Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 10:01:05 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3397) 3397 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 8224 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 782/1000 Matter 145/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heart of Steel Gauss Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Heavy Reactive Plating > --- WEAPON ----------- Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Recoil Stabilizer Heart of Steel [Rating: 79] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 Utility 7 | . . 2 . 2 . . 2 1 Weapon 1 | . . . 1 . . . . . Parts Attached 117 | 6 8 10 15 38 12 . 11 17 Power 19 | 1 1 3 3 7 3 . . 1 Engine 11 | 1 1 3 3 1 2 . . . Core 8 | . . . . 6 1 . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 2 2 2 8 2 . 3 5 Treads . | . . . . . . . . . Leg 22 | 2 2 2 2 8 2 . 3 1 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 1 | . . . . . . . . 1 Utility 34 | 1 1 2 5 12 3 . 4 6 Device 12 | . 1 1 1 3 2 . 1 3 Storage 2 | 1 . . 1 . . . . . Processor 17 | . . 1 3 9 1 . 1 2 Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 38 | 2 4 3 5 11 4 . 4 5 Energy Gun 20 | . 4 3 4 4 3 . 2 . Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 12 | 2 . . . 3 1 . 2 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 3 . . 1 3 Parts Lost 41 | . 1 1 4 13 7 . 1 14 Power 7 | . . . . 4 2 . . 1 Propulsion 3 | . . . . . 1 . . 2 Utility 11 | . . 1 1 2 1 . 1 5 Weapon 20 | . 1 . 3 7 3 . . 6 Highest Loss Streak 6 | . 1 1 4 4 4 . 1 6 Average Slot Usage (%) 90 | . 97 91 89 94 87 100 91 78 Engine 7 | . 14 11 15 4 4 15 13 3 Core 5 | . . . . 7 9 . . 3 Leg 15 | . 28 22 18 14 14 15 13 7 Device 5 | . 11 15 10 5 3 . 1 2 Storage 6 | . 14 11 9 7 7 7 2 . Processor 26 | . . 10 13 30 33 38 33 29 Protection 1 | . . . . . . . 6 7 Energy Gun 11 | . 22 22 21 10 7 23 16 . Ballistic Gun 3 | . 5 . . 4 . . 3 12 Slashing Weapon 2 | . . . . 3 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 16 20 34 40 29 28 63 60 Greatest Support 51 | 20 20 23 32 40 40 30 31 51 Greatest Overweight (x) 3 | . . . 1 1 . . 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 8 8 8 8 4 Average Capacity 7 | 5 6 6 7 8 8 8 5 4 Most Carried 8 | . 6 6 8 8 8 8 8 4 Average Carried 6 | . 4 5 7 7 7 8 5 3 Final Capacity 8 | 6 6 6 8 8 8 8 4 4 Final Carried 8 | . 6 6 7 8 8 8 4 4 Class Distribution -------------------- 39% | Mutant 24% | Gunner 18% | Scavenger-Mutant 17% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2138 | 217 123 80 330 452 168 . 108 660 Remotely . | . . . . . . . . . Salvage Created 4181 | . 433 284 534 1349 358 . 348 875 Parts 188 | . 14 12 29 69 20 . 17 27 Haulers Intercepted 8 | . . 1 3 1 . . 1 2 Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | . 8 4 9 23 9 . . 11 Melee 14 | . . . . 8 6 . . . Guns 40 | . 8 4 4 11 3 . . 10 Cannons 3 | . . . . 2 . . . 1 AOE 6 | . . . 5 1 . . . . Classes Destroyed 13 | . 5 2 1 3 . . 2 . Worker 10 | . . . 1 4 . . 2 3 Builder 2 | . . . . . . . 2 . Tunneler 1 | . . . . . . . 1 . Hauler 8 | . . 1 3 1 . . 1 2 Recycler 6 | . 2 2 . 1 . . 1 . Operator 3 | . 1 . . 1 . . 1 . Watcher 6 | . 1 . 1 3 . . 1 . Swarmer 17 | . 5 3 . 5 4 . . . Grunt 31 | . 3 . 8 11 4 . . 5 Duelist 2 | . . . . 2 . . . . Sentry 6 | . . 1 1 2 . . . 2 Hunter 5 | . . . . 1 . . . 4 Programmer 3 | . . . . 2 1 . . . Best Kill Streak 9 | . 9 6 8 7 4 . 7 4 Combat Bots Only 7 | . 5 3 6 7 4 . . 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Damage Taken 6484 | . 272 151 542 2036 982 . 209 2292 Core 1001 | . 28 16 24 381 299 . 35 218 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 88 96 95 . . 2 95 . Volleys Fired 197 | . 34 11 23 47 10 . 5 67 Largest 3 | . 2 2 3 3 1 . 3 3 Hottest 180 | . 112 126 171 171 28 . 180 122 Shots Fired 419 | . 68 22 47 110 10 . 15 147 Gun 375 | . 68 22 40 90 10 . 15 130 Cannon 37 | . . . . 20 . . . 17 Launcher 7 | . . . 7 . . . . . Special . | . . . . . . . . . Kinetic 168 | . . . . 13 10 . . 145 Thermal 194 | . 68 17 25 84 . . . . Explosive 7 | . . . 7 . . . . . Electromagnetic 50 | . . 5 15 13 . . 15 2 Robot Hit Streak 28 | . 7 9 20 28 27 . 14 23 Robot Miss Streak 4 | . 3 2 3 4 1 . 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 2 . 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 Shots Hit Robots 352 | . 42 18 35 106 21 . 12 118 Core Hits 210 | . 15 10 40 66 24 . 15 40 Critical Hits 14 | . . . . 1 3 . 1 9 Critical Kills 5 | . . . . . 1 . . 4 Critical Parts Destroyed 9 | . . . . 1 2 . 1 5 Melee Attacks 53 | . . . . 36 17 . . . Impact . | . . . . . . . . . Slashing 53 | . . . . 36 17 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9336 | . 583 383 1322 3196 707 . 845 2300 Guns 5064 | . 583 337 569 1171 292 . 255 1857 Cannons 567 | . . . . 252 . . . 315 Explosions 1638 | . . 46 753 121 . . 590 128 Melee 2057 | . . . . 1642 415 . . . Ramming 10 | . . . . 10 . . . . Kinetic 2487 | . . . . 56 292 . . 2139 Thermal 2778 | . 583 299 478 1350 . . 68 . Explosive 1199 | . . . 549 . . . 522 128 Electromagnetic 805 | . . 84 295 138 . . 255 33 Impact . | . . . . . . . . . Slashing 2057 | . . . . 1642 415 . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 5 6 6 4 3 Average Corruption 4 | . . . . 3 5 6 3 3 Corruption Purged . | . . . . . . . . . Effects 66 | . . . . 22 31 1 7 5 Message Errors 16 | . . . . 3 8 1 4 . Matter Fused 13 | . . . . 4 7 . 2 . Heat Flow Errors 4 | . . . . 1 3 . . . Energy Discharges 9 | . . . . 3 5 . . 1 Data Loss (minor) 5 | . . . . 2 3 . . . Data Loss (major) 8 | . . . . 3 5 . . . Misfires 2 | . . . . 2 . . . . Targeting Errors 9 | . . . . 4 . . 1 4 Overload Shots 3 | . . . . 3 . . . . Overflow Damage 392 | . . . 42 266 . . 84 . Projectiles . | . . . . . . . . . Explosions 146 | . . . 42 20 . . 84 . Melee 246 | . . . . 246 . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 294 | . . . 25 55 . . 214 . Shots 8 | . . . 3 1 . . 4 . Rammed 2 | . . . . 2 . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . 236 193 199 222 192 . 199 308 Average Temperature 85 | . 99 65 95 55 82 . 83 114 Received Heat Transfer 1431 | . 60 45 261 408 342 . . 315 Effects 4 | . . . . . . . . 4 Interference 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 7 | . 2 . 1 4 . . . . Heat Transferred 4951 | . 1443 568 792 2048 . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 1 3 2 . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Peak Influence 482 | . 250 253 382 314 . . 468 482 Initial 130 | . . 105 106 112 . . . 130 Average 198 | . 137 178 261 187 . . 218 228 Maximum Alert Level 2 | . 1 1 2 1 . . 2 2 Low Security (%) 50 | 100 60 62 40 47 . . 46 53 Level 1 44 | . 39 37 59 52 . . 18 44 Level 2 4 | . . . . . . . 34 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . 1 10 . . 2 7 Investigation 4 | . . . 1 2 . . . 1 Extermination 3 | . . . . 2 . . . 1 Reinforcement 9 | . 2 . . 3 . . 1 3 Assault 1 | . . . . . . . 1 . Garrison 5 | . . . . 3 . . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Distress Signals 3 | . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 13 5 12 41 9 . 2 19 Peak Tracking Total 8 | . 3 3 7 7 4 . 1 8 Tactical Retreats 2 | . 1 . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 9 | . . . . 3 . . 4 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 37 | . 1 . 2 2 . . 24 8 Max in Single Turn 6 | . 1 . 1 1 . . 6 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 14 | . 2 2 1 5 2 . 1 1 Terminals 10 | . 2 2 1 3 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 35 | . 8 3 3 13 2 . 2 4 Successful 14 | . 4 2 2 3 2 . 1 . Failed 21 | . 4 1 1 10 . . 1 4 Catastrophic 6 | . . . 1 4 . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 7 2 . . . . . 4 Terminals 28 | . 8 3 3 8 . . 2 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 13 | . 4 2 2 2 2 . 1 . Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 5 | . 4 1 . . . . . . Open Door 2 | . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 10 | . 1 1 1 5 . . 1 1 Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 5 | . 4 1 . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Turns Passed 5166 | 45 350 339 415 1691 1145 124 467 590 Spaces Moved 3283 | 35 189 235 243 1002 819 100 298 362 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 3106 | 28 189 235 243 1002 819 100 298 192 Wheels . | . . . . . . . . . Hover 169 | . . . . . . . . 169 Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 120 120 120 120 125 125 125 56 Average Speed 126 | 106 120 120 131 129 128 125 145 103 Slowest Speed 245 | 120 120 120 150 155 130 125 180 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 31 24 25 32 84 18 10 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug 4 | . . . . 2 1 . . 1 Terrain Destroyed 237 | . . 3 60 2 1 . 65 106 Melee 2 | . . . . 1 1 . . . Projectile 35 | . . . . 1 . . . 34 AOE 200 | . . 3 60 . . . 65 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total 3857 | 40 247 278 295 1247 871 99 319 461 Wait 82 | . . . 2 66 8 . . 6 Move 3273 | 34 188 234 242 1001 816 99 297 362 Hop 1 | . . . . . 1 . . . Pick Up 48 | . 10 9 6 22 1 . . . Fast Attach 71 | 6 1 4 7 18 10 . 9 16 Attach 21 | . 3 2 4 9 1 . 1 1 Detach 3 | . 1 . . . . . 1 1 Swap 26 | . 4 4 4 12 1 . 1 . Drop 74 | . 6 14 7 28 6 . 5 8 Fire 197 | . 34 11 23 47 10 . 5 67 Melee 53 | . . . . 36 17 . . . Ram . | . . . . . . . . . Kick 3 | . . . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Discovered new exit (range 15) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 945 | -8/Materials | Lost 4 parts (1u3w) 1126 | -8/Materials | Discovered new exit (range 9) 1150 | -8/Materials | Entered Factory 1150 | -7/Factory | Evolved 2 slots: Utility x2 1186 | -7/Factory | Build established: Gunner 1693 | -7/Factory | Garrison activated, responded to threat 1756 | -7/Factory | Destroyed 7 combat bots 2049 | -7/Factory | Lost 4 parts (2p2w) 2470 | -7/Factory | Build established: Scavenger-Mutant 2787 | -7/Factory | Core integrity fell below 50% 2822 | -7/Factory | Discovered new exit (range 15) 2840 | -7/Factory | Identified exit to Lower Caves 2841 | -7/Factory | Entered Lower Caves 2944 | -7/Lower Caves | Lost 3 parts (1p2w) 3043 | -7/Lower Caves | Found Prototype Device 3101 | -7/Lower Caves | Build established: Mutant 3562 | -7/Lower Caves | Core integrity fell below 20% 3615 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3717 | -7/Lower Caves | Learned Factory security intel 3930 | -7/Lower Caves | Build established: Derelict-Gunner 3981 | -7/Lower Caves | Discovered new exit (range 5) 3986 | -7/Lower Caves | Entered another Lower Caves area 4096 | -7/Lower Caves | Discovered new exit (range 11) 4110 | -7/Lower Caves | Entered Factory 4110 | -6/Factory | Evolved 2 slots: Utility x2 4255 | -6/Factory | Found Hvy. Reactive Plating 4460 | -6/Factory | First assault squad dispatched 4527 | -6/Factory | Discovered new exit (range 12) 4577 | -6/Factory | Entered another Factory area 4577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4906 | -5/Factory | Lost 6 parts (1p3u2w) 5051 | -5/Factory | Garrison activated, responded to threat 5137 | -5/Factory | Found Prototype Processor 5137 | -5/Factory | Identified Exp. Targeting Computer 5167 | -5/Factory | Self-destructed Last Messages --------------- 05151_ Penetrated by Slug. 05152_ Slug penetrates Wall. 05153_ Penetrated by Slug. 05153_ Hyp. Coil Gun destroyed. 05153_ Slug penetrates Wall. 05155_ Slug penetrates H-66 Slayer. 05155_ System corrupted: Enh. Gauss Cannon targeting data glitched. 05155_ H-66 Slayer knocked back. 05158_ Slug penetrates H-66 Slayer. 05158_ H-66 Slayer destroyed. 05158_ Enh. Gauss Cannon destroyed. 05158_ Penetrated by Slug. 05161_ Slug penetrates H-66 Slayer. 05163_ Slug penetrates Wall. 05163_ Nuclear Reactor explodes. 05165_ System corrupted: Enh. Coil Gun targeting data glitched. 05165_ Penetrated by Slug. 05165_ Gravmag Array destroyed. 05165_ Enh. Coil Gun destroyed. 05166_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????"" """" | | ????????????????????????????????????????""" """" | | ????????????????????????????????????????""" 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