Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 12:46:18 Player: Parallel Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (4944) 4944 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1310) 1310 TOTAL SCORE: 12299 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 20 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 76/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Improved Signal Interpreter Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Remote Datajack [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . 2 2 . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 7 9 24 32 9 . . 3 4 1 17 . 2 Power 12 | 1 2 2 5 1 . . . . . 1 . . Engine 6 | 1 2 2 1 . . . . . . . . . Core 6 | . . . 4 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 2 10 8 1 . . 2 2 . 7 . . Treads 23 | 2 2 10 4 1 . . . 1 . 3 . . Leg . | . . . . . . . . . . . . . Wheel 7 | . . . 4 . . . . . . 3 . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . 2 1 . 1 . . Utility 32 | 2 1 3 11 4 . . 1 2 . 6 . 2 Device 12 | 1 . . 1 3 . . . 1 . 6 . . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . 1 . 1 . . . 1 . . . . Hackware 6 | . . 2 2 . . . . . . . . 2 Protection 9 | . . . 8 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 4 9 8 3 . . . . 1 3 . . Energy Gun 8 | 2 2 3 1 . . . . . . . . . Energy Cannon 3 | . 1 1 1 . . . . . . . . . Ballistic Gun 7 | . . 3 1 1 . . . . . 2 . . Ballistic Cannon 4 | . 1 1 2 . . . . . . . . . Launcher 7 | . . 1 3 2 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 1 . . . . 1 . . . . Corrupted Parts 3 | . 1 1 . 1 . . . . . . . . System Corruption 15 | . 2 3 . 10 . . . . . . . . Parts Lost 57 | . 2 3 18 7 . . 9 . 3 12 . 3 Power 9 | . 1 1 4 1 . . 1 . . 1 . . Propulsion 22 | . . 1 10 3 . . 2 . 1 5 . . Utility 16 | . . 1 3 2 . . 3 . 1 4 . 2 Weapon 10 | . 1 . 1 1 . . 3 . 1 2 . 1 Highest Loss Streak 9 | . 1 1 7 3 . . 5 . 3 9 . 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 8 | 2 3 10 12 10 10 11 6 4 3 2 2 1 Power . | . . 1 . . . . . . . . . . Propulsion 1 | 1 1 2 2 . . . . . . . . . Utility 2 | . . 2 3 2 2 2 1 1 1 . . . Weapon 3 | . 1 4 5 6 7 8 4 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . 2 3 1 . . 1 . . 1 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . 1 . . Weapon 4 | . . 2 1 . . . 1 . . . . . Tool/Special 2 | . . . 1 1 . . . . . . . . Average Slot Usage (%) 74 | . 86 98 88 72 61 53 34 15 28 43 5 6 Engine 5 | . 13 10 3 . . . . . . . . . Core 2 | . . . 5 5 7 7 4 . . . . . Treads 23 | . 27 43 24 2 7 7 1 4 6 11 . . Wheel 2 | . . . 7 7 . . . . . 3 . . Device 9 | . 13 10 6 12 7 7 1 3 4 14 5 4 Storage 7 | . 14 11 9 7 7 7 4 . . . . . Processor 1 | . . . . 6 7 7 7 3 6 4 . . Hackware 2 | . . . 5 7 7 7 5 . . . . 1 Protection 2 | . . . 9 4 7 7 3 . . . . . Energy Gun 6 | . 10 11 6 4 . . . 3 5 . . . Energy Cannon 1 | . 2 3 1 . . . . . . . . . Ballistic Gun 2 | . . 4 1 3 . . . . . 4 . . Ballistic Cannon 1 | . 2 . 4 . . . 3 . . . . . Launcher 1 | . . 1 3 4 7 . . . . 1 . . Peak Build Rating 73 | 7 7 21 31 32 22 21 25 20 24 73 6 29 Average Rating 19 | 5 6 13 25 26 22 21 14 10 16 45 6 7 On Entrance 13 | . 7 7 21 27 22 22 21 1 20 9 6 6 Naked Turns 146 | . . . . . . . 3 106 . 37 . . Heaviest Build 58 | 12 30 35 58 45 39 35 52 4 7 48 1 10 Greatest Support 86 | 40 40 80 80 20 20 20 20 30 30 86 3 3 Greatest Overweight (x) 17 | . 1 . 3 14 1 1 17 . . 4 . 3 Average Overweight (x) . | . . . 1 2 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 14 15 14 15 15 15 10 5 5 5 5 5 Most Carried 15 | 4 6 15 15 12 11 12 12 5 4 5 3 4 Average Carried 8 | 2 3 10 13 11 11 12 6 4 3 3 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 6 15 13 11 11 12 5 4 4 3 3 1 Class Distribution -------------------- 68% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Matter Collected 4233 | 170 264 1020 1368 464 . . 140 46 . 761 . . Remotely . | . . . . . . . . . . . . . Salvage Created 5096 | 194 459 1599 1616 416 . . 53 . . 634 . 125 Parts 274 | 5 23 97 96 19 . . 4 . . 24 . 6 Haulers Intercepted 8 | . 1 4 3 . . . . . . . . . Recyclers Shooed 7 | . . 1 3 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Combat Hostiles Destroyed 100 | . 6 26 40 5 . . 4 . . 15 . 4 Melee 1 | . . . . . . . . . . 1 . . Guns 39 | . 5 12 14 3 . . . . . 5 . . Cannons 20 | . 1 6 10 . . . 3 . . . . . AOE 40 | . . 8 16 2 . . 1 . . 9 . 4 Classes Destroyed 19 | 2 5 4 4 1 . . . . . 3 . . Worker 8 | . 1 . 6 1 . . . . . . . . Builder 11 | . . 3 6 1 . . . . . . . 1 Tunneler 7 | 4 . 2 1 . . . . . . . . . Hauler 8 | . 1 4 3 . . . . . . . . . Recycler 7 | 1 1 2 1 1 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 7 | . 1 4 1 . . . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . Watcher 8 | . 2 2 4 . . . . . . . . . Swarmer 17 | . . . 8 . . . 4 . . 5 . . Grunt 51 | . 6 17 17 . . . . . . 7 . 4 Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 18 | . . 7 7 3 . . . . . 1 . . Specialist 4 | . . . 4 . . . . . . . . . Hunter 4 | . . . 3 . . . . . . 1 . . Programmer 2 | . . . . 2 . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 3 5 8 2 . . 4 . . 5 . 5 Combat Bots Only 7 | . 2 3 7 1 . . 4 . . 5 . 4 Max Kills in Single Turn 6 | 1 1 2 6 1 . . 1 . . 4 . 5 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 3 1 . . 1 . . 4 . 4 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Hostile Shots Fired 895 | . 30 127 303 133 . . 76 . 18 183 . 25 Missed 266 | . 6 36 99 47 . . 16 . 4 50 . 8 Hits 629 | . 24 91 204 86 . . 60 . 14 133 . 17 Melee 1 | . . 1 . . . . . . . . . . Projectile 628 | . 24 90 204 86 . . 60 . 14 133 . 17 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 29 | . . 2 13 4 . . 2 . 2 6 . . Damage Taken 11149 | 24 414 1142 3712 961 . . 1016 . 470 3009 . 401 Core 2540 | 12 52 207 349 195 . . 352 . 367 704 . 302 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 121 | . 121 . . . . . . . . . . . Core Remaining (%) 55 | 95 74 48 36 . . . 21 . 56 . . . Volleys Fired 435 | 17 36 117 146 29 . . 12 2 2 71 . 3 Largest 2 | 2 2 2 2 2 . . 2 1 1 2 . 1 Hottest 115 | 80 100 110 115 110 . . 115 60 5 56 . 46 Shots Fired 747 | 29 71 230 255 45 . . 16 2 2 95 . 2 Gun 517 | 29 53 174 146 38 . . 3 1 . 73 . . Cannon 141 | . 18 43 67 . . . 12 1 . . . . Launcher 85 | . . 13 42 7 . . 1 . . 20 . 2 Special 4 | . . . . . . . . . 2 2 . . Kinetic 275 | . 14 86 79 14 . . 9 . . 73 . . Thermal 354 | 17 40 131 134 24 . . 6 2 . . . . Explosive 82 | . . 13 42 4 . . 1 . . 20 . 2 Electromagnetic 32 | 12 17 . . 3 . . . . . . . . Robot Hit Streak 17 | 5 17 12 14 7 . . 3 1 3 12 . . Robot Miss Streak 8 | 3 7 5 7 4 . . 8 . . 5 . . Penetration Max 1 | . . . 1 . . . . . . 1 . . Secondary Targets 5 | . 2 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 473 | 16 48 133 178 30 . . 8 1 2 57 . . Core Hits 311 | 6 20 67 132 24 . . 11 . . 43 . 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 1 2 4 . . . . . . . . . Burn 6 | . . 2 4 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14218 | 257 652 2952 5526 645 . . 172 23 . 3066 . 925 Guns 5828 | 226 486 1654 1942 505 . . 20 . . 995 . . Cannons 2099 | . 165 608 1198 . . . 105 23 . . . . Explosions 6239 | 31 . 683 2376 140 . . 47 . . 2037 . 925 Melee . | . . . . . . . . . . . . . Ramming 52 | . 1 7 10 . . . . . . 34 . . Kinetic 3625 | . 112 911 1302 200 . . 105 . . 995 . . Thermal 4801 | 149 360 1351 1838 305 . . 20 23 . 97 . 658 Explosive 5278 | . . 588 2376 60 . . 47 . . 1940 . 267 Electromagnetic 462 | 108 179 95 . 80 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 2 10 . 16 16 16 16 . . 3 13 14 Average Corruption 7 | . 2 6 . 4 16 16 16 . . 1 10 13 Corruption Purged 2 | . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 140 | . 5 65 . 17 1 8 22 . . 3 3 16 Message Errors 25 | . 1 12 . 4 1 1 3 . . . 1 2 Matter Fused 40 | . 1 23 . 3 . 1 6 . . 1 1 4 Heat Flow Errors 18 | . . 6 . 1 . 1 6 . . . . 4 Energy Discharges 18 | . 1 6 . 2 . 2 2 . . 2 1 2 Parts Rejected 2 | . . 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 15 | . 1 6 . 4 . 2 2 . . . . . Data Loss (major) 6 | . . 3 . 1 . 1 . . . . . 1 Misfires 6 | . . 3 . 2 . . 1 . . . . . Alerts 4 | . 1 2 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 413 | . . . 20 9 . . . . . 140 . 244 Projectiles . | . . . . . . . . . . . . . Explosions 413 | . . . 20 9 . . . . . 140 . 244 Melee . | . . . . . . . . . . . . . Knockbacks 22 | . 2 2 12 . . . 6 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 22 | . 2 2 12 . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 572 | 25 . . 83 93 . . 27 . . 258 . 86 Shots 19 | 1 . . 6 2 . . 1 . . 6 . 3 Rammed 10 | . 1 1 1 . . . . . . 7 . . Targets Rammed 11 | . 1 2 1 . . . . . . 7 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 325 | 54 208 277 300 220 . 197 325 . . . . 192 Average Temperature 74 | 21 54 57 83 105 . 99 115 . . . . 80 Received Heat Transfer 2910 | . 168 531 1044 114 . . 384 . . 669 . . Effects 8 | . . . 7 . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . Interference 6 | . . . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 21 | 2 . 4 11 4 . . . . . . . . Heat Transferred 8731 | 325 811 2829 3700 592 . . 37 37 . 50 . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Maximum Alert Level 3 | . . 2 3 2 . . . . . 2 . 1 Low Security (%) 47 | 100 100 63 . . . . . 100 100 44 100 76 Level 1 25 | . . 9 51 77 . . . . . 12 . 23 Level 2 19 | . . 27 15 22 . . . . . 42 . . Level 3 8 | . . . 33 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1014 | 15 55 576 1014 464 . . . 15 . 662 189 334 Initial 459 | . . . 243 459 . . . 8 . . 189 111 Average 256 | 2 7 185 521 325 . . . 1 . 282 177 137 Influence Increases 4702 | 25 211 1002 1617 229 . . 160 15 15 997 . 431 Destroy 0b10 Robot/C 2080 | . 120 520 800 100 . . 100 . . 300 . 140 Destroy 0b10 Robot/NC 280 | 25 30 80 110 15 . . . . . 15 . 5 Destroy Leader 532 | . 36 152 204 50 . . 10 . . 60 . 20 Allied During Kill 5 | . . . . . . . 5 . . . . . Successful Hack 74 | . 25 19 16 . . . . . . . . 14 Disable Machine 480 | . . 135 90 30 . . . 15 . 120 . 90 Destroy Structure 846 | . . 81 217 34 . . . . . 412 . 102 Lose Combat Pursuer 405 | . . 15 180 . . . 45 . 15 90 . 60 Influence Decreases 4428 | 25 211 426 1183 1001 99 139 146 29 15 455 383 316 Entered New Map 1519 | . . . 333 551 89 139 . 6 . . 353 48 Time Decay 2364 | 25 211 396 670 380 10 . 106 23 . 315 30 198 Lost Part 485 | . . 30 180 70 . . 40 . 15 120 . 30 Lost Ally 60 | . . . . . . . . . . 20 . 40 Squads Dispatched 31 | . 2 6 6 4 . . . 1 . 7 . 5 Investigation 8 | . 1 2 1 . . . . . . . . 4 Extermination 5 | . . . . 2 . . . . . 2 . 1 Reinforcement 13 | . 1 4 3 2 . . . 1 . 2 . . Assault 2 | . . . 2 . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 . 2 Construction Impeded 3 | . . 1 . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Distress Signals 9 | . . 2 3 . . . . 1 . 3 . . Communications Jammed 36 | . . . 36 . . . . . . . . . Distress Signals 29 | . . . 29 . . . . . . . . . Times Spotted 186 | . 14 45 66 7 . . 8 . 3 26 5 12 Peak Tracking Total 6 | . 3 6 6 1 . . 4 2 2 5 5 4 Tactical Retreats 21 | . . 1 10 . . . 2 . 1 5 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Traps Triggered 16 | . 4 2 3 3 . . . . 1 2 . 1 Indirectly 1 | . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Machines Disabled 33 | . . 10 6 2 . . . 1 . 8 . 6 Max in Single Turn 6 | . . 2 3 2 . . . 1 . 2 . 6 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Machines Accessed 36 | . 7 8 10 2 . 4 . 1 . 2 . 2 Terminals 26 | . 5 8 7 2 . . . 1 . 2 . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 104 | . 12 25 23 3 . 32 . 2 . 2 . 5 Successful 62 | . 8 6 8 2 . 32 . 1 . 1 . 4 Failed 42 | . 4 19 15 1 . . . 1 . 1 . 1 Catastrophic 17 | . 2 8 5 . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 9 16 18 . . . . . . 1 . 2 Terminals 62 | . 9 25 18 3 . . . 2 . 2 . 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 4 | . 2 . 2 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . Terminal Hacks 54 | . 5 5 6 2 . 32 . 1 . 1 . 2 Record 12 | . . . . . . 11 . . . . . 1 Part Schematic 12 | . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . 6 . . . . . . Robot Analysis 4 | . 1 1 2 . . . . . . . . . Prototype ID Bank 4 | . . . . . . 3 . . . 1 . . Open DSF 2 | . . . . 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Patrol Status 3 | . 2 . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 2 . 1 . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 8 8 1 . . . . . . . 2 Full Trace Events 5 | . . 2 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 Total Robot Build Rating 12 | . . . . . . . . . . . . 12 Part Schematics Acquired 12 | . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Total Allies 4 | . . 1 . . . . 1 . . . . 2 Largest Group 2 | . . 1 . . . . 1 . . . . 2 Highest-Rated Group 98 | . . 10 . . . . 96 . . . . 98 Highest-Rated Ally 96 | . . 10 . . . . 96 . . . . 49 Total Orders 4 | . . . . . . . . . . 4 . . ROAM 1 | . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . . . . 2 . . Ally Attacks 14 | . . . . . . . 3 . . . . 11 Total Damage 393 | . . . . . . . 47 . . . . 346 Kills 4 | . . . . . . . 1 . . . . 3 Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Active Infowar (turns) 7925 | 97 1464 2744 1525 657 . . . 195 31 763 63 386 Optics 1 | . . 1 . . . . . . . . . . Sensors 2095 | . . . . 657 . . . 195 31 763 63 386 Seismic 4304 | 97 1464 2743 . . . . . . . . . . Jamming 1529 | . . . 1525 4 . . . . . . . . Robot Analysis Total 4 | . 1 1 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches 19 | . . . . . . . . . . 19 . . Drone Recoveries 15 | . . . . . . . . . . 15 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Turns Passed 10901 | 177 1479 2853 2580 899 24 215 548 353 56 1249 63 405 Spaces Moved 6087 | 79 713 1251 1298 457 11 90 540 180 57 826 124 461 Core 1053 | 10 . . . 20 . . 161 106 . 171 124 461 Treads 3252 | 69 713 1251 682 26 11 90 28 48 17 317 . . Legs . | . . . . . . . . . . . . . Wheels 1260 | . . . 616 411 . . . . . 233 . . Hover . | . . . . . . . . . . . . . Flight 522 | . . . . . . . 351 26 40 105 . . Fastest Speed 35 | 50 160 160 95 95 240 240 35 50 55 40 50 50 Average Speed 131 | 146 160 160 147 151 240 240 93 80 86 112 50 50 Slowest Speed 900 | 160 240 160 320 750 240 240 900 160 160 250 50 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 13 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 85 85 65 9 5 72 82 4 69 20 75 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 778 | 5 . 87 238 38 . . 13 . . 325 . 72 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . 2 . . . . . . 2 . . AOE 774 | 5 . 87 236 38 . . 13 . . 323 . 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac DSF Fac Was Fac Total 8219 | 112 977 1884 1701 624 10 90 570 385 64 1050 124 628 Wait 1290 | . 198 429 110 109 . . 3 195 . 88 1 157 Move 6076 | 78 712 1250 1297 456 10 89 539 179 56 826 123 461 Hop . | . . . . . . . . . . . . . Pick Up 122 | 10 14 27 40 10 . . . 2 2 15 . 2 Fast Attach 16 | . . 3 5 . . . 2 2 . 4 . . Attach 102 | 7 9 14 26 8 . . 7 4 1 22 . 4 Detach 16 | . . 1 1 . . 1 3 1 1 7 . 1 Swap 83 | . 4 25 48 5 . . . . . 1 . . Drop 68 | . 3 16 27 7 . . 4 . 2 9 . . Fire 435 | 17 36 117 146 29 . . 12 2 2 71 . 3 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . Crush 8 | . 1 2 1 . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 5) 713 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 16) 1363 | -10/Materials | Discovered new exit (range 5) 1394 | -10/Materials | Discovered new exit (range 11) 1605 | -10/Materials | Repaired Lgt. Treads 1657 | -10/Materials | Entered another Materials area 1657 | -9/Materials | Evolved 2 slots: Propulsion x2 2669 | -9/Materials | Discovered new exit (range 5) 2880 | -9/Materials | Discovered new exit (range 8) 3166 | -9/Materials | Discovered new exit (range 4) 3217 | -9/Materials | Build established: Scavenger-Mutant 4360 | -9/Materials | Identified exit to Mines 4471 | -9/Materials | Core integrity fell below 50% 4500 | -9/Materials | Discovered new exit (range 5) 4509 | -9/Materials | System corruption reached 10% 4510 | -9/Materials | Entered another Materials area 4510 | -8/Materials | Evolved 2 slots: Utility x2 5865 | -8/Materials | Destroyed 7 combat bots 5894 | -8/Materials | Lost 7 parts (2p3n1u1w) 5900 | -8/Materials | Discovered new exit (range 10) 6110 | -8/Materials | First assault squad dispatched 6480 | -8/Materials | Build established: Mutant 6602 | -8/Materials | Core integrity fell below 50% 6654 | -8/Materials | Discovered new exit (range 16) 6946 | -8/Materials | Discovered new exit (range 7) 7090 | -8/Materials | Entered Factory 7090 | -7/Factory | Evolved 2 slots: Utility x2 7383 | -7/Factory | Lost 3 parts (1p2n) 7929 | -7/Factory | System corruption reached 10% 7977 | -7/Factory | Discovered new exit (range 5) 7987 | -7/Factory | Identified exit to Lower Caves 7989 | -7/Factory | Entered Lower Caves 7993 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8009 | -7/Lower Caves | Identified exit to Data Miner 8013 | -7/Lower Caves | Entered Data Miner 8014 | -7/Data Miner | Discovered new exit (range 6) 8026 | -7/Data Miner | Identified exit to Proximity Caves 8060 | -7/Data Miner | Met Data Miner 8124 | -7/Data Miner | Learned location of Section 7 (-3) 8124 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8165 | -7/Data Miner | Received God Mode back door access code from Data Miner 8228 | -7/Data Miner | Entered Proximity Caves 8354 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 8532 | -6/Proximity Caves | Spotted B-75 Beast 8573 | -6/Proximity Caves | Core integrity fell below 50% 8622 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8660 | -6/Proximity Caves | Escorted by Enhanced Grunt 8767 | -6/Proximity Caves | Discovered new exit (range 4) 8769 | -6/Proximity Caves | Learned location of Zion (-6) 8771 | -6/Proximity Caves | Identified exit to Factory 8776 | -6/Proximity Caves | Entered Factory 8776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9128 | -6/Factory | Identified exit to DSF 9129 | -6/Factory | Entered DSF 9161 | -6/DSF | Discovered new exit (range 15) 9162 | -6/DSF | Additional patrols routed to DSF 9183 | -6/DSF | Identified exit to Factory 9185 | -6/DSF | Entered Factory 9185 | -5/Factory | Evolved 2 slots: Utility x2 9209 | -5/Factory | Lost 3 parts (1n1u1w) 9742 | -5/Factory | Spotted B-75 Beast 9767 | -5/Factory | Destroyed B-75 Beast 9830 | -5/Factory | Cargo convoy interrupted 9893 | -5/Factory | Incoming assault squad redirected 10308 | -5/Factory | Core integrity fell below 50% 10327 | -5/Factory | Lost 9 parts (1p4n2u2w) 10434 | -5/Factory | Sucked down chute 10434 | -5/Factory | Entered Waste 10446 | -5/Waste | Spotted C-40 Crusher 10448 | -5/Waste | Spotted C-40 Crusher 10449 | -5/Waste | EMP discharged 10449 | -5/Waste | System corruption reached 10% 10464 | -5/Waste | Spotted C-40 Crusher 10467 | -5/Waste | Spotted C-40 Crusher 10473 | -5/Waste | Spotted C-40 Crusher 10492 | -5/Waste | Discovered new exit (range 11) 10497 | -5/Waste | Entered Factory 10799 | -5/Factory | Fabricated Y-64 Sentinel? 10844 | -5/Factory | Incoming investigation squad redirected 10844 | -5/Factory | Identified exit to Factory 10874 | -5/Factory | Incoming investigation squad redirected 10883 | -5/Factory | Core integrity fell below 20% 10902 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10867_ Penetrated by Slug. 10869_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7I. 10874_ ALERT: Higher priority target reported, redirecting investigation. 10874_ Penetrated by Slug. 10877_ System corrupted: Matter fused (-10). 10880_ System corrupted: Smartbomb Launcher failed to launch. 10882_ Smartbomb Launcher destroyed. 10882_ Destroyed Smartbomb Launcher. 10883_ Slug penetrates Door. 10883_ Slug penetrates Wall. 10883_ Adv. Sensor Array destroyed. 10887_ Adv. Hacking Suite destroyed. 10887_ Penetrated by Slug. 10894_ System corrupted: Matter fused (-5). 10895_ Slug penetrates Wall. 10898_ Subcomponent Replicator disabled. 10902_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# #???# """" | | ??????????????????????????# #???########## | | ??????????????????????????# #???????? #??? | | ??????????????????????????# #?????? ] #??? | | ??????????????????????????# #???? ???? | | ??????????????????????????# #?? ?????? | | ??????????????????????????# # """""??????? | | ????????????????????????? + + """""??????? | | ???????????????????????? # # """ ????? | | ??????????????????????? # #?? ?????? | | ?????????????????????? ?# #????####????? | | ????????????????????? ?# #????????????? | | ????????????????????##+#??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????############# #### #### ###?????? | | ????###### = # ???? | | ????# + # ??? | | ????# #### " " """ # ???? | | ????# #??# """ """ + ???? | | ????# #??# """ """ # ????? | | ????# #??# "" "" # ################????? | | ????# #??# "" "" # #???????????????????? | | ????# #??# # @ #???????????????????? | | #####+#######+#+#### #???????????????????? | | #] # # "?????????????????? | | # # + "?????????????????? | | # # ]] #???????????????????? | | # # ]= #???????????????????? | | # # !// #???????????????????? | | #= # !// #???????????????????? | | # #h /// #???????????????????? | | # ; / #???????????????????? | | # # +???????????????????? | | # #???????????????????? | | # [ ###### #???????????????????? | | # #????? #???????????????????? | | # ! #????? #???????????????????? | | ######### #????? #???????????????????? | | ????????# #???????? #???????????????????? | | ????????### ###??????????????????????????????? | | ??????????###????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory Repaired ---------- Lgt. Treads | 13% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish No Signal Release The Drones! The Oracle Challenges ------------ None Game ------ Seed ShadingChipCleaver Manual? 0 Play Time 02:12:00 Cumulative 31.5 hours Start 2025.05.24 @ 05:58:25 End 2025.05.24 @ 12:46:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 24 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5dc9c1-9c52-40fb-9ddf-eb72fc12714f