Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 18:13:24 Player: CONM Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (191) 191 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3966 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 107/315 System Corruption 10% Temperature Cool (0) Movement Flying (117) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Improved Energy Well Advanced Terrain Scan Processor Reaction Control System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Force Field Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Long-range Proton Cannon > --- INVENTORY -------- Field Propulsion Drive Improved Energy Well Advanced Terrain Scan Processor Reaction Control System [Rating: 42] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 3 | . . 1 . . 1 1 Utility 5 | . . 1 . 2 1 1 Weapon 1 | . . . 1 . . . Parts Attached 56 | 6 . 9 4 16 5 16 Power 6 | . . 1 1 2 . 2 Engine 4 | . . 1 1 2 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 . 1 1 4 . 8 Treads 3 | 2 . . . 1 . . Leg 3 | . . . . 3 . . Wheel . | . . . . . . . Hover 4 | . . 1 . . . 3 Flight 6 | . . . 1 . . 5 Utility 21 | 2 . 4 2 7 2 4 Device 13 | 1 . 1 . 5 2 4 Storage 2 | 1 . . 1 . . . Processor 2 | . . 2 . . . . Hackware 1 | . . . 1 . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 13 | 2 . 3 . 3 3 2 Energy Gun 4 | 1 . 1 . 1 . 1 Energy Cannon 6 | . . 1 . 1 3 1 Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 40 | . 5 5 6 11 6 7 Power 4 | . . 1 1 . 1 1 Propulsion 9 | . 2 1 1 4 . 1 Utility 14 | . 1 1 3 5 1 3 Weapon 13 | . 2 2 1 2 4 2 Highest Loss Streak 7 | . 3 3 3 7 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 31 | . 66 42 30 23 10 19 Engine 1 | . . 3 1 1 2 . Treads 3 | . 20 . . 2 . . Hover 1 | . . 2 . . . 5 Device 6 | . 14 4 . 8 1 6 Storage 2 | . 14 . 5 . . . Processor 4 | . . 18 9 . . . Protection 1 | . . . . 5 . . Energy Gun 2 | . 6 5 . 1 . . Energy Cannon 1 | . . 4 4 . 3 . Ballistic Gun 2 | . 10 4 . . . . Naked Turns 24 | . . 4 1 5 13 1 Heaviest Build 26 | 9 9 16 12 18 5 26 Greatest Support 60 | 40 40 6 5 60 3 22 Greatest Overweight (x) 3 | 2 1 2 3 3 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 6 5 5 5 Most Carried 8 | 2 3 5 8 5 5 5 Average Carried 3 | . 2 4 5 2 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 2 3 3 5 3 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 532 | 218 33 18 46 75 26 116 Remotely . | . . . . . . . Salvage Created 351 | 59 33 75 16 . 54 114 Parts 20 | 9 1 2 2 . 5 1 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 4 | . 1 1 . . 2 . Melee 1 | . 1 . . . . . Cannons 3 | . . 1 . . 2 . Classes Destroyed 7 | 1 1 2 1 . 1 1 Worker 2 | . . 1 . . . 1 Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Swarmer 2 | . . . . . 2 . Grunt 1 | . 1 . . . . . Brawler 1 | . . 1 . . . . Best Kill Streak 2 | 1 1 1 1 . 2 1 Combat Bots Only 2 | . 1 1 . . 2 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 735 | . 82 74 65 210 146 158 Missed 268 | . 24 26 27 81 46 64 Damage Taken 6798 | . 709 701 595 2117 1171 1505 Core 3272 | . 210 287 354 655 757 1009 Absorbed by Shields 60 | . . . . . . 60 Ignored by Resistances 3 | . . 3 . . . . Core Remaining (%) 32 | 100 16 28 35 6 10 . Volleys Fired 38 | 8 8 3 2 1 4 12 Largest 2 | 2 2 2 1 1 1 2 Hottest 156 | 60 60 88 68 30 63 156 Shots Fired 53 | 16 10 6 2 1 4 14 Gun 41 | 16 10 3 . . . 12 Cannon 12 | . . 3 2 1 4 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 19 | 8 8 3 . . . . Thermal 18 | . . 3 2 1 . 12 Explosive . | . . . . . . . Electromagnetic 16 | 8 2 . . . 4 2 Robot Hit Streak 12 | 5 5 7 3 4 8 12 Robot Miss Streak 2 | 2 1 1 . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | 9 8 3 2 1 5 11 Core Hits 18 | 4 2 3 1 1 5 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 727 | 129 78 66 41 43 96 274 Guns 382 | 100 73 14 . . . 195 Cannons 271 | . . 42 41 28 87 73 Explosions 29 | 29 . . . . . . Melee . | . . . . . . . Ramming 45 | . 5 10 . 15 9 6 Kinetic 115 | 43 58 14 . . . . Thermal 335 | 29 . 42 41 28 . 195 Explosive . | . . . . . . . Electromagnetic 232 | 57 15 . . . 87 73 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 3 1 . 2 10 Average Corruption 4 | . . 3 1 . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 1 . . . 7 Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . 1 . . 3 . . Impact 3 | . 1 . . 2 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 11 | . . 4 . 1 3 3 Shots . | . . . . . . . Rammed 17 | . 1 7 1 1 6 1 Targets Rammed 22 | . 2 7 1 5 6 1 Kicked 4 | . . . . 4 . . Crushed 1 | . 1 . . . . . Highest Temperature 192 | 20 58 52 15 2 6 192 Average Temperature 42 | 8 19 18 6 1 6 69 Received Heat Transfer 2247 | . 417 216 288 1116 210 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 785 | 50 . 74 74 37 . 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 198 | 15 44 56 198 125 98 75 Initial 85 | . 9 1 18 85 53 37 Average 50 | 3 19 30 89 93 62 42 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 3 . . 5 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . . 1 2 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 6 14 18 14 11 12 Peak Tracking Total 11 | . 7 9 11 10 9 7 Tactical Retreats 15 | . . 1 5 4 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . 2 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 3 . 2 . Successful 2 | . . . 2 . . . Failed 3 | . . . 1 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . 3 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . . 22 Total Damage 319 | . . . . . . 319 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2083 | 213 251 325 257 352 181 504 Spaces Moved 2259 | 117 166 427 366 306 167 710 Core 1136 | 15 57 387 153 193 167 164 Treads 295 | 102 109 . . 84 . . Legs 29 | . . . . 29 . . Wheels . | . . . . . . . Hover 290 | . . 40 . . . 250 Flight 509 | . . . 213 . . 296 Fastest Speed 35 | 50 100 50 35 50 50 35 Average Speed 77 | 154 139 66 65 95 74 55 Slowest Speed 200 | 160 160 180 200 200 100 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 7 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 6 26 25 33 9 4 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | 5 . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | 5 . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2518 | 133 176 461 373 360 216 799 Wait 117 | . . 10 . 25 32 50 Move 2235 | 116 165 426 351 305 166 706 Hop 9 | . . . 7 . . 2 Pick Up 27 | 3 1 4 7 5 2 5 Fast Attach 31 | 5 . 4 2 7 1 12 Attach 25 | 1 . 5 2 9 4 4 Detach 7 | . . 1 . 2 . 4 Swap . | . . . . . . . Drop 6 | . . 1 1 1 . 3 Fire 38 | 8 8 3 2 1 4 12 Melee 1 | . . . . . 1 . Ram 16 | . . 7 1 1 6 1 Kick 4 | . . . . 4 . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Lost 3 parts (2n1w) 461 | -10/Materials | Core integrity fell below 20% 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Core integrity fell below 50% 786 | -9/Materials | Discovered new exit (range 4) 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 812 | -8/Materials | Lost 3 parts (1p1n1w) 991 | -8/Materials | Discovered new exit (range 4) 1014 | -8/Materials | Core integrity fell below 50% 1037 | -8/Materials | Discovered new exit (range 9) 1047 | -8/Materials | Entered Factory 1047 | -7/Factory | Evolved 2 slots: Utility x2 1077 | -7/Factory | Lost 3 parts (1n2u) 1305 | -7/Factory | Core integrity fell below 50% 1357 | -7/Factory | Core integrity fell below 20% 1381 | -7/Factory | Lost 7 parts (4n2u1w) 1389 | -7/Factory | Discovered new exit (range 6) 1391 | -7/Factory | Discovered new exit (range 11) 1399 | -7/Factory | Entered another Factory area 1399 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -6/Factory | Discovered new exit (range 16) 1564 | -6/Factory | Core integrity fell below 50% 1572 | -6/Factory | Core integrity fell below 20% 1580 | -6/Factory | Entered another Factory area 1580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -5/Factory | Lost 6 parts (1p1u4w) 1649 | -5/Factory | Discovered new exit (range 6) 1742 | -5/Factory | Allied Derelicts emerged from ambush trap array 1975 | -5/Factory | Core integrity fell below 50% 2019 | -5/Factory | Lost 6 parts (1p1n2u2w) 2066 | -5/Factory | Core integrity fell below 20% 2079 | -5/Factory | System corruption reached 10% 2084 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01988_ Scanalyzer disabled. 01988_ Door malfunctions. 02000_ System corrupted: Matter fused (-6). 02002_ Acquired 26 matter. 02004_ Acquired VTOL Module. 02022_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 02025_ System corrupted: Component data lost. 02047_ System corrupted: VTOL Module rejected. 02055_ K-01 Serf cleans the Nuclear Reactor. 02062_ System corrupted: IFF burst signal emitted. 02076_ K-01 Serf collects debris. 02078_ System corrupted: Transmission Jammer fused. 02078_ Transmission Jammer destroyed. 02079_ Acquired Nuclear Pulse Thruster. 02080_ ALERT: Rogue bot located, Programmers report to Factory Zone 9U. 02081_ Acquired Neutrino Core. 02081_ K-01 Serf destroyed. 02083_ Penetrated by Slug. 02084_ Acquired Nuclear Pulse Thruster. 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