Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 13:31:21 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1084) 1084 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3877 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 171/550 Matter 299/300 Energy 271/290 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Makeshift Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Makeshift Laser Chainsword > --- INVENTORY -------- Improved Heat Sink 0b10 Alert Chip Hacking Suite Advanced EMP Blaster Chainsword [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 59 | 7 11 3 2 4 32 Power 7 | 1 2 1 . . 3 Engine 7 | 1 2 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 . 1 . 12 Treads 2 | 2 . . . . . Leg 12 | . 2 . 1 . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 15 | 2 3 . . 2 8 Device 6 | 1 1 . . . 4 Storage 3 | 1 2 . . . . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 20 | 2 4 2 1 2 9 Energy Gun 7 | 1 3 . 1 1 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 1 . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 13 | . 1 1 . . 11 Power 2 | . . . . . 2 Propulsion 3 | . 1 . . . 2 Utility 5 | . . 1 . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 9 9 9 6 Power 1 | . 1 2 1 1 . Propulsion 1 | . 1 2 1 1 1 Utility 3 | . 2 1 3 5 3 Weapon 2 | . 1 3 2 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . 6 2 . . 5 Power 2 | . 1 . . . 1 Propulsion 2 | . 1 1 . . . Utility 7 | . 3 1 . . 3 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 89 100 100 92 Engine 10 | . 14 14 14 14 5 Treads 2 | . 10 . . . . Leg 26 | . 17 28 28 28 30 Flight 1 | . . . . . 2 Device 10 | . 12 4 14 1 13 Storage 9 | . 13 14 14 14 4 Processor 6 | . . . . . 14 Protection 2 | . . . . 12 2 Energy Gun 14 | . 21 16 14 27 7 Energy Cannon 2 | . . . . . 4 Ballistic Gun 1 | . 5 . . . . Launcher 3 | . . 5 14 . . Slashing Weapon 2 | . 1 . . . 5 Peak Build Rating 48 | 7 9 8 13 14 48 Average Rating 19 | 5 7 7 10 12 36 On Entrance 8 | . 7 8 8 12 13 Naked Turns . | . . . . . . Heaviest Build 31 | 13 28 19 19 20 31 Greatest Support 72 | 40 40 20 20 20 72 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 7 Most Carried 10 | 4 10 10 10 10 10 Average Carried 7 | 1 7 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 9 9 10 2 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Assassin 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1058 | 278 188 41 . 174 377 Remotely . | . . . . . . Salvage Created 1332 | 95 305 98 . 80 754 Parts 92 | 7 16 16 . 2 51 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 6 10 . 1 12 Melee 6 | . . . . . 6 Guns 14 | . 6 5 . 1 2 Cannons 4 | . . 1 . . 3 AOE 4 | . . 4 . . . Classes Destroyed 12 | 2 3 1 . 1 5 Worker 1 | . 1 . . . . Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . 1 . Hauler 3 | . 1 . . . 2 Recycler 1 | 1 . . . . . Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 14 | . . 10 . . 4 Grunt 9 | . 6 . . . 3 Sentry 4 | . . . . 1 3 Specialist 2 | . . . . . 2 Best Kill Streak 4 | 1 2 3 . 1 4 Combat Bots Only 4 | . 2 3 . 1 4 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 209 | . 44 29 . 4 132 Missed 52 | . 8 6 . 1 37 Hits 157 | . 36 23 . 3 95 Melee 1 | . . . . . 1 Projectile 156 | . 36 23 . 3 94 Critical Strikes 2 | . 2 . . . . Damage Taken 2509 | . 541 227 . 45 1696 Core 537 | . 89 54 . 15 379 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 132 | 8 50 19 . 7 48 Largest 2 | 2 2 2 . 2 2 Hottest 186 | 60 90 90 . 100 186 Shots Fired 227 | 9 100 27 . 14 77 Gun 187 | 9 100 14 . 14 50 Cannon 24 | . . 5 . . 19 Launcher 16 | . . 8 . . 8 Special . | . . . . . . Kinetic 44 | 8 31 5 . . . Thermal 148 | 1 69 14 . 14 50 Explosive 8 | . . 8 . . . Electromagnetic 27 | . . . . . 27 Robot Hit Streak 8 | 4 8 5 . 5 8 Robot Miss Streak 5 | 3 4 2 . 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 137 | 5 54 10 . 9 59 Core Hits 69 | 3 22 13 . 4 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 2 3 Burn 3 | . . . . 2 1 Sever 2 | . . . . . 2 Melee Attacks 32 | . 4 . . . 28 Impact . | . . . . . . Slashing 32 | . 4 . . . 28 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2951 | 45 575 491 . 134 1706 Guns 1320 | 45 575 94 . 134 472 Cannons 388 | . . 16 . . 372 Explosions 616 | . . 381 . . 235 Melee 627 | . . . . . 627 Ramming . | . . . . . . Kinetic 199 | 35 148 16 . . . Thermal 1137 | 10 427 94 . 134 472 Explosive 438 | . . 381 . . 57 Electromagnetic 550 | . . . . . 550 Impact . | . . . . . . Slashing 627 | . . . . . 627 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots 1 | . . . . . 1 Overflow Damage 66 | . . 39 . . 27 Projectiles . | . . . . . . Explosions 44 | . . 39 . . 5 Melee 22 | . . . . . 22 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 166 | . . 40 . . 126 Shots 6 | . . 1 . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 207 | 20 162 90 . 51 207 Average Temperature 45 | 15 45 35 . 22 53 Received Heat Transfer 708 | . 339 . . 18 351 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . . 2 2 Heat Transferred 3045 | 25 1033 272 . 481 1234 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 85 Level 1 7 | . . . . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 382 | 5 50 165 . 33 382 Initial 12 | . . 12 . . . Average 35 | . 9 69 . 3 48 Influence Increases 1381 | 10 239 353 . 48 731 Destroy 0b10 Robot/C 568 | . 120 200 . 40 208 Destroy 0b10 Robot/NC 55 | 10 10 . . 5 30 Destroy Leader 102 | . 32 20 . . 50 Allied During Kill 2 | . . . . 2 . Successful Hack 52 | . 44 . . . 8 Disable Machine 96 | . 15 30 . . 51 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 77 | . 3 28 . 1 45 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 264 | . . 75 . . 189 Influence Decreases 999 | 10 208 233 151 48 349 Entered New Map 170 | . . 19 151 . . Time Decay 699 | 10 198 204 . 48 239 Lost Part 130 | . 10 10 . . 110 Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 16 16 . 2 40 Peak Tracking Total 11 | . 6 3 . 2 11 Tactical Retreats 10 | . . 5 . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 1 2 . . 5 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 9 . 2 . 6 Terminals 11 | . 8 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 43 | . 27 . 2 . 14 Successful 16 | . 11 . 2 . 3 Failed 27 | . 16 . . . 11 Catastrophic 8 | . 4 . . . 4 Database Lockouts . | . . . . . . Manual 28 | . 18 . 1 . 9 Terminals 32 | . 23 . . . 9 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 6 | . 4 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 6 . 2 . . Record 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 Terminals 6 | . 4 . . . 2 Botnet 5 | . 3 . . . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 9 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . 1 1 . Largest Group 2 | . . . 1 2 2 Highest-Rated Group 39 | . . . 8 39 39 Highest-Rated Ally 31 | . . . 8 31 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 4 10 Total Damage 84 | . . . . 32 52 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1813 | 20 609 68 . . 1116 Sensors 721 | . . . . . 721 Terrain 864 | . . . . . 864 Seismic 697 | 20 609 68 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3623 | 98 732 471 499 356 1467 Spaces Moved 1964 | 46 381 307 395 266 569 Core 4 | 4 . . . . . Treads 136 | 42 94 . . . . Legs 1776 | . 287 307 395 266 521 Wheels . | . . . . . . Hover . | . . . . . . Flight 48 | . . . . . 48 Fastest Speed 32 | 50 120 120 120 120 32 Average Speed 120 | 150 130 120 120 120 112 Slowest Speed 240 | 160 240 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 63 | 5 75 91 89 76 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 13 | . 3 . . . 10 Terrain Destroyed 88 | . 3 35 . . 50 Melee 10 | . 3 . . . 7 Projectile . | . . . . . . AOE 78 | . . 35 . . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2950 | 64 516 382 421 290 1277 Wait 641 | . 31 46 . 7 557 Move 1959 | 45 380 306 394 265 569 Hop . | . . . . . . Pick Up 42 | 4 17 2 4 1 14 Fast Attach 31 | 7 3 1 1 4 15 Attach 16 | . 3 1 . . 12 Detach 5 | . 4 . . 1 . Swap 23 | . 10 3 1 1 8 Drop 53 | . 14 4 5 4 26 Fire 132 | 8 50 19 . 7 48 Melee 32 | . 4 . . . 28 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 16 | . . . 16 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Identified exit to Mines 751 | -10/Materials | Discovered new exit (range 9) 831 | -10/Materials | Entered Mines 967 | -10/Mines | Learned Materials stockpile data 986 | -10/Mines | Learned location of 1 exit from Materials 1057 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1139 | -10/Mines | Discovered new exit (range 13) 1197 | -10/Mines | Discovered new exit (range 6) 1267 | -10/Mines | Core integrity fell below 50% 1272 | -10/Mines | Discovered new exit (range 11) 1297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1297 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Entered Exiles 1302 | -10/Exiles | Found Exiles lab destroyed 1599 | -10/Exiles | Learned location of Zion (-7) 1661 | -10/Exiles | Opened EX-Vault 1666 | -10/Exiles | Found 0b10 Alert Chip 1790 | -10/Exiles | Discovered new exit (range 10) 1801 | -10/Exiles | Entered Mines 1801 | -9/Mines | Accompanied by 1 ally 2147 | -9/Mines | Found a hidden stash of uninstalled traps 2147 | -9/Mines | Discovered new exit (range 10) 2150 | -9/Mines | Received a Mining Laser from a helpful Derelict 2157 | -9/Mines | Entered Materials 2157 | -8/Materials | Accompanied by 2 allies 2157 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2158 | -8/Materials | Identified exit to Factory 2460 | -8/Materials | Build established: Scavenger-Mutant 3391 | -8/Materials | Crushed by falling debris 3422 | -8/Materials | Lost 3 parts (2u1w) 3616 | -8/Materials | Discovered exit to Factory (range 7) 3617 | -8/Materials | Core integrity fell below 50% 3624 | -8/Materials | Self-destructed Last Messages --------------- payload. 03585_ G-50 Soldier unfolds itself. 03585_ G-47 Trooper unfolds itself. 03587_ Imp. Carbon-fiber Leg destroyed. 03597_ G-47 Trooper destroyed. 03599_ W-25 Informer sends out distress signal. 03600_ Acquired 15 matter. 03600_ 0b10 Alert Chip destroyed. 03601_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03602_ M-28 Smith repairs W-25 Informer. 03605_ M-28 Smith fits Backup Propulsion III on W-25 Informer. 03609_ System corrupted: Matter fused (-8). 03609_ M-28 Smith repairs W-25 Informer Lgt. Deuterium Engine. 03614_ Imp. EM Pulse Cannon destroyed. 03616_ EXIT=FOUND: FACTORY 03619_ Knocked back. 03620_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????################????? | | ?#??????????# / [!%[=#????? | | #???????????# ! %!#?????? | | ##??????????# """ """ ""#?????? | | ##??????????# """ """ !T"#?????? | | #####??????# """ """ ""#?????? | | # ##?????# #?????? | | ##?????#######+########????? | | #######?????# + #? | | # #######! # #? | | # "%" =*%= # """ """ #? | | =/= T #######[ + """ """ ?? | | % = #?????# # """ """ ?? | | [%[ #?????# # ??? | | # ######## # ??? | | ## # ## # ? ??? | | # ## # # #######????? | | # #### # #??#####???? | | ####??# # ## " #??# #???? | | ??????# #####??# #??# < #???? | | ??????# #??????# ##?#@ #???? | | ?????# ####### "##; #???? | | ?????# g #???? | | ?????+ % Hg #???? | | ?????# Yg #???? | | ?????# %##########+##;####???? | | ?????## ##??????? #?????? | | ??????# #??????# """oT #?????? | | ??????# #??????# """ #?????? | | ??????# +??????# """ #?????? | | ??????# #??????# [#?????? | | ??????# #??????# """ ?????? | | ??????# #??????# ??"" #?????? | | ??????? #??????#???"" #?????? | | ??????? #??????????? #?????? | | ??????? ????????????#####?????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 135 Armor Coverage 225 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSpliceNanovents Manual? 0 Play Time 00:40:43 Cumulative 394.6 hours Start 2025.05.10 @ 12:47:06 End 2025.05.10 @ 13:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 388 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38002d50-197b-4a0a-bda9-326fc55d3320