Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 16:17:57 Player: CloudSeaKing Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (167) 835 Value Destroyed (5358) 5358 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (1701) 1701 TOTAL SCORE: 16974 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 270 Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 25/300 Energy 100/100 System Corruption 1% Temperature Cool (29) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Centrium Wheel Electron Diverter > --- UTILITY (12) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Hypervelocity Railgun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Advanced Surge Thruster Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer ECM Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator Great Axe > --- INVENTORY -------- Light Antimatter Reactor Advanced Surge Thruster Q-thruster Trap Scanner Hardened Medium Armor Plating Enhanced Autogun Improved Grenade Launcher Power Sword [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Centrium Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . 1 . . 1 1 1 . . . . 1 1 Utility 10 | . . . 1 . . . 1 . . 3 1 1 . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 109 | 7 4 . 16 . . 1 21 3 6 11 7 1 1 7 6 2 8 8 Power 17 | 1 1 . 2 . . . 1 2 1 . 1 1 . 2 . . 2 3 Engine 8 | 1 1 . 2 . . . 1 1 1 . 1 . . . . . . . Core 4 | . . . . . . . . 1 . . . 1 . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 2 3 Propulsion 34 | 2 . . 7 . . 1 7 . 2 2 3 . . 2 3 1 1 3 Treads 17 | 2 . . 7 . . 1 7 . . . . . . . . . . . Leg 2 | . . . . . . . . . 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . 2 3 . . 2 3 1 1 2 Utility 33 | 1 3 . 4 . . . 5 . 3 7 2 . 1 1 2 1 2 1 Device 5 | . 1 . . . . . . . . 1 . . . . 1 . 1 1 Storage 5 | 1 2 . 1 . . . . . . 1 . . . . . . . . Processor 2 | . . . . . . . . . . 1 . . . . . . 1 . Hackware 7 | . . . . . . . 1 . 1 3 1 . . . . 1 . . Protection 14 | . . . 3 . . . 4 . 2 1 1 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 3 . . 3 . . . 8 1 . 2 1 . . 2 1 . 3 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 3 . . 2 . . . 7 1 . 1 . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Launcher 2 | . . . 1 . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . 1 . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 . . . 1 . . . . 1 . 1 Parts Lost 41 | . 1 . 1 . . . 3 1 5 . . . . 2 1 6 12 9 Power 8 | . 1 . 1 . . . 1 1 . . . . . . . 1 2 1 Propulsion 12 | . . . . . . . . . 3 . . . . 2 . 2 4 1 Utility 15 | . . . . . . . 2 . 1 . . . . . 1 3 4 4 Weapon 6 | . . . . . . . . . 1 . . . . . . . 2 3 Highest Loss Streak 10 | . 1 . 1 . . . 1 1 5 . . . . 1 1 4 10 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 11 14 21 25 23 22 21 21 21 11 7 7 7 7 7 5 2 3 Power 1 | 1 1 1 1 3 2 2 1 1 2 1 . . 1 1 1 1 . 1 Propulsion 4 | 2 3 4 5 8 7 7 6 5 4 2 1 . . . 1 1 . . Utility 6 | . 3 6 7 7 7 7 6 8 10 4 2 2 2 3 1 1 . . Weapon 4 | . 2 3 6 7 6 5 6 5 4 2 2 3 4 3 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 16 . 5 1 9 3 . 7 . . 1 . 1 . . 1 Power 5 | . . . 1 . 1 . 1 . . 2 . . . . . . . . Propulsion 13 | . . . 5 . 2 . 2 1 . 2 . . . . 1 . . . Utility 15 | . . . 7 . 1 . 2 1 . 3 . . 1 . . . . . Weapon 11 | . . . 3 . 1 1 4 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 100 100 99 99 96 77 76 77 78 77 79 76 63 19 Engine 7 | . 14 14 10 11 11 11 9 8 9 6 4 1 . . . . . . Treads 25 | . 28 28 33 33 33 33 35 36 30 2 . . . . . . . . Flight 3 | . . . . . . . . . . 10 11 15 15 14 15 21 16 2 Device 6 | . 12 14 11 11 11 11 7 . . . . 5 5 5 8 9 7 . Storage 8 | . 14 14 11 11 11 11 9 9 9 6 5 5 5 5 3 . . . Processor 1 | . . . . . . . . . . 4 5 5 5 5 4 4 6 5 Hackware 8 | . . . . . . . 8 9 8 22 28 26 26 26 21 19 15 3 Protection 9 | . . . 10 11 11 11 10 18 14 5 4 4 5 5 5 3 . . Ballistic Gun 15 | . 28 28 21 22 22 22 16 16 18 7 2 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . 4 5 5 5 5 3 4 4 3 Peak Build Rating 113 | 6 8 8 21 20 22 24 39 39 38 67 80 87 87 90 113 107 110 48 Average Rating 40 | 5 7 8 17 20 21 23 34 37 36 60 77 86 86 88 108 100 101 27 On Entrance 43 | . 6 8 8 20 20 22 24 38 38 36 66 78 87 87 87 106 80 21 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 8 . . . 24 1 6 . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 48 48 103 103 103 103 106 99 101 94 24 35 40 42 61 48 52 17 Greatest Support 86 | 40 40 40 60 60 60 62 86 80 80 55 63 68 68 71 70 55 54 16 Greatest Overweight (x) 20 | 2 1 1 1 1 1 1 1 1 5 2 . . . 13 20 3 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 8 8 8 8 8 5 5 5 Average Capacity 19 | 7 13 20 22 25 25 25 25 25 25 11 8 8 8 8 7 5 5 5 Most Carried 25 | 7 14 17 25 25 25 25 25 25 25 25 8 8 8 8 8 5 4 4 Average Carried 19 | 4 11 14 21 25 24 25 24 24 24 11 7 7 7 7 7 4 2 3 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 8 8 8 8 8 5 5 5 5 Final Carried 25 | 7 14 17 25 25 25 25 25 25 25 8 7 8 8 8 5 5 2 3 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Mutant 16% | Hacker-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Matter Collected 4702 | 273 168 237 804 . . 10 1258 557 320 11 . 163 146 355 278 . 105 17 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5752 | 100 213 . 1420 . . . 1810 998 440 11 . 163 . 180 223 . 172 22 Parts 376 | 4 13 . 98 . . . 130 52 24 2 . 6 . 13 22 . 8 4 Haulers Intercepted 12 | . . . 6 . . . 4 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 109 | . 4 . 26 . . . 44 20 5 . . 1 . 4 3 . 2 . Melee 3 | . . . . . . . . . . . . 1 . . . . 2 . Guns 75 | . 4 . 22 . . . 23 20 5 . . . . . 1 . . . Cannons 2 | . . . . . . . . . . . . . . . 2 . . . AOE 29 | . . . 4 . . . 21 . . . . . . 4 . . . . Classes Destroyed 16 | 2 2 . 7 . . . 1 . 2 . . . . . 1 . 1 . Worker 9 | . . . 1 . . . 4 . . . . 2 . 1 . . . 1 Builder 13 | . . . 1 . . . 7 . . . . . . . 4 . . 1 Tunneler 4 | 1 2 . . . . . 1 . . . . . . . . . . . Hauler 12 | . . . 6 . . . 4 2 . . . . . . . . . . Recycler 3 | 1 . . . . . . . . 1 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 2 . . . 1 . . 1 . . . . 1 . 1 . Watcher 10 | . 1 . 3 . . . 3 2 . . . 1 . . . . . . Swarmer 19 | . . . 6 . . . 4 4 . . . . . 4 . . 1 . Grunt 50 | . 4 . 9 . . . 29 8 . . . . . . . . . . Brawler 3 | . . . 1 . . . 1 1 . . . . . . . . . . Sentry 30 | . . . 10 . . . 9 7 2 . . 1 . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 . . . Scientist 2 | . . . . . . . . . 2 . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 13 | 2 2 . 5 . . . 13 4 4 1 . 1 . 4 3 . 2 1 Combat Bots Only 7 | . 2 . 3 . . . 7 4 3 . . 1 . 4 2 . 2 . Max Kills in Single Turn 5 | 1 2 . 3 . . . 5 2 1 1 . 1 . 2 1 . 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . Exploded 4 | . . . 2 . . . 4 . . . . . . 2 . . . . Melee 2 | . . . . . . . . . . . . 1 . . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Hostile Shots Fired 954 | . 22 . 97 . . . 188 93 46 1 21 . . 108 67 48 88 175 Missed 365 | . 6 . 31 . . . 60 27 9 . 8 . . 56 29 23 32 84 Hits 589 | . 16 . 66 . . . 128 66 37 1 13 . . 52 38 25 56 91 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Projectile 588 | . 16 . 66 . . . 128 65 37 1 13 . . 52 38 25 56 91 AOE 2 | . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 35 | . 1 . 3 . . . 7 4 2 1 1 . . 5 3 . 1 7 Part Disruptions 3 | . . . . . . . . . . . 1 . . 1 1 . . . Damage Taken 11223 | . 307 . 821 . . . 2009 929 776 18 295 . . 983 911 593 1319 2262 Core 2526 | . 27 . 75 . . . 107 101 32 18 19 . . 86 67 52 328 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 420 | . . . 56 . . . 17 182 . . . . 6 . 159 . . . Core Remaining (%) 86 | 100 . 89 . . . 81 . . 56 97 98 . . 92 . 90 77 . Volleys Fired 383 | 3 17 . 96 . . . 103 76 22 1 3 . . 27 15 . 14 6 Largest 2 | 2 2 . 2 . . . 2 2 2 1 1 . . 1 2 . 1 1 Hottest 79 | 40 40 . 59 . . . 61 48 48 25 47 . . 47 79 . 58 40 Shots Fired 701 | 6 34 . 191 . . . 195 152 44 1 3 . . 27 28 . 14 6 Gun 614 | 6 34 . 187 . . . 173 152 44 1 . . . 1 12 . . 4 Cannon 56 | . . . . . . . . . . . 3 . . 23 16 . 14 . Launcher 31 | . . . 4 . . . 22 . . . . . . 3 . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 670 | 6 34 . 187 . . . 173 152 44 1 3 . . 24 28 . 14 4 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . 4 . . . 22 . . . . . . 3 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 5 13 . 14 . . . 20 12 11 . . . . 2 6 . 4 . Robot Miss Streak 4 | . 2 . 3 . . . 4 3 2 1 . . . 3 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 2 . . . 4 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . . . . . . Shots Hit Robots 508 | 5 22 . 134 . . . 133 110 35 2 2 15 . 11 23 . 14 2 Core Hits 292 | 3 11 . 58 . . 2 122 43 14 1 . 5 . 13 12 . 5 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Critical Strikes 10 | . 1 . 1 . . . . . . . . 3 . 1 3 . 1 . Destroy 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Sever 7 | . . . . . . . . . . . . 3 . 1 2 . 1 . Melee Attacks 157 | . . . . . . . 2 4 . 3 23 17 . 33 29 10 16 20 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . . 2 4 . 3 23 17 . 33 29 10 16 20 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . 1 . 10 . 3 4 . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 14249 | 63 313 . 2382 . . 6 5209 1781 621 138 71 845 . 775 1131 . 711 203 Guns 7010 | 60 305 . 1934 . . . 2185 1781 550 15 . . . . 180 . . . Cannons 882 | . . . . . . . . . . . . . . 129 453 . 300 . Explosions 3629 | . . . 405 . . . 2902 . . . . . . 272 . . . 50 Melee 2471 | . . . . . . . . . . 123 71 845 . 374 498 . 411 149 Ramming 257 | 3 8 . 43 . . 6 122 . 71 . . . . . . . . 4 Kinetic 7892 | 60 305 . 1934 . . . 2185 1781 550 15 . . . 129 633 . 300 . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 3629 | . . . 405 . . . 2902 . . . . . . 272 . . . 50 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2471 | . . . . . . . . . . 123 71 845 . 374 498 . 411 149 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 2 2 . 2 1 1 7 7 10 . 1 Average Corruption 2 | . . . . . . . 2 2 2 . 2 1 1 1 4 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . . . 20 19 33 . 1 . 3 12 6 4 . 2 Message Errors 28 | . . . . . . . 4 5 8 . . . 1 5 2 2 . 1 Matter Fused 20 | . . . . . . . 6 3 7 . . . 1 1 1 1 . . Heat Flow Errors 16 | . . . . . . . 2 5 4 . . . 1 3 . 1 . . Energy Discharges 8 | . . . . . . . 3 2 2 . . . . . 1 . . . Parts Rejected 3 | . . . . . . . . 2 . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 18 | . . . . . . . 4 1 8 . . . . 3 1 . . 1 Data Loss (major) 3 | . . . . . . . 1 . 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . 35 . . . 83 . . 17 . 159 . 49 98 . 89 35 Projectiles 81 | . . . . . . . . . . . . . . . 50 . 31 . Explosions 118 | . . . 35 . . . 83 . . . . . . . . . . . Melee 366 | . . . . . . . . . . 17 . 159 . 49 48 . 58 35 Knockbacks 5 | . . . . . . . . . 1 . . . . 1 3 . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 1 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . 107 . . . . . . . . . . 101 Shots 4 | . . . . . . . 2 . . . . . . . . . . 2 Rammed 28 | 1 . . 5 . . 3 13 . 4 . . . . . . . . 2 Targets Rammed 31 | 1 1 . 5 . . 3 14 . 5 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Highest Temperature 370 | . 20 . 49 . . . 254 266 297 12 2 . 152 128 370 225 102 16 Average Temperature 59 | . 4 . 9 . . . 41 42 138 9 2 . 79 20 111 128 37 16 Received Heat Transfer 2675 | . 150 . 363 . . . 855 369 437 27 18 . . 18 57 57 99 225 Effects 2 | . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Maximum Alert Level 5 | . . . 1 . . . 2 1 . . . . . 2 . 5 4 3 Low Security (%) 67 | 100 100 100 78 100 . 100 48 48 100 100 100 100 100 8 100 . . . Level 1 13 | . . . 21 . . . 6 51 . . . . . 30 . . . . Level 2 15 | . . . . . . . 45 . . . . . . 60 . . . 47 Level 3 2 | . . . . . . . . . . . . . . . . . 82 52 Level 4 . | . . . . . . . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1626 | 10 50 . 346 123 . . 637 324 117 45 27 20 . 523 173 1626 1123 756 Initial 1100 | . . . . 123 . . . 266 117 . . . . . 173 9 1100 642 Average 199 | 1 10 . 116 116 . . 312 199 8 7 2 2 . 394 73 1605 1083 679 Influence Increases 5039 | 10 123 . 894 . . . 1395 603 62 59 77 39 . 986 155 46 201 389 Destroy 0b10 Robot/C 2300 | . 80 . 520 . . . 900 400 40 . . 20 . 240 60 . 40 . Destroy 0b10 Robot/NC 310 | 10 15 . 65 . . . 100 20 5 5 . 15 . 30 25 . 10 10 Destroy Leader 596 | . 22 . 188 . . . 194 108 . . . 2 . 52 20 . 10 . Allied During Kill 48 | . . . . . . . 2 . . . . . . 46 . . . . Successful Hack 146 | . 6 . 44 . . . 26 11 17 8 18 . . . . . . 16 Disable Machine 525 | . . . 30 . . . 15 60 . . . . . 390 . 30 . . Destroy Structure 484 | . . . 32 . . . 128 4 . 1 44 2 . 138 50 16 36 33 Partial Spotted 165 | . . . . . . . . . . . . . . 90 . . 30 45 Lose Combat Pursuer 465 | . . . 15 . . . 30 . . 45 15 . . . . . 75 285 Influence Decreases 6128 | 10 123 . 578 213 103 . 763 932 365 59 75 41 . 656 469 67 925 749 Entered New Map 2138 | . . . . 193 103 . . 366 186 . . 2 . . 157 7 695 429 Time Decay 3240 | 10 123 . 568 20 . . 563 556 179 59 75 39 . 406 302 . 110 230 Lost Part 350 | . . . 10 . . . 30 10 . . . . . 20 10 60 120 90 Lost Ally 250 | . . . . . . . 20 . . . . . . 230 . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 40 | . 1 . 4 1 . . 8 1 . 1 1 2 . 7 2 6 2 4 Investigation 7 | . 1 . 1 . . . 3 . . . . 1 . 1 . . . . Extermination 8 | . . . . . . . . . . . 1 . . 3 1 . 1 2 Reinforcement 17 | . . . 3 . . . 4 1 . 1 . 1 . 3 1 . 1 2 Assault 7 | . . . . 1 . . . . . . . . . . . 6 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 3 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Distress Signals 25 | . . . 5 . . . 4 5 . 1 2 . . 3 . . 2 3 Communications Jammed 6 | . . . . . . . . . . . . . . . 5 1 . . Distress Signals 6 | . . . . . . . . . . . . . . . 5 1 . . Times Spotted 276 | . 5 . 43 . . . 67 30 5 4 12 3 . 30 12 17 16 32 Peak Tracking Total 12 | . 2 . 6 . . . 8 5 4 3 7 2 . 9 6 7 9 12 Tactical Retreats 29 | . . . 1 . . . 1 . . 1 3 . . 8 3 2 3 7 ECM-based Alert Blocks 39 | . . . . . . . . . . . 8 . . 20 5 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Traps Triggered 10 | . 3 . 2 . . . 3 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Machines Disabled 36 | . . . 2 . . . 1 4 1 . . . . 26 . 2 . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Machines Accessed 73 | . 2 . 13 . 5 . 12 7 9 3 4 3 . 4 4 . 2 5 Terminals 47 | . 2 . 10 . . . 8 5 6 3 4 1 . 2 2 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . Recycling Units 5 | . . . . . . . 2 . 1 . . 2 . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . 2 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 1 Total Hacks 236 | . 9 . 31 . 50 . 35 13 44 5 12 7 . 12 8 . 2 8 Successful 157 | . 2 . 21 . 50 . 16 7 35 2 6 4 . 8 3 . 2 1 Failed 73 | . 6 . 9 . . . 19 5 8 3 5 3 . 4 4 . . 7 Catastrophic 14 | . . . 2 . . . 3 2 1 . 1 . . . 1 . . 4 Database Lockouts 6 | . 1 . 1 . . . . 1 1 . 1 . . . 1 . . . Manual 81 | . 9 . 14 . 1 . 13 11 15 4 10 . . 3 . . 1 . Terminals 112 | . 9 . 20 . . . 25 9 16 5 12 3 . 5 3 . 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 2 . . . 2 4 . . . . . . 2 . . . Recycling Units 11 | . . . . . . . 5 . 2 . . 4 . . . . . . Scanalyzers 20 | . . . 9 . . . . . . . . . . 7 3 . . 1 Garrison Access 7 | . . . . . . . 3 . . . . . . . . . 1 3 Terminal Hacks 108 | . 1 . 6 . 50 . 8 3 33 1 3 . . 1 . . 1 1 Record 73 | . . . . . 49 . . . 24 . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . . 1 4 . 1 . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 4 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 4 | . . . . . . . . . . . 1 . . 1 . . 1 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 2 4 . . . . . . 2 . . . Scan Component 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . Repair 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . Recycling Unit Hacks 9 | . . . . . . . 3 . 2 . . 4 . . . . . . Report Inventory 4 | . . . . . . . 2 . 1 . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . . . 1 . . 2 . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 16 | . . . 8 . . . . . . . . . . 7 1 . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 4 . . . . . . . . . . 7 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 12 | . 1 . 5 . . . 2 . . 1 3 . . . . . . . Terminals 12 | . 1 . 5 . . . 2 . . 1 3 . . . . . . . Botnet 12 | . 1 . 5 . . . 2 . . 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 49 | . 2 . 10 . . . 7 4 6 2 4 3 . 3 3 . . 5 Full Trace Events 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 . . . . . . . . . . 7 1 . . . Parts Repaired 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . Time 206 | . . . 32 . . . 38 98 . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 3 . . . . 2 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Total Allies 21 | . . . . 1 . . . . . . . . 20 . . . . . Largest Group 20 | . . . . 1 1 1 1 . . . . . 20 20 . . . . Highest-Rated Group 800 | . . . . 31 31 31 31 . . . . . 800 800 . . . . Highest-Rated Ally 50 | . . . . 31 31 31 31 . . . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . 12 . . . . . . 102 . . . . Total Damage 3485 | . . . . . . . 104 . . . . . . 3381 . . . . Kills 18 | . . . . . . . 1 . . . . . . 17 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Active Infowar (turns) 11691 | . 515 150 2743 42 1189 815 2745 . . 251 534 182 157 1011 674 166 225 292 Optics 3440 | . . . . . . . . . . 251 534 182 157 1011 622 166 225 292 Traps 217 | . . . . . . . . . . . . . . . . . 217 . Seismic 8199 | . 515 150 2743 42 1189 815 2745 . . . . . . . . . . . Machine Analysis 373 | . . . . . . . . . . . . . . . . . 136 237 Jamming 785 | . . . . . . . . . . . . . . . 621 164 . . ECM 2290 | . . . . . . . . . . 33 69 182 157 1011 674 164 . . Robot Analysis Total 8 | . 1 . 1 . . . . 1 4 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Turns Passed 16053 | 154 544 150 2743 42 1189 815 3162 1632 1869 309 534 182 157 1011 674 166 225 495 Spaces Moved 11764 | 85 260 62 1172 22 593 389 1053 552 686 500 979 382 307 1750 1246 369 417 940 Core 290 | 11 . . . . . . . . . . . . . 9 1 1 1 267 Treads 4786 | 74 260 62 1172 22 593 389 1053 552 597 12 . . . . . . . . Legs 89 | . . . . . . . . . 89 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6599 | . . . . . . . . . . 488 979 382 307 1741 1245 368 416 673 Fastest Speed 19 | 50 160 240 160 200 200 200 220 250 240 39 34 35 35 27 19 24 34 35 Average Speed 113 | 149 166 240 197 200 200 207 241 250 260 45 40 35 35 38 33 28 34 44 Slowest Speed 1050 | 160 240 240 240 200 200 208 250 250 450 317 50 35 35 700 1050 200 100 125 Overloaded Moves 24 | . . . . . . . . . . . . . . . 24 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 2 . . 1 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 6 38 16 94 10 91 62 69 58 94 10 16 8 90 34 21 31 10 24 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . . . . Spaces Dug 130 | . . . . . . . 2 . . 1 22 1 . 40 23 8 13 20 Terrain Destroyed 354 | . . . 41 . . . 169 . . 1 22 1 . 53 25 8 14 20 Melee 87 | . . . . . . . 2 . . 1 19 1 . 25 21 8 7 3 Projectile 36 | . . . . . . . . . . . 3 . . 22 4 . 7 . AOE 231 | . . . 41 . . . 167 . . . . . . 6 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Qua Res Acc Total 13513 | 102 338 64 1411 21 599 395 1492 661 726 580 1079 404 356 2005 1432 413 459 976 Wait 830 | . 48 . 56 . . . 246 7 . 45 54 . 44 180 119 26 5 . Move 11735 | 84 259 61 1171 21 592 388 1052 551 685 499 978 382 306 1745 1245 368 414 934 Hop 6 | . . . . . . . . . . . . . . 2 . . 1 3 Pick Up 106 | 7 8 3 32 . 2 1 18 8 2 4 3 2 2 5 3 2 2 2 Fast Attach 42 | 6 . . 6 . . . 3 2 4 1 2 . 1 1 4 3 2 7 Attach 41 | . 2 . 2 . . . 7 1 2 7 4 2 . 2 5 1 5 1 Detach 2 | . . . . . . . . . . . 1 . . . 1 . . . Swap 75 | 1 2 . 13 . . 1 24 7 2 4 6 1 . 6 5 . 2 1 Drop 109 | . 1 . 30 . 5 2 23 5 4 16 5 . 3 4 6 3 . 2 Fire 383 | 3 17 . 96 . . . 103 76 22 1 3 . . 27 15 . 14 6 Melee 153 | . . . . . . . 2 4 . 3 23 17 . 33 29 10 14 18 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 29 | 1 1 . 5 . . 3 14 . 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Central database locked down 555 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 7) 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Central database locked down 1507 | -9/Materials | Discovered new exit (range 16) 1766 | -9/Materials | Build established: Scientist-Mutant 1830 | -9/Materials | Repaired Hvy. Assault Rifle+ 1849 | -9/Materials | Discovered new exit (range 8) 2332 | -9/Materials | Build established: Scavenger-Mutant 2475 | -9/Materials | Discovered new exit (range 16) 3149 | -9/Materials | Discovered new exit (range 7) 3592 | -9/Materials | Entered Mines 3593 | -9/Mines | Met a Derelict testing a Signal Generator 3620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3622 | -9/Mines | Discovered new exit (range 5) 3634 | -9/Mines | Entered Exiles 3634 | -9/Exiles | Accompanied by 1 ally 3668 | -9/Exiles | Discovered new exit (range 15) 3690 | -9/Exiles | Met 8R-AWN 3722 | -9/Exiles | Met EX-HEX 3808 | -9/Exiles | Met EX-DEC 3872 | -9/Exiles | Learned location of Zion (-6) 3928 | -9/Exiles | Met EX-BIN 3970 | -9/Exiles | Aligned with FarCom system 3972 | -9/Exiles | Given EX-Vault access code 4102 | -9/Exiles | Opened EX-Vault 4118 | -9/Exiles | Found Flying Fortress v7 4163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4418 | -9/Exiles | Visited The Gauntlet 4787 | -9/Exiles | Discovered new exit (range 14) 4823 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4823 | -9/Exiles | Entered Mines 4823 | -8/Mines | Accompanied by 1 ally 5603 | -8/Mines | Discovered new exit (range 15) 5638 | -8/Mines | Entered Materials 5638 | -8/Materials | Accompanied by 1 ally 5638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6102 | -8/Materials | Discovered new exit (range 16) 6108 | -8/Materials | Garrison activated, responded to threat 6158 | -8/Materials | Destroyed 7 combat bots 6277 | -8/Materials | Repaired Adv. Visual Processing Unit 6790 | -8/Materials | Discovered new exit (range 15) 6915 | -8/Materials | Build established: Mutant 7395 | -8/Materials | Discovered new exit (range 11) 7396 | -8/Materials | Destroyed 7 combat bots 8322 | -8/Materials | Destroyed 7 combat bots 8800 | -8/Materials | Entered Storage 8857 | -8/Storage | Central database locked down 9759 | -8/Storage | Repaired Missile Launcher 9826 | -8/Storage | Repaired Enh. Autogun 10425 | -8/Storage | Used back door to open Recycling access 10425 | -8/Storage | Discovered new exit (range 4) 10432 | -8/Storage | Entered Recycling 10952 | -8/Recycling | Discovered new exit (range 15) 11601 | -8/Recycling | Scanned before Scraplab entrance 11638 | -8/Recycling | Entered Scraplab 11653 | -8/Recycling | Angered Scraplab inhabitants 11729 | -8/Recycling | Lost 5 parts (3n1u1w) 12074 | -8/Recycling | Build established: Scavenger-Mutant 12301 | -8/Recycling | Entered Factory 12301 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12389 | -6/Factory | Discovered new exit (range 8) 12572 | -6/Factory | Discovered new exit (range 12) 12610 | -6/Factory | Entered another Factory area 12610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12626 | -5/Factory | Identified exit to Factory 12686 | -5/Factory | Build established: Hacker-Mutant 12812 | -5/Factory | Central database locked down 13144 | -5/Factory | Entered another Factory area 13144 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13326 | -4/Factory | Sucked down chute 13326 | -4/Factory | Entered Waste 13327 | -4/Waste | Joined by Warlord forces that had cleared the area 13426 | -4/Waste | Discovered new exit (range 20) 13483 | -4/Waste | Entered Factory 13483 | -4/Factory | Accompanied by 20 allies 13584 | -4/Factory | Lost 6 allies 13996 | -4/Factory | Identified exit to Research 14416 | -4/Factory | Spotted B-86 Titan 14494 | -4/Factory | Entered Research 14494 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14541 | -3/Research | Repaired Hrd. Medium Armor Plating 14925 | -3/Research | Central database locked down 15066 | -3/Research | Cargo convoy interrupted 15144 | -3/Research | Discovered new exit (range 18) 15168 | -3/Research | Entered Quarantine 15169 | -3/Quarantine | Maximum security lockdown engaged 15173 | -3/Quarantine | Found Alien Artifact 15173 | -3/Quarantine | Identified Subatomic Replicator 15176 | -3/Quarantine | Used Subatomic Replicator to replicate Trap Scanner 15287 | -3/Quarantine | System corruption reached 10% 15307 | -3/Quarantine | Discovered new exit (range 11) 15334 | -3/Quarantine | Entered Research 15334 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15363 | -2/Research | Lost 4 parts (1p1n2u) 15401 | -2/Research | Spotted B-90 Cyclops 15436 | -2/Research | Identified exit to Access 15559 | -2/Research | Entered Access 15559 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15589 | -1/Access | Lost 10 parts (2p4n3u1w) 15603 | -1/Access | Identified exit to Surface 15736 | -1/Access | Spotted B-99 Colossus 15773 | -1/Access | Crushed by falling debris 15805 | -1/Access | Core integrity fell below 50% 15823 | -1/Access | Core integrity fell below 20% 15838 | -1/Access | Lost 7 parts (1p1n3u2w) 16054 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 6S. 15919_ System corrupted: Component data lost. 15938_ Acquired Prototype Flight Unit. 15938_ Identified Electron Diverter. [Achievement: Slippery One] 15952_ Acquired Adv. Reaction Control System. [Achievement: Dodgeball, But With Guns] 15973_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15974_ Connecting with Terminal... 15978_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 16006_ Acquired Centrium Wheel. 16026_ Acquired Lgt. Quantum Reactor. 16027_ Dropped Lgt. Quantum Reactor. 16052_ Penetrated by Slug. 16053_ Adv. Reaction Control System destroyed. 16053_ Penetrated by Slug. 16054_ Critical hit (Burn: +37). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #?????????????????? ???????????????????????????? | | #?????????????????? ???????????????????????????? | | #?????????????????? ???????????????????????????? | | ##?????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????########### ???????????????????????????? | | ?????????# # ???????????????????????????? | | ?????????# # ???????????????????????????? | | ?????????# # ???????????????????????????? | | ?????????# #/#???????????????????????????? | | ##?????#######+##### #???????????????????????????? | | #?????# #???# #???????????????????????????? | | #?????# #???# #??##########???????????????? | | #?????# #???# #### #???????????????? | | #?????# #???# g/A #???????????????? | | #?????# #???# ####g = #???????????????? | | ??????# ##### #??# #?????????####### | | ???????# #??# #?????????# * | | ?#####?# ####??#@ #?????????# ! | | ?# ### ! #?????# #?????????# | | ?# " #?????# #?????????# | | ?# ##### #?????# #?????????# | | ?## ##???# #?????#####+#################### | | ??# #????# #??????# | | ### ###??# #??????# | | #??# #??????# | | #??# #??????# | | #??# #??????# | | #??# #??????# ################### | | #??# #??????# #?????????????????? | | #??# #??????# #?????????????????? | | #??? #??????+ #?????????????????? | | #??? #??????# #?????????????????? | | ##?# #??????# #?????????????????? | | #?? ######## h #?????????????????? | | #?? h ?????????????????? | | ## #?? ?????????????????? | | ?# #?# ? ?????????????????? | | ?# #?#"" ""??? ?????????????????? | | ?# #?#"" """????????????????????????? | | ?# #?#G """????????????????????????? | | ?# #?#"" """????????????????????????? | | ?# #?#"" """????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 51% | -9/Materials Adv. Visual Processing Unit | 29% | -8/Materials Missile Launcher | 16% | -8/Storage Enh. Autogun | 25% | -8/Storage Hrd. Medium Armor Plating | 33% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Imp. Grenade Launcher | -4/Factory | Hacked Axe | -4/Factory | Hacked Linear Accelerator | -3/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Alien Tech Ambidextrous Denied? Dodgeball, But With Guns For Science! Hornet's Nest Just Browsing Respectable Loadout Slippery One \\IAMDERELICT Challenges ------------ None Game ------ Seed DynamicCryofiberCanceller Manual? 0 Play Time 02:15:06 Cumulative 27.2 hours Start 2026.01.11 @ 14:02:00 End 2026.01.11 @ 16:17:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d38a69-e0aa-4598-bd0f-1168399a71f1