Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 12:17:20 Player: hanna Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2676) 2676 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6596 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 348/350 System Corruption 0% Temperature Cool (10) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fusion Compressor > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Compact Battery Improved Weapon Cycler > --- WEAPON (2) ------- Heavy Laser Mass Driver > --- INVENTORY (5) ---- Flexi-carbon Leg Plasma Rifle Heavy Machine Gun Improved Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Advanced Sensor Array Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Hardlight Generator Improved Shield Generator System Restoration Module > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Fission Core Flexi-carbon Leg Improved Spread Laser Force Rifle Gauss Rifle Gauss Rifle Assault Cannon [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 7 | . . . 2 1 2 2 . Weapon . | . . . . . . . . Parts Attached 80 | 5 2 1 10 12 9 21 20 Power 15 | 1 . . 2 3 2 4 3 Engine 7 | 1 . . 2 2 2 . . Core 7 | . . . . 1 . 3 3 Reactor 1 | . . . . . . 1 . Propulsion 15 | 2 . . 2 2 1 3 5 Treads . | . . . . . . . . Leg 14 | 2 . . 2 2 . 3 5 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | . 1 1 2 4 4 7 6 Device 16 | . . 1 1 2 3 6 3 Storage 4 | . 1 . . . 1 . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 2 . 1 1 Artifact . | . . . . . . . . Weapon 25 | 2 1 . 4 3 2 7 6 Energy Gun 9 | . . . 4 . . 2 3 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 8 | 2 . . . . 1 3 2 Ballistic Cannon 4 | . . . . 2 1 . 1 Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 52 | . . . 7 3 2 11 29 Power 10 | . . . 2 . 1 3 4 Propulsion 11 | . . . 2 1 . 1 7 Utility 21 | . . . 1 2 1 7 10 Weapon 10 | . . . 2 . . . 8 Highest Loss Streak 10 | . . . 3 1 1 6 10 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 1 2 4 6 8 8 5 Power 1 | 1 1 1 1 1 1 1 1 Propulsion 1 | . . . . . 3 2 1 Utility . | . . . . . . . . Weapon 3 | . . 1 3 4 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . . 5 4 4 Power 1 | . . . . . 1 . . Propulsion 5 | . . . . . 1 4 . Utility 1 | . . . . . 1 . . Weapon 5 | . . . . . 2 . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 66 | . 78 98 79 87 82 84 46 Engine 4 | . 14 14 9 14 6 2 . Core 6 | . . . . 2 7 7 9 Leg 11 | . 28 28 20 17 5 7 8 Device 12 | . . 12 12 15 19 29 5 Storage 9 | . 7 14 11 9 11 12 7 Protection 4 | . . . 5 9 13 5 1 Energy Gun 3 | . . . 13 . . 3 4 Ballistic Gun 3 | . 22 14 4 . 1 6 1 Ballistic Cannon 4 | . . . . 16 8 . 4 Launcher 1 | . 6 14 1 . 2 . . Peak Build Rating 63 | 5 6 7 10 30 44 63 57 Average Rating 29 | 3 5 6 8 20 35 51 30 On Entrance 19 | . 5 6 7 10 30 44 57 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . Naked Turns . | . . . . . . . . Heaviest Build 62 | 7 18 19 25 52 62 61 47 Greatest Support 40 | 20 20 20 20 30 30 40 40 Greatest Overweight (x) 16 | . . . 2 3 2 16 5 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 10 10 7 Most Carried 10 | 5 3 3 7 10 10 10 10 Average Carried 6 | 1 1 2 4 6 8 8 5 Final Capacity 10 | 5 10 10 10 10 10 10 5 Final Carried 10 | 1 2 2 6 7 9 10 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 2495 | 178 . 159 219 235 539 557 608 Remotely 695 | . . . . 22 504 169 . Salvage Created 2112 | . . 22 411 195 321 603 560 Parts 138 | . . 2 32 21 17 41 25 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed 4 | . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 Prevented 3 | . . . . . . . 3 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 62 | . . 1 10 14 9 10 18 Guns 34 | . . 1 10 . . 9 14 Cannons 23 | . . . . 13 5 1 4 AOE 5 | . . . . 1 4 . . Classes Destroyed 13 | . . 1 7 1 4 . . Worker 3 | . . . . . 2 1 . Builder 2 | . . . . . 2 . . Hauler 2 | . . . 1 . . 1 . Recycler 3 | . . . 1 . 2 . . Operator 1 | . . . 1 . . . . Watcher 3 | . . . 2 . 1 . . Swarmer 23 | . . . 4 8 . . 11 Grunt 21 | . . 1 2 4 5 3 6 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . Sentry 5 | . . . 3 1 . . 1 Hunter 7 | . . . . . 3 4 . Programmer 3 | . . . . . 1 2 . Best Kill Streak 7 | . . 1 7 4 5 4 4 Combat Bots Only 4 | . . 1 4 4 3 4 4 Max Kills in Single Turn 4 | . . 1 2 1 4 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 612 | . . 6 49 61 51 199 246 Missed 147 | . . . 12 17 11 45 62 Hits 465 | . . 6 37 44 40 154 184 Melee 10 | . . . 1 3 . 6 . Projectile 455 | . . 6 36 41 40 148 184 Critical Strikes 9 | . . . 1 1 . 4 3 Part Disruptions 1 | . . . 1 . . . . Damage Taken 6864 | . . 63 704 555 537 2149 2856 Core 1068 | . . . 90 77 33 465 403 Absorbed by Shields 576 | . . . . . 176 400 . Ignored by Resistances 89 | . . . . 26 63 . . Regen/Repaired (Parts) 281 | . . . . . 151 130 . Core Remaining (%) 91 | 100 . 100 77 86 95 . . Volleys Fired 229 | . 2 9 32 33 38 52 63 Largest 2 | . 2 1 2 2 2 2 2 Hottest 160 | . 40 30 130 74 74 160 155 Shots Fired 361 | . 3 9 59 57 53 84 96 Gun 223 | . 2 7 55 . 6 73 80 Cannon 113 | . . . . 52 34 11 16 Launcher 25 | . 1 2 4 5 13 . . Special . | . . . . . . . . Kinetic 237 | . 2 7 28 52 40 50 58 Thermal 92 | . . . 27 . . 34 31 Explosive 25 | . 1 2 4 5 13 . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 13 | . . 7 13 9 6 7 5 Robot Miss Streak 11 | . . . 7 8 8 4 11 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 253 | . . 7 41 51 37 57 60 Core Hits 233 | . . 2 50 48 47 42 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 . . . 1 Destroy 1 | . . . 1 . . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5923 | . . 128 737 773 1377 1372 1536 Guns 2919 | . . 87 508 . 46 1215 1063 Cannons 1638 | . . . . 663 486 157 332 Explosions 1364 | . . 39 229 110 845 . 141 Melee . | . . . . . . . . Ramming 2 | . . 2 . . . . . Kinetic 3141 | . . 87 197 663 532 692 970 Thermal 1548 | . . . 311 . 32 680 525 Explosive 1046 | . . 39 84 110 813 . . Electromagnetic 186 | . . . 145 . . . 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 . 2 3 . Average Corruption 1 | . . . 2 . 1 1 . Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 16 | . . . 5 . 7 4 . Message Errors 1 | . . . . . 1 . . Matter Fused 7 | . . . 3 . 2 2 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . 2 . . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . 8 . 46 . . Projectiles . | . . . . . . . . Explosions 54 | . . . 8 . 46 . . Melee . | . . . . . . . . Knockbacks 46 | . . . . 25 19 . 2 Impact . | . . . . . . . . Kinetic 41 | . . . . 21 18 . 2 Secondary 5 | . . . . 4 1 . . Self-Inflicted Damage 395 | . . . 169 40 186 . . Shots 11 | . . . 6 1 4 . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . Kicked 2 | . . 1 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 548 | . . . 298 231 274 548 433 Average Temperature 124 | . . . 106 89 99 171 136 Received Heat Transfer 1201 | . . 36 138 117 36 228 646 Effects 23 | . . . 2 3 . 12 6 Shutdowns 6 | . . . . . . 4 2 Energy Bleed 1 | . . . . . . 1 . Interference 10 | . . . 2 3 . 2 3 Matter Decay 1 | . . . . . . 1 . Short Circuit 3 | . . . . . . 2 1 Damage (minor) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 2 . Heat Transferred 1800 | . . . 434 . 50 837 479 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 100 83 100 . Level 1 4 | . . . . . 16 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 232 | . 20 20 178 198 232 91 . Initial 91 | . . . . 9 56 91 . Average 56 | . 2 3 72 88 78 19 . Influence Increases 2124 | . 20 29 407 388 471 319 490 Destroy 0b10 Robot/C 1240 | . . 20 200 280 180 200 360 Destroy 0b10 Robot/NC 70 | . . . 25 . 35 10 . Destroy Leader 258 | . . . 56 50 62 50 40 Successful Hack 35 | . . . 18 . 5 12 . Disable Machine 255 | . 15 . 90 30 105 15 . Destroy Structure 146 | . 5 9 18 28 84 2 . Lose Combat Pursuer 120 | . . . . . . 30 90 Influence Decreases 2122 | . 20 29 385 284 409 463 532 Entered New Map 197 | . . . . 13 70 97 17 Time Decay 1511 | . 20 29 315 241 319 286 301 Lost Part 414 | . . . 70 30 20 80 214 Squads Dispatched 13 | . 2 . 1 1 6 3 . Investigation 2 | . 1 . . . 1 . . Extermination 5 | . . . . . 2 3 . Reinforcement 6 | . 1 . 1 1 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 4 | . . . 2 . 1 1 . Communications Jammed 17 | . . . . . . 17 . Distress Signals 12 | . . . . . . 12 . Times Spotted 90 | . 1 1 18 15 14 16 25 Peak Tracking Total 7 | . 1 1 7 4 4 4 4 Tactical Retreats 5 | . . . . . . 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 4 | . 1 . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 17 | . 1 . 6 2 7 1 . Max in Single Turn 3 | . 1 . 3 1 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 17 | . 2 . 6 1 5 2 1 Terminals 7 | . 2 . 5 . . . . Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 3 | . . . . 1 1 1 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 3 . 7 4 9 4 1 Successful 20 | . 1 . 5 3 7 3 1 Failed 8 | . 2 . 2 1 2 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 3 . 6 . . . . Fabricators 3 | . . . . . 3 . . Repair Stations 5 | . . . . . 2 3 . Recycling Units 8 | . . . . 4 3 1 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 5 . . . 1 Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 7 | . . . . 3 3 1 . Recycle Component 2 | . . . . 1 1 . . Process 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . 1 1 . . Retrieve Components 2 | . . . . 1 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 3 . 4 2 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 95 | . . . . . 95 . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 63 | . . . . . 44 19 . Parts Recycled 2 | . . . . 1 1 . . Recycled Matter 13 | . . . . . . 13 . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . 9 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 4076 | . . 180 732 575 258 1005 1326 Sensors 2900 | . . . 710 575 . 289 1326 Structural 313 | . . 180 133 . . . . Jamming 1329 | . . . . . 258 1005 66 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 7589 | 55 129 190 732 769 1055 1075 3584 Spaces Moved 3956 | 48 100 141 353 309 546 554 1905 Core 31 | 19 . . . . . 5 7 Treads . | . . . . . . . . Legs 3314 | 29 100 141 353 309 168 316 1898 Wheels 611 | . . . . . 378 233 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 115 115 120 Average Speed 163 | 92 120 120 171 193 142 153 174 Slowest Speed 850 | 120 120 120 260 330 195 850 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 21 39 31 24 17 15 96 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 190 | . 5 13 31 30 100 . 11 Melee . | . . . . . . . . Projectile 6 | . . . . . 1 . 5 AOE 184 | . 5 13 31 30 99 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 4725 | 58 105 152 420 421 783 715 2071 Wait 316 | . . . 13 44 153 56 50 Move 3949 | 47 99 140 352 308 545 553 1905 Hop . | . . . . . . . . Pick Up 101 | 6 2 1 12 15 21 22 22 Fast Attach . | . . . . . . . . Attach 69 | 5 1 1 8 7 8 14 25 Detach 2 | . . . . . . . 2 Swap 28 | . 1 . 3 7 4 10 3 Drop 29 | . . . . 6 14 8 1 Fire 229 | . 2 9 32 33 38 52 63 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 185 | -10/Materials | Entered Mines 206 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned location of Mines (-9) 363 | -10/Mines | Discovered new exit (range 10) 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Utility x2 539 | -9/Materials | Lost 3 parts (1p1u1w) 1078 | -9/Materials | Discovered new exit (range 15) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1813 | -8/Materials | Discovered new exit (range 11) 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Utility x2 2881 | -7/Factory | Repaired Arm. Huge Wheel 2895 | -7/Factory | Discovered new exit (range 10) 2931 | -7/Factory | Entered another Factory area 2931 | -6/Factory | Evolved 2 slots: Utility x2 3149 | -6/Factory | Repaired Hrd. Medium Armor Plating 3376 | -6/Factory | Lost 6 parts (2p1n3u) 3669 | -6/Factory | Build established: Scavenger-Mutant 3771 | -6/Factory | Discovered new exit (range 12) 3894 | -6/Factory | Core integrity fell below 50% 3924 | -6/Factory | Lost 4 parts (4u) 4006 | -6/Factory | Entered Lower Caves 4063 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4122 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 4172 | -6/Lower Caves | Build established: Mutant 4614 | -6/Lower Caves | Entered a destroyed Warlord outpost 5150 | -6/Lower Caves | Learned 4 Factory zone layouts 5404 | -6/Lower Caves | Lost 4 parts (2u2w) 5518 | -6/Lower Caves | Encountered a Warlord checkpoint 5654 | -6/Lower Caves | Build established: Scavenger-Mutant 5816 | -6/Lower Caves | Core integrity fell below 20% 5892 | -6/Lower Caves | Lost 10 parts (3p2n2u3w) 5998 | -6/Lower Caves | Build established: Mutant 6663 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6810 | -6/Lower Caves | Learned location of 1 exit from Factory 7590 | -6/Lower Caves | Discovered new exit (range 5) 7590 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- G-50 Soldier destroyed. Hvy. Laser self-destruct mechanism malfunctions. Carbon-fiber Leg fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Carbon-fiber Leg. Acquired Field Laser. Acquired Corrupted Plasma Rifle. Acquired 70 matter. Dropped Field Laser. Acquired Hvy. Laser. Acquired 10 matter. Acquired Mic. Nuclear Core. Acquired Broken Flexi-carbon Leg. Acquired derelict log, extracted data. Data stored: Factory exits (x1). Acquired 17 matter. EXIT=FOUND Carbon-fiber Leg destroyed. Penetrated by Slug. 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