Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 12:50:04 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (154) 770 Value Destroyed (5392) 5392 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2819) 2819 TOTAL SCORE: 12481 Bonus ------- High Alert Combat Kills 1987 Follower Combat Kills 859 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 140/207 System Corruption 2% Temperature Warm (145) Movement Treading (115) Location -7/Factory Parts ------- > --- POWER (1) -------- Angular-Deuterium Engine > --- PROPULSION (4) --- Treaded VTOL-Armored Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Weapon Cycler Gun Armor Improved Shield Generator Hacking Suite > --- WEAPON (3+2) ----- Heavy Particle Cannon Energy Projector Construct/G (+) Rapid Thermic Construct/G Ballistic LMG Construct/G (+) > --- INVENTORY (1) ---- Tesla Rifle Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Treaded VTOL-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Targeting Computer Weapon Cycler Gun Armor Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Energy Projector Construct/G Rapid Thermic Construct/G Energy Plasma Construct/G Ballistic LMG Construct/G > --- INVENTORY -------- (None) [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Subdweller Monowheel Treads Constructs Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Backup Plating I Device Armored Scrap Engine Processor Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Slots Evolved 11 | 3 5 . . 2 . . 1 Power . | . . . . . . . . Propulsion 3 | 1 1 . . 1 . . . Utility 6 | 1 3 . . 1 . . 1 Weapon 2 | 1 1 . . . . . . Parts Attached 107 | 8 30 11 27 7 . 4 20 Power 4 | 1 1 2 . . . . . Engine 4 | 1 1 2 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 4 3 13 1 . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 13 | . . . 13 . . . . Hover 1 | . 1 . . . . . . Flight 7 | . 3 3 . 1 . . . Utility 48 | 3 14 2 5 6 . 4 14 Device 28 | 3 6 2 . 3 . 4 10 Storage . | . . . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 4 | . 3 . . . . . 1 Protection 14 | . 4 . 5 2 . . 3 Artifact . | . . . . . . . . Weapon 32 | 2 11 4 9 . . . 6 Energy Gun 17 | 2 7 4 1 . . . 3 Energy Cannon 5 | . . . 4 . . . 1 Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon 3 | . . . 3 . . . . Launcher 1 | . 1 . . . . . . Special Weapon 3 | . 2 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 2 | . . . 1 . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 99 100 91 73 71 70 71 Engine 7 | . 10 8 7 5 6 6 5 Treads 1 | . 2 . . 1 6 2 4 Wheel 9 | . . . 23 19 12 7 . Flight 7 | . 23 25 1 . . 2 . Device 13 | . 23 16 3 8 12 16 17 Processor 1 | . . . . 4 6 6 2 Hackware 1 | . . . . . . . 4 Protection 17 | . 12 25 30 12 12 6 8 Energy Gun 12 | . 22 25 8 6 6 10 10 Energy Cannon 4 | . . . 7 5 6 6 5 Ballistic Gun 2 | . . . . . . 3 7 Ballistic Cannon 2 | . . . 7 6 3 . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 10 13 17 46 42 26 28 38 Greatest Support 93 | 8 17 17 65 55 15 79 93 Greatest Overweight (x) 3 | 1 1 . 3 1 1 1 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 1 | . . . . . . . 1 Average Capacity . | . . . . . . . . Most Carried 1 | . . . . . . . 1 Average Carried . | . . . . . . . . Final Capacity 1 | . . . . . . . 1 Final Carried 1 | . . . . . . . 1 Scrap Engine Consumption 118 | . . . . 28 6 12 72 Constructs Created 11 | . . . . 4 . 3 4 Constructs Modified 35 | . . . . 3 . 4 28 Class Distribution -------------------- 28% | Hacker-Construct 22% | Subdweller-Tank 15% | Scavenger-Tank 12% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Subdweller-Gunner 3% | Scavenger-Gunner 3% | Subdweller-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -10/Mines Subdweller-Tank | -10/Subcaves Subdweller-Gunner | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Construct | -7/Waste Hacker-Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Matter Collected 2332 | 270 300 120 605 215 30 . 792 Remotely . | . . . . . . . . Salvage Created 6788 | 102 1275 198 525 1013 64 1083 2528 Parts 327 | 9 82 8 53 35 6 8 126 Haulers Intercepted 7 | . 2 . . . . . 5 Recyclers Shooed 5 | . 1 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Combat Hostiles Destroyed 121 | . 31 14 19 4 2 4 47 Guns 78 | . 28 13 9 1 2 1 24 Cannons 33 | . . . 9 3 . . 21 AOE 4 | . 3 . . . . . 1 Classes Destroyed 20 | 1 8 1 3 . 1 1 5 Worker 3 | . 2 . . . . . 1 Builder 5 | . 2 . . 3 . . . Tunneler 5 | 4 1 . . . . . . Hauler 7 | . 2 . . . . . 5 Recycler 17 | . 1 . . 11 . . 5 Mechanic 1 | . . . . . . . 1 Operator 4 | . 3 . . . 1 . . Turret 2 | . . . 2 . . . . Watcher 6 | . 3 . . . . . 3 Swarmer 12 | . 6 3 . . . . 3 Grunt 54 | . 25 2 . . . . 27 Brawler 5 | . . . . . . . 5 Duelist 3 | . . . . . . . 3 Protector 1 | . . . . . . . 1 Sentry 10 | . . . 1 4 1 . 4 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . . 4 Compactor 4 | . . . . . . 4 . Subdweller 18 | . . . 18 . . . . Assembled 9 | . . 9 . . . . . Best Kill Streak 12 | 3 4 8 3 12 2 2 7 Combat Bots Only 8 | . 4 8 3 1 1 2 6 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Hostile Shots Fired 494 | . 94 60 117 8 22 7 186 Missed 178 | . 37 17 47 . 15 1 61 Damage Taken 5012 | 40 701 704 1267 246 35 238 1781 Core 3465 | 32 560 497 772 127 26 153 1298 Absorbed by Shields 590 | . . . . . 15 43 532 Redirected to Core 2908 | 32 433 416 564 127 23 153 1160 Ignored by Resistances 299 | . 32 27 92 8 7 16 117 Regen/Repaired (Parts) 59 | . . . . 3 . 27 29 Core Remaining (%) 61 | 94 . . . 28 . . . Volleys Fired 556 | 7 227 57 77 48 8 24 108 Largest 5 | 2 3 3 3 3 3 3 5 Hottest 299 | 80 130 180 194 171 171 173 299 Shots Fired 1499 | 14 471 171 219 112 21 64 427 Gun 1162 | 14 466 171 97 48 8 40 318 Cannon 332 | . . . 122 64 13 24 109 Launcher . | . . . . . . . . Special 5 | . 5 . . . . . . Kinetic 304 | . . . 67 30 5 21 181 Thermal 961 | 7 290 171 152 82 16 43 200 Explosive . | . . . . . . . . Electromagnetic 234 | 7 181 . . . . . 46 Robot Hit Streak 66 | 3 12 11 25 13 14 41 66 Robot Miss Streak 3 | 2 3 2 3 1 1 1 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 735 | 8 141 69 106 46 16 58 291 Core Hits 285 | 4 59 25 36 19 6 10 126 Critical Kills 4 | . . . 1 . . 3 . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 31 | . 11 3 5 2 . 4 6 Burn 15 | . 6 3 3 2 . 1 . Meltdown 4 | . . . 1 . . 3 . Destroy 6 | . . . . . . . 6 Blast 1 | . . . 1 . . . . Corrupt 5 | . 5 . . . . . . Melee Attacks 11 | . 11 . . . . . . Impact . | . . . . . . . . Slashing 11 | . 11 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16215 | 140 2450 937 2346 1046 334 1431 7531 Guns 9881 | 103 1971 937 1043 518 156 897 4256 Cannons 5383 | . . . 1303 528 178 534 2840 Explosions 911 | 37 455 . . . . . 419 Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic 3872 | . . . 616 318 83 489 2366 Thermal 10439 | 72 1385 937 1730 728 251 942 4394 Explosive 99 | . 99 . . . . . . Electromagnetic 1789 | 68 966 . . . . . 755 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 5 12 Message Errors 4 | . . . . . . 1 3 Matter Fused 7 | . . . . . . 2 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 108 | . 83 . . 7 13 . 5 Projectiles 31 | . 6 . . 7 13 . 5 Explosions 77 | . 77 . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . 5 2 1 . . Impact . | . . . . . . . . Kinetic 8 | . . . 5 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 406 | 40 136 . . 134 . . 96 Shots 10 | 1 4 . . 2 . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | 72 168 6 168 264 60 163 316 Average Temperature 61 | 28 31 3 40 76 23 85 89 Received Heat Transfer 1216 | . 270 62 291 36 8 . 549 Effects 2 | . . . . 1 . . 1 Energy Bleed 2 | . . . . 1 . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . 1 1 . . 3 . Combat Hostiles 5 | . . 1 1 . . 3 . Parts Melted 26 | . 6 2 8 3 . 1 6 Heat Transferred 17496 | 75 3769 2427 2987 1332 407 1591 4908 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | 1 4 . . . . . 4 Alert | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Peak Influence 1743 | 20 1319 664 . 622 657 240 1743 Initial 558 | . 13 514 . 271 558 229 28 Average 706 | 7 656 591 . 316 596 155 1132 Maximum Alert Level 5 | . 4 2 . 2 2 1 5 Low Security (%) 13 | 100 16 . . 18 . 39 3 Level 1 18 | . 13 . . 56 . 60 4 Level 2 25 | . 18 100 . 24 100 . 11 Level 3 19 | . 38 . . . . . 24 Level 4 17 | . 13 . . . . . 40 Level 5 5 | . . . . . . . 16 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 12 . . . 1 . 20 Investigation 21 | . 10 . . . 1 . 10 Extermination 2 | . . . . . . . 2 Reinforcement 7 | . 2 . . . . . 5 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 196 | . 35 36 36 2 3 6 78 Peak Tracking Total 20 | . 3 20 3 1 1 3 5 Tactical Retreats 8 | . 3 3 2 . . . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Traps Triggered 6 | . 3 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 6 | . . 1 5 . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Disabled 82 | . 37 7 4 22 . . 12 Max in Single Turn 2 | . 2 1 2 2 . . 2 Garrison Access 4 | . . . . . 1 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Accessed 35 | . 8 . 2 9 2 . 14 Terminals 19 | . 6 . . 5 1 . 7 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 7 | . 2 . . 4 . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 4 | . . . . . 1 . 3 Total Hacks 139 | . 36 . 11 32 5 . 55 Successful 90 | . 28 . 11 22 2 . 27 Failed 46 | . 7 . . 9 3 . 27 Catastrophic 5 | . 1 . . 1 . . 3 Database Lockouts 3 | . 1 . . 1 . . 1 Manual 58 | . 20 . 2 18 4 . 14 Terminals 98 | . 29 . . 23 3 . 43 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 18 | . 7 . . 9 . . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access 8 | . . . . . 2 . 6 Terminal Hacks 55 | . 16 . 11 11 . . 17 Record 10 | . . . 10 . . . . Part Schematic 5 | . . . . 1 . . 4 Robot Analysis 6 | . 3 . . 2 . . 1 Prototype ID Bank 8 | . 2 . . 4 . . 2 Branch Access Points 2 | . 1 . . . . . 1 Emergency Access Points 3 | . 2 . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 5 | . . . . 2 . . 3 Locate Traps 6 | . 4 . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . Zone Layout 5 | . 3 . . 1 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 9 | . 3 . . 5 . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Matter 2 | . 1 . . 1 . . . Retrieve Components 6 | . 1 . . 4 . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Seal Access 3 | . . . . . 1 . 2 Unauthorized Hacks 21 | . 9 . . 6 1 . 5 Terminals 10 | . 6 . . 2 . . 2 Botnet 5 | . 2 . . 1 . . 2 Operators 1 | . 1 . . . . . . Search 4 | . 3 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 7 | . 3 . . 4 . . . Recyclers 1 | . 1 . . . . . . Tunnel 6 | . 2 . . 4 . . . Scanalyzers 1 | . . . . . . . 1 Researchers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Watchers 1 | . . . . . 1 . . Jam 1 | . . . . . . . 1 Data Cores Recovered 3 | . 1 . . . 1 . 1 Used 2 | . . . . . 1 . 1 Hacking Detections 25 | . 7 . . 7 1 . 10 Full Trace Events 15 | . 3 . . 4 1 . 7 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . 4 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 4 . . 17 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Programmers 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total Allies 19 | . . 1 . . . 18 . Largest Group 18 | . . 1 . . . 18 17 Highest-Rated Group 434 | . . 31 . . . 434 420 Highest-Rated Ally 35 | . . 31 . . . 35 35 Total Orders . | . . . . . . . . Ally Attacks 148 | . . 9 . . . 35 104 Total Damage 5344 | . . 105 . . . 872 4367 Kills 40 | . . 2 . . . 3 35 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Robot Analysis Total 6 | . 3 . . 2 . . 1 Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Turns Passed 10366 | 116 1998 781 3097 1052 152 665 2505 Spaces Moved 7799 | 116 1587 763 2263 857 104 342 1767 Core 400 | 116 177 . . . . 107 . Treads 1078 | . . . . . . 54 1024 Legs . | . . . . . . . . Wheels 3253 | . . . 2112 857 104 180 . Hover 205 | . 205 . . . . . . Flight 2863 | . 1205 763 151 . . 1 743 Fastest Speed 29 | 50 34 34 34 95 95 40 29 Average Speed 77 | 71 44 34 105 101 95 57 80 Slowest Speed 125 | 100 100 34 125 107 95 110 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . 6 9 2 . . . 2 Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 67 | 5 98 99 90 99 4 97 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 1 4 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 10 | . . 1 9 . . . . Spaces Dug 6 | . 3 . 2 1 . . . Terrain Destroyed 309 | 4 265 . 6 25 . . 9 Melee 3 | . 3 . . . . . . Projectile 12 | . . . 6 6 . . . AOE 294 | 4 262 . . 19 . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total 10970 | 131 2404 1150 2792 944 141 757 2651 Wait 2225 | . 490 305 355 17 19 366 673 Move 7755 | 115 1574 744 2258 856 104 341 1763 Hop 19 | . 6 9 2 . . . 2 Pick Up 2 | . . . . . . . 2 Fast Attach 87 | 8 28 3 19 7 . 4 18 Attach 2 | . . . . . . . 2 Detach 13 | . 4 . . 1 . . 8 Swap 19 | . 2 8 8 . . . 1 Drop 88 | 1 21 11 27 9 1 2 16 Fire 556 | 7 227 57 77 48 8 24 108 Melee 11 | . 11 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap 6 | . . 1 5 . . . . Miscellaneous 183 | . 41 12 38 6 9 20 57 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 108 | -11/Scrapyard | Upgraded with Utility slot (x1) 117 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Central database locked down 484 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Reached level 2 722 | -10/Materials | Upgraded with Propulsion slot (x1) 732 | -10/Materials | Discovered new exit (range 14) 839 | -10/Materials | Reached level 3 896 | -10/Materials | Upgraded with Utility slot (x2) 909 | -10/Materials | Build established: Scavenger-Mutant 1122 | -10/Materials | Reached level 4 1125 | -10/Materials | Upgraded with Utility slot (x1) 1735 | -10/Materials | Reached level 5 1742 | -10/Materials | Upgraded with Weapon slot (x1) 2115 | -10/Materials | Entered Mines 2132 | -10/Mines | Discovered new exit (range 16) 2156 | -10/Mines | Reached level 6 2163 | -10/Mines | Received a Mining Laser from a helpful Derelict 2218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2218 | -10/Mines | Discovered new exit (range 5) 2235 | -10/Mines | Met a Derelict bent on vengeance 2285 | -10/Mines | Assembled infested the area 2359 | -10/Mines | Core integrity fell below 50% 2380 | -10/Mines | Destroyed 8 combat bots 2409 | -10/Mines | Build established: Scavenger-Tank 2430 | -10/Mines | Found a hidden stash of uninstalled traps 2524 | -10/Mines | Discovered new exit (range 4) 2892 | -10/Mines | Discovered new exit (range 5) 2896 | -10/Mines | Entered Subcaves 2944 | -10/Subcaves | Learned Materials emergency access door positions 2945 | -10/Subcaves | Learned location of Zion (-7) 2945 | -10/Subcaves | Met a Zionite searching for "candidates" 2971 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2995 | -10/Subcaves | Disturbed a concealed Subdweller 3009 | -10/Subcaves | Core integrity fell below 20% 3153 | -10/Subcaves | Discovered new exit (range 12) 3289 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3778 | -10/Subcaves | Build established: Subdweller-Tank 4023 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4097 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4115 | -10/Subcaves | Discovered new exit (range 9) 4116 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4720 | -10/Subcaves | Visited Clippyterm 4992 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5067 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5612 | -10/Subcaves | Visited 4L-MR0's lab 5627 | -10/Subcaves | Found Gun Armor 5629 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 5847 | -10/Subcaves | A Subdweller sparked back to life 5847 | -10/Subcaves | A Subdweller sparked back to life 5925 | -10/Subcaves | Crushed by falling debris 5950 | -10/Subcaves | Discovered new exit (range 15) 5993 | -10/Subcaves | Entered Recycling 5994 | -9/Recycling | Found Scrap Engine 5995 | -9/Recycling | Reached level 7 6181 | -9/Recycling | Reached level 8 6238 | -9/Recycling | Upgraded with Utility slot (x1) 6412 | -9/Recycling | Build established: Subdweller-Gunner 6527 | -9/Recycling | Discovered new exit (range 16) 6544 | -9/Recycling | Upgraded with Propulsion slot (x1) 6942 | -9/Recycling | Build established: Scavenger-Gunner 7045 | -9/Recycling | Entered Factory 7046 | -7/Factory | Core integrity fell below 50% 7047 | -7/Factory | Reached level 9 7197 | -7/Factory | Sucked down chute 7197 | -7/Factory | Entered Waste 7199 | -7/Waste | Reached level 10 7205 | -7/Waste | Spotted C-40 Crusher 7210 | -7/Waste | Spotted C-40 Crusher 7213 | -7/Waste | Spotted C-40 Crusher 7216 | -7/Waste | Destroyed C-40 Crusher 7219 | -7/Waste | Destroyed C-40 Crusher 7234 | -7/Waste | Spotted C-40 Crusher 7243 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7247 | -7/Waste | Spotted C-40 Crusher 7259 | -7/Waste | Destroyed C-40 Crusher 7280 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7283 | -7/Waste | Crushed by Compactor (1 part destroyed) 7284 | -7/Waste | Destroyed C-40 Crusher 7308 | -7/Waste | Warlord forces began an assault 7320 | -7/Waste | Allies destroyed C-40 Crusher 7437 | -7/Waste | Spotted C-40 Crusher 7442 | -7/Waste | Allies destroyed C-40 Crusher 7465 | -7/Waste | Discovered new exit (range 16) 7736 | -7/Waste | Build established: Hacker-Construct 7862 | -7/Waste | Entered Factory 7862 | -7/Factory | Accompanied by 17 allies 7958 | -7/Factory | Reached level 11 8056 | -7/Factory | Reached level 12 8056 | -7/Factory | Upgraded with Utility slot (x1) 8090 | -7/Factory | Identified exit to Lower Caves 8108 | -7/Factory | Reached level 13 8122 | -7/Factory | Central database locked down 8139 | -7/Factory | Lost 6 allies 8635 | -7/Factory | Reached level 14 8857 | -7/Factory | Lost 5 allies 8871 | -7/Factory | Reached level 15 9062 | -7/Factory | First assault squad dispatched 9222 | -7/Factory | Discovered new exit (range 6) 9424 | -7/Factory | Reached level 16 9601 | -7/Factory | Discovered new exit (range 16) 9890 | -7/Factory | Fabricated Adv. Plasma Cannon? 10353 | -7/Factory | Core integrity fell below 20% 10367 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10316_ Acquired Shotgun. 10318_ Dropped Shotgun. 10335_ C-30 ARC bursts open, deploying its payload. 10335_ L-41 Fighter unfolds itself. 10335_ G-47 Trooper unfolds itself. 10340_ Critical hit (Burn: +27). 10342_ Critical hit (Burn: +25). 10345_ R-06 Scavenger collects Relay Coupler [Hunter]. 10348_ K-01 Serf collects debris. 10350_ Imp. Light Armor Plating severed. 10350_ K-01 Serf collects debris. 10354_ R-06 Scavenger collects Shotgun. 10356_ L-41 Fighter destroyed. 10357_ R-06 Scavenger collects Carbon-fiber Leg. 10359_ Upgraded: Core Integrity (+50) 10360_ R-06 Scavenger collects Carbon-fiber Leg. 10360_ Upgraded: Core Integrity (+50) 10361_ K-01 Serf collects debris. 10365_ R-06 Scavenger collects Imp. Melee Analysis Suite. 10366_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # "" ##############? | | #^ """ """ # #? | | # """ F" # #? | | # """ """ #### ########### # """""" #? | | ## "" ####+#########?# # """""" #? | | ?# """ # #?# # """""" #? | | ## """ # """ """"" ### # """""" #? | | """ # """ ""T"" " %+% #? | | ## + """ ### #= """""" #? | | ?# """ """ # ! #?# # = """""" #? | | ?# """ """ ################ # """""" #? | | ?# """ """ #?????????????# # """""" / #? | | ?# #?????????????#T # #? | | ?# """ "?" #?????????????## ##############? | | ?+ """ "?" ?????????#######| a#?????????????? | | ?# ^ """ ??????????????# #! #?????????????? | | ?# ? ??????????????# # #?????????????? | | ?# "?? ??????????????# # #?????????????? | | ?# "?? ??????????????# #u #?????????????? | | ?# "?????????????????# i # #?????????????? | | ?? ?????????????????# %m #?????????????? | | ?? ??????????????????# #! #?????????????? | | ???????????????????????# gg[# #?????????????? | | ???????????????????????# ![k# [%=#?????????????? | | ???????????????????????# l[r# *[%#?????????????? | | ??^????????????????????# @! # #?????????????? | | ???????????????????????# #*% % ????????????? | | ???????????????????????####### % ???????????? | | ?????????????????????????????# ??????????? | | ?????????????????????????????# ?????????? | | ?????????????????????????????# ????????? | | ?????????????????????????????# ######+???????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????? +?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 388 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1060 Resistance: KI 5 Resistance: TH 5 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Beam Rifle | -9/Recycling | Hacked Coil Gun | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Levels Raised 15 | . 4 1 . 2 1 1 6 XP Earned 26644 | 3000 6824 995 633 3166 1812 230 9984 XP Spent 25360 | 1600 7360 1450 . 3040 800 2200 8910 Upgrades 48 | 4 15 4 . 4 1 3 17 Propulsion Slot 3 | 1 1 . . 1 . . . Utility Slot 6 | 1 3 . . 1 . . 1 Weapon Slot 2 | 1 1 . . . . . . Core Integrity 2 | . . . . . . . 2 Heat Dissipation 10 | . 3 . . 2 . . 5 Energy Generation 2 | . 1 . . . . . 1 Energy Storage 1 | . . . . . . . 1 Mass Support 3 | 1 . . . . . 2 . Inventory Capacity 1 | . . . . . . . 1 Ranged Accuracy 7 | . 1 2 . . . . 4 Hack Attack % 5 | . 3 . . . 1 . 1 Hack Defense % 2 | . 1 . . . . . 1 KI Resistance % 1 | . . 1 . . . . . TH Resistance % 1 | . 1 . . . . . . TH Damage % 2 | . . 1 . . . 1 . Protomatter Created 2084 | . 474 109 297 48 67 90 999 Integrity Restored 3443 | . 753 247 660 144 201 433 1005 Core 2752 | . 543 214 660 144 201 405 585 Parts 691 | . 210 33 . . . 28 420 Protomatter Decayed 1271 | . 116 66 26 . . 90 973 Game ------ Seed AluminumLegMediator Manual? 0 Play Time 03:08:30 Cumulative 80.5 hours Start 2024.04.21 @ 18:12:38 End 2024.04.22 @ 12:50:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fd2110-ceae-44ef-a58e-4cd286dfee90