Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 20:54:50 Player: Konpasu Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3660) 3660 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 6781 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 85/100 System Corruption 21% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Arc Projector Heavy Assault Rifle Autogun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Minigun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Compact Battery Small Laser Particle Gun EM Pulse Cannon Heavy Particle Cannon Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Grenade Launcher Rocket Launcher Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 151 | 10 25 17 38 61 Power 26 | 2 4 2 7 11 Engine 20 | 2 3 2 4 9 Core 6 | . 1 . 3 2 Reactor . | . . . . . Propulsion 32 | 3 7 5 10 7 Treads 14 | . . 5 7 2 Leg 2 | . . . . 2 Wheel 12 | 3 6 . . 3 Hover 1 | . 1 . . . Flight 3 | . . . 3 . Utility 24 | 2 2 3 7 10 Device 6 | 1 . . 3 2 Storage 4 | 1 1 1 . 1 Processor 2 | . . . . 2 Hackware 1 | . . . 1 . Protection 11 | . 1 2 3 5 Artifact . | . . . . . Weapon 69 | 3 12 7 14 33 Energy Gun 13 | 2 2 . 2 7 Energy Cannon 19 | . . 1 5 13 Ballistic Gun 26 | . 7 4 6 9 Ballistic Cannon . | . . . . . Launcher 10 | . 3 2 1 4 Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 56 | . 4 1 2 49 Power 11 | . . . 1 10 Propulsion 8 | . 2 . . 6 Utility 14 | . . 1 1 12 Weapon 23 | . 2 . . 21 Highest Loss Streak 15 | . 3 1 1 15 Average Slot Usage (%) 88 | . 95 98 98 74 Engine 14 | . 14 21 10 13 Core 1 | . . . 6 . Treads 10 | . . 20 17 6 Leg 1 | . . . . 3 Wheel 4 | . 22 . . . Device 6 | . 8 . 8 6 Storage 15 | . 14 22 18 13 Protection 8 | . 5 10 8 7 Energy Gun 3 | . 8 . 2 3 Energy Cannon 5 | . . 6 4 7 Ballistic Gun 13 | . 17 15 19 5 Naked Turns . | . . . . . Heaviest Build 91 | 9 30 53 68 91 Greatest Support 44 | 20 26 44 44 44 Greatest Overweight (x) 21 | . 8 2 2 21 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 16 | 4 10 16 16 16 Average Capacity 13 | 4 9 16 16 14 Most Carried 16 | 4 10 16 16 15 Average Carried 10 | 3 8 11 14 9 Final Capacity 16 | 4 10 16 16 4 Final Carried 15 | 2 10 15 13 4 Class Distribution -------------------- 50% | Scavenger-Mutant 25% | Mutant 16% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3113 | 350 440 369 927 1027 Remotely . | . . . . . Salvage Created 4118 | 137 633 599 1008 1741 Parts 246 | 15 51 41 52 87 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 80 | 1 11 13 24 31 Guns 38 | 1 7 9 13 8 Cannons 14 | . . 2 6 6 AOE 27 | . 4 2 5 16 Classes Destroyed 14 | 3 4 1 1 5 Worker 10 | 1 2 . . 7 Builder 7 | . 3 . . 4 Tunneler 4 | 3 . . . 1 Hauler 1 | . . . . 1 Recycler 6 | . 3 . . 3 Carrier 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 5 | . 3 1 1 . Swarmer 16 | . 4 . 5 7 Grunt 40 | 1 7 7 13 12 Brawler 2 | . . . . 2 Duelist 3 | . . . 1 2 Sentry 14 | . . 6 5 3 Programmer 4 | . . . . 4 Thug 1 | . . . . 1 Best Kill Streak 16 | 4 6 5 4 16 Combat Bots Only 10 | 1 4 5 4 10 Max Kills in Single Turn 5 | 1 2 2 2 5 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 8032 | 33 501 589 1395 5514 Core 1049 | . 109 87 147 706 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 56 78 73 . Volleys Fired 326 | 12 52 39 63 160 Largest 3 | 2 2 2 3 3 Hottest 159 | 80 140 83 144 159 Shots Fired 560 | 24 98 72 167 199 Gun 394 | 24 85 59 124 102 Cannon 127 | . . 11 36 80 Launcher 35 | . 9 2 7 17 Special 4 | . 4 . . . Kinetic 320 | . 71 59 120 70 Thermal 149 | 12 18 11 8 100 Explosive 35 | . 9 2 7 17 Electromagnetic 56 | 12 . . 32 12 Robot Hit Streak 22 | 5 10 7 11 22 Robot Miss Streak 5 | 2 5 4 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 361 | 13 59 44 100 145 Core Hits 198 | 6 35 22 46 89 Critical Hits 4 | . . 1 . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9341 | 144 1101 769 2156 5171 Guns 3412 | 144 572 521 911 1264 Cannons 2362 | . . 106 552 1704 Explosions 3552 | . 518 142 689 2203 Melee . | . . . . . Ramming 15 | . 11 . 4 . Kinetic 2696 | . 454 521 881 840 Thermal 2956 | 76 118 106 52 2604 Explosive 2866 | . 518 142 689 1517 Electromagnetic 808 | 68 . . 530 210 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . . . 4 21 Average Corruption 4 | . . . 2 6 Corruption Purged . | . . . . . Effects 92 | . . . 13 79 Message Errors 22 | . . . 5 17 Matter Fused 18 | . . . . 18 Heat Flow Errors 7 | . . . 2 5 Energy Discharges 12 | . . . 3 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 11 | . . . 2 9 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Misdirections 1 | . . . . 1 Targeting Errors 9 | . . . 1 8 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 308 | . 26 . 44 238 Projectiles 35 | . . . 13 22 Explosions 273 | . 26 . 31 216 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 407 | . 14 . 42 351 Shots 16 | . 2 . 2 12 Rammed 4 | . 3 . 1 . Targets Rammed 4 | . 3 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 519 | 180 116 144 438 519 Average Temperature 97 | 86 27 34 97 135 Received Heat Transfer 2211 | 18 126 216 504 1347 Effects 20 | . . . 7 13 Shutdowns 5 | . . . 1 4 Energy Bleed 4 | . . . 1 3 Interference 9 | . . . 3 6 Matter Decay 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 . . 5 Heat Transferred 4202 | 175 260 222 111 3434 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 617 | 40 228 346 429 617 Initial 156 | . 26 29 50 156 Average 243 | 21 83 157 252 366 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 52 | 100 89 83 29 33 Level 1 23 | . 10 16 64 7 Level 2 23 | . . . 5 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 2 2 3 9 Investigation 3 | . 2 . 1 . Extermination 3 | . . . . 3 Reinforcement 4 | . . 2 2 . Assault 4 | . . . . 4 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 1 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | 1 23 20 43 65 Peak Tracking Total 10 | 1 7 3 6 10 Tactical Retreats 8 | . . . 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . 2 . 3 6 Max in Single Turn 3 | . 1 . 1 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 4 1 3 3 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 29 | . 14 2 9 4 Successful 27 | . 13 2 8 4 Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 13 | . 6 2 4 1 Fabricators . | . . . . . Repair Stations 8 | . 6 . 1 1 Recycling Units 2 | . 2 . . . Scanalyzers 6 | . . . 4 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 6 2 3 1 Record 9 | . 4 2 2 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 5 . 1 1 Scan Component 4 | . 2 . 1 1 Repair 2 | . 2 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 6 | . . . 4 2 Insert Component 3 | . . . 2 1 Analyze 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events 4 | . 3 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter 154 | . 154 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 3 | . . . 2 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6784 | 186 1238 1057 1716 2587 Spaces Moved 3235 | 161 786 522 825 941 Core 160 | 20 46 . . 94 Treads 1799 | . . 501 825 473 Legs 300 | . . . . 300 Wheels 932 | 141 696 21 . 74 Hover 44 | . 44 . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 165 100 Average Speed 173 | 76 129 172 177 224 Slowest Speed 1100 | 80 450 200 200 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 7 70 36 56 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 222 | . 58 11 58 95 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 219 | . 58 11 58 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3909 | 201 903 606 969 1230 Wait 18 | . . . . 18 Move 3231 | 160 785 521 824 941 Hop . | . . . . . Pick Up 114 | 14 23 18 18 41 Fast Attach 13 | . 3 . 9 1 Attach 73 | 8 5 6 10 44 Detach 4 | . 1 1 . 2 Swap 65 | 2 17 11 19 16 Drop 60 | 5 14 10 25 6 Fire 326 | 12 52 39 63 160 Melee . | . . . . . Ram 3 | . 3 . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 187 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Lost 3 parts (1n2w) 299 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Scavenger-Mutant 878 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Repaired Lgt. Nuclear Core 1192 | -10/Materials | Repaired Wheel? 1269 | -10/Materials | Build established: Mutant 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1844 | -9/Materials | Build established: Scavenger-Mutant 2166 | -9/Materials | Discovered new exit (range 15) 2482 | -9/Materials | Entered another Materials area 2482 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3206 | -8/Materials | Build established: Scavenger-Tank 4168 | -8/Materials | Build established: Scavenger-Mutant 4189 | -8/Materials | Discovered new exit (range 5) 4198 | -8/Materials | Entered Factory 4198 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4324 | -7/Factory | Discovered new exit (range 11) 4767 | -7/Factory | P-60 Hacker assimilated allied 1O-R3I(g) 5071 | -7/Factory | Garrison activated, responded to threat 5098 | -7/Factory | Destroyed 10 combat bots 5106 | -7/Factory | Lost 6 parts (1p2u3w) 5243 | -7/Factory | Lost 6 parts (2p1n1u2w) 5316 | -7/Factory | Lost 4 parts (1p1n2w) 5798 | -7/Factory | First assault squad dispatched 5930 | -7/Factory | Core integrity fell below 50% 6005 | -7/Factory | Lost 15 parts (3p1n4u7w) 6103 | -7/Factory | Build established: Mutant 6208 | -7/Factory | System corruption reached 10% 6662 | -7/Factory | Core integrity fell below 20% 6693 | -7/Factory | Lost 4 parts (2p1u1w) 6785 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- System corrupted: Hvy. Laser failed to cycle. The unstable cave ceiling collapses. Com. Wheel destroyed. System corrupted by crushing effect (+2). Knocked back. I-36 Angel sends out distress signal. The unstable cave ceiling collapses. AWV BDFIXQ,,,USPTWI17F9F>EBXSWG Knocked back. Lrg. Storage Unit destroyed. The unstable cave ceiling collapses. Com. Wheel destroyed. System corrupted by crushing effect (+5). Hpw. Shotgun destroyed. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+2). Knocked back. Hvy. Laser destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ##+##### # """""" #????????????# ##### | | ## #???# # """""" #????????????## # # | | # #???# # ! #?????????????# # # | | # ##### ################????????????## # | | + / #??????????????######= = | | # #####+##### ?????? # | | # #?# #??????????????????####### %! # | | ## ### #????????????????????????### # # | | # ] #??????????????????????????# ### | | # " #????????????????????????### !# #?? | | # " #?#??????????????????????# # # #?? | | # " "" #?# ???#######???????????# # #!#?? | | # " "" ### #??# #???????????### # #?? | | ##+### " "" #? ### #?????????### # %%# ### | | # " Y" #??? +???????##########+## # | | # " "" #????# #???????# # ! ! % + | | # " "" #????# Y #??????## # ! # | | # " "" #????# ########### # | | # #????# # | | ####+###??### % / ! # | | #??# ###### / ##+ | | #??# i m % ############ [% | | ###+##??# ##### ## ;;;##???# # | | ### ##### #???## %%% #???# # | | #???# ! #???#######""T""# | | ###########???# b[@ #?????#####"""""##### | | ??????????????## % *l] #?????????#######???? | | ???????????????# b][ #???????????????????? | | ???????????????# # ;;;;#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 575 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Preemptive Strike Remodeling Significant Disruption Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DiametricHelicalTriangulator Manual? 0 Play Time 01:27:04 Cumulative 2.8 hours Start 2021.04.06 @ 19:26:29 End 2021.04.06 @ 20:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64ecfaa4-bcf5-497d-8ef2-49500a6da3e9