Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 01:29:23 Player: TheSkyeDoctor Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1968) 1968 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 7757 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 630 Met Imprinter 300 Was Imprinted 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 471/550 Energy 150/150 System Corruption 2% Temperature Cool (16) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Matter Compressor Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (10) --- Zionite Biocell (600) Seismic Detector Seismic Detector GAL Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Terrain Scan Processor Zionite Weapon Casing Thermal Defense Suite > --- WEAPON ----------- Gatling Laser Zionite Phaser-S Heavy Plasma Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Angular Momentum Engine Fission Core Wheel Makeshift Heat Sink Advanced Heat Sink Matter Compressor Gravity Neutralizer Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Hardened Light Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite Hacking Drone Bay Flak Gun Precision Grenade Launcher RU-N14's Throwing Claymores Greatsword GAL Module [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 4 | . . . . . . 3 1 Weapon 2 | . . 2 . . . . . Parts Attached 77 | 8 6 7 1 6 . 22 27 Power 10 | 1 1 2 . 1 . 2 3 Engine 7 | 1 1 2 . 1 . 1 1 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 11 | 3 . 2 . . . 4 2 Treads 10 | 2 . 2 . . . 4 2 Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 2 . 1 1 . 10 11 Device 12 | 1 . . 1 1 . 4 5 Storage 5 | 1 . . . . . 2 2 Processor 4 | . . . . . . 1 3 Hackware 1 | . . . . . . . 1 Protection 5 | . 2 . . . . 3 . Artifact . | . . . . . . . . Weapon 29 | 2 3 3 . 4 . 6 11 Energy Gun 7 | 1 2 1 . . . 3 . Energy Cannon 3 | . 1 . . 1 . 1 . Ballistic Gun 10 | 1 . 1 . . . 1 7 Ballistic Cannon 4 | . . 1 . . . . 3 Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . 1 . 3 . 8 1 Corrupted Parts 2 | . . . . . . 2 . System Corruption 9 | . . . . . . 9 . Parts Lost 47 | . 4 2 6 . . 14 21 Power 6 | . 1 . 1 . . 2 2 Propulsion 9 | . . 2 1 . . 3 3 Utility 11 | . 1 . . . . 6 4 Weapon 21 | . 2 . 4 . . 3 12 Highest Loss Streak 12 | . 3 1 4 . . 12 10 To Critical Strikes 5 | . . . . . . . 5 Average Backups 8 | 1 4 7 7 7 7 12 7 Power . | . . . 1 . . 1 . Propulsion . | . 1 1 1 . . . . Utility 5 | . 2 5 5 7 7 7 5 Weapon . | . . . . . . 2 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 2 1 1 . 3 . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . 1 . Utility 6 | . 1 1 1 1 . 2 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 94 92 65 82 88 89 35 Engine 8 | . 13 11 3 10 11 7 . Treads 10 | . 28 17 6 . . 18 4 Wheel 4 | . . . 8 11 11 1 1 Device 7 | . 2 . 3 11 11 12 3 Storage 9 | . 14 11 11 11 11 6 3 Processor 2 | . . . . . . 5 6 Protection 4 | . 7 11 7 . . 6 . Energy Gun 6 | . 21 15 12 4 . 3 . Energy Cannon 7 | . 2 11 3 10 11 6 1 Ballistic Gun 3 | . 2 9 2 . . 2 7 Ballistic Cannon 1 | . . 6 5 . . . 1 Launcher 3 | . . . . 6 11 2 . Special Weapon 3 | . . . . 8 11 3 . Piercing Weapon 4 | . . . . 9 11 6 1 Peak Build Rating 77 | 7 10 16 14 31 28 77 56 Average Rating 27 | 5 8 14 9 23 28 54 29 On Entrance 14 | . 7 10 14 6 28 28 21 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . Naked Turns . | . . . . . . . . Heaviest Build 96 | 15 21 30 29 37 37 96 53 Greatest Support 114 | 40 40 40 40 10 10 114 50 Greatest Overweight (x) 17 | . . 1 2 3 3 8 17 Average Overweight (x) 1 | . . . . 2 3 1 2 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 Average Capacity 11 | 7 8 8 8 8 8 19 11 Most Carried 20 | 3 8 8 8 8 8 20 17 Average Carried 8 | 1 4 7 7 7 8 13 8 Final Capacity 20 | 8 8 8 8 8 8 20 10 Final Carried 17 | 3 8 8 8 8 8 17 4 Class Distribution -------------------- 30% | Gunner 29% | Mutant 13% | Scavenger-Tank 12% | Tank 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 2082 | 316 37 328 132 70 13 520 666 Remotely . | . . . . . . . . Salvage Created 2351 | 181 175 302 76 . 60 769 788 Parts 134 | 11 12 23 4 . 3 37 44 Haulers Intercepted 2 | . . 1 . . . 1 . Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . Prevented 5 | . . . . . 5 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 42 | . 6 7 6 . 1 10 12 Melee 1 | . . . . . . 1 . Guns 18 | . 6 4 1 . . . 7 Cannons 13 | . . 3 5 . 1 . 4 AOE 9 | . . . . . . 8 1 Classes Destroyed 17 | 3 2 3 1 . . 8 . Worker 4 | 2 . . . . . 1 1 Builder 5 | . . . . . . 3 2 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . 1 . . . 1 . Recycler 4 | 1 . . . . . 2 1 Mechanic 1 | . . . . . . 1 . Operator 1 | . . 1 . . . . . Watcher 2 | . . . . . . 1 1 Swarmer 10 | . 3 2 2 . . . 3 Grunt 14 | . 3 3 . . . 4 4 Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 4 | . . 2 . . 1 . 1 Hunter 4 | . . . . . . 2 2 Programmer 3 | . . . . . . 1 2 Behemoth 1 | . . . . . . 1 . Z-Courier 1 | . . . . . . . 1 Assembled 4 | . . . 4 . . . . Best Kill Streak 6 | 3 5 2 2 . 1 6 5 Combat Bots Only 5 | . 5 2 2 . 1 3 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 666 | . 65 26 53 . 12 275 235 Missed 184 | . 11 5 21 . 4 99 44 Hits 482 | . 54 21 32 . 8 176 191 Melee 9 | . . . 9 . . . . Projectile 473 | . 54 21 23 . 8 176 191 Critical Strikes 25 | . 2 2 2 . . 6 13 Actively Blocked 1 | . . . . . . 1 . Part Disruptions 8 | . . . 2 . . 6 . Actively Blocked 1 | . . . . . . 1 . Damage Taken 7885 | . 556 282 547 . 106 2598 3796 Core 1596 | . 55 61 34 . . 408 1038 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 145 | . . . . . . 145 . Ignored by Resistances 5 | . . . . . . 5 . Core Remaining (%) 76 | 100 78 . . . 76 52 . Volleys Fired 128 | 12 26 15 11 . 1 20 43 Largest 4 | 2 2 4 4 . 3 3 4 Hottest 230 | 60 125 169 186 . 116 230 165 Shots Fired 324 | 24 41 55 34 . 3 35 132 Gun 220 | 24 40 30 17 . . 12 97 Cannon 93 | . 1 25 17 . 1 15 34 Launcher 6 | . . . . . 1 5 . Special 5 | . . . . . 1 3 1 Kinetic 190 | 12 9 20 15 . . 3 131 Thermal 101 | . 25 35 19 . 1 21 . Explosive 11 | . . . . . 2 8 1 Electromagnetic 19 | 12 7 . . . . . . Phasic 3 | . . . . . . 3 . Robot Hit Streak 13 | 8 6 7 6 . 4 6 13 Robot Miss Streak 6 | 2 3 4 3 . . 4 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 3 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 204 | 17 24 24 16 . 3 31 89 Core Hits 119 | 7 12 12 9 . 3 32 44 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . . 5 Critical Strikes 15 | 1 . . 2 . . 3 9 Burn 2 | . . . 2 . . . . Meltdown 1 | . . . . . . 1 . Destroy 7 | . . . . . . . 7 Corrupt 1 | 1 . . . . . . . Sever 3 | . . . . . . 1 2 Impale 1 | . . . . . . 1 . Melee Attacks 18 | . . . . . . 10 8 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing 13 | . . . . . . 10 3 Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6614 | 211 338 396 297 . 75 2873 2424 Guns 2443 | 211 321 238 122 . . 161 1390 Cannons 855 | . 17 158 175 . 24 239 242 Explosions 2485 | . . . . . 21 1972 492 Melee 631 | . . . . . . 395 236 Ramming 30 | . . . . . . . 30 Kinetic 2072 | 95 75 129 135 . . 6 1632 Thermal 1294 | . 192 267 162 . 24 328 321 Explosive 2164 | . . . . . 21 1972 171 Electromagnetic 187 | 116 71 . . . . . . Impact . | . . . . . . . . Slashing 406 | . . . . . 30 106 270 Piercing 395 | . . . . . . 395 . Phasic 66 | . . . . . . 66 . Highest Corruption 17 | . 3 . . . . 17 2 Average Corruption 4 | . 2 . . . . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . 6 . . . . 12 . Message Errors 4 | . 1 . . . . 3 . Matter Fused 3 | . 1 . . . . 2 . Heat Flow Errors 5 | . 1 . . . . 4 . Energy Discharges 3 | . 2 . . . . 1 . Data Loss (minor) 2 | . 1 . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . . . . 120 63 Projectiles 6 | . . . . . . 6 . Explosions 120 | . . . . . . 57 63 Melee 57 | . . . . . . 57 . Knockbacks 5 | . . 1 1 . . . 3 Impact . | . . . . . . . . Kinetic 5 | . . 1 1 . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 162 | . . . . . . . 162 Shots 2 | . . . . . . . 2 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 573 | . 247 502 416 . 48 573 164 Average Temperature 119 | . 60 165 150 . 25 148 42 Received Heat Transfer 985 | . 219 114 160 . 12 264 216 Effects 20 | . . 5 5 . . 10 . Shutdowns 4 | . . 1 1 . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 7 | . . . 3 . . 4 . Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . Damage (minor) 6 | . . 3 1 . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2596 | . 448 630 531 . 50 637 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 56 | 100 100 100 100 . . . 49 Level 1 10 | . . . . . . 1 49 Level 2 32 | . . . . . . 98 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 658 | 15 105 61 88 . . 658 409 Initial 450 | . 3 . 8 . . 450 277 Average 216 | 2 32 18 16 . . 504 196 Influence Increases 2778 | 30 185 253 80 . 98 1428 704 Destroy 0b10 Robot/C 1120 | . 120 140 40 . 60 500 260 Destroy 0b10 Robot/NC 120 | 30 . 10 . . . 55 25 Destroy Leader 238 | . 20 42 10 . 10 94 62 Allied During Kill 224 | . . . . . 28 189 7 Disable Machine 210 | . . 45 . . . 60 105 Destroy Structure 281 | . . 1 . . . 80 200 Advance Influence 450 | . . . . . . 450 . Lose Combat Pursuer 135 | . 45 15 30 . . . 45 Influence Decreases 2417 | 25 190 231 102 . 98 862 909 Entered New Map 305 | . 2 . 14 . . . 289 Time Decay 1404 | 25 148 231 50 . 98 502 350 Search Patrol Dispatched 100 | . . . . . . 100 . Lost Part 428 | . 40 . 38 . . 140 210 Lost Ally 180 | . . . . . . 120 60 Squads Dispatched 12 | . . 1 . . . 4 7 Investigation 2 | . . 1 . . . 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . . . . . . 1 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 8 | . 1 1 . . . 3 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 11 14 22 . 4 43 21 Peak Tracking Total 20 | . 8 4 20 . 2 15 7 Tactical Retreats 12 | . 3 1 6 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 5 | . 2 2 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 14 | . . 3 . . . 4 7 Max in Single Turn 2 | . . 2 . . . 2 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 3 | . . 1 . . . 2 . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 6 | . . 2 . . . 4 . Successful 1 | . . . . . . 1 . Failed 5 | . . 2 . . . 3 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 20 | . . 2 . . . 10 8 Terminals 2 | . . 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 14 | . . . 2 4 . 4 4 Largest Group 6 | . . . 2 4 4 6 4 Highest-Rated Group 316 | . . . 50 157 157 316 115 Highest-Rated Ally 85 | . . . 31 42 42 85 31 Zionite Dispatches 4 | . . . . . . 2 2 Heavy 1 | . . . . . . 1 . Fire 1 | . . . . . . . 1 Demo 1 | . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . 1 Total Orders 1 | . . . . . . . 1 DROP 1 | . . . . . . . 1 Ally Attacks 93 | . . . 9 . 6 75 3 Total Damage 2574 | . . . 84 . 197 2226 67 Kills 24 | . . . 2 . 2 19 1 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) 3205 | 17 72 . 112 1303 417 1253 31 Terrain 1261 | . . . . . . 1230 31 Seismic 2554 | 17 72 . 112 1303 417 633 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 5746 | 157 510 863 360 1311 417 1342 786 Spaces Moved 3385 | 70 255 424 227 1053 285 678 393 Core 121 | 4 . . . . . . 117 Treads 1432 | 66 255 424 35 . . 516 136 Legs . | . . . . . . . . Wheels 1832 | . . . 192 1053 285 162 140 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 80 80 125 125 50 Average Speed 145 | 153 160 186 104 119 125 177 141 Slowest Speed 900 | 160 160 240 160 125 125 400 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 38 40 73 89 62 19 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . 4 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug 5 | . . . . . . 2 3 Terrain Destroyed 182 | . . . . . 22 60 100 Melee 5 | . . . . . . 2 3 Projectile 15 | . . . . . . 2 13 AOE 162 | . . . . . 22 56 84 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 3912 | 92 315 457 323 1110 343 768 504 Wait 214 | . 20 3 80 42 58 . 11 Move 3378 | 69 254 423 226 1052 284 677 393 Hop . | . . . . . . . . Pick Up 37 | 2 6 3 2 4 . 18 2 Fast Attach 50 | 8 4 5 . 4 . 9 20 Attach 29 | . 1 1 1 2 . 11 13 Detach 13 | 1 1 . . 1 . 7 3 Swap 13 | . 1 2 2 1 . 6 1 Drop 27 | . 2 5 1 4 . 10 5 Fire 128 | 12 26 15 11 . 1 20 43 Melee 18 | . . . . . . 10 8 Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Lost 3 parts (1u2w) 302 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Weapon x2 1290 | -9/Materials | Build established: Tank 1515 | -9/Materials | Discovered new exit (range 11) 1531 | -9/Materials | Entered Mines 1575 | -9/Mines | Assembled infested the area 1649 | -9/Mines | Learned Materials terminal intel 1694 | -9/Mines | Lost 4 parts (1p1n2w) 1802 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1891 | -9/Mines | Entered Zion 1891 | -7/Zion | Accompanied by 2 allies 1941 | -7/Zion | Led the pair of lost Derelicts to a safe place 1954 | -7/Zion | Build established: Mutant 1994 | -7/Zion | Given the Hacking Drone Bay 1994 | -7/Zion | Found Prototype Device 2021 | -7/Zion | Found CR-A16's Pointy Stick 2104 | -7/Zion | Discovered new exit (range 15) 2227 | -7/Zion | Found Prototype Special Weapon 2227 | -7/Zion | Identified RU-N14's Throwing Claymores 2234 | -7/Zion | Identified Hacking Drone Bay 2522 | -7/Zion | Build established: Gunner 2638 | -7/Zion | Found GAL Module 2698 | -7/Zion | Learned location of 1 exit from Factory 2860 | -7/Zion | Met Imprinter 2882 | -7/Zion | Imprinted 2884 | -7/Zion | Declared Zion's savior 3202 | -7/Zion | Entered Proximity Caves 3202 | -6/Proximity Caves | Accompanied by 4 allies 3304 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3370 | -6/Proximity Caves | Spotter reported a threat 3473 | -6/Proximity Caves | Spotter reported a threat 3526 | -6/Proximity Caves | Spotter reported a threat 3556 | -6/Proximity Caves | Learned Factory terminal intel 3565 | -6/Proximity Caves | Discovered new exit (range 15) 3619 | -6/Proximity Caves | Entered Factory 3619 | -6/Factory | Accompanied by 4 allies 3619 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3620 | -6/Factory | Identified exit to Factory 3621 | -6/Factory | Loaded intel: 27 terminal locations 3937 | -6/Factory | Build established: Skirmisher 3969 | -6/Factory | Search patrols dispatched 4132 | -6/Factory | Spotted B-75 Beast 4144 | -6/Factory | Destroyed B-75 Beast 4282 | -6/Factory | Allied Derelicts emerged from ambush trap array 4574 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4575 | -6/Factory | Zion Heavy squad teleported in 4620 | -6/Factory | Zion Demo squad teleported in 4696 | -6/Factory | Build established: Scavenger-Tank 4806 | -6/Factory | Allied Derelicts emerged from ambush trap array 4857 | -6/Factory | Found Prototype Protection 4861 | -6/Factory | Identified Zio. Weapon Casing 4867 | -6/Factory | System corruption reached 10% 4886 | -6/Factory | Lost 3 allies 4890 | -6/Factory | Cargo convoy interrupted 4941 | -6/Factory | Lost 8 allies 4961 | -6/Factory | Entered another Factory area 4961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -5/Factory | Lost 12 parts (2p3n4u3w) 5250 | -5/Factory | Build established: Mutant 5250 | -5/Factory | Garrison activated, responded to threat 5282 | -5/Factory | Lost 5 parts (1n4w) 5346 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5347 | -5/Factory | Zion Fire squad teleported in 5377 | -5/Factory | Zion Kinetic Resupply teleported in 5454 | -5/Factory | Lost 3 allies 5476 | -5/Factory | Core integrity fell below 50% 5531 | -5/Factory | Core integrity fell below 20% 5538 | -5/Factory | Lost 10 parts (1p3u6w) 5747 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05741_ Imp. Treads destroyed. 05741_ Knocked back. 05741_ U-05 Engineer builds a Wall. 05741_ U-05 Engineer lays Concrete. 05742_ R-10 Processor collects Structural Scanner. 05742_ Slug penetrates H-71 Marshal. 05743_ Knocked back. 05743_ U-05 Engineer lays Concrete. 05745_ R-10 Processor collects Lgt. Ion Engine. 05745_ KE Penetrator destroyed. 05745_ U-05 Engineer builds a Wall. 05745_ U-05 Engineer lays Concrete. 05746_ Slug penetrates R-10 Processor. 05746_ Destroyed Com. Wheel. 05746_ U-05 Engineer lays Concrete. 05746_ U-05 Engineer builds a Wall. 05747_ U-05 Engineer lays Concrete. 05747_ Penetrated by Slug. 05747_ KE Penetrator blasted off. Map ----- +----------------------------------------------------+ | / + ??????????????????? | | ! # ###### ###########+##????????????? | | ! # #????# ???????????? | | ! ### ###????# ???????????? | | #?# #??#####+##### ???????????? | | #?# #??# ## #########+#?????????????? | | "####?# #??# """ ## #???????????????????????? | | ##????# #??# ""F"" ## #???????????????????????? | | ??????#+#??# "" "" ## #???????????????????????? | | ?????? ???# ## ###?????????????????????? | | ?????? ??########### #??????????????????????? | | ?????? ???# ##?????????????????????? | | ?????? ???+ #?? ???????????????????? | | ?????? ???# #? ???"????????????????? | | ?????? ???# ####### #?? ? ?"???????????????? | | ??????????# ????????### ####? ???????????????????? | | ??????????? ?????????# ####?? ??"??????????????? | | ??????????? ???####### +? ? ?????????????????? | | ??????????# ###;;;;;#+####?????????????????????? | | ?????????? ! ; ! *% !#??? ?? ??????????????? | | ?????????? ; R #? ???????#????????????? | | ????????? ; #??????????#???????????? | | ????????? ; #??????"? +????????????? | | ???????? R;H ! %#??? ??????????????????? | | ????????# ; % ##???#?????????????????? | | ????????# R %; @##?????????????????????? | | ?????????# #; ##???????#?????????????? | | ?????????# #;;;;;;;;%%#?????????#????????????? | | ?????????# #R ? ???????????????????? | | ?????????# ? + [ = "? ??????????????????? | | ?????????? # u "#?#??##?? ??????????? | | ??????????? ??# u " ?? ???????????????? | | ???????????????# u u "###??#??????????????? | | ???????????????######;;;;;;;# ???????????????????? | | ????????????????####;;; ; ; # ? ????????????????? | | ??????????????? ??? ;;; ;;#? ?????????????????? | | ?????????????????? ##? ?????????????????? | | ?????????????????? #??? ????????????????? | | ?????????????????? ##????????????????????? | | ??????????????????? """" ##?????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 520 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSubatomicSabre Manual? 0 Play Time 00:40:32 Cumulative 130.7 hours Start 2026.07.17 @ 23:17:31 End 2026.07.18 @ 01:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1250b92f-4d9a-4edb-80a2-3477925ba4cf