Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 20:38:44 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (642) 642 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1672 Bonus ------- None Cogmind --------- Core Integrity 263/400 Matter 300/300 Energy 267/280 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Improved Targeting Computer Light Armor Plating Medium Laser Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Improved Targeting Computer Light Armor Plating Medium Laser Small Laser Light EM Pulse Cannon Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 11 11 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 13 | 7 4 2 Treads 6 | . 4 2 Leg 3 | 3 . . Wheel 4 | 4 . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | . 4 2 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 12 | . 14 11 Treads 23 | . 25 21 Wheel 1 | . 2 . Device 16 | . 12 22 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 23 | . 25 21 Ballistic Gun 1 | . 2 . Peak Build Rating 17 | 6 10 17 Average Rating 10 | 3 8 14 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 57 | 14 49 57 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 18 | 1 1 18 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 12 | 7 10 12 Average Carried 8 | 4 7 9 Final Capacity 20 | 8 20 20 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 539 | 209 260 70 Remotely . | . . . Salvage Created 804 | . 332 472 Parts 54 | . 20 34 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 9 11 Guns 16 | . 9 7 Cannons 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 5 | . 2 3 Tunneler 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 10 | . 6 4 Sentry 4 | . . 4 Best Kill Streak 6 | . 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 163 | . 72 91 Missed 40 | . 16 24 Damage Taken 1314 | . 574 740 Core 268 | . 131 137 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 58 | . 33 25 Largest 2 | . 2 2 Hottest 112 | . 90 112 Shots Fired 114 | . 65 49 Gun 107 | . 65 42 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 18 | . 18 . Thermal 79 | . 37 42 Explosive . | . . . Electromagnetic 17 | . 10 7 Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 37 33 Core Hits 36 | . 16 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1208 | . 450 758 Guns 886 | . 450 436 Cannons 126 | . . 126 Explosions 196 | . . 196 Melee . | . . . Ramming . | . . . Kinetic 143 | . 143 . Thermal 887 | . 255 632 Explosive . | . . . Electromagnetic 178 | . 52 126 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . . 27 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 6 84 Average Temperature 20 | . 2 26 Received Heat Transfer 402 | . 189 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2130 | . 646 1484 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 305 | . 180 305 Initial 42 | . . 42 Average 62 | . 60 70 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 88 Level 1 4 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 20 23 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 5 | . 2 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . 1 2 Alert Level 1 | . 1 . Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1918 | 76 1015 827 Spaces Moved 749 | 49 400 300 Core 11 | 10 . 1 Treads 631 | . 332 299 Legs 21 | 21 . . Wheels 86 | 18 68 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 240 Average Speed 217 | 103 211 243 Slowest Speed 950 | 190 240 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 79 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 922 | 70 504 348 Wait 45 | . 43 2 Move 747 | 48 399 300 Hop . | . . . Pick Up 32 | 11 12 9 Fast Attach 1 | 1 . . Attach 12 | 5 2 5 Detach . | . . . Swap 18 | 5 9 4 Drop 9 | . 6 3 Fire 58 | . 33 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 14) 121 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Discovered new exit (range 13) 846 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Core integrity fell below 50% 1080 | -10/Materials | Discovered new exit (range 4) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Utility x2 1699 | -9/Materials | Discovered new exit (range 8) 1906 | -9/Materials | Lost 3 parts (2n1w) 1919 | -9/Materials | Self-destructed Last Messages --------------- 01893_ Chain reaction triggered in Imp. Ion Engine. 01895_ U-05 Engineer builds a Wall. 01895_ U-05 Engineer lays Concrete. 01896_ Y-45 Defender destroyed. 01896_ Door malfunctions. 01897_ U-05 Engineer builds a Wall. 01899_ U-05 Engineer builds a Door. 01899_ Acquired 10 matter. 01900_ U-05 Engineer builds a Wall. 01902_ U-05 Engineer lays Concrete. 01905_ R-06 Scavenger collects Aluminum Leg. 01909_ R-06 Scavenger collects Heat Sink. 01909_ Acquired Lgt. Treads. 01911_ Structural Scanner destroyed. 01914_ T-07 Excavator destroyed. 01914_ U-05 Engineer destroyed. 01918_ Imp. Heat Sink destroyed. 01919_ R-06 Scavenger collects Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?? ????? ##???????????? ??????????????????????? | | ##???????????? ??????????????????????? | | ##???????????? ??????????????????????? | | [##??????????## s##????????????????????? | | ##??????????## ##????????????????????? | | " ##??????????##g s##????????????????????? | | "T" ##??????????##*s ##????????????????????? | | ##?????????###%= ## ???????????????????? | | ##????????? ##| #####?????????????????? | | ##????????? # #####????????????????? | | ##????????? # ?????????????????? | | ##????????? + ??????????????????? | | ##????????? # ???????????????????? | | ##????????? # #????????????????????? | | ##??????????## ##????????????????????? | | ###### #### """T""? ##[@ ##????????????????????? | | ! [ # ###########?###% =##????????????????????? | | ! /% ##"""""""######![u## ???????????????????? | | ! =#% ##" !"| "######% *## ???????????????????? | | # ##" "#####[ r[ # ?? # ??????????????? | | ! # u %=#[ # ??????????????? | | ###+##% < T[=u% + ??????????????? | | ### % !u=#! # ??????????????? | | #######+### ##### |*!# / #???????????? | | ########### #############+##???????????? | | # ? ######## ???????????? | | # ?????????????????????????????????????? | | """"" # ?????????????????????????????????????? | | """"""" # ?????????????????????????????????????? | | %"" # ?????????????????????????????????????? | | # ??????????????????????????????? | | ####+######+######+??????????????????????????????? | | ### % ?????????????????????????????? | | ?## ?????????????????????????????? | | ### ?????????????????????????????? | | ### ?????????????????????????????? | | ??????????????????????????????? | | ################# ??????????????????????????????? | | ################# ???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentFlyingLattice Manual? 0 Play Time 00:12:14 Cumulative 19.2 hours Start 2024.10.17 @ 20:29:43 End 2024.10.17 @ 20:38:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56af28f0-01b7-47f5-b8b9-cf2f0da296cd