . . . . . . 1 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . . Derelict Logs Recovered 12 | . . 3 . 2 . . . . 2 2 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 26933 | 56 1462 859 2524 948 998 1218 5073 4261 3076 2398 204 1450 1775 631 Spaces Moved 12912 | 40 1043 529 1407 656 691 644 1731 1835 1463 1193 105 619 682 274 Core 69 | 7 . . . . . . . . . . . . 62 . Treads 1550 | 10 155 160 123 . . 1 303 23 1 . . 276 498 . Legs 3357 | . . . . . . . 138 723 864 1193 105 323 8 3 Wheels 7560 | 23 888 369 1284 656 691 643 1290 1089 598 . . 20 9 . Hover 376 | . . . . . . . . . . . . . 105 271 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 110 130 130 145 145 135 190 194 196 164 50 75 Average Speed 166 | 103 105 141 124 130 142 145 208 184 198 195 196 201 168 82 Slowest Speed 1450 | 160 160 240 240 130 160 240 560 330 245 196 196 246 1450 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . 7 Exploration Rate (%) 68 | 3 99 77 77 89 92 97 90 29 99 99 73 68 17 13 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . 1 . 1 . . 5 5 . 3 . . Spaces Dug 171 | . 8 . 7 . . . 35 6 1 1 . 6 26 81 Terrain Destroyed 538 | . 15 8 26 . . 65 101 81 18 16 . 79 48 81 Melee 126 | . 8 . 7 . . . 12 6 1 1 . 3 7 81 Projectile 94 | . . . . . . 3 14 5 17 10 . 19 26 . AOE 318 | . 7 8 19 . . 62 75 70 . 5 . 57 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 17033 | 52 1280 615 2006 752 711 912 2836 2526 1574 1226 104 743 1176 520 Wait 2586 | . 113 45 406 93 . 251 670 476 33 . . 11 333 155 Move 12895 | 39 1042 528 1406 655 690 643 1730 1834 1462 1192 104 618 681 271 Hop . | . . . . . . . . . . . . . . . Pick Up 192 | 6 18 8 19 2 9 1 50 39 7 2 . 18 12 1 Fast Attach 77 | 3 8 . 3 . . 2 22 7 6 5 . 13 8 . Attach 114 | 3 3 4 6 . 4 2 37 17 4 . . 12 19 3 Detach 21 | . . . . . 1 1 11 1 1 . . 3 2 1 Swap 231 | 1 17 10 54 . 1 4 67 32 19 6 . 11 9 . Drop 226 | . 14 8 24 2 6 3 65 37 11 8 . 19 25 4 Fire 509 | . 54 12 74 . . 5 157 70 24 12 . 35 65 1 Melee 167 | . 11 . 14 . . . 21 13 1 1 . 3 22 81 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . . . . . 5 . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire 6 | . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 18) 682 | -10/Materials | Discovered new exit (range 17) 962 | -10/Materials | Discovered new exit (range 5) 1060 | -10/Materials | Discovered new exit (range 13) 1275 | -10/Materials | Identified exit to Mines 1519 | -10/Materials | Entered Mines 1522 | -10/Mines | Received a Mining Laser from a helpful Derelict 1558 | -10/Mines | Assembled infested the area 1859 | -10/Mines | Learned Materials interactive machine intel 2037 | -10/Mines | Build established: Scavenger-Mutant 2121 | -10/Mines | Core integrity fell below 50% 2297 | -10/Mines | Discovered new exit (range 10) 2308 | -10/Mines | Identified exit to Materials 2317 | -10/Mines | Core integrity fell below 20% 2324 | -10/Mines | Learned location of 1 exit from Materials 2335 | -10/Mines | Found a hidden stash of uninstalled traps 2378 | -10/Mines | Entered Materials 2378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2379 | -9/Materials | Identified exit to Storage 2380 | -9/Materials | Loaded intel: 18 interactive machine locations 2956 | -9/Materials | Discovered new exit (range 16) 2971 | -9/Materials | Identified exit to Materials 3067 | -9/Materials | Discovered new exit (range 15) 3424 | -9/Materials | Identified exit to Mines 3478 | -9/Materials | Discovered exit to Mines (range 11) 4053 | -9/Materials | Discovered exit to Materials (range 9) 4863 | -9/Materials | Repaired Lgt. Treads 4902 | -9/Materials | Entered Mines 4903 | -9/Mines | Met a Derelict bent on vengeance 5101 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5202 | -9/Mines | Discovered new exit (range 5) 5225 | -9/Mines | Learned Materials emergency access door positions 5227 | -9/Mines | Learned location of Zion (-6) 5292 | -9/Mines | Discovered exit to Materials (range 7) 5498 | -9/Mines | Discovered exit to Materials (range 9) 5849 | -9/Mines | Identified exit to Exiles 5850 | -9/Mines | Entered Exiles 5867 | -9/Exiles | Discovered new exit (range 15) 5884 | -9/Exiles | Identified exit to Mines 5913 | -9/Exiles | Met 8R-AWN 5935 | -9/Exiles | Met EX-HEX 5979 | -9/Exiles | Met EX-BIN 6000 | -9/Exiles | Met EX-DEC 6191 | -9/Exiles | Visited The Gauntlet 6561 | -9/Exiles | Aligned with FarCom system 6562 | -9/Exiles | Given EX-Vault access code 6597 | -9/Exiles | Opened EX-Vault 6605 | -9/Exiles | Found Prototype Energy Cannon 6606 | -9/Exiles | Identified Latent Energy Streamer 6612 | -9/Exiles | Found Prototype Energy Cannon 6613 | -9/Exiles | Identified YOLO Cannon 6660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6827 | -9/Exiles | Discovered exit to Mines (range 15) 6848 | -9/Exiles | Left Exiles lab with YOLO Cannon 6848 | -9/Exiles | Entered Mines 7138 | -8/Mines | Build established: Scavenger-Skirmisher 7884 | -8/Mines | Core integrity fell below 50% 7909 | -8/Mines | Discovered exit to Materials (range 16) 8066 | -8/Mines | Entered Materials 8066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8482 | -8/Materials | Garrison activated, responded to threat 8721 | -8/Materials | Garrison activated, responded to threat 9154 | -8/Materials | Build established: Scavenger-Mutant 10362 | -8/Materials | Discovered new exit (range 15) 10503 | -8/Materials | Identified exit to Factory 10733 | -8/Materials | Discovered exit to Factory (range 10) 11554 | -8/Materials | Destroyed 7 combat bots 12066 | -8/Materials | First assault squad dispatched 12534 | -8/Materials | Sterilization system engaged 12534 | -8/Materials | Non-combat units ordered to evacuate 12603 | -8/Materials | Core integrity fell below 50% 12634 | -8/Materials | Combat units ordered to evacuate 12703 | -8/Materials | Lost 11 parts (2p7n1u1w) 12834 | -8/Materials | Ambient heat levels rising (+10) 12984 | -8/Materials | Ambient heat levels rising (+10) 13134 | -8/Materials | Ambient heat levels rising (+10) 13139 | -8/Materials | Entered Factory 13139 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13431 | -7/Factory | Build established: Scavenger-Skirmisher 13617 | -7/Factory | Repaired Imp. Light Cannon? 14293 | -7/Factory | Cargo convoy interrupted 14430 | -7/Factory | Identified exit to Lower Caves 15580 | -7/Factory | Central database locked down 16893 | -7/Factory | Fabricated Arm. Treads? 17400 | -7/Factory | Entered Lower Caves 17434 | -7/Lower Caves | Learned Factory stockpile data 17509 | -7/Lower Caves | Encountered a Warlord checkpoint 17748 | -7/Lower Caves | Build established: Gunner 17947 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18855 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19011 | -7/Lower Caves | Build established: Scavenger-Gunner 19332 | -7/Lower Caves | Discovered new exit (range 8) 19346 | -7/Lower Caves | Identified exit to Lower Caves 20476 | -7/Lower Caves | Entered another Lower Caves area 20476 | -7/Lower Caves | Accompanied by 1 ally 20562 | -7/Lower Caves | Discovered new exit (range 6) 20573 | -7/Lower Caves | Identified exit to Factory 21561 | -7/Lower Caves | Spotted B-75 Beast 21579 | -7/Lower Caves | Allies destroyed B-75 Beast 22024 | -7/Lower Caves | Discovered new exit (range 3) 22035 | -7/Lower Caves | Learned Factory emergency access door positions 22065 | -7/Lower Caves | Identified exit to Data Miner 22124 | -7/Lower Caves | Learned Factory garrison access intel 22874 | -7/Lower Caves | Entered Data Miner 22874 | -7/Data Miner | Discovered new exit (range 6) 22882 | -7/Data Miner | Identified exit to Proximity Caves 22912 | -7/Data Miner | Met Data Miner 22965 | -7/Data Miner | Learned location of Section 7 (-2) 22965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23000 | -7/Data Miner | Received God Mode back door access code from Data Miner 23078 | -7/Data Miner | Entered Proximity Caves 23081 | -6/Proximity Caves | Spotter reported a threat 23081 | -6/Proximity Caves | Spotter reported a threat 23084 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 23135 | -6/Proximity Caves | Learned Factory emergency access door positions 23281 | -6/Proximity Caves | Escorted by Enhanced Grunt 23302 | -6/Proximity Caves | Core integrity fell below 50% 23329 | -6/Proximity Caves | Lost 3 parts (1p2w) 23334 | -6/Proximity Caves | Found Prototype Processor 23335 | -6/Proximity Caves | Identified Spectral Analyzer 23730 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23863 | -6/Proximity Caves | Spotted B-75 Beast 23908 | -6/Proximity Caves | Core integrity fell below 20% 23922 | -6/Proximity Caves | Destroyed B-75 Beast 23938 | -6/Proximity Caves | Lost 6 parts (5n1u) 24301 | -6/Proximity Caves | Discovered exit to Factory (range 8) 24307 | -6/Proximity Caves | Build established: Gunner 24528 | -6/Proximity Caves | Entered Factory 24528 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 24531 | -6/Factory | Loaded intel: 4 garrison access locations 24642 | -6/Factory | Identified exit to Lower Caves 24938 | -6/Factory | Build established: Hacker-Mutant 25861 | -6/Factory | Cargo convoy interrupted 25979 | -6/Factory | Core integrity fell below 50% 25979 | -6/Factory | System corruption reached 10% 25988 | -6/Factory | Lost 17 parts (2p9n1u5w) 26201 | -6/Factory | Garrison activated, responded to threat 26303 | -6/Factory | Entered Lower Caves 26324 | -6/Lower Caves | Learned Factory stockpile data 26355 | -6/Lower Caves | Spotted B-75 Beast 26457 | -6/Lower Caves | Build established: Mutant 26608 | -6/Lower Caves | Crushed by falling debris 26661 | -6/Lower Caves | Crushed by falling debris 26775 | -6/Lower Caves | Crushed by falling debris 26781 | -6/Lower Caves | Crushed by falling debris 26782 | -6/Lower Caves | Core integrity fell below 20% 26809 | -6/Lower Caves | Crushed by falling debris 26840 | -6/Lower Caves | Lost 4 parts (3n1w) 26872 | -6/Lower Caves | Crushed by falling debris 26872 | -6/Lower Caves | System corruption reached 30% 26935 | -6/Lower Caves | Crushed by falling debris 26935 | -6/Lower Caves | Smashed by cave-in Last Messages --------------- 26809_ Imp. Carbon-fiber Leg destroyed. 26809_ System corrupted by crushing effect (+4). 26809_ Corrupted Exp. Energy Well crushed. 26814_ System corrupted: Matter fused (-9). 26829_ <1R3MRW>EDKI4ETUIYKOZLQH>W>OP8JV7#H 2 26853_ System corrupted: Matter fused (-10). 26868_ SZ D9A:O|C5 O0Q &SR2 M 26872_ The unstable cave ceiling collapses. 26872_ Crushed by falling debris. 26872_ Imp. Signal Interpreter destroyed. 26872_ System corrupted by crushing effect (+2). 26886_ System corrupted: Heat flow error (+115). 26901_ System corrupted: FCS attempts to trigger Imp. Proton Missile Launcher. 26901_ System corrupted: Imp. Proton Missile Launcher misfires. 26901_ Dropped Imp. Proton Missile Launcher. 26901_ Imp. Proton Missile Launcher crushed and broken. 26917_ System corrupted: Matter fused (-6). 26935_ The unstable cave ceiling collapses. 26935_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## ## | | ????????????????????????????????????????????## ##? | | ???????????????????????????????????????????## ##?? | | ??????????????????????????????????????????## ##??? | | ?????????????????????????????????????????#####???? | | ????????????????????????????????????????#####????? | | ???????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##??????? | | ?????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##????????? | | ???????????????????????????????????## ##?????????? | | ??????????????????????????????????## ##??????????? | | ?????????????????????????????????## ##???????????? | | ????????????????????????????????## ##????????????? | | ??????????????????????########### ##?????????????? | | ??????????????????????###@# # ## ##??????????????? | | ??????????????????????###### # ##???????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 34 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 51 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ZhirovRegenerativePerforator Manual? 0 Play Time 04:12:45 Cumulative 44.0 hours Start 2023.06.22 @ 15:57:08 End 2023.06.23 @ 17:16:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e93b580-6904-4e2d-8e0b-6c6a47810a93