Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 13:08:53 Player: Riddarn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2981) 2981 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9301 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 88/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Cloaking Device Improved Medium Armor Plating System Shield Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Plasma Rifle Enhanced Coil Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Carbon-fiber Leg Gatling Laser Variable Charge Gun Disruptor Cannon Minigun High-powered Shotgun Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . Power 2 | . . . . . . . 1 . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 1 . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 92 | 7 3 1 19 10 . . 25 3 4 3 11 6 Power 13 | 1 . 1 2 . . . 5 1 . . 2 1 Engine 7 | 1 . . 2 . . . 2 1 . . 1 . Core 6 | . . 1 . . . . 3 . . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . . 4 6 . . 9 1 2 . 1 2 Treads 6 | 2 . . 4 . . . . . . . . . Leg 21 | . . . . 6 . . 9 1 2 . 1 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 1 . 4 2 . . 7 1 2 2 5 . Device 8 | . 1 . 1 . . . 3 1 . . 2 . Storage 5 | 1 . . 1 1 . . 1 . . 1 . . Processor 4 | . . . . . . . . . 2 1 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 7 | . . . 2 1 . . 3 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 27 | 3 2 . 9 2 . . 4 . . 1 3 3 Energy Gun 7 | 1 . . . . . . 2 . . 1 2 1 Energy Cannon 2 | . . . 1 . . . . . . . . 1 Ballistic Gun 10 | 2 2 . 2 . . . 2 . . . 1 1 Ballistic Cannon 5 | . . . 4 1 . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 48 | . . . 10 . . . 8 2 . . 1 27 Power 10 | . . . 1 . . . 3 . . . . 6 Propulsion 12 | . . . 4 . . . 2 . . . . 6 Utility 14 | . . . 3 . . . 3 2 . . 1 5 Weapon 12 | . . . 2 . . . . . . . . 10 Highest Loss Streak 27 | . . . 6 . . . 4 2 . . 1 27 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 8 | 3 6 8 7 7 10 10 9 9 10 9 9 7 Power 1 | . 1 1 . . . . . 2 3 3 2 2 Propulsion 1 | . . . . 1 3 3 3 1 1 1 1 . Utility . | . 1 2 . . . . . . . . . . Weapon 5 | 1 4 5 5 6 7 7 6 5 6 5 6 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . 1 2 . . . 1 . . . 1 . Power 1 | . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 1 | . . 1 . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 84 92 100 100 95 99 90 98 98 78 Engine 10 | . 14 13 6 11 11 11 2 15 15 13 15 7 Core 3 | . . . 4 . . . 13 . . . 1 3 Treads 10 | . 28 28 19 1 . . . . . . . . Leg 14 | . . . . 24 33 33 26 30 30 26 22 16 Device 8 | . 11 14 5 . . . 6 22 15 7 5 7 Storage 12 | . 14 14 17 19 11 11 9 7 7 11 10 5 Processor 4 | . . . . . . . . . 6 18 15 10 Protection 7 | . . . 8 13 22 22 19 6 . . . 3 Energy Gun 3 | . . . . . . . 7 7 7 5 7 8 Ballistic Gun 9 | . 28 28 6 6 . . 6 . . . 4 4 Ballistic Cannon 6 | . . . 13 14 22 22 3 7 7 13 3 . Peak Build Rating 74 | 6 10 12 14 17 17 17 35 40 41 51 74 74 Average Rating 28 | 3 8 10 12 14 17 17 26 39 37 48 64 55 On Entrance 24 | . 6 10 12 12 17 17 17 32 35 41 51 74 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 12 17 17 29 36 32 32 37 43 37 47 57 57 Greatest Support 72 | 40 40 40 60 36 36 36 54 69 72 72 71 71 Greatest Overweight (x) 4 | 3 . . 4 2 . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 10 10 10 10 Most Carried 10 | 5 8 8 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 6 8 7 7 10 10 9 9 10 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 6 10 10 10 10 10 10 10 10 . Class Distribution -------------------- 64% | Mutant 14% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Matter Collected 2351 | 219 209 58 634 221 . . 437 . 61 184 230 98 Remotely 127 | . . . 127 . . . . . . . . . Salvage Created 3056 | . 243 97 928 193 . . 707 . 61 158 366 303 Parts 179 | . 13 9 56 12 . . 35 . 3 4 32 15 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Combat Hostiles Destroyed 62 | . 5 2 18 5 . . 17 . 1 2 5 7 Guns 24 | . 5 2 1 4 . . 7 . 1 . 2 2 Cannons 21 | . . . 14 1 . . 2 . . 2 2 . AOE 16 | . . . 3 . . . 8 . . . . 5 Classes Destroyed 15 | . 2 1 4 1 . . 2 . 1 . 3 1 Worker 1 | . . . . . . . . . . . 1 . Builder 4 | . . . . . . . 2 . . . 2 . Tunneler 2 | . . 1 1 . . . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 . . Recycler 4 | . . . 3 . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 4 | . 2 . 1 . . . 1 . . . . . Swarmer 2 | . . . . . . . . . . . . 2 Grunt 40 | . 5 2 12 4 . . 12 . . . 1 4 Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 12 | . . . 5 . . . 4 . . 2 1 . Specialist 1 | . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 . . . 1 . Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 11 | . 3 2 3 3 . . 11 . 1 3 4 4 Combat Bots Only 8 | . 3 2 3 3 . . 8 . 1 2 2 4 Max Kills in Single Turn 3 | . 1 1 2 1 . . 3 . 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Hostile Shots Fired 629 | . 26 14 123 29 . . 123 2 11 39 38 224 Missed 162 | . 6 4 31 6 . . 46 . 2 17 15 35 Hits 467 | . 20 10 92 23 . . 77 2 9 22 23 189 Melee 7 | . . . 2 3 . . . . . . . 2 Projectile 460 | . 20 10 90 20 . . 77 2 9 22 23 187 AOE 7 | . . 7 . . . . . . . . . . Critical Strikes 15 | . . 1 2 1 . . 4 . . . 1 6 Damage Taken 7381 | . 244 253 1222 337 . . 1352 81 220 148 478 3046 Core 1634 | . 84 62 139 86 . . 178 . 43 29 129 884 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 138 | . . . . . . . 138 . . . . . Regen/Repaired (Parts) 63 | . . . . . . . 23 11 . . 29 . Core Remaining (%) 73 | 100 . 41 . . . 43 67 . 93 96 . . Volleys Fired 176 | . 17 5 57 15 . . 34 . 3 7 16 22 Largest 3 | . 2 2 2 2 . . 2 . 2 3 3 3 Hottest 180 | . 46 46 86 57 . . 100 . 100 133 170 180 Shots Fired 362 | . 34 10 108 30 . . 67 . 6 19 47 41 Gun 211 | . 34 10 17 15 . . 50 . 3 7 38 37 Cannon 134 | . . . 88 15 . . 7 . 3 12 9 . Launcher 17 | . . . 3 . . . 10 . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 258 | . 34 10 101 30 . . 28 . 3 12 25 15 Thermal 65 | . . . . . . . 29 . 3 7 15 11 Explosive 17 | . . . 3 . . . 10 . . . . 4 Electromagnetic 22 | . . . 4 . . . . . . . 7 11 Robot Hit Streak 17 | . 5 5 7 6 . . 7 . 2 17 12 7 Robot Miss Streak 6 | . 4 2 6 2 . . 3 . 1 1 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 4 | . 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 225 | . 21 6 57 15 . . 48 . 3 17 34 24 Core Hits 141 | . 9 5 31 10 . . 46 . 2 6 17 15 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 8 | . . . 2 1 . . 3 . . 2 . . Burn 2 | . . . . . . . 2 . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 5 | . . . 2 1 . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5907 | . 315 105 1367 254 . . 1607 . 63 375 853 968 Guns 2724 | . 315 84 169 74 . . 684 . 35 100 728 535 Cannons 1742 | . . . 1029 172 . . 113 . 28 275 125 . Explosions 1349 | . . . 160 . . . 756 . . . . 433 Melee . | . . . . . . . . . . . . . Ramming 92 | . . 21 9 8 . . 54 . . . . . Kinetic 3247 | . 315 84 1139 246 . . 421 . 28 275 502 237 Thermal 1085 | . . . . . . . 475 . 35 100 268 207 Explosive 1250 | . . . 160 . . . 657 . . . . 433 Electromagnetic 233 | . . . 59 . . . . . . . 83 91 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 2 2 . 4 4 Average Corruption 3 | . . . 4 4 4 4 . 2 2 . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . 20 7 1 4 . 3 2 . 8 10 Message Errors 17 | . . . 8 3 . 1 . 2 . . 1 2 Matter Fused 11 | . . . 3 2 . . . 1 1 . 2 2 Heat Flow Errors 5 | . . . 1 1 . . . . . . 3 . Energy Discharges 9 | . . . 4 1 1 2 . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . 2 . . . . . . . . 2 Data Loss (major) 3 | . . . . . . 1 . . 1 . . 1 Alerts 2 | . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 42 | . . . 7 . . . 1 . . . . 34 Projectiles 7 | . . . 7 . . . . . . . . . Explosions 34 | . . . . . . . . . . . . 34 Melee 1 | . . . . . . . 1 . . . . . Knockbacks 13 | . . . 8 2 . . 1 . 1 . 1 . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . 7 2 . . 1 . 1 . 1 . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 328 | . . . 9 . . . 175 . . . . 144 Shots 8 | . . . 1 . . . 3 . . . . 4 Rammed 6 | . . 1 5 . . . . . . . . . Targets Rammed 12 | . . 2 5 1 . . 4 . . . . . Kicked 5 | . . . . 1 . . 4 . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 490 | . 48 33 196 188 . . 409 . 3 334 490 395 Average Temperature 113 | . 21 15 27 82 . . 139 . 3 195 142 242 Received Heat Transfer 2271 | . 135 42 516 144 . . 648 . 27 30 36 693 Effects 19 | . . . . . . . 5 . . 1 2 11 Shutdowns 9 | . . . . . . . 1 . . . 2 6 Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 5 | . . . . . . . 2 . . 1 . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 3 . . . 1 . Heat Transferred 2394 | . . . . . . . 1049 . 74 222 600 449 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 78 100 100 100 100 100 Level 1 3 | . . . . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 387 | . 103 50 158 109 . 1 387 155 35 60 91 83 Initial 155 | . . 21 14 46 . . . 155 . 18 25 16 Average 38 | . 27 2 52 73 . . 81 61 17 12 15 37 Influence Increases 2126 | . 150 55 593 123 . 1 621 2 35 143 210 193 Destroy 0b10 Robot/C 1240 | . 100 40 360 100 . . 340 . 20 40 100 140 Destroy 0b10 Robot/NC 90 | . 10 5 30 . . . 20 . . 5 20 . Destroy Leader 292 | . 24 10 104 20 . . 82 . . 22 30 . Successful Hack 56 | . . . 7 . . 1 14 2 . . 32 . Disable Machine 90 | . . . 60 . . . 30 . . . . . Destroy Structure 208 | . 1 . 32 3 . . 105 . . 1 28 38 Lose Combat Pursuer 150 | . 15 . . . . . 30 . 15 75 . 15 Influence Decreases 2053 | . 96 71 511 204 39 1 279 344 . 126 238 144 Entered New Map 409 | . . 33 24 74 39 . . 187 . 17 27 8 Time Decay 1295 | . 96 38 344 130 . 1 209 157 . 109 211 . Lost Part 296 | . . . 90 . . . 70 . . . . 136 Purge Threat 53 | . . . 53 . . . . . . . . . Squads Dispatched 15 | . 2 . 2 . . . 6 1 . 1 3 . Investigation 4 | . 1 . . . . . 1 1 . 1 . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 9 | . 1 . 2 . . . 5 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Distress Signals 9 | . . . 2 . . . 5 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 10 3 26 5 . . 30 1 2 4 9 14 Peak Tracking Total 8 | . 3 2 5 3 . . 8 1 1 5 4 7 Tactical Retreats 8 | . 1 1 . . . . 2 . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Traps Triggered 6 | . 1 . . . . . 1 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . 5 . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Machines Disabled 6 | . . . 4 . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Machines Accessed 26 | . 1 1 5 . . 1 6 2 . 4 6 . Terminals 17 | . 1 1 3 . . 1 4 1 . 3 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 1 . . 1 . Recycling Units 4 | . . . 2 . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 67 | . 3 3 10 . . 7 16 7 . 6 15 . Successful 30 | . . . 6 . . 4 8 3 . 2 7 . Failed 36 | . 3 3 4 . . 2 8 4 . 4 8 . Catastrophic 6 | . . . . . . . 3 . . 2 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . . Terminals 50 | . 3 3 8 . . 7 13 4 . 5 7 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 9 | . . . . . . . 2 3 . . 4 . Recycling Units 4 | . . . 2 . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 17 | . . . 4 . . 4 5 1 . 1 2 . Record 4 | . . . . . . 4 . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 2 . . 4 . Scan Component 4 | . . . . . . . 1 1 . . 2 . Repair 4 | . . . . . . . 1 1 . . 2 . Recycling Unit Hacks 4 | . . . 2 . . . 1 . . 1 . . Report Inventory 4 | . . . 2 . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 1 1 3 . . 1 5 2 . 4 4 . Full Trace Events 3 | . . . . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 . . 2 . Time 152 | . . . . . . . 32 38 . . 82 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Active Infowar (turns) 3466 | . 550 917 532 . . . 208 . . . 1008 251 Seismic 2152 | . 550 917 532 . . . 153 . . . . . Cloaking 1259 | . . . . . . . . . . . 1008 251 ECM 55 | . . . . . . . 55 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Turns Passed 7388 | 97 659 917 1452 269 197 177 1210 414 59 506 1066 365 Spaces Moved 4025 | 62 228 552 663 140 165 148 611 289 38 241 662 226 Core 57 | 35 . . 1 . . . . . . . . 21 Treads 1475 | 27 228 552 662 6 . . . . . . . . Legs 2493 | . . . . 134 165 148 611 289 38 241 662 205 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 120 120 120 120 120 Average Speed 140 | 135 160 160 184 146 120 120 120 120 120 120 120 128 Slowest Speed 260 | 200 160 160 250 260 120 120 190 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 33 75 45 22 37 39 47 9 43 8 20 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 186 | . . . 31 4 . . 121 . . . 14 16 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . 11 4 . . 1 . . . 14 . AOE 156 | . . . 20 . . . 120 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Gar Total 5429 | 74 494 578 779 175 164 147 1017 355 46 441 894 265 Wait 1016 | . 241 16 8 1 . . 304 63 . 188 193 2 Move 4013 | 61 227 551 662 139 164 147 610 288 37 240 661 226 Hop . | . . . . . . . . . . . . . Pick Up 48 | 5 6 1 14 2 . . 13 1 . 1 5 . Fast Attach 38 | 3 1 . 6 4 . . 12 1 2 2 5 2 Attach 32 | 4 . . 7 2 . . 5 1 . 1 2 10 Detach 4 | 1 . . . 2 . . . . . . 1 . Swap 46 | . 2 1 9 5 . . 17 1 2 1 6 2 Drop 43 | . . 2 11 3 . . 18 . 2 1 5 1 Fire 176 | . 17 5 57 15 . . 34 . 3 7 16 22 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 5 | . . . . 1 . . 4 . . . . . Crush 7 | . . 2 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Discovered new exit (range 6) 757 | -10/Materials | Entered Mines 783 | -10/Mines | Learned location of Storage (-8) 807 | -10/Mines | Discovered new exit (range 10) 1178 | -10/Mines | Core integrity fell below 50% 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2334 | -9/Materials | Discovered new exit (range 9) 3028 | -9/Materials | Discovered new exit (range 7) 3030 | -9/Materials | Lost 6 parts (1p2n1u2w) 3126 | -9/Materials | Entered Mines 3244 | -9/Mines | Core integrity fell below 50% 3347 | -9/Mines | Discovered new exit (range 12) 3389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3389 | -9/Mines | Discovered new exit (range 5) 3395 | -9/Mines | Entered Exiles 3423 | -9/Exiles | Met 8R-AWN 3445 | -9/Exiles | Met EX-HEX 3483 | -9/Exiles | Met EX-BIN 3497 | -9/Exiles | Aligned with FarCom system 3499 | -9/Exiles | Given EX-Vault access code 3577 | -9/Exiles | Discovered new exit (range 15) 3592 | -9/Exiles | Entered Mines 3656 | -8/Mines | Discovered new exit (range 8) 3674 | -8/Mines | Central database locked down 3756 | -8/Mines | Discovered new exit (range 8) 3769 | -8/Mines | Entered Materials 3769 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3862 | -8/Materials | Repaired Imp. Aluminum Leg 4167 | -8/Materials | Build established: Scavenger-Mutant 4618 | -8/Materials | Build established: Mutant 4739 | -8/Materials | Destroyed 8 combat bots 4817 | -8/Materials | Lost 4 parts (2n2u) 4935 | -8/Materials | Discovered new exit (range 17) 4979 | -8/Materials | Entered Factory 4979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5291 | -7/Factory | Repaired Minigun 5393 | -7/Factory | Identified exit to DSF 5393 | -7/Factory | Entered DSF 5407 | -7/DSF | Additional patrols routed to DSF 5437 | -7/DSF | Discovered new exit (range 12) 5452 | -7/DSF | Entered Factory 5452 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5703 | -6/Factory | Build established: Gunner 5725 | -6/Factory | Discovered new exit (range 8) 5958 | -6/Factory | Entered another Factory area 5958 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6358 | -5/Factory | Repaired Carbon-fiber Leg 6404 | -5/Factory | Repaired Imp. Deuterium Engine 6893 | -5/Factory | Build established: Scavenger-Skirmisher 7016 | -5/Factory | Discovered new exit (range 19) 7023 | -5/Factory | Identified exit to Garrison 7024 | -5/Factory | Entered Garrison 7024 | -5/Garrison | Accompanied by 3 allies 7146 | -5/Garrison | Triggered checkpoint 7256 | -5/Garrison | Triggered checkpoint 7264 | -5/Garrison | Triggered checkpoint 7305 | -5/Garrison | Core integrity fell below 50% 7365 | -5/Garrison | Core integrity fell below 20% 7389 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Autogun destroyed. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. The unstable cave ceiling collapses. System corrupted: Mni. Grenade Launcher failed to launch. L-41 Fighter destroyed. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Penetrated by Slug. Slug penetrates Wall. Adv. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates L-41 Fighter. System corrupted: Energy discharge (-39). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ??## ##""""#?#####??????????????????????????????? | | ??# ??????????????????????????????? | | ??# ? ??????????????????????????????? | | ??# ? ???????????????????????????????? | | ??# ## #? #???????????????????????????????? | | ### "# ## ###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ? ??????????????????????????????? | | ??# #" # * #???????????????????????????????? | | ??# ## # ############????????????????????? | | ??# [ #????????????????????? | | ??# [ #????????????????????? | | ??# * #????????????????????? | | ??## ## # ###### ### #????????????????????? | | ???# ## ## #??# * ## #????????????????????? | | ???# ######## #??# ! # h #????????????????????? | | ???# #??????# #??# % # #????????????????????? | | ???# #??????# #??# = ## #????????????????????? | | ???# #??????# #??##/ ## #????????????????????? | | ???# #??????# #####g### #????????????????????? | | #### #??????# /l #????????????????????? | | #??????# h@ #????????????????????? | | ^^ #??????############ #????????????????????? | | #######?????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 77% | -8/Materials Minigun | 91% | -7/Factory Carbon-fiber Leg | 79% | -5/Factory Imp. Deuterium Engine | 92% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Resistances Are Futile Window Shopping Challenges ------------ None Game ------ Seed NullSiegeSystem Manual? 0 Play Time 01:13:20 Cumulative 9.1 hours Start 2026.08.02 @ 11:59:00 End 2026.08.02 @ 13:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f32cccf3-7618-4785-91c6-065491b4a050