Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 21:30:48 Player: Blue Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (681) 681 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 6302 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 60/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Utility Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Energy Well Advanced Sensor Array Utility Shielding Hacking Suite System Shield System Shield > --- WEAPON ----------- Rocket Launcher Power Maul > --- INVENTORY -------- Light Ion Engine Utility Shielding Hacking Suite [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Sensor Array Storage Energy Well Hackware System Shield Protection Utility Shielding Weapon Power Maul Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 1 | . . . 1 . . . . . Propulsion 5 | . . 1 1 1 . 1 1 . Utility 4 | . . 1 . 1 . 1 1 . Weapon . | . . . . . . . . . Parts Attached 35 | . . 2 2 . 13 6 6 6 Power 6 | . . . 1 . 1 1 2 1 Engine 4 | . . . 1 . 1 1 1 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 12 | . . . . . 5 3 1 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . . 5 3 1 3 Utility 10 | . . . 1 . 5 2 2 . Device 1 | . . . . . . 1 . . Storage 1 | . . . . . . . 1 . Processor . | . . . . . . . . . Hackware 6 | . . . 1 . 3 1 1 . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 7 | . . 2 . . 2 . 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 1 . . 1 . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . . . . . . 7 5 16 Power 6 | . . . . . . 2 2 2 Propulsion 12 | . . . . . . 4 2 6 Utility 6 | . . . . . . . 1 5 Weapon 4 | . . . . . . 1 . 3 Highest Loss Streak 13 | . . . . . . 7 5 13 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 1 4 5 5 4 3 3 Power . | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . 2 2 2 Weapon 1 | . . 1 3 4 3 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . . 1 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 41 | . . 8 16 15 43 85 68 35 Engine 3 | . . . . . 4 9 5 1 Flight 10 | . . . . . 11 29 22 6 Storage 1 | . . . . . . . 3 3 Hackware 12 | . . . 6 7 16 18 17 13 Protection 3 | . . . . . 1 10 5 3 Launcher 2 | . . 1 1 . . 6 2 1 Impact Weapon 5 | . . 6 9 7 7 6 5 3 Peak Build Rating 60 | . . 5 9 7 50 51 60 51 Average Rating 25 | . . 2 6 7 22 44 50 25 On Entrance 17 | . . . 5 7 7 48 40 51 Naked Turns 62 | . 35 23 . . . . . 4 Heaviest Build 24 | . . 7 7 3 23 23 24 16 Greatest Support 35 | 3 3 3 3 3 30 30 35 25 Greatest Overweight (x) 2 | . . 2 2 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 5 5 5 5 4 5 Average Carried 3 | . . 1 4 5 4 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 5 4 4 2 Class Distribution -------------------- 44% | Mutant 32% | Hacker-Mutant 22% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Matter Collected 609 | 110 . . . . 291 89 29 90 Remotely . | . . . . . . . . . Salvage Created 271 | . . 42 . . . 142 46 41 Parts 27 | . . 4 . . . 10 5 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Combat Hostiles Destroyed 20 | . . 2 . . . 9 5 4 AOE 20 | . . 2 . . . 9 5 4 Classes Destroyed 4 | . . 2 . . . 1 . 1 Worker 1 | . . . . . . 1 . . Swarmer 18 | . . 1 . . . 9 5 3 Grunt 1 | . . 1 . . . . . . Specialist 1 | . . . . . . . . 1 Best Kill Streak 8 | . . 2 . . . 8 5 3 Combat Bots Only 7 | . . 2 . . . 7 5 3 Max Kills in Single Turn 3 | . . 2 . . . 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . . 3 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Hostile Shots Fired 284 | . 21 65 2 . 4 59 8 125 Missed 115 | . 9 21 2 . 2 30 4 47 Hits 169 | . 12 44 . . 2 29 4 78 Projectile 169 | . 12 44 . . 2 29 4 78 Critical Strikes 3 | . . . . . . . . 3 Damage Taken 3057 | . 103 495 . . 61 481 110 1807 Core 1543 | . 103 338 . . 45 32 14 1011 Absorbed by Shields 66 | . . . . . . . . 66 Redirected to Shielding 53 | . . . . . . 10 18 25 Core Remaining (%) 77 | 100 58 15 100 . 93 96 . . Volleys Fired 16 | . . 1 . . . 8 4 3 Largest 1 | . . 1 . . . 1 1 1 Hottest 52 | . . 33 . . . 33 33 52 Shots Fired 16 | . . 1 . . . 8 4 3 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 16 | . . 1 . . . 8 4 3 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 16 | . . 1 . . . 8 4 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . . . . . 1 5 7 Robot Miss Streak 4 | . . 1 . . . 4 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 8 | . . 1 . . . 1 4 2 Core Hits 35 | . . 3 . . . 19 7 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 20 | . . 3 . . . 1 . 16 Impact 20 | . . 3 . . . 1 . 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1989 | . . 185 . . . 907 445 452 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 1960 | . . 156 . . . 907 445 452 Melee 29 | . . 29 . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 1837 | . . 156 . . . 784 445 452 Electromagnetic 123 | . . . . . . 123 . . Impact 29 | . . 29 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . 3 Average Corruption 2 | . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . . 4 76 . Projectiles . | . . . . . . . . . Explosions 80 | . . . . . . 4 76 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 353 | . . 39 . . . 47 56 211 Shots 7 | . . 1 . . . 2 1 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 11 | . . . . . . 11 . 10 Average Temperature 5 | . . . . . . 5 . 7 Received Heat Transfer 502 | . 6 120 . . 9 30 . 337 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Maximum Alert Level 2 | . . . . . . 1 1 2 Low Security (%) 61 | 100 100 100 100 100 100 79 37 4 Level 1 32 | . . . . . . 20 62 72 Level 2 6 | . . . . . . . . 23 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 520 | . 15 78 28 . 15 349 334 520 Initial 226 | . . 5 28 . . 7 170 226 Average 144 | . 4 14 16 . 9 114 258 305 Influence Increases 1315 | . 15 88 . . 15 449 234 514 Destroy 0b10 Robot/C 400 | . . 40 . . . 180 100 80 Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . Destroy Leader 50 | . . 10 . . . 30 10 . Successful Hack 10 | . . . . . . . . 10 Disable Machine 165 | . . 15 . . . 90 60 . Destroy Structure 205 | . . 8 . . . 39 64 94 Partial Spotted 30 | . 15 . . . . 15 . . Lose Combat Pursuer 450 | . . 15 . . 15 90 . 330 Influence Decreases 795 | . . 35 68 . . 115 259 318 Entered New Map 335 | . . 10 40 . . 8 179 98 Time Decay 120 | . . 25 28 . . 37 30 . Lost Part 280 | . . . . . . 70 50 160 Lost Ally 60 | . . . . . . . . 60 Squads Dispatched 8 | . 2 1 1 . 1 3 . . Investigation 4 | . 1 1 1 . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 1 . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 9 9 3 . 3 24 5 33 Peak Tracking Total 20 | . 8 8 3 . 3 15 5 20 Tactical Retreats 12 | . . 1 . . 1 2 . 8 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Traps Triggered 4 | . 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Machines Disabled 11 | . . 1 . . . 6 4 . Max in Single Turn 4 | . . 1 . . . 2 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Machines Accessed 11 | . . 1 2 1 . 3 2 2 Terminals 10 | . . 1 2 1 . 3 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 30 | . . 3 4 2 . 9 5 7 Successful 7 | . . . . 1 . 1 2 3 Failed 23 | . . 3 4 1 . 8 3 4 Catastrophic 7 | . . 1 . . . 6 . . Database Lockouts . | . . . . . . . . . Manual 12 | . . 1 2 . . 9 . . Terminals 28 | . . 3 4 2 . 9 3 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 6 | . . . . 1 . 1 1 3 Open DSF 2 | . . . . 1 . . 1 . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Security Stations 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 2 . . 3 1 2 Full Trace Events 3 | . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Total Allies 3 | . . . . . . . . 3 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 46 | . . . . . . . . 46 Highest-Rated Ally 46 | . . . . . . . . 46 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 141 | . . . . . . . . 141 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Active Infowar (turns) 87 | . . . . . . 46 41 . Sensors 87 | . . . . . . 46 41 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Turns Passed 655 | 9 35 68 63 15 82 115 77 191 Spaces Moved 1129 | 18 69 90 113 30 97 292 195 225 Core 417 | 18 69 90 113 30 52 . . 45 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 712 | . . . . . 45 292 195 180 Fastest Speed 26 | 50 50 50 50 50 28 26 27 27 Average Speed 39 | 50 50 57 50 50 41 29 30 40 Slowest Speed 150 | 50 50 150 150 50 100 34 34 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . 1 2 . 5 Potential Cave-ins 12 | . . . . . . . . 12 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 22 | 3 21 15 21 1 87 14 5 31 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 42 | . . . . . . 12 . 30 Terrain Destroyed 187 | . . 7 . . . 45 48 87 Melee 12 | . . . . . . 1 . 11 Projectile . | . . . . . . . . . AOE 175 | . . 7 . . . 44 48 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Gar Total 1262 | 17 68 99 118 29 133 306 205 287 Wait 1 | . . . . . . . . 1 Move 1105 | 17 68 89 112 29 94 287 194 215 Hop 7 | . . . . . 1 2 . 4 Pick Up 12 | . . 4 . . 5 1 1 1 Fast Attach 26 | . . 1 2 . 10 4 4 5 Attach 14 | . . 1 1 . 2 2 2 6 Detach 7 | . . . 3 . . . . 4 Swap 2 | . . . . . 2 . . . Drop 7 | . . . . . 4 1 . 2 Fire 16 | . . 1 . . . 8 4 3 Melee 20 | . . 3 . . . 1 . 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . 15 . . 5 Rewire 25 | . . . . . . . . 25 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 15) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 79 | -9/Materials | Discovered new exit (range 15) 100 | -9/Materials | Core integrity fell below 50% 108 | -9/Materials | Core integrity fell below 20% 113 | -9/Materials | Entered another Materials area 113 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 169 | -8/Materials | Discovered new exit (range 16) 176 | -8/Materials | Entered Factory 176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 191 | -7/Factory | Identified exit to DSF 191 | -7/Factory | Entered DSF 192 | -7/DSF | Joined Warlord attack on 0b10 via DSF 217 | -7/DSF | Additional patrols routed to DSF 260 | -7/DSF | Discovered new exit (range 14) 273 | -7/DSF | Entered Factory 273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 339 | -6/Factory | Identified exit to Factory 340 | -6/Factory | Spotted B-75 Beast 348 | -6/Factory | Destroyed 7 combat bots 388 | -6/Factory | Entered another Factory area 388 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 414 | -5/Factory | Lost 7 parts (2p4n1w) 460 | -5/Factory | Lost 5 parts (2p2n1u) 460 | -5/Factory | Identified exit to Garrison 465 | -5/Factory | Entered Garrison 473 | -5/Garrison | Installed Relay Interface Framework 480 | -5/Garrison | Spotted B-75 Beast 493 | -5/Garrison | Triggered checkpoint 495 | -5/Garrison | Learned Factory security intel 495 | -5/Garrison | Learned Factory security intel 510 | -5/Garrison | Triggered checkpoint 556 | -5/Garrison | Core integrity fell below 50% 606 | -5/Garrison | Lost 3 allies 612 | -5/Garrison | Lost 13 parts (2p6n4u1w) 623 | -5/Garrison | Crushed by falling debris 635 | -5/Garrison | Found Fusion Bomb Launcher 642 | -5/Garrison | Core integrity fell below 20% 656 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 00581_ System Shield destroyed. 00581_ Slug penetrates Earth. 00584_ Y-64 Sentinel destroyed. 00591_ The unstable cave ceiling collapses. 00591_ Corrupted Neutrino Core crushed. 00623_ The unstable cave ceiling collapses. 00623_ Crushed by falling debris. 00623_ Adv. Hacking Suite destroyed. 00623_ System corrupted by crushing effect (+3). 00635_ Acquired Fusion Bomb Launcher. 00639_ Drone sends a signal. 00640_ System corrupted: Matter fused (-7). 00641_ Penetrated by Slug. 00649_ Dropped Power Maul. 00651_ Smartbomb Launcher destroyed. 00652_ X-67 Chaingunner destroyed. 00653_ Fusion Bomb Launcher destroyed. 00653_ Penetrated by Slug. 00656_ Acquired Power Maul. 00656_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????#"""""""""#???????????????? | | ???????????????????????#" =!!==="#???????????????? | | ?????????????????????#### ##???????????????? | | ?????????????????????# #### #????????????????? | | ?????????????????????# ##???????????????? | | ?????????????????????## @ #???????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????## gY #####????????????? | | ???????????????????????# %[ #????????????? | | ???????????????????????## g = #????????????? | | ????????????????????????# #g#######????????????? | | ????????????????????????#####Y#?# #????????????? | | ????????????????????????????# ?# #???????????? | | ???????????????????????????? "### #??????????? | | ????????????????????????????# "#??## ##?????????? | | ????????????????????????????# #"#???## ##????????? | | ????????????????????????????# #??????#% #????????? | | ????????????????????????????? ??????## #????????? | | ????????????????????????????? ??????# #????????? | | ????????????????????????????? ??????## ????????? | | ????????????????????????????? ??????# %##???????? | | ??????????????????????#++???? ?????###[ #????????? | | ?????????????????????? ?+?? ?????#= "##????????? | | ??????????????????????# ?+?? ?????#!!"#?????????? | | ??????????????????????# ??????????#%!##?????????? | | ??????????????????+?###++??????????#!=#??????????? | | ????????????????????? #????######%!#??????????? | | ????????????????????? #????+ *=#??????????? | | ?????????????????????? #????# ###" "#??????????? | | ??????????????????+???# ????????#" ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPotentialKinecellerator Manual? 0 Play Time 00:35:33 Cumulative 73.0 hours Start 2025.09.23 @ 16:14:46 End 2025.09.23 @ 21:30:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1697c1b-894c-41cc-b82b-492f2f8ff1fc