Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 10:13:43 Player: btmk16 Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (226) 1130 Value Destroyed (11459) 11459 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5766) 5766 TOTAL SCORE: 25655 Bonus ------- High Alert Combat Kills 1208 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1582 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -524 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 71/125 System Corruption 22% Temperature Warm (150) Movement Treading (160) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Medium Treads Wheel Compact Wheel > --- UTILITY (11) ----- Terrain Scan Processor Transport Network Coupler Improved Power Shielding > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Phase Shifter Cloaking Device Advanced Field Recycling Unit (0) Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Structural Scanner Terrain Scan Processor Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Point Defense Array > --- WEAPON ----------- HERF Cannon Heavy Gauss Cannon Compact Linear Accelerator Ragnarok Missile Launcher > --- INVENTORY -------- Light Particle Reactor Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Transmission Jammer Focal Shield Antimissile System Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay High-powered Shock Rifle Tesla Rifle Quantum Rifle Railgun Plasma Lance Plasma Lance Vortex Lance [Rating: 173] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Electrolaser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Ragnarok Missile Launcher Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . 1 . . . . . 1 1 . Utility 9 | . . 1 1 1 2 1 2 . . . . . 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 361 | . 8 5 7 33 24 29 44 20 6 18 16 43 45 63 Power 34 | . . 1 1 4 1 1 3 1 . 1 1 4 7 9 Engine 11 | . . 1 1 4 1 . 2 . . . . 1 . 1 Core 5 | . . . . . . 1 . . . 1 . . . 3 Reactor 18 | . . . . . . . 1 1 . . 1 3 7 5 Propulsion 74 | . 3 . . 5 7 6 11 5 2 4 1 7 9 14 Treads 21 | . . . . 1 3 2 1 1 . 4 . 1 3 5 Leg 20 | . . . . . . . 9 3 . . . 5 . 3 Wheel 32 | . 3 . . 4 4 4 1 1 2 . . 1 6 6 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 135 | . 3 3 2 10 8 17 16 11 2 6 6 21 13 17 Device 86 | . 1 2 2 9 5 8 14 7 1 3 4 15 8 7 Storage 13 | . 1 . . . 1 1 1 3 1 . 1 2 2 . Processor 12 | . 1 1 . . . . . 1 . . 1 3 . 5 Hackware . | . . . . . . . . . . . . . . . Protection 24 | . . . . 1 2 8 1 . . 3 . 1 3 5 Artifact . | . . . . . . . . . . . . . . . Weapon 118 | . 2 1 4 14 8 5 14 3 2 7 8 11 16 23 Energy Gun 32 | . 2 . 3 4 1 . 2 . 1 . 4 2 3 10 Energy Cannon 12 | . . 1 1 2 2 . 2 . . 1 . . 2 1 Ballistic Gun 28 | . . . . 3 4 2 6 1 . 3 3 1 2 3 Ballistic Cannon 24 | . . . . 4 1 2 3 1 . . . 5 6 2 Launcher 12 | . . . . 1 . 1 1 1 1 1 . 1 1 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 Piercing Weapon 8 | . . . . . . . . . . 2 1 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 3 1 3 . . . 2 1 3 5 5 Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 System Corruption 9 | . . . . . . . . . . . . . 6 3 Parts Lost 150 | . . . . 14 1 1 29 9 . 10 3 28 13 42 Power 17 | . . . . 2 . . 2 . . 1 1 3 2 6 Propulsion 40 | . . . . 4 1 . 7 5 . 2 . 7 2 12 Utility 56 | . . . . 6 . 1 14 3 . 4 . 11 5 12 Weapon 37 | . . . . 2 . . 6 1 . 3 2 7 4 12 Highest Loss Streak 20 | . . . . 6 1 1 10 3 . 8 2 19 10 20 Average Slot Usage (%) 89 | . 99 92 99 94 99 93 84 88 98 98 88 74 83 79 Engine 2 | . 14 11 9 6 6 4 2 . . . . . . . Reactor 3 | . . . . . . . 1 5 5 4 4 3 7 4 Treads 8 | . . . . 6 6 14 4 3 5 5 15 9 10 5 Leg 2 | . 4 . . . . . 8 9 6 4 . 6 . 1 Wheel 7 | . 23 22 18 14 12 7 4 . 7 9 . . 4 11 Device 23 | . 5 16 26 25 29 24 29 36 31 23 19 15 22 20 Storage 9 | . 14 11 9 7 6 5 5 8 15 14 12 9 12 10 Processor 3 | . 8 3 . . . . . 5 5 5 7 7 5 3 Protection 5 | . . . . 1 9 15 8 . . 6 5 . 2 3 Energy Gun 5 | . 27 22 26 10 . . 1 . . 3 12 3 2 5 Energy Cannon 2 | . . 6 9 4 3 . 2 5 5 4 . . 1 . Ballistic Gun 4 | . . . . 4 10 6 8 3 5 6 6 4 1 2 Ballistic Cannon 6 | . . . . 8 11 9 4 9 9 4 . 4 8 4 Naked Turns 2 | . . . . . . . . . . . . 2 . . Heaviest Build 135 | 11 50 55 67 83 90 114 102 98 87 101 98 135 134 121 Greatest Support 210 | 20 20 20 20 26 32 26 85 65 50 81 81 151 210 78 Greatest Overweight (x) 20 | . 2 2 3 8 5 7 20 4 8 5 1 13 2 6 Average Overweight (x) 2 | . 1 2 2 3 2 4 2 1 3 3 . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 13 20 20 20 20 20 20 20 20 20 20 15 18 17 Most Carried 20 | . 9 18 20 20 20 20 20 18 20 20 18 20 20 20 Average Carried 16 | . 7 10 19 19 19 19 17 13 19 19 14 14 15 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 20 5 Final Carried 20 | 6 9 18 20 20 20 20 15 18 20 18 17 5 20 5 Class Distribution -------------------- 41% | Scavenger-Gunner 34% | Scavenger-Tank 8% | Mutant 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Matter Collected 9421 | 200 70 60 38 619 766 1355 1183 755 117 446 364 1104 1448 896 Remotely 1218 | . . . . . . 571 380 . . . . 267 . . Salvage Created 9936 | . 66 164 114 702 791 1535 1582 514 180 682 315 1187 491 1613 Parts 393 | . 6 10 4 34 36 60 66 12 7 29 15 36 13 65 Haulers Intercepted 8 | . . . 1 2 . 4 . . . . . . . 1 Recyclers Shooed 4 | . . . . . . 3 1 . . . . . . . Parts Field Recycled 26 | . . . . . 10 9 . . . . . 7 . . Retrieved Matter 287 | . . . . . 69 156 . . . . . 62 . . Parts Self-Destructed 112 | . . . . . . . . 6 1 92 13 . . . Prevented 8 | . . . . . . . . . . 8 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 178 | . 2 4 2 14 9 30 28 9 5 13 9 20 11 22 Melee 16 | . . . . . . . . . . . . 14 1 1 Guns 49 | . 2 4 2 4 4 2 8 1 1 5 9 . . 7 Cannons 78 | . . . . 7 5 20 18 7 1 . . 5 10 5 AOE 34 | . . . . 2 . 8 2 1 3 8 . 1 . 9 Classes Destroyed 24 | . 2 2 1 5 4 1 . 1 . 4 . 1 1 2 Worker 10 | . 1 . . 1 . 3 1 . . . . . . 4 Builder 10 | . . . . . . 4 1 . . . . 3 1 1 Tunneler 2 | . . . . . 1 1 . . . . . . . . Hauler 8 | . . . 1 2 . 4 . . . . . . . 1 Recycler 9 | . . . . 2 3 1 1 . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . . 3 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 3 | . . 1 . . . 1 . . . . . . 1 . Swarmer 37 | . . . . . 3 8 5 . 5 3 9 . 4 . Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 62 | . 2 . 1 8 . 10 10 6 . 4 . 8 2 11 Brawler 5 | . . . . 1 . 2 . . . 2 . . . . Duelist 3 | . . . . 1 . . 2 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . 2 Sentry 23 | . . 4 1 3 2 5 2 1 . . . 4 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . 1 1 2 2 . . . 4 . 6 Programmer 19 | . . . . 1 2 4 6 . . . . 3 . 3 Heavy 3 | . . . . . 1 . 1 . . . . 1 . . Striker 4 | . . . . . . . . . . 1 . . 3 . Executioner 1 | . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . 1 . . . . 1 . Best Kill Streak 18 | . 2 2 1 3 3 16 8 3 5 9 4 7 5 18 Combat Bots Only 13 | . 2 2 1 3 3 10 7 3 5 9 4 6 5 13 Max Kills in Single Turn 5 | . 1 1 1 2 2 3 2 1 4 3 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 2 1 3 2 . 1 . 4 Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Damage Taken 26837 | . 26 148 71 1481 534 1439 3898 1305 58 1780 832 5294 3739 6232 Core 3811 | . 14 45 . 141 62 150 421 158 18 217 86 1034 440 1025 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 350 | . . . . . . . . . . . . 184 95 71 Core Remaining (%) 75 | 100 94 88 100 79 92 85 . . . . 21 20 . . Volleys Fired 431 | . 6 11 5 51 20 60 66 30 7 12 24 38 38 63 Largest 4 | . 2 3 4 4 4 3 4 4 4 4 4 4 4 4 Hottest 313 | . 130 198 254 251 234 150 247 227 227 144 243 264 313 282 Shots Fired 1367 | . 12 30 20 153 80 176 213 105 29 46 91 113 117 182 Gun 633 | . 12 22 15 86 28 63 107 17 7 36 91 26 8 115 Cannon 707 | . . 8 5 65 52 111 104 87 19 . . 86 109 61 Launcher 27 | . . . . 2 . 2 2 1 3 10 . 1 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 941 | . . . . 69 67 174 172 76 18 36 26 108 97 98 Thermal 364 | . 12 30 20 82 13 . 39 28 8 . 65 3 4 60 Explosive 26 | . . . . 2 . 2 2 1 3 10 . . . 6 Electromagnetic 36 | . . . . . . . . . . . . 2 16 18 Robot Hit Streak 45 | . 9 45 12 10 7 13 11 14 15 5 8 14 10 8 Robot Miss Streak 7 | . 5 5 3 5 4 6 7 3 3 1 5 6 7 3 Penetration Max 2 | . . . . . 1 1 1 . . 1 2 . 1 1 Secondary Targets 1 | . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . Shots Hit Robots 858 | . 11 20 16 114 43 110 119 64 7 23 38 108 70 115 Core Hits 528 | . 19 25 17 68 22 77 63 28 8 36 19 41 42 63 Critical Kills 13 | . . . . . 1 1 1 . 1 5 1 2 . 1 Critical Parts Destroyed 20 | . . . . . 1 1 3 . . 12 . 3 . . Critical Strikes 94 | . . . . 3 2 5 5 10 1 19 6 25 9 9 Burn 9 | . . . . 3 . . . . . . 5 . . 1 Destroy 35 | . . . . . 2 2 4 . 1 19 1 5 . 1 Blast 35 | . . . . . . 3 1 10 . . . 7 8 6 Corrupt 1 | . . . . . . . . . . . . . . 1 Sunder 14 | . . . . . . . . . . . . 13 1 . Melee Attacks 67 | . . . . . . . . . . . 1 45 11 10 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . 1 . 5 10 Entropic 51 | . . . . . . . . . . . . 45 6 . Sneak Attacks 6 | . . . . . . . . . . . . 2 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 6 2 . Damage Inflicted 35962 | . 146 293 283 2808 1291 6949 4263 1969 493 1432 777 5786 3523 5949 Guns 8941 | . 146 273 216 1410 531 1281 1561 316 40 274 777 151 157 1808 Cannons 16081 | . . 20 67 1060 760 4224 2392 1473 134 . . 2118 2372 1461 Explosions 6125 | . . . . 334 . 1430 310 180 319 1158 . 66 . 2328 Melee 4797 | . . . . . . . . . . . . 3451 994 352 Ramming 18 | . . . . 4 . 14 . . . . . . . . Kinetic 19147 | . . . . 1049 1089 5505 3175 1202 69 274 331 2247 2299 1907 Thermal 6167 | . 146 293 283 1421 202 845 778 587 105 . 446 . 56 1005 Explosive 5214 | . . . . 334 . 585 310 180 319 1158 . . . 2328 Electromagnetic 619 | . . . . . . . . . . . . 88 174 357 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 497 | . . . . . . . . . . . . . 145 352 Entropic 4300 | . . . . . . . . . . . . 3451 849 . Highest Corruption 27 | . . 2 . 1 . 5 6 6 6 8 8 27 13 22 Average Corruption 8 | . . 2 . 1 . 3 4 6 6 6 8 20 11 17 Corruption Purged . | . . . . . . . . . . . . . . . Effects 223 | . . . . 5 . 10 11 33 15 8 41 26 20 54 Message Errors 54 | . . . . 2 . 4 2 7 3 2 11 5 7 11 Matter Fused 55 | . . . . . . . 4 10 4 2 14 7 4 10 Heat Flow Errors 18 | . . . . . . 3 1 4 2 . 3 1 . 4 Energy Discharges 32 | . . . . 1 . 3 1 4 1 2 2 5 6 7 Parts Rejected 6 | . . . . . . . . . . 1 . . . 5 Data Loss (minor) 26 | . . . . 2 . . 2 6 1 1 4 4 1 5 Data Loss (major) 10 | . . . . . . . 1 . 3 . 3 . 1 2 Misfires 9 | . . . . . . . . . 1 . 3 1 1 3 Alerts 2 | . . . . . . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . 1 . 1 Weapon Failures 9 | . . . . . . . . 2 . . 1 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1349 | . . . . 158 39 299 31 . 16 2 . 250 410 144 Projectiles 384 | . . . . 12 39 95 14 . . . . 112 59 53 Explosions 476 | . . . . 146 . 204 17 . 16 2 . . . 91 Melee 489 | . . . . . . . . . . . . 138 351 . Knockbacks 97 | . . . . 5 2 15 16 11 1 . . 16 16 15 Impact . | . . . . . . . . . . . . . . . Kinetic 90 | . . . . 4 2 14 14 11 1 . . 14 16 14 Secondary 7 | . . . . 1 . 1 2 . . . . 2 . 1 Self-Inflicted Damage 933 | . . . . 445 . 182 44 29 . 134 . 21 . 78 Shots 16 | . . . . 5 . 3 2 1 . 3 . 1 . 1 Rammed 3 | . . . . 2 . 1 . . . . . . . . Targets Rammed 3 | . . . . 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 663 | . 222 217 105 270 358 313 72 663 63 . 205 243 511 197 Average Temperature 97 | . 84 75 52 83 94 43 27 108 56 . 23 73 207 70 Received Heat Transfer 2462 | . 15 63 45 354 12 324 674 255 . 102 . 150 171 297 Effects 22 | . . . . . . . . 3 . . . . 19 . Shutdowns 10 | . . . . . . . . 1 . . . . 9 . Energy Bleed 3 | . . . . . . . . 1 . . . . 2 . Interference 6 | . . . . . . . . . . . . . 6 . Short Circuit 2 | . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations 7 | . . . . . . . . . . . . 3 1 3 Total Turns 148 | . . . . . . . . . . . . 90 20 38 Longest Duration 55 | . . . . . . . . . . . . 55 20 20 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 5 | . . . . 2 . 1 . . . . . 2 . . Heat Transferred 8935 | . 180 387 476 2745 274 500 877 629 111 . 1184 . 18 1554 Parts Sabotaged 5 | . . . . . . . 5 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Peak Influence 1113 | . 76 192 162 196 346 1009 1113 . . . . 308 225 392 Initial 494 | . . 5 80 8 68 95 494 . . . . 8 150 3 Average 202 | . 32 98 64 98 132 263 754 . . . . 95 99 192 Maximum Alert Level 4 | . . . . 1 1 3 4 . . . . 1 1 1 Low Security (%) 69 | . 100 100 100 99 72 54 . . . . . 80 88 49 Level 1 16 | . . . . . 27 22 . . . . . 19 11 50 Level 2 6 | . . . . . . 12 41 . . . . . . . Level 3 7 | . . . . . . 11 56 . . . . . . . Level 4 . | . . . . . . . 1 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . 7 6 5 9 . . . . 4 1 8 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 12 | . . . . 1 3 1 3 . . . . 1 . 3 Reinforcement 15 | . . . . 4 1 3 1 . . . . 2 1 3 Assault 6 | . . . . . 1 1 3 . . . . 1 . . Garrison 6 | . . . . 2 1 . 2 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Distress Signals 8 | . . . . . . . 1 . . 2 . . 3 2 Communications Jammed 12 | . . . . . . . 2 . . . . . 10 . Distress Signals 12 | . . . . . . . 2 . . . . . 10 . Times Spotted 267 | . 7 5 4 20 9 36 41 9 5 21 15 23 28 44 Peak Tracking Total 8 | . 3 2 2 3 3 5 7 3 5 8 5 5 7 6 Tactical Retreats 11 | . . . . 1 . . 1 . . 1 3 . 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Traps Triggered 4 | . . 1 . 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 9 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Machines Disabled 33 | . . . . 5 2 8 13 . . . . . 1 4 Max in Single Turn 5 | . . . . 5 1 4 3 . . . . . 1 1 Garrison Access 6 | . . . 1 1 1 1 . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Machines Accessed 29 | . 4 . 2 3 1 8 1 . . 2 . 2 2 4 Terminals 16 | . 4 . 1 1 . 5 1 . . . . 1 . 3 Fabricators 3 | . . . . 1 1 . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . 1 . . . . . 1 . 1 Total Hacks 56 | . 8 . 4 5 1 20 1 . . 3 . 3 4 7 Successful 30 | . 5 . 2 3 1 10 . . . 3 . 2 2 2 Failed 26 | . 3 . 2 2 . 10 1 . . . . 1 2 5 Catastrophic 3 | . . . 1 . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 3 . . . . 4 1 . . . . 2 . 1 Terminals 35 | . 8 . 3 2 . 13 1 . . . . 2 . 6 Fabricators 4 | . . . . 1 1 . . . . . . . 2 . Repair Stations 5 | . . . . . . 5 . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 2 . 1 . . . . . 1 . 1 Terminal Hacks 15 | . 5 . 1 1 . 3 . . . 3 . . . 2 Record 2 | . . . . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 1 . . . . . . . 1 . Network Status 2 | . . . . 1 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . 1 . . . . . 1 . . Seal Access 4 | . . . 1 1 . 1 . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . 3 . . . . . 1 . . Terminals 4 | . . . . . . 3 . . . . . 1 . . Track 1 | . . . . . . 1 . . . . . . . . Botnet 3 | . . . . . . 2 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 1 1 . 6 1 . . . . 1 1 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 7 . . . . . . 4 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . 2 . Machine Destruction 4 | . . . . . 2 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . 1 3 . 1 3 1 . . EXPLORE 7 | . . . . . . . 1 3 . 1 2 . . . RETURN 2 | . . . . . . . . . . . 1 1 . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . Drone Launches 8 | . . . . . . . 1 3 . 1 2 1 . . Drone Recoveries 6 | . . . . . . . 1 2 . 1 1 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Turns Passed 14018 | . 447 281 302 1049 808 1823 919 1023 544 1558 1333 1407 1463 1061 Spaces Moved 7082 | 1 312 194 202 560 444 973 302 393 344 870 443 588 890 566 Core 90 | . . . . . . . 1 . . . . 62 . 27 Treads 1382 | . . . . 3 . . 5 . . 22 443 334 575 . Legs 850 | 1 50 . . . . . 136 393 56 . . 192 7 15 Wheels 4760 | . 262 194 202 557 444 973 160 . 288 848 . . 308 524 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 110 110 125 130 135 120 190 140 140 170 50 107 50 Average Speed 152 | 120 102 110 120 135 133 160 169 223 148 142 240 171 135 117 Slowest Speed 1050 | 120 120 110 125 400 175 205 1050 400 200 410 250 700 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 48 18 22 17 10 25 11 63 56 93 83 12 28 57 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . . . . . 1 3 . 5 . . . Spaces Dug 21 | . . . . . . . 20 . . . 1 . . . Terrain Destroyed 659 | . . . . 49 20 143 182 37 46 83 1 21 34 43 Melee 1 | . . . . . . . . . . . 1 . . . Projectile 313 | . . . . 16 20 83 80 30 6 . . 21 34 23 AOE 344 | . . . . 33 . 60 102 7 40 82 . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Total 9322 | . 425 235 253 749 627 1137 548 460 358 1166 649 864 1052 799 Wait 1083 | . 92 18 27 63 103 29 133 9 . 236 162 133 24 54 Move 7068 | . 311 193 201 559 443 972 301 392 343 869 442 587 889 566 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | . 1 7 6 14 10 14 1 7 . 10 3 8 20 8 Fast Attach 180 | . 6 3 1 11 7 10 23 9 2 9 5 32 29 33 Attach 80 | . . . 2 12 2 3 12 7 . 3 7 6 10 16 Detach 29 | . 3 1 . 3 1 1 2 2 1 1 1 2 7 4 Swap 102 | . 2 2 4 10 15 16 9 4 4 6 4 5 7 14 Drop 149 | . 4 . 7 16 26 31 1 . 1 20 . 14 20 9 Fire 431 | . 6 11 5 51 20 60 66 30 7 12 24 38 38 63 Melee 58 | . . . . . . . . . . . 1 39 8 10 Ram 3 | . . . . 2 . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 8 . . . . . . . . . 22 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / [*Upp] / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 611 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 952 | -8/Materials | Discovered new exit (range 13) 977 | -8/Materials | Build established: Scavenger-Gunner 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -7/Factory | Garrison activated, responded to threat 1214 | -7/Factory | Lost 3 parts (1p1n1u) 1519 | -7/Factory | Build established: Gunner 1861 | -7/Factory | Lost 6 parts (1p1n2u2w) 2027 | -7/Factory | Discovered new exit (range 7) 2080 | -7/Factory | Entered another Factory area 2080 | -6/Factory | Evolved 2 slots: Utility x2 2506 | -6/Factory | Build established: Scavenger-Gunner 2828 | -6/Factory | Discovered new exit (range 9) 2888 | -6/Factory | Entered another Factory area 2888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2910 | -5/Factory | Build established: Scavenger-Tank 3170 | -5/Factory | Discovered new exit (range 9) 4072 | -5/Factory | Destroyed 8 combat bots 4151 | -5/Factory | Repaired Imp. Weapon Shielding 4383 | -5/Factory | Destroyed 10 combat bots 4585 | -5/Factory | Discovered new exit (range 15) 4656 | -5/Factory | Discovered new exit (range 6) 4688 | -5/Factory | First assault squad dispatched 4711 | -5/Factory | Entered another Factory area 4711 | -4/Factory | Evolved 2 slots: Utility x2 5009 | -4/Factory | First assault squad dispatched 5148 | -4/Factory | Lost 8 parts (1p2n3u2w) 5188 | -4/Factory | Lost 4 parts (2n1u1w) 5410 | -4/Factory | Lost 3 parts (3u) 5418 | -4/Factory | Destroyed 7 combat bots 5455 | -4/Factory | Garrison activated, responded to threat 5477 | -4/Factory | Lost 10 parts (1p3n4u2w) 5580 | -4/Factory | Discovered new exit (range 10) 5630 | -4/Factory | Entered Upper Caves 5693 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5784 | -4/Upper Caves | Build established: Scavenger-Gunner 5973 | -4/Upper Caves | Lost 3 parts (3n) 6079 | -4/Upper Caves | Learned location of Testing (-2) 6283 | -4/Upper Caves | Lost 3 parts (3u) 6393 | -4/Upper Caves | Core integrity fell below 50% 6632 | -4/Upper Caves | Discovered new exit (range 11) 6653 | -4/Upper Caves | Entered another Upper Caves area 6728 | -4/Upper Caves | Discovered new exit (range 9) 6779 | -4/Upper Caves | Identified exit to Warlord 7124 | -4/Upper Caves | Encountered a Warlord checkpoint 7197 | -4/Upper Caves | Entered Warlord 7276 | -4/Warlord | Discovered new exit (range 16) 7426 | -4/Warlord | System corruption cleaned by Quarantine Array 7586 | -4/Warlord | Found Signal Generator 7618 | -4/Warlord | Found Prototype Device 7618 | -4/Warlord | Identified Minesniffer Drone Bay 7622 | -4/Warlord | Found Minesniffer Drone Bay 7626 | -4/Warlord | Found Minesniffer Drone Bay 7862 | -4/Warlord | Found Minesniffer Drone Bay 8152 | -4/Warlord | Build established: Scavenger-Tank 8161 | -4/Warlord | Warlord's base attacked by MAIN.C 8199 | -4/Warlord | Found Prototype Piercing Weapon 8201 | -4/Warlord | Found Prototype Piercing Weapon 8335 | -4/Warlord | Met Warlord 8407 | -4/Warlord | Identified Vortex Lance (x2) 8511 | -4/Warlord | Warlord forces counterattacked 8640 | -4/Warlord | Spotted Executioner 8648 | -4/Warlord | Destroyed Executioner 8699 | -4/Warlord | Spotted Striker 8714 | -4/Warlord | Destroyed Striker 8716 | -4/Warlord | Spotted Executioner 8735 | -4/Warlord | Destroyed 9 combat bots 8755 | -4/Warlord | Entered Proximity Caves 8769 | -3/Proximity Caves | Lost 8 parts (2n3u3w) 9088 | -3/Proximity Caves | Build established: Scavenger-Gunner 9848 | -3/Proximity Caves | Discovered new exit (range 60) 10088 | -3/Proximity Caves | Entered Research 10088 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10112 | -3/Research | Found Prototype Device 10112 | -3/Research | Identified Exp. Terrain Scanner 10115 | -3/Research | Found Exp. Terrain Scanner 10574 | -3/Research | Lost 3 parts (1p1u1w) 10971 | -3/Research | System corruption reached 10% 11026 | -3/Research | Released all parts (3) 11028 | -3/Research | Core integrity fell below 50% 11049 | -3/Research | Lost 19 parts (2p3n9u5w) 11108 | -3/Research | Found Prototype Device 11108 | -3/Research | Identified Exp. Thermal Shield 11308 | -3/Research | Discovered new exit (range 15) 11495 | -3/Research | Entered another Research area 11495 | -2/Research | Warlord forces began assault on 0b10 11495 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11522 | -2/Research | Lost 4 parts (2n1u1w) 11551 | -2/Research | Found Antimissile System 11605 | -2/Research | Research machine network offline 11659 | -2/Research | Fabricated Quantum Reactor? 11821 | -2/Research | Borebot progress halted 11913 | -2/Research | Borebot progress halted 11982 | -2/Research | Borebot progress halted 12066 | -2/Research | Spotted Striker 12066 | -2/Research | Spotted Striker 12068 | -2/Research | Met up with Warlord 12069 | -2/Research | Spotted Striker 12076 | -2/Research | Spotted Striker 12077 | -2/Research | Destroyed Striker 12179 | -2/Research | Spotted Striker 12190 | -2/Research | Destroyed Striker 12352 | -2/Research | Spotted Striker 12354 | -2/Research | Spotted Striker 12379 | -2/Research | Destroyed Striker 12483 | -2/Research | Found Prototype Launcher 12483 | -2/Research | Identified Ragnarok Missile Launcher 12522 | -2/Research | Spotted J3-WLT(L) 12585 | -2/Research | Lost 10 parts (2p2n3u3w) 12603 | -2/Research | System corruption reached 10% 12752 | -2/Research | Build established: Scavenger-Tank 12880 | -2/Research | Discovered new exit (range 15) 12958 | -2/Research | Entered Testing 13049 | -2/Testing | Garrison activated, responded to threat 13271 | -2/Testing | Destroyed 13 combat bots 13275 | -2/Testing | Lost 13 parts (2p4n4u3w) 13358 | -2/Testing | Scanned by Researcher 13639 | -2/Testing | Found Prototype Device 13639 | -2/Testing | Identified Exp. Shock Absorption System 13669 | -2/Testing | Spotted Striker 13717 | -2/Testing | Found Prototype Processor 13717 | -2/Testing | Identified Exp. Signal Interpreter 13783 | -2/Testing | Lost 3 parts (1p1n1w) 13806 | -2/Testing | Core integrity fell below 50% 13820 | -2/Testing | Released all parts (4) 13829 | -2/Testing | Core integrity fell below 20% 13855 | -2/Testing | Lost 20 parts (3p2n7u8w) 14019 | -2/Testing | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 13985_ System corrupted: Matter fused (-9). 13994_ Penetrated by Slug. 13996_ Drone Bay destroyed. 13997_ Slug penetrates Biostasis Chamber. 13998_ Swarm Drone destroyed. 13999_ Penetrated by Slug. 14001_ System corrupted: Matter fused (-8). 14003_ Slug penetrates Harmonic Fracturing Unit. 14005_ Penetrated by Slug. 14007_ Myomer Leg destroyed. 14007_ Penetrated by Slug. 14007_ Slug penetrates Wall. 14010_ Penetrated by Slug. 14014_ Myomer Leg destroyed. 14015_ Penetrated by Slug. 14016_ Swarm Drone destroyed. 14017_ Penetrated by Slug. 14017_ Med. Treads destroyed. 14018_ System corrupted: Plasma Lance rejected. 14019_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ##????????????????????????????? ???????????????? | | ####???????????????????????????? ???????????????? | | ###??????????????????????###+### ????????????????? | | ####??##############???? ?????????????????? | | #### !#???# ?????????????????? | | + #???# ??????????????????? | | ####### """ """ #???# ???????????????????? | | # """ """ #???# #???????????????????? | | " # """ """ #???# #???????????????????? | | ] " # #???# #???????????????????? | | " # """ """ #???# #???????????????????? | | # """ """ #???# #???????????????????? | | """ // """ """ #???#@ #???????????????????? | | """ # #???# #???????????????????? | | """ # #???#% k #???????????????????? | | % # #???#nn #???????????????????? | | ######+######+########### #???????????????????? | | % % % #???????????????????? | | % #???????????????????? | | !%""" #???????????????????? | | """ """"" #???????????????????? | | #### """ """"" ########???????????????????? | | #### """ """"" #??????????????????????????? | | ??## """ #??????????????????????????? | | ??## """"" + ?????????????????????????? | | ??## """"" # ?????????????????????????? | | ??## """"" # ?????????????????????????? | | ??## # ?????????????????????????? | | ?######+#### """"" # ?????????????????????????? | | ?#### # """"" # ?????????????????????????? | | ?##"" # """"" ##?????????????????????????? | | ?##"" # ##?????????????????????????? | | ?##"T # """"" ##?????????????????????????? | | ?##"" ! # """"" ##?????????????????????????? | | ?##"" # """"" ##?????????????????????????? | | ?#### # #######????????????????????? | | ?#### # """"" #######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 45 Energy Capacity 1030 Matter Stores 800 Matter Capacity 800 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EX 75 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Adv. Coolant Injector | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! Challenges ------------ None Game ------ Seed ArmoredProcessingMatter Manual? 0 Play Time 02:11:04 Cumulative 171.5 hours Start 2021.12.06 @ 16:04:35 End 2021.12.07 @ 10:13:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07f4e05c-addc-4198-82b0-8132394063b6