Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.18 @ 14:52:01 Player: Midas Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 491 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Small Laser Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Laser Small Laser Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 1 8 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . . 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 85 81 Engine 13 | . 14 12 Leg 26 | . 28 25 Device 2 | . . 3 Storage 14 | . 14 14 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 12 Naked Turns . | . . . Heaviest Build 18 | 11 16 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 6 8 10 Average Carried 7 | 6 6 8 Final Capacity 10 | 8 10 10 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 303 | 200 . 103 Remotely . | . . . Salvage Created 73 | . . 73 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 1 | . . 1 Grunt 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 906 | . . 906 Core 257 | . . 257 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 13 | . 1 12 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 24 | . 2 22 Gun 22 | . 2 20 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 11 | . 1 10 Thermal 11 | . 1 10 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 12 | . 1 12 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 1 19 Core Hits 6 | . . 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 247 | . 14 233 Guns 212 | . 14 198 Cannons . | . . . Explosions 35 | . . 35 Melee . | . . . Ramming . | . . . Kinetic 103 | . 14 89 Thermal 109 | . . 109 Explosive 35 | . . 35 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . . 108 Average Temperature 62 | . . 62 Received Heat Transfer 123 | . . 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 250 | . . 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 50 | . . 50 Initial . | . . . Average 18 | . . 27 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 2 5 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 407 | 2 132 273 Spaces Moved 262 | 2 104 156 Core 13 | . . 13 Treads . | . . . Legs 249 | 2 104 143 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 123 | 120 120 126 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 2 16 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile . | . . . AOE 1 | . . 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 320 | 1 110 209 Wait 28 | . . 28 Move 260 | 1 103 156 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 2 | . 1 1 Attach 2 | . . 2 Detach 1 | . 1 . Swap 5 | . . 5 Drop 5 | . 2 3 Fire 13 | . 1 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered Mines 286 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 376 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 388 | -10/Mines | Core integrity fell below 50% 398 | -10/Mines | Core integrity fell below 20% 408 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00368_ 61-UYZ(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00368_ The unstable cave ceiling collapses. 00369_ 61-UYZ(g): "They are crazy." 00370_ 61-UYZ(g): "Everyone knows a good old rocket launcher goes a long way." 00371_ 61-UYZ(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00371_ The unstable cave ceiling collapses. 00372_ 61-UYZ(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00372_ The unstable cave ceiling collapses. 00373_ Assault Rifle destroyed. 00373_ Lgt. Ion Engine destroyed. 00376_ 61-UYZ(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00376_ 61-UYZ(g) slips back into the shadows. 00376_ The unstable cave ceiling collapses. 00380_ Aluminum Leg destroyed. 00382_ The unstable cave ceiling collapses. 00382_ Grenade Launcher destroyed. 00383_ The unstable cave ceiling collapses. 00383_ Lgt. Ion Engine destroyed. 00384_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????# #????## ##??????????? | | ????????????# #????# ##?????????? | | ????????????# #????# #?????????? | | ????????????#= #????# #?????????? | | ????????????#% #????# #??????????? | | ????????????# !#????## ##??????????? | | ????????????# #?????# #???????????? | | ????????????# #????## ##???????????? | | ????????????# #???## ##???????????? | | ???????#????#* #???# ###????####?? | | ????????????# ##### ##??# ##? | | ????????????# ### #? | | ????????#?#?# #? | | ????????????######### #?? | | ????????????????###### #?? | | ??#???????????### ##?? | | ??????????????# ########??? | | ??????######### #### ##?????????? | | ??#### # # #####??????????? | | ## ##????????????? | | ?? # ##???????????? | | ] ## # ###?????????? | | ! ##???????? | | # # ##??????? | | # # d #??????? | | ?## #d @ #??????? | | ??# # #??????? | | ??## # ### < #??????? | | ??# # #### ## ##??????? | | ?# # #??## #######????#??? | | ?#### #???##??????????????? | | ??# # # #???????????????????? | | ??# # # ##??????????????#????? | | ?? #???????????##???????? | | ? ### ### ????????????????????? | | ????###? # ???????????????????? | | ???????? ????#???????????????? | | ???????? ? ?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterModifiedStabilizer Manual? 0 Play Time 00:11:01 Cumulative 25.4 hours Start 2022.03.18 @ 14:26:11 End 2022.03.18 @ 14:52:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677c4efc-0666-4171-abeb-775736c118b0