Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 13:19:26 Player: Akl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (2616) 2616 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10331 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Biometal Leg Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite Advanced Reaction Control System Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Q-thruster High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer Advanced ECM Suite Hacking Suite Quantum Rifle Quantum Rifle Quantum Rifle [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Q-thruster Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . . 1 . . . . . 1 2 1 Utility 9 | . . 1 . 1 1 1 . . 2 2 1 . . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 145 | 6 1 9 . 19 17 11 20 3 1 6 22 16 14 Power 18 | 1 . 1 . 2 2 1 2 . . 1 3 3 2 Engine 10 | 1 . 1 . 2 1 1 2 . . . 1 1 . Core 2 | . . . . . 1 . . . . . . . 1 Reactor 6 | . . . . . . . . . . 1 2 2 1 Propulsion 56 | 2 . 4 . 8 7 4 9 . . 1 12 3 6 Treads . | . . . . . . . . . . . . . . Leg 21 | 1 . 1 . 2 3 2 6 . . 1 3 2 . Wheel 9 | 1 . 3 . . 2 . . . . . 3 . . Hover 13 | . . . . 5 2 2 . . . . 2 . 2 Flight 13 | . . . . 1 . . 3 . . . 4 1 4 Utility 44 | 1 1 3 . 4 6 3 3 1 1 4 5 8 4 Device 22 | . 1 3 . 1 1 2 2 1 1 1 . 5 4 Storage 6 | 1 . . . . 1 . 1 . . 1 1 1 . Processor 13 | . . . . 2 3 1 . . . 2 4 1 . Hackware 3 | . . . . 1 1 . . . . . . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 . 1 . 5 2 3 6 2 . . 2 2 2 Energy Gun 13 | 2 . 1 . 4 1 1 1 . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . . . . . 1 1 1 . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 . . . . . 2 3 Corrupted Parts 3 | . . . . . . . . . . . 3 . . System Corruption 24 | . . . . . . . . . . . 24 . . Parts Lost 108 | . . 7 . 9 7 11 12 . . 4 25 20 13 Power 15 | . . 1 . 1 1 1 2 . . 1 3 4 1 Propulsion 41 | . . 4 . 2 3 5 2 . . 2 11 7 5 Utility 28 | . . 1 . 2 2 . 2 . . 1 7 7 6 Weapon 24 | . . 1 . 4 1 5 6 . . . 4 2 1 Highest Loss Streak 14 | . . 5 . 7 3 11 5 . . 2 13 14 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 3 5 5 5 3 5 4 6 9 7 9 9 3 2 Power . | . 1 . . . . . . . . . . . . Propulsion 1 | 1 2 . . . . . 1 4 4 . 1 . . Utility 2 | . . 1 3 2 4 3 2 2 1 5 4 2 . Weapon 1 | 1 1 2 2 . . . 2 3 2 3 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . . . 1 1 4 . . . 1 3 . 2 Power 2 | . . . . . . 2 . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 3 | . . . . 1 1 1 . . . . . . . Weapon 6 | . . . . . . 1 . . . 1 3 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 83 88 75 94 60 79 73 90 92 65 39 23 Engine 5 | . 14 9 11 8 3 3 8 6 5 3 . . . Leg 8 | . 14 8 . 4 3 4 7 26 23 20 9 1 . Wheel 3 | . 14 17 22 6 4 2 . . . . 2 1 . Hover 6 | . . . . 5 16 3 11 . . . . 4 3 Device 9 | . 13 15 22 16 5 9 4 6 19 22 9 4 8 Storage 4 | . 14 11 11 5 3 1 3 6 5 5 3 . . Processor 12 | . . . . 6 12 14 13 13 11 15 22 17 3 Hackware 7 | . . . . 1 13 13 12 6 5 5 1 . . Energy Gun 8 | . 28 21 22 18 19 4 4 . . . . 3 . Impact Weapon 2 | . . . . . . . . . 11 10 5 . . Slashing Weapon 1 | . . . . . . . 4 6 5 5 . . . Peak Build Rating 86 | 6 7 9 8 31 39 45 61 42 52 70 86 86 73 Average Rating 41 | 4 6 7 8 14 34 28 49 36 46 63 64 52 45 On Entrance 28 | . 6 7 7 8 30 37 45 36 42 52 62 58 11 Avg Prop Armor Cover (%) 7 | 9 10 8 . 8 11 12 7 . . . 9 5 2 Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 71 | 14 16 17 17 20 31 31 49 32 38 53 71 31 23 Greatest Support 81 | 10 10 20 20 30 36 54 60 60 60 60 81 50 32 Greatest Overweight (x) 16 | 1 1 1 . 4 3 1 2 . . 1 16 9 . Average Overweight (x) . | . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 10 10 10 20 20 5 5 Average Capacity 8 | 7 8 8 8 6 7 6 7 10 10 10 13 5 5 Most Carried 12 | 7 7 6 5 5 9 8 10 9 10 11 12 5 5 Average Carried 6 | 3 5 5 5 3 5 4 6 8 7 9 9 3 2 Final Capacity 10 | 8 8 8 8 5 10 5 10 10 10 10 5 5 5 Final Carried 10 | 4 7 6 5 5 9 4 9 6 10 10 5 3 2 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Mutant 15% | Hacker-Mutant 13% | Scavenger-Gunner 12% | Hacker-Skirmisher 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 1611 | 229 41 65 20 195 170 14 411 5 . 105 130 226 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3385 | . 147 347 . 256 391 44 586 55 . 402 830 327 . Parts 99 | . 9 26 . 11 17 1 13 . . 6 10 6 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 46 | . 5 7 . 5 5 1 6 . . 6 7 4 . Melee 7 | . . . . . . . 5 . . 1 1 . . Guns 24 | . 4 7 . 5 4 1 . . . . . 3 . Cannons 1 | . . . . . . . 1 . . . . . . Classes Destroyed 12 | . 3 4 . 1 3 . . . . 1 . . . Worker 3 | . . 1 . . . . . . . . 2 . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . Watcher 2 | . . 1 . . . . . . . . 1 . . Swarmer 5 | . 3 2 . . . . . . . . . . . Grunt 23 | . 2 2 . 5 2 . 6 . . 3 . 3 . Sentry 7 | . . 3 . . 2 . . . . 1 1 . . Hunter 8 | . . . . . 1 1 . . . . 6 . . Programmer 3 | . . . . . . . . . . 2 . 1 . Packrat 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 4 4 . 2 2 1 2 . . 3 10 3 . Combat Bots Only 5 | . 3 2 . 1 2 1 2 . . 3 5 3 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1077 | . 23 67 . 42 73 108 125 . . 53 187 188 211 Missed 347 | . 4 18 . 5 20 35 33 . . 21 63 59 89 Hits 730 | . 19 49 . 37 53 73 92 . . 32 124 129 122 Projectile 730 | . 19 49 . 37 53 73 92 . . 32 124 129 122 AOE 3 | . . . . . . 3 . . . . . . . Critical Strikes 25 | . . . . 2 1 . 4 . . 3 10 3 2 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 13920 | . 196 705 . 598 544 1335 1635 . . 488 2784 2991 2644 Core 5248 | . 61 155 . 89 59 341 432 . . 123 1012 1362 1614 Absorbed by Shields 264 | . . . . . . . . . . 179 85 . . Core Remaining (%) 63 | 100 75 . 61 83 91 . . 9 100 89 22 6 . Volleys Fired 165 | . 14 39 . 35 20 12 18 . . . . 25 2 Largest 3 | . 2 2 . 3 3 3 3 . . . . 2 1 Hottest 190 | . 100 100 . 140 190 162 184 . . . . 188 30 Shots Fired 298 | . 28 71 . 58 48 23 35 . . . . 33 2 Gun 284 | . 28 71 . 58 48 21 23 . . . . 33 2 Cannon 12 | . . . . . . . 12 . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . 2 . . . . . . . Kinetic 25 | . . . . . . 10 13 . . . . . 2 Thermal 265 | . 28 71 . 58 48 13 14 . . . . 33 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 8 . . . . . . Robot Hit Streak 25 | . 6 22 . 25 11 5 13 . . . . 19 . Robot Miss Streak 5 | . 2 5 . 2 1 4 2 . . . . 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 285 | . 18 42 . 48 35 14 53 2 . 24 21 28 . Core Hits 96 | . 8 16 . 17 13 3 22 . . 3 1 13 . Critical Kills 2 | . . . . . . . . . . 1 1 . . Critical Parts Destroyed 19 | . . . . . . 1 . . . 8 10 . . Critical Strikes 38 | . 1 1 . 2 . 1 13 . . 9 11 . . Burn 9 | . 1 1 . 2 . . 5 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . Smash 20 | . . . . . . . . . . 9 11 . . Sever 6 | . . . . . . . 6 . . . . . . Melee Attacks 91 | . . . . . . . 36 2 1 28 24 . . Impact 49 | . . . . . . . . . 1 24 24 . . Slashing 42 | . . . . . . . 36 2 . 4 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 1 . . 5 . . . Damage Inflicted 7128 | . 244 538 . 715 580 205 1493 118 . 1087 1184 963 1 Guns 3390 | . 244 527 . 715 580 202 273 . . . . 849 . Cannons 261 | . . . . . . . 261 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3348 | . . . . . . . 959 118 . 1087 1184 . . Ramming 126 | . . 11 . . . . . . . . . 114 1 Kinetic 382 | . . . . . . 121 261 . . . . . . Thermal 3197 | . 244 527 . 715 580 84 198 . . . . 849 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . . 75 . . . . . . Impact 2169 | . . . . . . . . . . 985 1184 . . Slashing 1179 | . . . . . . . 959 118 . 102 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 2 2 2 . 3 29 21 4 Average Corruption 5 | . . . . . 1 1 2 2 . 2 25 8 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . . . . . 1 18 1 . 1 19 13 6 Message Errors 17 | . . . . . . . 9 . . 1 3 2 2 Matter Fused 11 | . . . . . . . 2 1 . . 4 3 1 Heat Flow Errors 4 | . . . . . . 1 2 . . . 1 . . Energy Discharges 8 | . . . . . . . 2 . . . 3 1 2 Data Loss (minor) 7 | . . . . . . . 1 . . . 2 3 1 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . 5 . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1291 | . . . . . . . 12 100 . 408 771 . . Projectiles 25 | . . . . . . . 2 . . . 23 . . Explosions . | . . . . . . . . . . . . . . Melee 1266 | . . . . . . . 10 100 . 408 748 . . Knockbacks 16 | . . . . . . . 1 . . 7 8 . . Impact 14 | . . . . . . . . . . 7 7 . . Kinetic 1 | . . . . . . . 1 . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 23 | . . 5 . . . . . . . . . 18 . Shots . | . . . . . . . . . . . . . . Rammed 12 | . . 1 . . . . . . . . . 9 2 Targets Rammed 50 | . . 1 . . . . . . . . . 47 2 Kicked 38 | . . . . . . . . . . . . 38 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . 321 423 . 353 166 235 423 . . . 166 358 . Average Temperature 137 | . 137 133 . 108 64 138 166 . . . 88 215 . Received Heat Transfer 2383 | . 63 297 . 369 162 90 495 . . 102 238 522 45 Effects 16 | . . 4 . . . . 7 . . . . 5 . Shutdowns 4 | . . 1 . . . . 2 . . . . 1 . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 8 | . . 2 . . . . 4 . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . 5 9 . . Combat Hostiles 11 | . . . . . . . . . . 5 6 . . Parts Fried 22 | . . . . . . . . . . 8 14 . . Impact Corruptions 33 | . . . . . . . . . . 15 18 . . Robots Melted 3 | . 1 . . . 1 . . . . . . 1 . Combat Hostiles 3 | . 1 . . . 1 . . . . . . 1 . Parts Melted 20 | . 3 3 . 4 4 1 1 . . . . 4 . Heat Transferred 7826 | . 777 1628 . 1793 1295 210 1050 . . . . 1073 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 190 | . 85 118 36 30 45 95 . . 74 60 119 57 190 Initial 74 | . . 14 36 9 . . . . 74 . 18 57 . Average 23 | . 34 70 35 5 8 30 . . 17 18 37 13 33 Influence Increases 2454 | . 131 291 . 136 236 166 400 . 17 167 417 130 363 Destroy 0b10 Robot/C 920 | . 100 140 . 100 100 20 120 . . 120 140 80 . Destroy 0b10 Robot/NC 75 | . 5 15 . 5 10 . 10 . . 5 25 . . Destroy Leader 234 | . 20 52 . 20 40 10 . . . 30 42 20 . Successful Hack 142 | . 6 24 . 11 26 . . . 15 12 . . 48 Disable Machine 15 | . . . . . 15 . . . . . . . . Destroy Structure 3 | . . . . . . 1 . . 2 . . . . Partial Spotted 75 | . . 15 . . 30 . . . . . 15 . 15 Lose Combat Pursuer 990 | . . 45 . . 15 135 270 . . . 195 30 300 Influence Decreases 2279 | . 96 231 69 162 236 157 249 41 136 132 349 233 188 Entered New Map 240 | . . 21 59 17 . . 4 31 45 . 17 46 . Time Decay 1414 | . 96 140 10 90 199 136 175 10 91 112 178 107 70 Lost Part 625 | . . 70 . 55 37 21 70 . . 20 154 80 118 Squads Dispatched 28 | . 1 3 . 4 2 4 . . 1 1 5 1 6 Investigation 10 | . . 2 . 1 1 2 . . . . . . 4 Extermination 8 | . . . . . 1 1 . . 1 1 2 1 1 Reinforcement 9 | . 1 1 . 2 . 1 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 8 | . 1 . . 3 . . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 9 30 . 9 6 17 28 . 5 8 25 10 36 Peak Tracking Total 18 | . 3 10 . 3 2 7 7 . 3 3 10 4 18 Tactical Retreats 36 | . 1 5 . 2 1 5 6 . 1 1 7 2 5 ECM-based Alert Blocks 19 | . 1 9 . 3 . 4 . . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 11 | . . 1 . 3 1 2 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 30 | . 3 3 . 3 5 3 3 . 4 2 . . 4 Terminals 22 | . 3 3 . 2 3 1 1 . 4 2 . . 3 Fabricators 2 | . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 97 | . 7 11 . 20 16 13 10 . 7 4 . . 9 Successful 57 | . 3 5 . 12 10 10 10 . 4 1 . . 2 Failed 39 | . 4 6 . 8 5 3 . . 3 3 . . 7 Catastrophic 7 | . 1 1 . 1 1 . . . . 1 . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 35 | . 5 8 . 4 4 2 . . 6 4 . . 2 Terminals 61 | . 7 11 . 9 10 2 4 . 7 4 . . 7 Fabricators 5 | . . . . . 2 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 23 | . . . . 11 4 8 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . 2 4 . 2 3 . 10 . 1 . . . . Record 9 | . . . . . . . 9 . . . . . . Prototype ID Bank 4 | . 1 1 . 1 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 2 . . . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 19 | . . . . 9 2 8 . . . . . . . Insert Component 7 | . . . . 3 . 4 . . . . . . . Analyze 7 | . . . . 3 . 4 . . . . . . . Retrieve Study 5 | . . . . 3 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . 1 3 . . . 3 1 . . 2 Terminals 12 | . 1 1 . 1 3 . . . 3 1 . . 2 Botnet 12 | . 1 1 . 1 3 . . . 3 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 3 . 3 5 3 1 . 1 2 . . 3 Full Trace Events 9 | . . 2 . 1 1 2 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 . 4 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 146 | . . . . . 73 73 . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . Part Studies Acquired 4 | . . . . 2 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 3 . 4 . . . . . . . Part Schematics Acquired 7 | . . . . 3 . 4 . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . 11 . EXPLORE 8 | . . . . . . . . . . . . 8 . RETURN 3 | . . . . . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 4446 | . 288 152 . 173 97 428 1510 33 434 377 636 184 134 Optics 3601 | . . . . . . 428 1510 33 434 377 635 184 . Structural 1708 | . . . . . . 304 301 . 434 377 292 . . Cloaking 134 | . . . . . . . . . . . . . 134 ECM 2094 | . 288 152 . 173 97 138 145 1 434 330 322 13 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches 13 | . . . . . . . . . . . . 13 . Drone Recoveries 10 | . . . . . . . . . . . . 10 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 6093 | 69 294 282 21 349 891 428 1510 33 434 377 636 434 335 Spaces Moved 5242 | 39 245 176 14 236 655 573 1175 21 353 221 525 388 621 Core 688 | 1 . . . 2 . 274 . . . . 1 255 155 Treads . | . . . . . . . . . . . . . . Legs 963 | 30 . 6 . 14 2 4 146 21 353 221 151 15 . Wheels 1042 | 8 245 170 14 111 335 15 . . . . 95 49 . Hover 1953 | . . . . 109 318 280 1029 . . . 51 69 97 Flight 596 | . . . . . . . . . . . 227 . 369 Fastest Speed 34 | 50 95 80 80 52 48 50 51 120 120 120 34 50 39 Average Speed 83 | 136 95 84 80 83 86 56 94 120 120 120 86 70 46 Slowest Speed 850 | 190 95 190 80 250 240 120 190 120 120 190 850 500 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 6 . 8 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 40 32 7 26 20 25 91 7 11 8 20 17 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . . 1 1 . Scrap Searched 7 | . . . 1 . . . 6 . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . Terrain Destroyed 3 | . . . . . . . 2 . 1 . . . . Melee 1 | . . . . . . . . . 1 . . . . Projectile 2 | . . . . . . . 2 . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 6487 | 53 277 237 23 332 935 656 1490 26 361 287 649 506 655 Wait 656 | 2 15 9 9 15 228 49 205 1 . 25 68 15 15 Move 5203 | 38 244 175 13 235 654 572 1174 20 352 220 513 387 606 Hop 12 | . . . . . . . . . . . 5 . 7 Pick Up 79 | 7 3 2 . 10 8 6 12 . 6 6 9 6 4 Fast Attach 84 | 3 1 5 . 14 13 5 9 . . 5 12 8 9 Attach 69 | 3 . 4 1 10 2 6 12 3 2 2 7 11 6 Detach 17 | . . 1 . 2 . . 8 . . 1 . 4 1 Swap 14 | . . . . 3 2 . 5 . . . 4 . . Drop 47 | . . 1 . 8 8 6 5 . . 6 7 3 3 Fire 165 | . 14 39 . 35 20 12 18 . . . . 25 2 Melee 84 | . . . . . . . 35 2 1 22 24 . . Ram 12 | . . 1 . . . . . . . . . 9 2 Kick 38 | . . . . . . . . . . . . 38 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Lost 5 parts (3n1u1w) 589 | -9/Materials | Identified exit to Mines 646 | -9/Materials | Entered Mines 651 | -9/Mines | Discovered new exit (range 8) 667 | -9/Mines | Entered Materials 667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -8/Materials | Lost 7 parts (1p1n2u3w) 993 | -8/Materials | Garrison activated, responded to threat 1006 | -8/Materials | Discovered new exit (range 16) 1016 | -8/Materials | Entered Factory 1016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -7/Factory | Fabricated Hacking Suite (x1) 1416 | -7/Factory | Lost 3 parts (1p2n) 1417 | -7/Factory | Build established: Scavenger-Gunner 1540 | -7/Factory | Identified exit to Storage 1540 | -7/Factory | Identified exit to Lower Caves 1848 | -7/Factory | Central database locked down 1865 | -7/Factory | Discovered new exit (range 5) 1885 | -7/Factory | Identified exit to Factory 1907 | -7/Factory | Entered another Factory area 1907 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2039 | -6/Factory | Lost 11 parts (1p5n5w) 2260 | -6/Factory | Discovered new exit (range 4) 2262 | -6/Factory | Identified exit to Lower Caves 2295 | -6/Factory | Build established: Hacker-Mutant 2335 | -6/Factory | Entered Lower Caves 2503 | -6/Lower Caves | Encountered a Warlord checkpoint 2672 | -6/Lower Caves | Learned Factory garrison access intel 2921 | -6/Lower Caves | Entered an active Warlord outpost 2933 | -6/Lower Caves | Learned Research emergency access door positions 2933 | -6/Lower Caves | Learned Factory garrison access intel 2933 | -6/Lower Caves | Learned Research stockpile data 2984 | -6/Lower Caves | Build established: Hacker-Skirmisher 3097 | -6/Lower Caves | Discovered new exit (range 6) 3105 | -6/Lower Caves | Identified exit to Lower Caves 3204 | -6/Lower Caves | Learned location of Extension (-5) 3208 | -6/Lower Caves | Attracted the attention of an 0b10 base 3221 | -6/Lower Caves | Core integrity fell below 50% 3277 | -6/Lower Caves | Lost 5 parts (2p3w) 3519 | -6/Lower Caves | Build established: Hacker-Mutant 3674 | -6/Lower Caves | Core integrity fell below 20% 3717 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3723 | -6/Lower Caves | Learned 8 Factory zone layouts 3723 | -6/Lower Caves | Learned Factory trap positions 3845 | -6/Lower Caves | Entered another Lower Caves area 3846 | -6/Lower Caves | Identified exit to Factory 3878 | -6/Lower Caves | Entered Factory 3878 | -5/Factory | Evolved 2 slots: Utility x2 3879 | -5/Factory | Identified exit to Factory 3880 | -5/Factory | Identified exit to Upper Caves 3881 | -5/Factory | Loaded intel: 85 trap records 3882 | -5/Factory | Loaded intel: 3 garrison access locations 3994 | -5/Factory | Build established: Scavenger-Mutant 4312 | -5/Factory | Entered another Factory area 4312 | -4/Factory | Evolved 2 slots: Utility x2 4313 | -4/Factory | Loaded intel: 4 garrison access locations 4612 | -4/Factory | Discovered new exit (range 5) 4616 | -4/Factory | Identified exit to Research 4689 | -4/Factory | Entered Research 4689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4801 | -3/Research | Build established: Scavenger-Gladiator 5047 | -3/Research | Lost 10 parts (1p3n6u) 5048 | -3/Research | System corruption reached 10% 5151 | -3/Research | Core integrity fell below 50% 5240 | -3/Research | Lost 13 parts (2p8n1u2w) 5263 | -3/Research | Discovered new exit (range 18) 5325 | -3/Research | Entered another Research area 5325 | -2/Research | Evolved 2 slots: Propulsion x2 5447 | -2/Research | Build established: Mutant 5455 | -2/Research | Found Prototype Device 5603 | -2/Research | Core integrity fell below 50% 5641 | -2/Research | Lost 14 parts (4p6n2u2w) 5651 | -2/Research | System corruption reached 10% 5683 | -2/Research | Core integrity fell below 20% 5707 | -2/Research | Lost 4 parts (4u) 5747 | -2/Research | Discovered new exit (range 15) 5759 | -2/Research | Entered Access 5759 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 5854 | -1/Access | Identified Exp. Thermal Shield 6057 | -1/Access | Lost 9 parts (1p3n5u) 6062 | -1/Access | Core integrity fell below 50% 6072 | -1/Access | Core integrity fell below 20% 6094 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06022_ Exp. Thermal Shield destroyed. 06026_ Adv. ECM Suite destroyed. 06026_ K-01 Serf collects debris. 06050_ QF A TXX6TJKZ1Q 0QIIVR 06060_ S-43 Plague destroyed. 06060_ Acquired Impulse Thruster Array. 06062_ Acquired Hvy. Machine Gun. 06066_ Hvy. Machine Gun destroyed. 06068_ System corrupted: Energy discharge (-29). 06069_ Acquired Xenon Bombardment Thruster. 06069_ Xenon Bombardment Thruster destroyed. 06069_ Impulse Thruster Array destroyed. 06069_ P-80 Master resets S-43 Plague, system corruption cleaned. 06073_ Imp. Signal Interpreter destroyed. 06074_ R-10 Processor collects Lgt. Antimatter Reactor. 06084_ Slammed into K-01 Serf. 06084_ Destabilizing: System corrupted (+1). 06086_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ??????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ??????????????????####???? #???????????????? | | ??????????????????# ??? #???????????????? | | ??????????????????# ### #???????????????? | | ??????????????????# + @ #???????????????? | | ??????????????????#!! #s ######??????????? | | ??????????????????#!! #s ?????????? | | ??????????????????# ?#s ?????????? | | ??????????????????#] ?#s k ######????###### | | ??????????????????# ??#s ####+##?????????# | | ??????????????????# ??#s #???????????????# | | ??????????????????##???#s #???????????????# | | ???????????????????????# ss #???????????????# | | ???????????????????????#s #???????????????# | | ???????????????????????#s####???????????????# | | ???????????????????????# #???????????######## | | ???????????????????????# #??###??????# | | ???????????????????????# #?? #??????# | | ???????????????????????#p#? #??????# | | ???????????????????????# #? #??????# | | ???????????????????????# # #??????# | | ???????????????????????# # #??????# | | ???????????????????????# / ######## | | ???????????????????????# # # ##### | | ???????????????????????# # ! # #???? | | ???????????????????????# #? # #???? | | ???????????????????????# #?#### #???? | | ???????????????????????# #????# #???? | | ???????????????????#####+###### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Resistance: TH 30 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 9 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Hover Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Wheel | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ActiveIntegratedProcessor Manual? 0 Play Time 01:23:30 Cumulative 15.9 hours Start 2026.08.01 @ 11:53:43 End 2026.08.01 @ 13:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18637efd-c971-4cd1-8106-e9fede5fca82