Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 15:15:27 Player: Mr Goldstein Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3329) 3329 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3721) 3721 TOTAL SCORE: 15410 Bonus ------- High Alert Combat Kills 121 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 159/160 System Corruption 5% Temperature Cool (12) Movement Walking (210) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Recoil Stabilizer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Advanced Terrain Scan Processor Target Analyzer Kinecellerator Layered Medium Armor Plating Hacking Suite Authchip [Processor] Recalibrator Autogun AWS/Autocannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Kinecellerator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Terrain Scan Processor Target Analyzer Hacking Suite Authchip [Processor] Recalibrator Lightning Gun Autogun Heavy Rocket Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Lightning Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 69 | 7 12 1 . 2 15 14 . 12 4 2 Power 8 | 1 2 . . 1 2 1 . . 1 . Engine 5 | 1 2 . . 1 . 1 . . . . Core 3 | . . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 2 1 . . 4 1 . 4 1 . Treads 10 | 2 2 1 . . 4 1 . . . . Leg 5 | . . . . . . . . 4 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 3 . . 1 3 3 . 2 . . Device 5 | . 1 . . . 1 1 . 2 . . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . 1 . . 1 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 5 . . . 6 9 . 6 2 2 Energy Gun 7 | 2 1 . . . . 2 . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 4 . . . 4 4 . 3 . . Ballistic Cannon 7 | . . . . . 2 1 . 1 1 2 Launcher 3 | . . . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 3 | . . . . 1 1 . . 1 . . System Corruption 11 | . . . . 2 4 . . 5 . . Parts Lost 26 | . 2 1 . 1 3 6 . 6 7 . Power 5 | . 1 . . 1 1 1 . . 1 . Propulsion 8 | . . 1 . . 1 1 . 2 3 . Utility 1 | . . . . . 1 . . . . . Weapon 12 | . 1 . . . . 4 . 4 3 . Highest Loss Streak 7 | . 1 1 . 1 1 4 . 5 7 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 100 99 95 90 100 95 84 62 Engine 8 | . 13 14 14 13 3 4 7 7 4 . Core 1 | . . . . . 4 2 . . 1 7 Treads 21 | . 27 27 28 28 23 23 23 5 . . Leg 2 | . . . . . . . . 15 16 7 Device 7 | . 1 . . . 8 8 15 15 15 15 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 16 | . 9 14 14 14 12 20 23 23 23 23 Protection 1 | . . . . . 5 . . . . . Energy Gun 3 | . 7 . . . . 2 15 8 4 . Ballistic Gun 19 | . 20 28 28 28 27 14 7 8 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 12 31 31 31 29 44 51 51 100 83 88 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 55 20 Greatest Overweight (x) 27 | . 8 . . . 2 . . 9 27 4 Average Overweight (x) . | . . . . . . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 14 14 15 15 15 15 13 15 15 15 Average Carried 12 | 1 6 12 14 14 12 12 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 12 14 15 13 15 13 13 15 14 15 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Skirmisher 21% | Scavenger-Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2789 | 216 317 106 . 130 1045 500 . 331 110 34 Remotely . | . . . . . . . . . . . Salvage Created 4052 | . 631 138 . 264 1254 980 . 438 142 205 Parts 221 | . 31 12 . 10 79 53 . 23 1 12 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . Recyclers Shooed 7 | . 1 . . 2 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 15 . 11 Prevented 5 | . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 71 | . 9 6 . 4 22 12 . 9 4 5 Guns 54 | . 9 6 . 4 22 8 . 5 . . Cannons 14 | . . . . . . 2 . 3 4 5 AOE 3 | . . . . . . 2 . 1 . . Classes Destroyed 15 | . 8 . . 1 4 2 . . . . Worker 5 | . 1 . . . 2 2 . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . 2 . . . 3 1 . . . . Recycler 7 | . 1 1 . 1 . 4 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 9 | . 3 . . . 3 3 . . . . Swarmer 19 | . 3 6 . . 6 2 . 2 . . Grunt 25 | . 6 . . 3 8 2 . 5 . 1 Brawler 4 | . . . . 1 . 1 . . . 2 Duelist 4 | . . . . . 1 1 . 1 . 1 Sentry 9 | . . . . . 5 2 . 1 . 1 Hunter 4 | . . . . . 2 2 . . . . Programmer 2 | . . . . . . 2 . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . Best Kill Streak 6 | . 5 4 . 2 6 4 . 3 4 3 Combat Bots Only 5 | . 5 3 . 2 3 3 . 3 4 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5256 | . 532 220 . 111 939 1132 . 565 1341 416 Core 976 | . 83 61 . 43 69 148 . 36 433 103 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 25 87 . . . . . Volleys Fired 220 | . 49 14 . 16 79 46 . 13 3 . Largest 3 | . 2 2 . 2 3 3 . 3 3 . Hottest 136 | . 70 46 . 46 74 133 . 133 136 . Shots Fired 604 | . 96 28 . 32 238 135 . 38 21 16 Gun 539 | . 96 28 . 32 237 105 . 35 6 . Cannon 59 | . . . . . 1 27 . 3 12 16 Launcher 6 | . . . . . . 3 . . 3 . Special . | . . . . . . . . . . . Kinetic 543 | . 70 28 . 32 238 127 . 17 15 16 Thermal 34 | . 26 . . . . . . 5 3 . Explosive 6 | . . . . . . 3 . . 3 . Electromagnetic 21 | . . . . . . 5 . 16 . . Robot Hit Streak 10 | . 8 5 . 7 10 6 . 10 6 5 Robot Miss Streak 5 | . 5 5 . 2 4 4 . 1 2 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 7 | . 2 1 . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Autonomous 31 | . . . . . . . . 3 12 16 Shots Hit Robots 363 | . 62 10 . 22 134 75 . 30 17 13 Core Hits 186 | . 31 7 . 9 59 40 . 16 20 4 Critical Kills 4 | . . . . . . 4 . . . . Critical Parts Destroyed 6 | . . . . . 1 3 . 2 . . Critical Strikes 22 | . 3 . . . 2 9 . 3 2 3 Burn 4 | . 3 . . . . . . . 1 . Destroy 11 | . . . . . 2 7 . 2 . . Blast 5 | . . . . . . 1 . . 1 3 Corrupt 2 | . . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8824 | . 753 209 . 397 2010 1966 . 865 1459 1165 Guns 5134 | . 740 199 . 366 1984 1222 . 522 101 . Cannons 2718 | . . . . . . 384 . 293 876 1165 Explosions 879 | . . . . . . 347 . 50 482 . Melee . | . . . . . . . . . . . Ramming 93 | . 13 10 . 31 26 13 . . . . Kinetic 7237 | . 514 199 . 366 1984 1535 . 524 950 1165 Thermal 472 | . 226 . . . . 112 . 107 27 . Explosive 717 | . . . . . . 235 . . 482 . Electromagnetic 305 | . . . . . . 71 . 234 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 2 5 . . 5 5 5 Average Corruption 4 | . . . . 2 2 . . 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . . 21 4 6 Message Errors 10 | . . . . . . . . 7 2 1 Matter Fused 7 | . . . . . . . . 4 . 3 Heat Flow Errors 6 | . . . . . . . . 5 1 . Energy Discharges 3 | . . . . . . . . 2 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 3 | . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 264 | . . . . . . 20 . 84 9 151 Projectiles 244 | . . . . . . . . 84 9 151 Explosions 20 | . . . . . . 20 . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . 1 2 . . 5 3 Impact 1 | . . . . . 1 . . . . . Kinetic 10 | . . . . . . 2 . . 5 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 150 . . . . Shots 3 | . . . . . . 3 . . . . Rammed 21 | . 3 3 . 4 5 6 . . . . Targets Rammed 27 | . 4 4 . 5 6 7 . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed 5 | . 1 1 . 1 1 1 . . . . Highest Temperature 292 | . 153 12 . 16 26 24 . 213 292 . Average Temperature 32 | . 33 6 . 6 6 9 . 83 170 . Received Heat Transfer 1101 | . 231 . . 60 207 204 . 288 . 111 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . Heat Transferred 1247 | . 888 . . . . 50 . 161 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 519 | . 175 154 . 95 514 519 . . . . Initial 195 | . . 19 . . 37 195 . . . . Average 197 | . 73 99 . 62 244 358 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 61 | 100 100 100 . 100 51 1 . . . . Level 1 16 | . . . . . 11 60 . . . . Level 2 22 | . . . . . 37 37 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 5 7 . . . . Investigation 3 | . . . . . 2 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 2 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 16 6 . 4 37 19 . 9 4 8 Peak Tracking Total 6 | . 5 3 . 2 6 3 . 5 4 3 Tactical Retreats 5 | . . . . . 3 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 2 1 . . 4 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . . . 5 3 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 27 | . 7 1 . . 8 6 . 1 4 . Terminals 17 | . 7 . . . 5 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 83 | . 19 1 . . 20 12 . 1 30 . Successful 51 | . 10 1 . . 8 1 . 1 30 . Failed 32 | . 9 . . . 12 11 . . . . Catastrophic 4 | . 2 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 18 . 1 . 13 6 . . . . Terminals 43 | . 19 . . . 16 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 5 | . . . . . 1 4 . . . . Terminal Hacks 45 | . 9 1 . . 3 1 . 1 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 8 | . 5 . . . . . . . 3 . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . . . 5 6 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 132 | . . . . . . 1 . . 131 . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7243 | 77 1015 530 716 344 1824 943 452 892 200 250 Spaces Moved 3459 | 44 502 303 446 182 642 465 283 380 110 102 Core 9 | 7 1 . . . . . . . 1 . Treads 2871 | 37 501 303 446 182 642 465 283 12 . . Legs 579 | . . . . . . . . 368 109 102 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 160 160 133 133 210 Average Speed 172 | 142 160 160 160 160 188 161 160 213 160 214 Slowest Speed 1400 | 160 450 160 160 160 320 163 160 750 1400 420 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 70 67 90 49 56 14 48 61 82 17 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . . . . . . . . . 28 . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 113 | . . . . . 1 79 . 6 24 3 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . 1 3 . . 1 3 AOE 105 | . . . . . . 76 . 6 23 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4314 | 58 616 324 450 207 1120 559 282 435 127 136 Wait 442 | . 28 . . 2 357 14 . 4 8 29 Move 3449 | 43 501 302 445 181 641 464 282 379 109 102 Hop . | . . . . . . . . . . . Pick Up 67 | 8 19 3 2 . 13 10 . 10 1 1 Fast Attach 1 | . . . . . . . . 1 . . Attach 47 | 6 6 1 . 2 10 9 . 8 3 2 Detach 7 | . . . . . 3 . . 1 1 2 Swap 21 | 1 6 . . . 5 5 . 3 1 . Drop 22 | . 3 . 3 1 6 4 . 5 . . Fire 220 | . 49 14 . 16 79 46 . 13 3 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush 26 | . 4 4 . 5 6 7 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 5) 967 | -10/Materials | Identified exit to Mines 1093 | -10/Materials | Entered Mines 1189 | -10/Mines | Core integrity fell below 50% 1297 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1623 | -10/Mines | Entered Exiles 1663 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1750 | -10/Exiles | Met EX-DEC 1780 | -10/Exiles | Visited The Gauntlet 2043 | -10/Exiles | Met EX-BIN 2063 | -10/Exiles | Aligned with FarCom system 2065 | -10/Exiles | Given EX-Vault access code 2111 | -10/Exiles | Opened EX-Vault 2122 | -10/Exiles | Found Prototype Ballistic Cannon 2157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2318 | -10/Exiles | Discovered new exit (range 14) 2339 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2339 | -10/Exiles | Entered Mines 2669 | -9/Mines | Discovered new exit (range 6) 2683 | -9/Mines | Identified exit to Materials 2683 | -9/Mines | Entered Materials 2683 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2684 | -8/Materials | Identified AWS/Autocannon 2978 | -8/Materials | Build established: Skirmisher 3404 | -8/Materials | Garrison activated, responded to threat 3795 | -8/Materials | Build established: Scavenger-Skirmisher 4471 | -8/Materials | Discovered new exit (range 18) 4504 | -8/Materials | Identified exit to Factory 4507 | -8/Materials | Entered Factory 4507 | -7/Factory | Evolved 2 slots: Utility x2 4766 | -7/Factory | Garrison activated, responded to threat 5066 | -7/Factory | Lost 4 parts (1n3w) 5431 | -7/Factory | Discovered new exit (range 8) 5449 | -7/Factory | Identified exit to Lower Caves 5450 | -7/Factory | Entered Lower Caves 5614 | -7/Lower Caves | Build established: Scavenger-Gunner 5620 | -7/Lower Caves | Learned 4 Factory zone layouts 5854 | -7/Lower Caves | Discovered new exit (range 5) 5865 | -7/Lower Caves | Identified exit to Lower Caves 5902 | -7/Lower Caves | Entered another Lower Caves area 5985 | -7/Lower Caves | Lost 5 parts (2n3w) 6033 | -7/Lower Caves | Discovered new exit (range 8) 6056 | -7/Lower Caves | Identified exit to Factory 6416 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6772 | -7/Lower Caves | Discovered new exit (range 15) 6793 | -7/Lower Caves | Identified exit to Data Miner 6794 | -7/Lower Caves | Entered Data Miner 6794 | -7/Data Miner | Discovered new exit (range 6) 6814 | -7/Data Miner | Met Data Miner 6849 | -7/Data Miner | Learned location of Section 7 (-2) 6849 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6878 | -7/Data Miner | Received God Mode back door access code from Data Miner 6897 | -7/Data Miner | Interfaced with the Data Conduit 6921 | -7/Data Miner | Core integrity fell below 50% 6936 | -7/Data Miner | Core integrity fell below 20% 6952 | -7/Data Miner | Lost 7 parts (1p3n3w) 6992 | -7/Data Miner | Identified exit to Proximity Caves 6994 | -7/Data Miner | Entered Proximity Caves 7057 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7081 | -6/Proximity Caves | Learned Factory terminal intel 7244 | -6/Proximity Caves | Spotted B-75 Beast 7244 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07096_ G-50 Soldier unfolds itself. 07098_ B-48 Gladiator Rnf. Deuterium Engine blasted off. 07104_ B-48 Gladiator destroyed. 07106_ Destroyed Lgt. Angular Momentum Engine. 07106_ G-50 Soldier knocked back. 07108_ Mace fries itself beyond repair. 07108_ G-50 Soldier destroyed. 07110_ Destroyed Lgt. Angular Momentum Engine. 07110_ G-50 Soldier suffers critical hit (Blast). 07110_ Destroyed Adv. Heat Sink. 07110_ G-50 Soldier knocked back. 07111_ System corrupted: Matter fused (-5). 07112_ Destroyed Hvy. Laser. 07112_ G-50 Soldier knocked back. 07115_ Acquired 15 matter. 07117_ Carbon-fiber Leg fries itself beyond repair. 07120_ Lgt. Treads fries itself beyond repair. 07124_ Hvy. Laser fries itself beyond repair. 07174_ System corrupted: Matter fused (-5). 07244_ V6,:JIL/4%BD:DL,GK SE,OWIV,VX1B Map ----- +----------------------------------------------------+ | %%##??????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | ??# % #?????????##????????????????????????????? | | ??# %##???????? ##???????????????????????????? | | ??####% #???????? ### ????????????????????????? | | ????#" %#??????? ????????????????????????? | | ????##%%#?????? ????????????????????????? | | ?????# *##???? ##??????????????????????????? | | ##???# % #### #??????????????????????????? | | # #??##" #??????????????????????????? | | # ####%" #???????????????????????????? | | " ### ###???????????????????????????? | | ##?? ###?????????????????????????????? | | ##???#???????????????????????????????? | | ##??????????????????????????????????? | | ##?????????????????????????????????? | | ##????????????????????????????????? | | ##???????????????????????????????? | | ## ## #???????????????????????????????? | | ?##?# ########????????????????????????? | | ????## ## ##???????????????????????? | | ?????## #### ##?????????????? ?????? | | ??????#### #??# ####% ##??????? #????? | | ?????????# #??# ##?## ## BB #???????? | | ????????# #?## ##?# @ BB #???????? | | ???????# ### #?# #???????? | | ???????# ## #####?# ## #???????? | | ???????## ### ##?????## ##?????###???????? | | ????????## ##?##????????## ##????????????????? | | ?????????###??????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMissileTerrabomb Manual? 0 Play Time 00:47:37 Cumulative 37.9 hours Start 2023.03.27 @ 14:24:46 End 2023.03.27 @ 15:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28790d4d-f328-40e2-9202-74594be4075e