Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 16:55:53 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (837) 837 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2711) 2711 TOTAL SCORE: 9203 Bonus ------- Pacifist 564 Follower Combat Kills 674 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -127 Cogmind --------- Core Integrity 432/850 Matter 263/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Longsword +1 CR-A16's Behemoth Slayer (fused) > --- INVENTORY (5) ---- Improved Actuator Array Transmission Jammer ECM Suite System Shield Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Backup Propulsion I Improved Hover Unit Backup Propulsion III Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Layered Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY -------- Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Actuator Array Transmission Jammer ECM Suite Hacking Suite System Shield Long-range Tractor Beam Neutron Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Backup Laser I Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 53 | 4 . . . 1 1 2 8 14 1 1 2 8 11 . Power 5 | 1 . . . . 1 . . 2 . . . 1 . . Engine 3 | 1 . . . . 1 . . 1 . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . . 1 3 3 . . 1 1 6 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 3 3 . . 1 1 6 . Flight . | . . . . . . . . . . . . . . . Utility 17 | . . . . 1 . 1 3 3 1 1 . 4 3 . Device 2 | . . . . . . . . . . 1 . 1 . . Storage 2 | . . . . . . . 1 . . . . 1 . . Processor 3 | . . . . 1 . 1 . . 1 . . . . . Hackware 5 | . . . . . . . 2 1 . . . 1 1 . Protection 5 | . . . . . . . . 2 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 1 . . . . . . 2 6 . . 1 2 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 2 | 1 . . . . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . . . 4 . . . . 1 . Launcher 2 | . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . . 1 . . Parts Lost 18 | . . . . . . . 1 1 . 1 . 6 9 . Power 3 | . . . . . . . 1 . . . . 1 1 . Propulsion 13 | . . . . . . . . 1 . 1 . 4 7 . Utility 2 | . . . . . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . . 1 1 . 1 . 4 7 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 3 4 4 4 5 5 7 9 9 9 10 12 9 5 Power . | . 1 1 1 1 . . . 1 1 1 1 . . . Propulsion . | . . 1 1 1 1 1 . . . . . . . . Utility 5 | . 1 1 1 1 2 2 2 4 6 6 7 8 6 4 Weapon 1 | . 1 1 1 1 1 2 3 3 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . 1 . . 3 . . . 1 5 3 Power 1 | . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . . 1 3 3 Weapon 3 | . . . . . . . . 2 . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 42 42 33 41 44 64 85 98 100 94 96 96 85 40 Engine 3 | . 14 14 11 11 11 11 8 1 . . . . . . Core 4 | . . . . . . . . 5 7 7 7 6 5 . Treads 4 | . 28 28 22 22 22 22 2 . . . . . . . Hover 27 | . . . . . . . 29 38 38 32 34 34 28 . Storage 5 | . . . . . . . 7 7 7 7 7 7 5 . Processor 6 | . . . . 8 11 21 10 2 6 7 7 7 6 6 Hackware 9 | . . . . . . . 17 20 7 7 7 7 13 13 Protection 8 | . . . . . . . . 5 15 14 15 12 10 6 Ballistic Cannon 1 | . . . . . . . . 5 7 7 . . . . Slashing Weapon 5 | . . . . . . . 7 7 7 7 7 6 5 6 Piercing Weapon 3 | . . . . . . . . . . . 6 7 5 6 Peak Build Rating 63 | 4 3 3 3 5 6 12 25 44 44 43 46 50 63 32 Average Rating 36 | 2 3 3 3 4 5 11 23 38 43 42 44 47 51 32 On Entrance 20 | . 3 3 3 3 5 6 12 25 44 43 43 46 45 32 Avg Prop Armor Cover (%) 34 | 32 34 34 34 34 34 34 34 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 4 3 3 3 3 3 3 14 29 29 29 29 48 43 7 Greatest Support 48 | 40 3 3 3 3 3 12 24 35 35 35 38 39 48 3 Greatest Overweight (x) 9 | 1 . . . . . . 2 . . 9 . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 10 10 10 10 10 15 15 5 Average Capacity 9 | 5 5 5 5 5 5 5 9 10 10 10 10 13 10 5 Most Carried 15 | 3 4 4 4 5 5 5 10 10 10 10 10 15 14 5 Average Carried 9 | 2 3 4 4 4 4 5 7 9 9 9 10 12 9 5 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 Final Carried 10 | 3 4 4 4 5 5 5 10 10 9 10 10 10 5 5 Class Distribution -------------------- 49% | Mutant 44% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Matter Collected 1177 | 194 . 43 . . . 20 119 238 96 20 30 187 230 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1351 | . . . . . . . 259 176 81 . . 438 397 . Parts 76 | . . . . . . . 23 9 3 . . 14 27 . Haulers Intercepted 3 | . . . . . . . 2 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 11 3 . 47 . . Prevented 10 | . . . . . . . . . . 10 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 14 | . . . . . . . 5 . 1 . . 5 3 . Melee 7 | . . . . . . . 1 . . . . 4 2 . Cannons 1 | . . . . . . . . . 1 . . . . . AOE 4 | . . . . . . . 4 . . . . . . . Classes Destroyed 13 | . . . . . . . 6 2 1 . . 3 1 . Worker 3 | . . . . . . . 2 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Hauler 3 | . . . . . . . 2 1 . . . . . . Recycler 3 | . . . . . . . . 1 . . . 1 1 . Operator 2 | . . . . . . . . 1 . . . . 1 . Watcher 4 | . . . . . . . 1 . . . . 1 2 . Swarmer 4 | . . . . . . . 4 . . . . . . . Grunt 2 | . . . . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . . . . . 2 1 . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . . . . . . . 4 1 1 . . 2 1 . Combat Bots Only 4 | . . . . . . . 4 . 1 . . 2 1 . Max Kills in Single Turn 3 | . . . . . . . 3 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 292 | . 4 4 26 . . . 19 19 16 11 . 77 115 1 Missed 124 | . 2 1 14 . . . 4 10 8 6 . 34 45 . Hits 168 | . 2 3 12 . . . 15 9 8 5 . 43 70 1 Melee 2 | . . . . . . . . . . . . 1 1 . Projectile 166 | . 2 3 12 . . . 15 9 8 5 . 42 69 1 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 3 | . . . . . . . . . 1 . . . 2 . Damage Taken 2337 | . 25 24 138 38 . 15 173 69 104 72 . 757 910 12 Core 706 | . . 7 28 10 . . 43 5 13 20 . 162 406 12 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . 6 9 . . 19 120 . Regen/Repaired (Parts) 168 | . . . . . . . . . . . 168 . . . Core Remaining (%) 90 | 100 . 97 . . . 90 92 . . . . 71 . . Volleys Fired 40 | . . . . . . . 4 13 15 . . 6 2 . Largest 1 | . . . . . . . 1 1 1 . . 1 1 . Hottest 90 | . . . . . . . 33 40 40 . . 90 44 . Shots Fired 40 | . . . . . . . 4 13 15 . . 6 2 . Gun . | . . . . . . . . . . . . . . . Cannon 33 | . . . . . . . . 13 15 . . 3 2 . Launcher 7 | . . . . . . . 4 . . . . 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . 13 15 . . . 2 . Thermal 3 | . . . . . . . . . . . . 3 . . Explosive 7 | . . . . . . . 4 . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . 4 . . 3 . . Robot Miss Streak 4 | . . . . . . . 3 . 4 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 63 | . . . . . . . 15 6 6 . . 23 13 . Core Hits 30 | . . . . 1 . 1 8 2 4 . . 9 5 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 1 . . 2 1 . Blast 1 | . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Impale 2 | . . . . . . . . . . . . 2 . . Melee Attacks 152 | . . . . . . . 30 23 1 . 3 52 43 . Impact . | . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . 30 23 1 . 2 31 35 . Piercing 30 | . . . . . . . . . . . 1 21 8 . Sneak Attacks 14 | . . . . . . . 7 4 . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . Damage Inflicted 3682 | . 10 . 16 87 . 33 1217 504 234 . . 916 665 . Guns . | . . . . . . . . . . . . . . . Cannons 301 | . . . . . . . . 31 234 . . 36 . . Explosions 278 | . . . . . . . 194 . . . . 84 . . Melee 2957 | . . . . . . . 1023 473 . . . 796 665 . Ramming 146 | . 10 . 16 87 . 33 . . . . . . . . Kinetic 265 | . . . . . . . . 31 234 . . . . . Thermal 36 | . . . . . . . . . . . . 36 . . Explosive 278 | . . . . . . . 194 . . . . 84 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2606 | . . . . . . . 1023 473 . . . 605 505 . Piercing 351 | . . . . . . . . . . . . 191 160 . Highest Corruption 5 | . . . . . . . . . . . . . 5 5 Average Corruption 1 | . . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 578 | . . . . . . . 202 145 . . . 85 146 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 578 | . . . . . . . 202 145 . . . 85 146 . Knockbacks 4 | . 1 . . . . 1 . . 2 . . . . . Impact 2 | . 1 . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . 5 . 8 38 . 15 . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 28 | . 1 . 1 19 . 7 . . . . . . . . Targets Rammed 28 | . 1 . 1 19 . 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 92 | . . . . . . . . 30 60 . . 92 12 . Average Temperature 21 | . . . . . . . . 10 22 . . 32 7 . Received Heat Transfer 386 | . 12 6 9 . . . 54 24 69 . . 116 96 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . . . 100 . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 164 | . 30 20 14 . . . 101 61 . . . . 164 . Initial 164 | . . 7 . . . . . 44 . . . . 164 . Average 33 | . 3 9 1 . . . 43 9 . . . . 69 . Influence Increases 2063 | . 30 30 14 . . . 314 121 185 75 . 862 432 . Destroy 0b10 Robot/C 720 | . . . . . . . 100 . 20 . . 480 120 . Destroy 0b10 Robot/NC 90 | . . . . . . . 30 20 . . . 20 20 . Destroy Leader 82 | . . . . . . . 16 2 . . . 30 34 . Allied During Kill 332 | . . . . . . . . . . . . 332 . . Successful Hack 142 | . . . 14 . . . 13 48 . . . . 67 . Disable Machine 30 | . . . . . . . 15 . . . . . 15 . Destroy Structure 82 | . . . . . . . 35 21 . . . . 26 . Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 570 | . 30 30 . . . . 90 30 165 75 . . 150 . Influence Decreases 2049 | . 10 50 14 . . . 216 206 113 127 33 600 670 10 Entered New Map 230 | . . 13 . . . . . 54 5 17 33 . 98 10 Time Decay 1400 | . 10 37 14 . . . 209 150 108 100 . 340 432 . Lost Part 167 | . . . . . . . 7 . . 10 . 60 90 . Lost Ally 252 | . . . . . . . . 2 . . . 200 50 . Squads Dispatched 16 | . 1 . . . . . 3 6 . . . 1 5 . Investigation 6 | . . . . . . . 2 1 . . . 1 2 . Extermination 4 | . . . . . . . . 2 . . . . 2 . Reinforcement 6 | . 1 . . . . . 1 3 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Distress Signals 4 | . . . . . . . 1 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . 3 5 6 . . . 13 10 19 6 . 23 28 2 Peak Tracking Total 8 | . 2 3 7 . . . 6 5 5 5 . 5 8 4 Tactical Retreats 19 | . 1 1 . . . . 3 2 5 3 . . 4 . ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Traps Triggered 3 | . . . . . . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Disabled 5 | . . . . . . . 1 . . . . 3 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 1 . Garrison Access 6 | . . . . . . . 1 2 . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Accessed 51 | . . . 2 . 2 . 8 12 . . . 4 23 . Terminals 27 | . . . 2 . . . 4 7 . . . 2 12 . Fabricators 2 | . . . . . . . . . . . . 1 1 . Repair Stations 6 | . . . . . . . 2 . . . . . 4 . Recycling Units 5 | . . . . . . . . 1 . . . 1 3 . Scanalyzers 3 | . . . . . . . 1 2 . . . . . . Garrison Access 6 | . . . . . . . 1 2 . . . . 3 . Total Hacks 124 | . . . 4 . 2 . 20 37 . . . 5 56 . Successful 85 | . . . 2 . 2 . 14 29 . . . 3 35 . Failed 37 | . . . 2 . . . 5 7 . . . 2 21 . Catastrophic 3 | . . . . . . . 1 1 . . . . 1 . Database Lockouts 2 | . . . . . . . 1 1 . . . . . . Manual 70 | . . . 4 . 1 . 12 24 . . 1 . 28 . Terminals 79 | . . . 4 . . . 13 25 . . . 2 35 . Fabricators 5 | . . . . . . . . . . . . 2 3 . Repair Stations 11 | . . . . . . . 3 . . . . . 8 . Recycling Units 9 | . . . . . . . . 3 . . . 1 5 . Scanalyzers 9 | . . . . . . . 2 7 . . . . . . Garrison Access 9 | . . . . . . . 2 2 . . . . 5 . Terminal Hacks 21 | . . . 1 . 2 . 2 7 . . . 2 7 . Record 2 | . . . . . 1 . . . . . . 1 . . Part Schematic 2 | . . . . . . . . . . . . . 2 . Prototype ID Bank 3 | . . . . . . . . 1 . . . . 2 . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 2 . Load Schematic 2 | . . . . . . . . . . . . 1 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 2 . . . . . 4 . Refit 6 | . . . . . . . 2 . . . . . 4 . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . 3 . Retrieve Components 4 | . . . . . . . . 1 . . . . 3 . Scanalyzer 6 | . . . . . . . 1 5 . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . . . 1 1 . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 2 . . . . 3 . Seal Access 6 | . . . . . . . 1 2 . . . . 3 . Unauthorized Hacks 39 | . . . 1 . . . 8 14 . . . . 16 . Terminals 36 | . . . 1 . . . 8 13 . . . . 14 . Track 1 | . . . . . . . . . . . . . 1 . Assimilate 7 | . . . . . . . 1 4 . . . . 2 . Botnet 12 | . . . 1 . . . 3 3 . . . . 5 . Operators 1 | . . . . . . . 1 . . . . . . . Skim 15 | . . . . . . . 3 6 . . . . 6 . Fabricators 1 | . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . 1 . Recyclers 2 | . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . . . 2 . . . 7 10 . . . 2 17 . Full Trace Events 5 | . . . . . . . 2 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 . . 15 . 2 . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 2 . . . . 4 . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total Allies 23 | . . . . 2 . . . 2 . . 6 11 2 . Largest Group 12 | . . . . 2 . . . 1 . . 6 12 3 . Highest-Rated Group 370 | . . . . 41 . . . 26 . . 302 370 94 . Highest-Rated Ally 96 | . . . . 31 . . . 26 . . 96 96 36 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 222 | . . . . . . . . . . . . 194 28 . Total Damage 5235 | . . . . . . . . . . . . 4712 523 . Kills 27 | . . . . . . . . . . . . 23 4 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Active Infowar (turns) 3210 | . . . . . . . . . 259 216 626 1033 1062 14 Optics 3210 | . . . . . . . . . 259 216 626 1033 1062 14 Sensors 214 | . . . . . . . . . . . . 214 . . ECM 24 | . . . . . . . . . . 24 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 2 2 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Turns Passed 5311 | 43 102 87 95 319 124 172 486 660 272 216 626 1033 1062 14 Spaces Moved 7413 | 48 177 174 167 592 237 321 584 1008 466 366 882 1030 1352 9 Core 1824 | 40 177 174 167 592 237 318 90 . . 2 . . 18 9 Treads 8 | 8 . . . . . . . . . . . . . . Legs 3 | . . . . . . 3 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 5578 | . . . . . . . 494 1008 466 364 882 1030 1334 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 44 | 50 50 50 50 50 50 50 50 48 48 48 48 44 46 150 Average Speed 57 | 71 50 50 50 50 50 50 66 53 48 53 50 69 61 150 Slowest Speed 500 | 160 50 50 50 50 50 90 150 60 48 500 53 116 180 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 32 59 18 97 61 80 37 32 61 67 85 76 38 3 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 8 | . . . . 1 1 . . 1 1 1 2 . 1 . Known Exits Taken 4 | . . . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 14 | . . 1 . 1 . 1 . . 6 1 2 2 . . Spaces Dug 66 | . . . . . . . 11 20 1 . 1 7 26 . Terrain Destroyed 116 | . . . . . . . 40 22 5 . 1 22 26 . Melee 61 | . . . . . . . 11 17 1 . 1 7 24 . Projectile 11 | . . . . . . . . 5 4 . . . 2 . AOE 44 | . . . . . . . 29 . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total 8271 | 54 189 173 177 614 243 329 654 1093 498 383 1055 1269 1531 9 Wait 403 | . 11 . 10 . . . 8 7 15 14 167 95 76 . Move 7399 | 47 176 173 166 591 236 320 583 1007 465 365 881 1029 1351 9 Hop . | . . . . . . . . . . . . . . . Pick Up 38 | 2 1 . . 2 2 . 7 9 . 1 . 7 7 . Fast Attach 41 | 4 . . . 1 1 2 2 10 . . 3 . 18 . Attach 17 | . . . . . 1 . 6 3 1 . . 3 3 . Detach 14 | 1 . . . . . . 8 4 1 . . . . . Swap 25 | . . . . . . . . 3 . 2 . 12 8 . Drop 52 | . . . . 1 3 . 6 14 . . 2 1 25 . Fire 40 | . . . . . . . 4 13 15 . . 6 2 . Melee 142 | . . . . . . . 30 23 1 . 2 45 41 . Ram 28 | . 1 . 1 19 . 7 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . . . . 71 . . Trap 1 | . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 6) 138 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Entered Mines 149 | -10/Mines | Learned Materials terminal intel 232 | -10/Mines | Discovered new exit (range 4) 233 | -10/Mines | Entered Materials 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Loaded intel: 11 terminal locations 258 | -9/Materials | Discovered new exit (range 5) 299 | -9/Materials | Discovered new exit (range 6) 304 | -9/Materials | Build established: Mutant 328 | -9/Materials | Entered Mines 331 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 337 | -9/Mines | Learned Materials stockpile data 347 | -9/Mines | Discovered new exit (range 9) 358 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 441 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 441 | -9/Mines | Discovered new exit (range 5) 466 | -9/Mines | Discovered new exit (range 10) 501 | -9/Mines | Learned 2 Materials zone layouts 603 | -9/Mines | Learned location of Storage (-8) 647 | -9/Mines | Entered Exiles 661 | -9/Exiles | Met 8R-AWN 669 | -9/Exiles | Met EX-HEX 683 | -9/Exiles | Met EX-BIN 689 | -9/Exiles | Aligned with FarCom system 689 | -9/Exiles | Given EX-Vault access code 704 | -9/Exiles | Opened EX-Vault 709 | -9/Exiles | Found Longsword +1 721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 736 | -9/Exiles | Met EX-DEC 739 | -9/Exiles | Learned location of Zion (-7) 767 | -9/Exiles | Discovered new exit (range 10) 771 | -9/Exiles | Left Exiles lab with Longsword +1 771 | -9/Exiles | Entered Mines 915 | -8/Mines | Discovered new exit (range 11) 917 | -8/Mines | Discovered new exit (range 7) 943 | -8/Mines | Entered Materials 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -8/Materials | Identified exit to Factory 979 | -8/Materials | Discovered new exit (range 15) 1235 | -8/Materials | Central database locked down 1249 | -8/Materials | Build established: Hacker-Mutant 1422 | -8/Materials | Discovered exit to Factory (range 11) 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -7/Factory | Central database locked down 1714 | -7/Factory | Identified exit to Lower Caves 1714 | -7/Factory | Identified exit to Factory 1983 | -7/Factory | Learned 2 Lower Caves zone layouts 2029 | -7/Factory | Learned location of Extension (-5) 2089 | -7/Factory | Entered Lower Caves 2124 | -7/Lower Caves | Learned Factory security intel 2127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2240 | -7/Lower Caves | Encountered a Warlord checkpoint 2305 | -7/Lower Caves | Entered a destroyed Warlord outpost 2317 | -7/Lower Caves | Lost 3 allies 2345 | -7/Lower Caves | Discovered new exit (range 8) 2361 | -7/Lower Caves | Entered another Lower Caves area 2361 | -7/Lower Caves | Discovered exit to Factory (range 9) 2373 | -7/Lower Caves | Encountered a Warlord checkpoint 2389 | -7/Lower Caves | Build established: Mutant 2422 | -7/Lower Caves | Spotted B-75 Beast 2560 | -7/Lower Caves | Discovered new exit (range 14) 2562 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2577 | -7/Lower Caves | Entered Zion 2614 | -7/Zion | Found CR-A16's Pointy Stick 2634 | -7/Zion | Discovered new exit (range 12) 2677 | -7/Zion | Given A8's code to call for help 2712 | -7/Zion | Visited the Megawrench Repair Shop 2835 | -7/Zion | Rebuked by Imprinter 2861 | -7/Zion | Learned Factory terminal intel 2870 | -7/Zion | Learned location of Armory (-3) 2900 | -7/Zion | Gained Derelict followers 2936 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2940 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2978 | -7/Zion | Megawrench repaired 9 parts 3203 | -7/Zion | Entered Proximity Caves 3203 | -6/Proximity Caves | Accompanied by 6 allies 3278 | -6/Proximity Caves | Learned location of 1 exit from Factory 3280 | -6/Proximity Caves | Learned Factory stockpile data 3402 | -6/Proximity Caves | Lost 3 allies 3412 | -6/Proximity Caves | Spotted B-75 Beast 3485 | -6/Proximity Caves | Destroyed B-75 Beast 3584 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4037 | -6/Proximity Caves | Build established: Commander-Mutant 4089 | -6/Proximity Caves | Lost 4 allies 4099 | -6/Proximity Caves | Spotted B-75 Beast 4114 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4117 | -6/Proximity Caves | Destroyed B-75 Beast 4148 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4236 | -6/Proximity Caves | Entered Factory 4236 | -6/Factory | Accompanied by 2 allies 4236 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4237 | -6/Factory | Identified exit to Factory 4240 | -6/Factory | Loaded intel: 26 terminal locations 4418 | -6/Factory | Build established: Hacker-Mutant 4476 | -6/Factory | Identified exit to Lower Caves 4563 | -6/Factory | Spotted B-75 Beast 4623 | -6/Factory | Destroyed B-75 Beast 5073 | -6/Factory | Fabricated Cld. Airjet? 5223 | -6/Factory | Cargo convoy interrupted 5240 | -6/Factory | Learned location of 1 exit from Hub_04(d) 5298 | -6/Factory | Entered Lower Caves 5303 | -6/Lower Caves | Lost 7 parts (1p6n) 5312 | -6/Lower Caves | Self-destructed Last Messages --------------- 05247_ K-01 Serf cleans the Assembly Bed. 05268_ Slug penetrates Wall. 05268_ Mic. Nuclear Core destroyed. 05269_ Dropped Med. Storage Unit. 05271_ Slug penetrates Wall. 05272_ K-01 Serf cleans the Assembly Bed. 05272_ Gravmag System destroyed. 05274_ Slug penetrates Wall. 05274_ K-01 Serf destroyed. 05275_ Slug penetrates Wall. 05279_ Penetrated by Slug. 05282_ Slug penetrates Wall. 05282_ Penetrated by Slug. 05282_ Critical hit (Burn: +37). 05282_ Penetrated by Slug. 05287_ System corrupted: Matter fused (-5). LOCATION=LOWER CAVES GOAL=ESCAPE 05305_ System corrupted: CR-A16's Behemoth Slayer fused. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????? ###??????????????????? | | ????????????????????????? ##?????????????????? | | ????????????????????????? ##????????????????? | | ????????????????????????? ? #????????????????? | | ?????????????????????????# ? #????????????????? | | ?????????????????????????#$ #? #????????????????? | | ?????????????????????????# #? #????????????????? | | ?????????????????????????# #? #????????????????? | | ?????????????????????????# ## #????????????????? | | ????????????????????????## ##???????????????? | | ???????????????????????##@ #???????????????? | | ???????????????????##?## #???????????????? | | ???????????????????#""#" ##??????????????? | | ???????????????????#"""" #??????????????? | | ???????????????????##"" ##??????????????? | | ????????????????????##" #???????????????? | | ?????????????????????##### #???????????????? | | ?????????????????????????## ### ##???????????????? | | ??????????????????????????###??##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Gravmag Array | -6/Factory | Hacked Cld. Airjet | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Cld. Airjet | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugReflectiveWall Manual? 0 Play Time 00:56:47 Cumulative 395.9 hours Start 2025.10.17 @ 03:27:35 End 2025.10.17 @ 16:55:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/4/1/0/0/0/1/0/0 Lore% 88 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e90460-4f2f-4bdb-b521-16e3c8e5645a