Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:26:29 Player: Slavanich Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4092) 4092 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 8055 Bonus ------- High Alert Combat Kills 528 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 89/100 System Corruption 19% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Microactuators Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating System Shield Improved Field Recycling Unit > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Coolant Injector Microactuators [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 2 . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 99 | 6 3 . 19 8 29 34 Power 13 | 1 1 . 3 . 3 5 Engine 8 | 1 1 . 1 . 1 4 Core 5 | . . . 2 . 2 1 Reactor . | . . . . . . . Propulsion 23 | 2 . . 6 1 6 8 Treads 15 | 2 . . 2 1 6 4 Leg 7 | . . . 4 . . 3 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 2 . 5 4 13 12 Device 11 | . . . 2 . 4 5 Storage 7 | 1 2 . 1 . 1 2 Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 17 | . . . 2 4 6 5 Artifact . | . . . . . . . Weapon 26 | 2 . . 5 3 7 9 Energy Gun 3 | . . . 1 . 2 . Energy Cannon 6 | . . . . 1 2 3 Ballistic Gun 9 | 2 . . 1 . 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . . . 3 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 67 | . 1 . 10 7 20 29 Power 10 | . 1 . 1 . 3 5 Propulsion 16 | . . . 4 1 6 5 Utility 21 | . . . 2 3 6 10 Weapon 20 | . . . 3 3 5 9 Highest Loss Streak 28 | . 1 . 3 5 8 28 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 100 89 90 81 92 Engine 7 | . 14 14 3 . 6 6 Core 3 | . . . 7 11 1 . Treads 15 | . 28 28 4 19 16 13 Leg 4 | . . . 16 . . . Device 7 | . . . 14 . 6 10 Storage 15 | . 26 28 13 11 9 10 Hackware 4 | . . . . . 5 13 Protection 8 | . . . 7 29 10 13 Energy Gun 2 | . . . 1 5 7 1 Energy Cannon 3 | . . . . 3 4 11 Ballistic Gun 10 | . 28 28 7 . 2 . Launcher 6 | . . . 11 11 9 6 Naked Turns . | . . . . . . . Heaviest Build 75 | 13 21 21 45 56 59 75 Greatest Support 46 | 40 40 40 43 46 46 40 Greatest Overweight (x) 24 | 1 . . 4 2 1 24 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 Most Carried 15 | 4 8 10 15 14 15 15 Average Carried 11 | 1 6 8 13 11 10 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 2 7 10 15 9 15 2 Class Distribution -------------------- 67% | Mutant 12% | Hacker-Bomber 8% | Hacker-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Hacker-Bomber | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2671 | 235 449 . 634 77 609 667 Remotely . | . . . . . . . Salvage Created 3625 | . 458 . 994 20 1137 1016 Parts 222 | . 26 . 92 . 66 38 Haulers Intercepted 6 | . 1 . 2 . 2 1 Recyclers Shooed 4 | . 1 . 1 1 1 . Parts Field Recycled 5 | . . . . . . 5 Retrieved Matter 29 | . . . . . . 29 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 95 | . 11 . 30 3 35 16 Guns 29 | . 11 . 6 . 7 5 Cannons 10 | . . . . 1 3 6 AOE 55 | . . . 24 2 25 4 Classes Destroyed 18 | . 5 . 7 2 2 2 Worker 8 | . . . 2 . 3 3 Builder 10 | . . . 5 . 3 2 Tunneler 3 | . . . 2 . 1 . Hauler 6 | . 1 . 2 . 2 1 Recycler 5 | . 1 . 1 . 1 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 6 | . 1 . 4 . . 1 Swarmer 10 | . 6 . 4 . . . Grunt 59 | . 5 . 19 . 25 10 Brawler 3 | . . . 2 . . 1 Duelist 1 | . . . 1 . . . Protector 1 | . . . . . 1 . Sentry 14 | . . . 4 . 8 2 Demolisher 1 | . . . . 1 . . Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 13 | . 3 . 8 2 13 7 Combat Bots Only 7 | . 3 . 7 2 7 3 Max Kills in Single Turn 3 | . 2 . 3 1 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 1 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 891 | . 74 . 86 30 190 511 Missed 244 | . 20 . 20 4 53 147 Damage Taken 9242 | . 568 . 1169 858 2388 4259 Core 1388 | . 91 . 132 64 366 735 Absorbed by Shields 68 | . . . . . . 68 Ignored by Resistances 79 | . . . 38 21 20 . Regen/Repaired (Parts) 609 | . . . 145 . . 464 Core Remaining (%) 61 | 100 . 63 . 51 33 . Volleys Fired 278 | . 66 . 63 13 80 56 Largest 3 | . 2 . 2 2 3 3 Hottest 174 | . 40 . 75 86 162 174 Shots Fired 509 | . 132 . 103 18 151 105 Gun 299 | . 132 . 58 3 68 38 Cannon 93 | . . . . 10 27 56 Launcher 117 | . . . 45 5 56 11 Special . | . . . . . . . Kinetic 230 | . 132 . 50 . 18 30 Thermal 91 | . . . . . 70 21 Explosive 117 | . . . 45 5 56 11 Electromagnetic 71 | . . . 8 13 7 43 Robot Hit Streak 15 | . 9 . 8 5 13 15 Robot Miss Streak 6 | . 5 . 4 2 4 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 296 | . 80 . 50 12 74 80 Core Hits 284 | . 26 . 76 14 90 78 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 1 . Burn 1 | . . . . . 1 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11790 | . 899 . 2619 337 5323 2612 Guns 2473 | . 899 . 332 . 587 655 Cannons 1519 | . . . . 133 402 984 Explosions 7771 | . . . 2280 195 4326 970 Melee . | . . . . . . . Ramming 27 | . . . 7 9 8 3 Kinetic 1919 | . 899 . 254 . 162 604 Thermal 1237 | . . . . . 693 544 Explosive 7315 | . . . 2280 195 4326 514 Electromagnetic 1292 | . . . 78 133 134 947 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . 2 2 . 19 Average Corruption 2 | . . . 1 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . 27 6 . 13 Message Errors 9 | . . . 4 3 . 2 Matter Fused 11 | . . . 9 1 . 1 Heat Flow Errors 10 | . . . 8 . . 2 Energy Discharges 2 | . . . 1 . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 4 | . . . 3 . . 1 Data Loss (minor) 3 | . . . 1 . . 2 Misfires 2 | . . . 1 1 . . Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 151 | . . . 29 35 69 18 Projectiles 14 | . . . . . 9 5 Explosions 137 | . . . 29 35 60 13 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 649 | . . . 390 75 131 53 Shots 26 | . . . 14 3 6 3 Rammed 7 | . 2 . 1 2 1 1 Targets Rammed 11 | . 2 . 4 2 2 1 Kicked 2 | . . . 2 . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 627 | . 36 . 261 270 545 627 Average Temperature 140 | . 14 . 70 119 169 157 Received Heat Transfer 3102 | . 171 . 354 . 1188 1389 Effects 41 | . . . . . 26 15 Shutdowns 10 | . . . . . 6 4 Energy Bleed 6 | . . . . . 3 3 Interference 4 | . . . . . 4 . Matter Decay 4 | . . . . . 2 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . 2 . Damage (major) 12 | . . . . . 8 4 Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2080 | . . . . . 1397 683 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 852 | . 218 17 700 278 852 490 Initial 378 | . . 17 . 273 94 378 Average 312 | . 77 9 332 261 644 356 Maximum Alert Level 3 | . 1 . 3 1 3 2 Low Security (%) 33 | 100 93 100 23 . 7 . Level 1 33 | . 6 . 41 100 5 70 Level 2 22 | . . . 30 . 38 29 Level 3 10 | . . . 4 . 48 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 1 . 6 . 12 6 Investigation 7 | . 1 . 2 . 1 3 Extermination 1 | . . . . . . 1 Reinforcement 9 | . . . 4 . 5 . Assault 1 | . . . . . 1 . Garrison 7 | . . . . . 5 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . 3 . 2 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 21 . 43 6 46 25 Peak Tracking Total 6 | . 3 . 5 3 5 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 14 | . . . 5 . 3 6 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 5 . 8 . 1 3 Terminals 13 | . 5 . 5 . 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 16 . 20 . 3 18 Successful 34 | . 10 . 11 . 1 12 Failed 23 | . 6 . 9 . 2 6 Catastrophic 4 | . . . 3 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 36 | . 16 . 11 . 3 6 Fabricators . | . . . . . . . Repair Stations 18 | . . . 6 . . 12 Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 10 . 4 . 1 1 Record 3 | . 1 . 2 . . . Prototype ID Bank 2 | . 2 . . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 4 | . 3 . 1 . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . . 5 . . 11 Scan Component 10 | . . . 4 . . 6 Repair 6 | . . . 1 . . 5 Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 . 8 . 1 3 Full Trace Events 9 | . 1 . 4 . 1 3 Feedback Events 2 | . . . 2 . . . Corruption 2 | . . . 2 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 1 . . 5 Time 192 | . . . 38 . . 154 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6639 | 73 989 709 1945 303 1166 1454 Spaces Moved 2526 | 41 462 441 707 103 399 373 Core 8 | 7 . . . . . 1 Treads 1982 | 34 462 441 181 103 399 362 Legs 535 | . . . 526 . . 9 Wheels 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 105 Average Speed 205 | 146 160 160 234 251 219 240 Slowest Speed 1250 | 160 160 160 400 320 240 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 75 99 65 38 33 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 463 | . . . 245 32 108 78 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 462 | . . . 245 32 108 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3497 | 54 595 445 893 127 549 834 Wait 435 | . 42 . 54 . . 339 Move 2520 | 40 461 440 706 102 398 373 Hop . | . . . . . . . Pick Up 117 | 8 14 4 32 1 35 23 Fast Attach . | . . . . . . . Attach 88 | 6 2 . 16 7 25 32 Detach 2 | . . . 1 . . 1 Swap 11 | . 1 . 3 1 4 2 Drop 35 | . 7 1 14 1 5 7 Fire 278 | . 66 . 63 13 80 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush 9 | . 2 . 2 2 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Entered Mines 1134 | -10/Mines | Learned location of 1 exit from Materials 1209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1214 | -10/Mines | Found Prototype Device 1250 | -10/Mines | Discovered new exit (range 10) 1396 | -10/Mines | Learned location of Storage (-7) 1412 | -10/Mines | Found a hidden stash of uninstalled traps 1649 | -10/Mines | Discovered new exit (range 7) 1772 | -10/Mines | Entered Materials 1772 | -9/Materials | Evolved 2 slots: Utility x2 1773 | -9/Materials | Identified exit to Mines 1939 | -9/Materials | Lost 3 parts (1n2w) 2355 | -9/Materials | Discovered new exit (range 10) 3056 | -9/Materials | Destroyed 7 combat bots 3156 | -9/Materials | Repaired Reactive Plating 3240 | -9/Materials | Discovered exit to Mines (range 15) 3717 | -9/Materials | Entered Mines 3723 | -9/Mines | Met a Derelict bent on vengeance 3758 | -9/Mines | Assembled infested the area 3901 | -9/Mines | Lost 5 parts (1n2u2w) 4010 | -9/Mines | Discovered new exit (range 4) 4020 | -9/Mines | Entered Materials 4020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4147 | -8/Materials | Destroyed 7 combat bots 4258 | -8/Materials | Lost 8 parts (1p2n4u1w) 4413 | -8/Materials | Lost 4 parts (1p1n1u1w) 4471 | -8/Materials | Identified Exp. Sensor Array 4820 | -8/Materials | Core integrity fell below 50% 4986 | -8/Materials | Discovered new exit (range 15) 5069 | -8/Materials | Build established: Tank 5186 | -8/Materials | Entered Factory 5186 | -7/Factory | Evolved 2 slots: Utility x2 5386 | -7/Factory | Build established: Hacker-Tank 5674 | -7/Factory | Repaired Imp. Sensor Array 5702 | -7/Factory | Repaired Lgt. Armor Plating 5742 | -7/Factory | Repaired Hrd. Medium Armor Plating 5771 | -7/Factory | Repaired Lgt. Treads 5798 | -7/Factory | Repaired Lgt. Treads 5949 | -7/Factory | Build established: Hacker-Bomber 6225 | -7/Factory | Discovered new exit (range 13) 6480 | -7/Factory | Garrison activated, responded to threat 6549 | -7/Factory | Core integrity fell below 50% 6616 | -7/Factory | Core integrity fell below 20% 6616 | -7/Factory | System corruption reached 10% 6640 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06618_ Flak Gun destroyed. 06618_ System corrupted by crushing effect (+4). 06618_ Knocked back. 06618_ K-01 Serf collects debris. 06619_ System corrupted: Energy discharge (-20). 06619_ Acquired 16 matter. 06620_ K-01 Serf collects debris. 06623_ Carbon-fiber Leg severed. 06624_ Acquired 10 matter. 06626_ K-01 Serf collects debris. 06626_ Acquired Flak Gun. 06626_ K-01 Serf collects debris. 06627_ Aluminum Leg severed. 06630_ K-01 Serf collects debris. 06633_ Knocked back. 06633_ K-01 Serf collects debris. 06634_ R-06 Scavenger collects Carbon-fiber Leg. 06637_ System corrupted: Flak Gun rejected. 06637_ K-01 Serf collects debris. 06638_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????##????????????????????????????? | | ##############???# ????????????????????????????? | | # #???# ???????????????????????????? | | + #???# !????#??????????????????????? | | # """"""""" #???? !!?? #?????????? ?????????? | | # #?????! ? #######??"" ?????????? | | # """"""""" #?????? ? #? ?????????? | | # ########+### # ""??????????? | | / """"""""" + + "???????????? | | # ##% #????????????????? | | # ## [ #????????????????? | | # ""T"" ## @lb #????????????????? | | # """"" ## = %r ######???????????? | | # "%+% % ???????? | | ################# % % % ???????? | | ???????????????## k k ???????? | | ????????????????#r### " #########+##????????? | | ????????????????# #?# % #???????????????????? | | ????????????????# #?# % #???????????????????? | | ???????????????? #?######## #???????????????????? | | ????????????????# #???######+#???????????????????? | | ????????????????# #????????? ???????????????????? | | ????????????????#+#?????????? "??????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation More Dakka Please Power Corrupts Challenges ------------ None Game ------ Seed CompositeGatlingDiverter Manual? 0 Play Time 01:15:57 Cumulative 4.1 hours Start 2024.04.09 @ 02:21:51 End 2024.04.09 @ 19:26:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9479a9c2-f37e-40d8-be47-ea423372adfe