Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.07 @ 18:05:10 Player: ArabianSandBoa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4629) 4629 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-3578) -3578 TOTAL SCORE: 5826 Bonus ------- High Alert Combat Kills 1031 Follower Combat Kills 287 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -5696 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 167/590 System Corruption 6% Temperature Cool (0) Movement Flying (44) Location -6/Factory Parts ------- > --- POWER (2) -------- Momentum-Fission Core > --- PROPULSION (5) --- Flying VTOL-Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System Huge Storage Unit Enhanced Optical Array Z-Drone Bay (2/2) > --- WEAPON (2) ------- Heavy Kinetic Magnetic Construct/C > --- INVENTORY (25) --- Power Amplifier Coolant Injector Zionite Biocell (600) Zionite Biocell (600) Machine Analyzer Triangulator Improved Sensor Array Advanced Signal Interpreter Improved Particle Charger Improved Actuator Array Transmission Jammer Improved Reaction Control System Improved Reaction Control System Phase Shifter Makeshift Hacking Suite System Shield System Guard Mobile Refinery Mk. CCLXVII Recalibrator Hacking Drone Bay (1/1) Fusion Bomb Launcher Phasing Sabre Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Momentum-Fission Core > --- PROPULSION ------- Flying VTOL-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Triangulator Enhanced Optical Array Improved Particle Charger > --- WEAPON ----------- Heavy Kinetic Magnetic Construct/C > --- INVENTORY -------- Improved Cooling System Zionite Biocell Zionite Biocell Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Tactical Coordination Suite Improved Target Analyzer Energy Filter Improved Particle Charger Improved Weapon Cycler Improved Actuator Array Transmission Jammer Improved Reaction Control System Thermal Defense Suite Force Field Makeshift Hacking Suite System Guard Mobile Refinery Mk. CCLXVII Recalibrator Hacking Drone Bay Fusion Bomb Launcher Phasing Sabre Phasing Sabre CR-A16's Pointy Stick [Rating: 94] Favorites ----------- Power Momentum-Fission Core Engine Light Ion Engine Power Core Momentum-Fission Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Weapon Heavy Kinetic Magnetic Construct/C Energy Gun Heavy Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Kinetic Magnetic Construct/C Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . . . Utility 4 | . . 1 . . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 66 | 5 4 4 1 5 1 13 7 13 10 3 Power 2 | . . 1 . . 1 . . . . . Engine 1 | . . 1 . . . . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | 2 2 2 . . . . . . . . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . 2 2 . . . . . . . . Utility 50 | 1 1 1 . 3 . 12 7 12 10 3 Device 41 | 1 . 1 . 2 . 10 6 8 10 3 Storage 4 | . 1 . . 1 . . . 2 . . Processor 4 | . . . . . . 2 1 1 . . Hackware 1 | . . . . . . . . 1 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 1 . 1 2 . 1 . 1 . . Energy Gun 2 | . 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 . . Parts Lost 12 | . . . . . . . 2 . 9 1 Power 2 | . . . . . . . . . 2 . Propulsion 2 | . . . . . . . 1 . 1 . Utility 7 | . . . . . . . . . 6 1 Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 5 | . . . . . . . 2 . 5 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 59 | . 59 77 84 79 86 46 52 53 52 51 Engine 3 | . . 11 11 11 3 2 1 . 2 4 Core 3 | . . . . . 6 3 3 6 3 1 Treads 1 | . 20 . . . . . . . 3 . Leg 1 | . . . . . . 1 5 1 . . Hover 1 | . . . . . . 1 1 4 1 . Flight 9 | . 8 33 33 33 33 . . . . 6 Device 16 | . 10 11 11 11 11 18 18 14 19 18 Storage 7 | . 4 11 11 11 11 6 6 6 6 6 Processor 3 | . . . . . . 1 5 5 6 6 Energy Gun 3 | . 2 . . 8 11 . 3 2 . . Energy Cannon 1 | . . . . . . 2 1 1 3 . Ballistic Cannon 1 | . . . . . . 3 . . 2 6 Slashing Weapon 1 | . . . . 1 11 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 135 | 3 6 9 10 52 63 77 80 117 135 110 Greatest Support 225 | 3 8 18 18 18 18 140 140 169 225 216 Greatest Overweight (x) 6 | . 1 . . 2 3 6 1 1 . . Average Overweight (x) . | . . . . 1 2 . . . . . Largest Inventory Capacity 25 | 5 8 8 8 20 20 20 20 25 25 25 Average Capacity 21 | 5 5 8 8 18 20 20 20 22 25 25 Most Carried 25 | 5 8 8 8 19 20 20 20 25 25 25 Average Carried 18 | 2 5 7 7 12 18 14 18 21 23 23 Final Capacity 25 | 5 8 8 8 20 20 20 20 25 25 25 Final Carried 25 | 5 8 8 8 18 20 15 18 25 23 24 Class Distribution -------------------- 65% | Construct 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Matter Collected 1157 | 65 . . . 122 110 273 158 123 254 52 Remotely . | . . . . . . . . . . . Salvage Created 6764 | 99 . . . . . 3139 1390 494 1479 163 Parts 312 | 10 . . . . . 150 48 30 65 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 10 | . . . . . . 10 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . 2 2 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Combat Hostiles Destroyed 68 | . . . . . . 28 1 4 33 2 Guns 4 | . . . . . . . . 4 . . Cannons 53 | . . . . . . 17 1 . 33 2 AOE 11 | . . . . . . 11 . . . . Classes Destroyed 18 | 2 . . . . . 8 3 3 1 1 Worker 5 | . . . . . . 5 . . . . Builder 11 | . . . . . . 10 . 1 . . Tunneler 5 | 2 . . . . . 3 . . . . Recycler 10 | 1 . . . . . 8 . 1 . . Operator 1 | . . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . . Swarmer 21 | . . . . . . 4 . 1 16 . Grunt 21 | . . . . . . 9 . 1 11 . Duelist 5 | . . . . . . 5 . . . . Sentry 2 | . . . . . . . . 1 1 . Hunter 7 | . . . . . . 6 . . . 1 Programmer 10 | . . . . . . 4 . 1 4 1 Behemoth 1 | . . . . . . . . . 1 . Compactor 1 | . . . . . . . 1 . . . Z-Heavy 2 | . . . . . . . . 2 . . Surgeon 2 | . . . . . . . 2 . . . Wasp 5 | . . . . . . . 5 . . . Thug 6 | . . . . . . . 6 . . . Butcher 2 | . . . . . . . 2 . . . Martyr 2 | . . . . . . . 2 . . . Mutant 3 | . . . . . . 3 . . . . Best Kill Streak 12 | 3 . . . . . 12 1 3 4 1 Combat Bots Only 5 | . . . . . . 5 1 3 4 1 Max Kills in Single Turn 7 | 1 . . . . . 7 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Damage Taken 7048 | . 148 4 58 . . 1469 122 591 3991 665 Core 892 | . 11 . 22 . . 226 . 58 458 117 Absorbed by Shields 144 | . . . . . . . . . 144 . Regen/Repaired (Parts) 40 | . . . . . . . 40 . . . Core Remaining (%) 96 | 100 95 . . . 94 . . . . . Volleys Fired 526 | 7 . . . . . 138 130 56 146 49 Largest 2 | 2 . . . . . 1 2 1 1 1 Hottest 140 | 40 . . . . . 86 69 48 140 99 Shots Fired 541 | 14 . . . . . 137 141 55 145 49 Gun 189 | 14 . . . . . . 127 48 . . Cannon 352 | . . . . . . 137 14 7 145 49 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 282 | 14 . . . . . 107 58 31 23 49 Thermal 242 | . . . . . . 13 83 24 122 . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . . . . . . 17 . . . . Robot Hit Streak 18 | 6 . . . . . 8 18 10 13 3 Robot Miss Streak 5 | 1 . . . . . 5 4 1 4 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 302 | 11 . . . . . 82 103 25 76 5 Core Hits 162 | 6 . . . . . 69 45 10 29 3 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 5 | . . . . . . . 4 1 . . Burn 1 | . . . . . . . . 1 . . Destroy 4 | . . . . . . . 4 . . . Melee Attacks 8 | . . . . . . 3 . 5 . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 3 . 5 . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 3 . 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18296 | 94 . 9 . . . 6473 3651 1106 6587 376 Guns 3605 | 94 . . . . . . 2955 556 . . Cannons 11274 | . . . . . . 3615 696 . 6587 376 Explosions 2796 | . . . . . . 2610 . 186 . . Melee 612 | . . . . . . 248 . 364 . . Ramming 9 | . . 9 . . . . . . . . Kinetic 5120 | 94 . . . . . 2658 1226 210 556 376 Thermal 11423 | . . . . . . 2435 2425 532 6031 . Explosive 157 | . . . . . . 157 . . . . Electromagnetic 975 | . . . . . . 975 . . . . Impact . | . . . . . . . . . . . Slashing 612 | . . . . . . 248 . 364 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 5 6 6 6 Average Corruption 4 | . . . . . . 2 5 5 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . Effects 156 | . . . . . . 16 42 26 63 9 Message Errors 42 | . . . . . . . 10 8 22 2 Matter Fused 35 | . . . . . . 5 11 5 11 3 Heat Flow Errors 25 | . . . . . . 4 6 3 11 1 Energy Discharges 18 | . . . . . . 2 5 4 7 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . 3 2 4 7 3 Data Loss (major) 8 | . . . . . . . 3 1 4 . Alerts 3 | . . . . . . . 3 . . . Weapon Failures 5 | . . . . . . 1 2 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 2281 | . . . . . . 814 . 141 1235 91 Projectiles 1560 | . . . . . . 246 . . 1235 79 Explosions 721 | . . . . . . 568 . 141 . 12 Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . . 20 . . 1 . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . 19 . . 1 . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 311 | . . 4 . . . 219 . . . 88 Shots 5 | . . . . . . 4 . . . 1 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 527 | . . . . . . 399 213 267 527 210 Average Temperature 102 | . . . . . . 75 62 60 146 80 Received Heat Transfer 1083 | . 78 . 6 . . 231 9 123 579 57 Effects 15 | . . . . . . 1 . . 14 . Shutdowns 3 | . . . . . . 1 . . 2 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 8 | . . . . . . . . . 8 . Matter Decay 1 | . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . . . . 12 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . 5 . . 3 . Heat Transferred 5031 | . . . . . . 1300 814 742 2175 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Peak Influence 1587 | 15 69 43 211 . . 1058 365 189 1587 1169 Initial 833 | . 9 28 16 . . . 358 . 39 833 Average 375 | 4 35 30 85 . . 396 123 64 616 1000 Maximum Alert Level 4 | . . . 1 . . 3 1 . 4 4 Low Security (%) 50 | 100 100 100 91 . . 44 77 100 15 . Level 1 12 | . . . 8 . . . 22 . 22 . Level 2 11 | . . . . . . 30 . . 13 . Level 3 20 | . . . . . . 24 . . 33 88 Level 4 5 | . . . . . . . . . 14 11 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . 8 . 5 . 6 Investigation 5 | . . . . . . 2 . 1 . 2 Extermination 5 | . . . . . . 3 . 1 . 1 Reinforcement 9 | . 1 . . . . 2 . 3 . 3 Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Distress Signals 2 | . 1 . . . . 1 . . . . Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 2 | . . . . . . 2 . . . . Times Spotted 128 | . 6 2 11 . . 31 6 14 41 17 Peak Tracking Total 6 | . 5 2 5 . . 5 5 5 5 6 Tactical Retreats 12 | . . . 3 . . . . 1 4 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Traps Triggered 9 | . . . . . . 3 . 3 2 1 Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Machines Disabled 47 | . . . . . . 27 . 6 7 7 Max in Single Turn 9 | . . . . . . 9 . 5 2 5 Garrison Relay 3 | . . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Machines Accessed 6 | . . . . . . 2 . 2 . 2 Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 14 | . . . . . . 5 . 3 . 6 Successful 3 | . . . . . . . . 2 . 1 Failed 11 | . . . . . . 5 . 1 . 5 Catastrophic 3 | . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . . . . . . 5 3 2 Terminals . | . . . . . . . . . . . Fabricators 6 | . . . . . . 3 . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . 2 . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 Retrieve Components 2 | . . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 . 1 . 2 Full Trace Events 3 | . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 1 . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Total Allies 31 | . . . 3 4 . . 18 6 . . Largest Group 18 | . . . 3 4 4 4 18 4 2 . Highest-Rated Group 656 | . . . 40 146 146 146 656 170 56 . Highest-Rated Ally 85 | . . . 16 37 37 37 50 85 28 . Zionite Dispatches 3 | . . . . . . . . 2 . 1 Heavy 1 | . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . 4 Ally Attacks 132 | . . . 21 . 6 11 79 7 8 . Total Damage 4151 | . . . 192 . 190 164 3397 103 105 . Kills 13 | . . . 2 . 3 . 5 1 2 . Allies Corrupted 2 | . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . . Drone Launches 8 | . . . . . . . . . . 8 Drone Recoveries 8 | . . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Turns Passed 9992 | 59 72 32 93 1268 1282 1689 1796 990 2304 407 Spaces Moved 4721 | 49 122 65 263 962 532 538 499 541 753 397 Core 163 | 49 101 . . . . 13 . . . . Treads 361 | . . . . . . 37 . . 324 . Legs 975 | . . . . . . 282 447 180 66 . Wheels 52 | . . . . . . 52 . . . . Hover 899 | . . . . . . 154 52 361 332 . Flight 2271 | . 21 65 263 962 532 . . . 31 397 Fastest Speed 29 | 50 32 29 29 29 189 83 75 45 44 44 Average Speed 108 | 50 48 29 29 125 228 146 133 84 55 44 Slowest Speed 350 | 50 100 32 29 189 269 350 240 195 83 44 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . 1 2 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 29 8 71 89 78 14 97 16 82 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . 1 1 2 . . . . . Spaces Dug 58 | . . . . . . 7 . 9 4 38 Terrain Destroyed 444 | . . . . . . 159 7 59 113 106 Melee . | . . . . . . . . . . . Projectile 178 | . . . . . . 44 7 13 41 73 AOE 266 | . . . . . . 115 . 46 72 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Gar Fac Total 9098 | 70 135 76 278 1024 605 1305 1488 1022 2516 579 Wait 3612 | . . 4 10 31 59 586 834 375 1591 122 Move 4701 | 48 121 63 258 961 531 538 498 540 752 391 Hop 6 | . . 1 2 . . . . . . 3 Pick Up 90 | 9 5 3 4 17 8 6 5 17 10 6 Fast Attach 8 | . 3 1 . . . 1 1 2 . . Attach 37 | 5 1 2 1 5 1 7 2 4 7 2 Detach 24 | 1 . . . 3 . 8 5 5 1 1 Swap 21 | . . 1 . . . 5 4 7 3 1 Drop 65 | . 5 1 3 7 6 13 9 11 6 4 Fire 526 | 7 . . . . . 138 130 56 146 49 Melee 8 | . . . . . . 3 . 5 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 9) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 159 | -9/Materials | Discovered new exit (range 16) 164 | -9/Materials | Entered Mines 166 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 181 | -9/Mines | Learned location of Storage (-7) 252 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 257 | -9/Mines | Entered Zion 295 | -7/Zion | Discovered new exit (range 13) 350 | -7/Zion | Learned location of Armory (-3) 351 | -7/Zion | Learned Factory emergency access door positions 366 | -7/Zion | Given the Hacking Drone Bay 367 | -7/Zion | Found Prototype Device 519 | -7/Zion | Imprinted 521 | -7/Zion | Declared Zion's savior 626 | -7/Zion | Found CR-A16's Pointy Stick 666 | -7/Zion | Build established: Mutant 948 | -7/Zion | Found Prototype Device 1361 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1362 | -7/Zion | Identified Hacking Drone Bay 1525 | -7/Zion | Entered Proximity Caves 1525 | -6/Proximity Caves | Accompanied by 4 allies 1757 | -6/Proximity Caves | Learned 8 Factory zone layouts 2770 | -6/Proximity Caves | Discovered new exit (range 13) 2807 | -6/Proximity Caves | Entered Factory 2807 | -6/Factory | Accompanied by 4 allies 2807 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2808 | -6/Factory | Identified exit to Extension 2811 | -6/Factory | Found Scrap Engine 3722 | -6/Factory | Build established: Construct 3857 | -6/Factory | First assault squad dispatched 4109 | -6/Factory | Cargo convoy interrupted 4262 | -6/Factory | Terminal network hard line cut 4496 | -6/Factory | Sucked down chute 4496 | -6/Factory | Entered Waste 4553 | -6/Waste | Spotted C-40 Crusher 4553 | -6/Waste | Spotted C-40 Crusher 4553 | -6/Waste | Spotted C-40 Crusher 4569 | -6/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 4595 | -6/Waste | Spotted C-40 Crusher 4596 | -6/Waste | Spotted C-40 Crusher 4607 | -6/Waste | Warlord forces began an assault 4614 | -6/Waste | Destroyed C-40 Crusher 4617 | -6/Waste | Allies destroyed C-40 Crusher 4617 | -6/Waste | Allies destroyed C-40 Crusher 4618 | -6/Waste | Allies destroyed C-40 Crusher 4621 | -6/Waste | Allies destroyed C-40 Crusher 4624 | -6/Waste | Found Broken Fusion Bomb Launcher 4940 | -6/Waste | Spotted C-40 Crusher 4947 | -6/Waste | Allies destroyed C-40 Crusher 5037 | -6/Waste | Discovered new exit (range 10) 6292 | -6/Waste | Entered Factory 6900 | -6/Factory | Zion Heavy squad teleported in 7126 | -6/Factory | Zion Fire squad teleported in 7266 | -6/Factory | Identified exit to Garrison 7282 | -6/Factory | Entered Garrison 7282 | -6/Garrison | Accompanied by 2 allies 7377 | -6/Garrison | Triggered checkpoint 7624 | -6/Garrison | Spotted B-75 Beast 7652 | -6/Garrison | Triggered checkpoint 7699 | -6/Garrison | Garrison Relay disabled 8109 | -6/Garrison | Core integrity fell below 50% 8154 | -6/Garrison | Lost 5 parts (1p1n3u) 8198 | -6/Garrison | Destroyed B-75 Beast 8432 | -6/Garrison | Triggered checkpoint 8471 | -6/Garrison | Garrison Relay disabled 8932 | -6/Garrison | Triggered checkpoint 9048 | -6/Garrison | Triggered checkpoint 9056 | -6/Garrison | Garrison Relay disabled 9066 | -6/Garrison | Triggered checkpoint 9163 | -6/Garrison | Discovered new exit (range 5) 9207 | -6/Garrison | Core integrity fell below 20% 9242 | -6/Garrison | Discovered new exit (range 14) 9265 | -6/Garrison | Phase Generator disabled 9388 | -6/Garrison | Triggered checkpoint 9456 | -6/Garrison | Discovered new exit (range 15) 9586 | -6/Garrison | Entered Factory 9598 | -6/Factory | Spotted B-75 Beast 9727 | -6/Factory | Zion Recon squad teleported in 9993 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09963_ Z-Drone released from Z-Drone Bay. 09965_ Scrap Engine modifies Nuclear-Momentum Engine: Mass +3, Supply +2 Renamed Momentum-Fission Core. 09969_ K-01 Serf cleans the Megafabricator. 09970_ Scrap Engine modifies Momentum-Fission Core: Supply -5, Heat +1. 09970_ Z-Drone retrieved by Z-Drone Bay. 09975_ System corrupted: Component data lost. 09981_ Z-Drone retrieved by Z-Drone Bay. 09986_ Detecting system override signal. 09987_ Scrap Engine modifies Momentum-Fission Core: Storage +176 Expanded to 2 slots (? M14 E26). 09988_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09988_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 09988_ O-24 Administrator resets terminal and reports anomaly. 09988_ O-24 Administrator locks terminal. 09989_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##?#?#####????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# @ #????????????????????? | | ?????????###+??????#####s####????????F ??????????? | | ???####### ####### s ####### """??????????? | | ? o "" """ ?????? | | ? k T ?????? | | ? """ """ ?????? | | ????????" """ ####### ########/##### ?????? | | ????????" """?????######+####### #?????????? | | ????????? ???????# ! # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# """" """" # #?????????? | | ??????????????????# """" """" # #?????????? | | ??????????????????# """" """" # #?????????? | | ??????????????????# """" """" # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# """" """" # ##????????? | | ??????????????????# """" """" " "#????????? | | ??????????????????# """" """" # / + | | ??????????????????#??""" """" # ########? | | ???????????????????? # #?????????? | | ????????????????????#+########## #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# !#?????????? | | ???????????????????????????????# #?????????? | | ???????????# #?????????????????###+#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 54 Energy Capacity 993 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 66 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariablePotentialField Manual? 0 Play Time 01:25:39 Cumulative 279.9 hours Start 2022.09.07 @ 16:17:54 End 2022.09.07 @ 18:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 735fd6d2-88b6-483b-9dc8-ab35c709b9ed