Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 19:39:12 Player: Pyrexia Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1191) 1191 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4210 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 56/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (3) ------ Small Matter Pod > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (5) ---- Faulty Cooled VTOL Module Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads VSS Leg > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Hardlight Generator > --- WEAPON ----------- EM Shotgun Pulse Rifle Assault Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Medium Treads Pulse Rifle Pulse Rifle EM Pulse Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Great Maul [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 1 | . . 1 . . . . Weapon 3 | . . 1 1 1 . . Parts Attached 58 | 6 9 10 20 1 4 8 Power 6 | 1 1 2 1 . . 1 Engine 5 | 1 . 2 1 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 3 5 . . 4 Treads 6 | . . 2 4 . . . Leg 5 | 2 1 1 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 13 | 1 5 2 4 . . 1 Device 8 | . 2 2 4 . . . Storage 3 | 1 1 . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 24 | 2 2 3 10 1 4 2 Energy Gun 7 | . 1 1 2 . 2 1 Energy Cannon 3 | . . . 2 . 1 . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 4 | . . 1 2 1 . . Launcher 5 | . 1 1 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 25 | . 1 5 6 . 12 1 Power 2 | . . 1 1 . . . Propulsion 4 | . . 2 . . 2 . Utility 6 | . 1 1 2 . 2 . Weapon 13 | . . 1 3 . 8 1 Highest Loss Streak 8 | . 1 3 5 . 8 1 To Critical Strikes 1 | . . . . . 1 . Average Backups 7 | 2 8 7 8 8 3 1 Power . | . . . . . . . Propulsion 1 | . 1 1 1 1 . . Utility 2 | . 3 3 1 . . . Weapon 3 | 1 3 2 5 7 3 . Tool/Special . | . . . . . . . Unused Backups 14 | . 7 2 4 . . 1 Power 2 | . 1 . 1 . . . Propulsion 2 | . 2 . . . . . Utility 6 | . 2 2 1 . . 1 Weapon 4 | . 2 . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 98 97 96 92 61 20 Engine 8 | . 11 6 8 7 5 5 Core 1 | . 2 3 . . . . Treads 9 | . . 3 22 15 9 . Leg 13 | . 28 17 4 7 5 . Device 10 | . 10 7 14 15 10 . Storage 9 | . 14 11 9 7 1 1 Processor 4 | . 2 11 2 . . . Protection 1 | . . 3 . . . . Energy Gun 10 | . 7 18 7 15 11 2 Energy Cannon 2 | . . . 6 . 3 . Ballistic Gun 8 | . 20 11 1 . . 4 Ballistic Cannon 6 | . . 2 12 23 10 . Launcher 2 | . . 1 5 . . . Peak Build Rating 37 | 6 10 13 35 35 37 29 Average Rating 17 | 4 8 11 29 35 23 11 On Entrance 13 | . 6 10 13 33 35 . Naked Turns 61 | . . . . . 38 23 Heaviest Build 44 | 11 20 27 42 44 44 15 Greatest Support 84 | 20 20 40 84 48 56 15 Greatest Overweight (x) 9 | . . 2 . . 9 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 6 5 Most Carried 10 | 5 10 10 10 8 8 3 Average Carried 7 | 3 9 7 8 8 3 1 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 9 | 4 9 9 9 8 1 2 Class Distribution -------------------- 34% | Mutant 26% | Gunner 24% | Tank 9% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1501 | 260 258 145 689 . 149 . Remotely . | . . . . . . . Salvage Created 1314 | . 268 215 683 . 148 . Parts 73 | . 16 12 45 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 37 | . 9 7 20 . 1 . Melee 1 | . . . 1 . . . Guns 14 | . 7 5 1 . 1 . Cannons 8 | . . . 8 . . . AOE 12 | . 2 2 8 . . . Classes Destroyed 10 | . 2 3 4 . 1 . Worker 2 | . . . 2 . . . Builder 2 | . . 1 1 . . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 3 . . . Mechanic 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 15 | . 3 3 9 . . . Grunt 15 | . 6 1 8 . . . Sentry 6 | . . 3 3 . . . Compactor 1 | . . . . . 1 . Best Kill Streak 9 | . 4 6 9 . 1 . Combat Bots Only 6 | . 4 3 6 . 1 . Max Kills in Single Turn 3 | . 2 2 3 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 239 | . 39 44 121 . 14 21 Missed 47 | . 8 10 28 . . 1 Hits 192 | . 31 34 93 . 14 20 Melee 14 | . . . . . 14 . Projectile 178 | . 31 34 93 . . 20 Critical Strikes 11 | . . . 4 . 7 . Damage Taken 3286 | . 360 508 1403 . 738 277 Core 1006 | . 53 45 203 . 533 172 Absorbed by Shields 168 | . . . 168 . . . Core Remaining (%) 82 | 100 78 88 63 . . . Volleys Fired 121 | . 28 19 56 . 13 5 Largest 5 | . 2 3 4 . 5 1 Hottest 263 | . 60 129 152 . 263 28 Shots Fired 241 | . 55 44 99 . 38 5 Gun 118 | . 54 33 9 . 17 5 Cannon 100 | . . 4 77 . 19 . Launcher 23 | . 1 7 13 . 2 . Special . | . . . . . . . Kinetic 114 | . 27 16 51 . 15 5 Thermal 68 | . 27 21 4 . 16 . Explosive 23 | . 1 7 13 . 2 . Electromagnetic 36 | . . . 31 . 5 . Robot Hit Streak 28 | . 9 13 28 . 17 18 Robot Miss Streak 3 | . 2 3 2 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 184 | . 38 27 80 . 34 5 Core Hits 80 | . 18 12 40 . 8 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 6 | . . 2 3 . 1 . Burn 2 | . . 1 . . 1 . Destroy 1 | . . 1 . . . . Blast 1 | . . . 1 . . . Smash 2 | . . . 2 . . . Melee Attacks 9 | . . . 8 . 1 . Impact 9 | . . . 8 . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5037 | . 595 519 2968 . 876 79 Guns 1125 | . 468 254 87 . 237 79 Cannons 1715 | . . 44 1339 . 332 . Explosions 1820 | . 127 221 1198 . 274 . Melee 367 | . . . 334 . 33 . Ramming 10 | . . . 10 . . . Kinetic 1581 | . 208 109 857 . 328 79 Thermal 827 | . 260 189 141 . 237 . Explosive 1716 | . 127 221 1094 . 274 . Electromagnetic 536 | . . . 532 . 4 . Impact 367 | . . . 334 . 33 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 234 | . . 2 232 . . . Projectiles 20 | . . . 20 . . . Explosions 55 | . . 2 53 . . . Melee 159 | . . . 159 . . . Knockbacks 10 | . . . 10 . . . Impact 1 | . . . 1 . . . Kinetic 7 | . . . 7 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 271 | . . 39 203 . 29 . Shots 8 | . . 1 5 . 2 . Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 519 | . 123 185 184 . 519 . Average Temperature 83 | . 49 51 59 . 198 . Received Heat Transfer 688 | . 180 132 376 . . . Effects 8 | . . . . . 8 . Shutdowns 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions 5 | . . . 5 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1876 | . 575 522 187 . 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 86 | 100 100 100 58 100 100 100 Level 1 9 | . . . 27 . . . Level 2 4 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 454 | . 146 103 454 194 63 . Initial 194 | . . 40 . 194 60 . Average 82 | . 38 41 175 186 13 . Influence Increases 1313 | . 216 258 826 . 13 . Destroy 0b10 Robot/C 720 | . 180 140 400 . . . Destroy 0b10 Robot/NC 50 | . . 10 40 . . . Destroy Leader 154 | . 30 52 72 . . . Successful Hack 9 | . . 9 . . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 170 | . 6 47 104 . 13 . Lose Combat Pursuer 165 | . . . 165 . . . Influence Decreases 1313 | . 118 356 398 254 187 . Entered New Map 406 | . . 58 . 234 114 . Time Decay 747 | . 108 248 338 20 33 . Lost Part 160 | . 10 50 60 . 40 . Squads Dispatched 7 | . . 3 3 . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 2 3 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 13 | . 3 2 8 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 14 10 32 . 5 2 Peak Tracking Total 6 | . 4 4 6 . 4 1 Tactical Retreats 8 | . . . 8 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 3 2 2 . . . Terminals 6 | . 3 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 3 5 . . . Successful 11 | . 3 3 5 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 4 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 3 1 . . . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 3 | . 2 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Recycle Component 2 | . . . 2 . . . Process 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter 46 | . . . 46 . . . Retrieved Matter 46 | . . . 46 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1089 | . 456 418 215 . . . Sensors 441 | . 441 . . . . . Terrain 15 | . 15 . . . . . Structural 272 | . . 272 . . . . ECM 361 | . . 146 215 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2532 | 61 602 630 855 45 184 155 Spaces Moved 1254 | 45 356 297 330 27 112 87 Core 149 | 12 . . . . 69 68 Treads 445 | . . 45 330 27 43 . Legs 641 | 33 356 252 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 19 | . . . . . . 19 Fastest Speed 29 | 50 120 120 160 165 50 29 Average Speed 135 | 101 120 146 161 165 104 111 Slowest Speed 500 | 120 120 260 165 165 500 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 69 29 37 2 70 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 212 | . 5 45 144 . 18 . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 207 | . 5 45 139 . 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1854 | 60 477 456 543 29 148 141 Wait 277 | . 55 106 82 1 4 29 Move 1249 | 44 355 296 329 27 111 87 Hop . | . . . . . . . Pick Up 78 | 10 17 12 26 . 5 8 Fast Attach 1 | . 1 . . . . . Attach 47 | 6 2 7 10 1 12 9 Detach 3 | . . . 1 . . 2 Swap 36 | . 8 11 14 . 2 1 Drop 30 | . 11 5 14 . . . Fire 121 | . 28 19 56 . 13 5 Melee 9 | . . . 8 . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 649 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Identified exit to Materials 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Lost 3 parts (1p1u1w) 1270 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Identified exit to Materials 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1690 | -8/Materials | Build established: Gunner 1868 | -8/Materials | Lost 5 parts (1p1u3w) 2124 | -8/Materials | Discovered new exit (range 16) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2194 | -7/Factory | Sucked down chute 2194 | -7/Factory | Entered Waste 2201 | -7/Waste | Spotted C-40 Crusher 2208 | -7/Waste | Build established: Tank 2222 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2225 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2228 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2231 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2233 | -7/Waste | Destroyed C-40 Crusher 2262 | -7/Waste | Lost 4 parts (1u3w) 2274 | -7/Waste | Spotted C-40 Crusher 2322 | -7/Waste | Spotted C-40 Crusher 2325 | -7/Waste | Spotted C-40 Crusher 2327 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2330 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2333 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2335 | -7/Waste | Spotted C-40 Crusher 2336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2338 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2339 | -7/Waste | Crushed by Compactor (1 part destroyed) 2340 | -7/Waste | Core integrity fell below 50% 2341 | -7/Waste | Crushed by Compactor (1 part destroyed) 2364 | -7/Waste | Discovered new exit (range 15) 2372 | -7/Waste | Lost 8 parts (2n1u5w) 2378 | -7/Waste | Entered Factory 2489 | -7/Factory | Core integrity fell below 20% 2533 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02483_ Identified Cld. VTOL Module. 02483_ Lgt. Deuterium Engine broken. 02483_ Faulty integration triggers power surge. 02485_ Penetrated by Slug. 02487_ Acquired Cld. VTOL Module. The Cld. VTOL Module is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 02490_ Acquired Cld. VTOL Module. 02491_ Penetrated by Slug. 02492_ Acquired Cld. VTOL Module. 02494_ Penetrated by Slug. 02498_ Acquired Hardlight Generator. 02499_ Acquired Sml. Matter Pod. 02524_ Slug penetrates Door. 02524_ Imp. Arc Projector destroyed. 02524_ Slug penetrates H-55 Commando. 02533_ Penetrated by Slug. 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"""?????? | | ??????????????????????????????????????? "???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTrapAirjet Manual? 0 Play Time 01:00:48 Cumulative 7.1 hours Start 2025.10.11 @ 18:26:30 End 2025.10.11 @ 19:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b9ef53-4ecd-4851-bf28-681767459dbf