Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 21:47:06 Player: TheSkyeDoctor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (217) 1085 Value Destroyed (8443) 8443 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (696) 696 TOTAL SCORE: 19224 Bonus ------- High Alert Combat Kills 96 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Scout] Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Experimental Matter Compressor (116) Hacking Drone Bay (1/1) Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Light Treads Heavy Treads Biometal Medium Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Energy Well Advanced Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Particle Charger Improved Phase Shifter Layered Light Armor Plating > --- WEAPON ----------- HERF Cannon Advanced Plasma Cannon Advanced Plasma Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Armored Huge Wheel Improved Matter Compressor Improved Terrain Scanner Layered Light Armor Plating Layered Light Armor Plating Hacking Drone Bay Transdimensional Reconstructor Advanced Plasma Cannon Advanced Plasma Cannon Minigun Mass Driver Rocket Launcher Scatter Rocket Array Improved Remote Datajack Heavy Mace Scythe Great Axe Force Lance [Rating: 129] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . Utility 8 | . . . . 1 1 . . . . 2 . . . . 2 . . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 8 . 2 1 9 12 . 1 . 6 5 3 3 1 7 24 8 5 5 3 5 21 8 Power 15 | 2 . . . 1 1 . . . . 1 . . . 1 4 . . 1 . 2 2 . Engine 6 | 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 1 . 2 2 . Propulsion 29 | 2 . . . 2 3 . . . 1 . 3 1 . 2 7 1 2 . . 1 3 1 Treads 25 | 2 . . . 2 3 . . . 1 . 2 1 . 2 7 1 2 . . 1 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 49 | 2 . . 1 4 3 . 1 . 3 3 . 2 . 1 5 6 1 4 . 1 9 3 Device 24 | 1 . . 1 2 2 . . . 2 1 . . . 1 4 4 1 . . 1 4 . Storage 8 | 1 . . . 1 . . 1 . . 1 . . . . . 1 . 2 . . . 1 Processor 8 | . . . . 1 . . . . . 1 . 1 . . 1 1 . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 . . . 1 . . 1 . . . . . 2 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 2 . 2 5 . . . 2 1 . . 1 3 8 1 2 . 3 1 7 4 Energy Gun 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . Energy Cannon 8 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 2 Ballistic Gun 14 | 2 . . . 2 4 . . . 1 1 . . . 1 2 . . . . 1 . . Ballistic Cannon 8 | . . 2 . . 1 . . . . . . . . 1 3 1 . . . . . . Launcher 6 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . . . 1 . . . . 2 . . 4 . . 4 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 88 | . . 1 . 1 3 . . . 7 . . 3 . . 23 6 . . 7 2 29 6 Power 8 | . . . . . 1 . . . . . . . . . 2 1 . . . 1 3 . Propulsion 26 | . . . . . 2 . . . 4 . . . . . 9 2 . . 1 1 5 2 Utility 29 | . . 1 . 1 . . . . 1 . . 3 . . 4 1 . . 4 . 11 3 Weapon 25 | . . . . . . . . . 2 . . . . . 8 2 . . 2 . 10 1 Highest Loss Streak 18 | . . 1 . 1 1 . . . 3 . . 1 . . 5 6 . . 7 2 18 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Average Backups 16 | 1 5 7 8 9 14 14 13 18 17 15 20 21 22 22 20 15 15 22 20 15 16 4 Power 1 | . 1 1 1 . . . . . . . 2 2 2 2 1 1 1 1 1 . 1 . Propulsion 1 | . 1 2 2 1 2 2 1 1 . . . 1 2 2 1 3 3 2 2 1 . . Utility 6 | . 2 2 2 4 5 7 6 7 7 5 7 7 7 8 8 4 4 6 5 4 4 3 Weapon 7 | . . 2 3 3 5 5 5 9 9 8 9 9 9 9 8 5 7 12 10 9 8 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 2 . 3 4 . 1 . . . 1 1 . 1 2 1 . 1 . . . 1 Power 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Utility 11 | . . 1 . 2 1 . . . . . 1 1 . 1 2 1 . 1 . . . . Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 92 90 99 99 100 100 100 85 79 87 95 100 100 83 78 84 74 88 83 82 38 Engine 4 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 4 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 3 4 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 9 8 . Treads 19 | . 28 22 22 27 29 30 30 30 16 6 11 22 26 26 18 12 9 17 16 10 8 . Device 13 | . 14 11 2 17 7 7 7 7 9 12 13 13 13 13 10 19 23 15 11 20 20 . Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 7 11 11 11 10 8 3 Processor 9 | . . . . . 7 7 7 7 7 13 13 12 13 13 16 10 11 11 11 10 10 22 Protection 3 | . . . . . 6 7 7 7 4 6 6 6 6 6 . . . 2 10 . 3 1 Energy Gun 1 | . . . . . . . . . . 6 6 3 . . 2 . 3 . 3 5 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . 2 . . . 3 5 6 2 Ballistic Gun 16 | . 28 22 22 18 26 30 30 30 29 20 20 22 23 18 6 4 5 . 1 4 3 . Ballistic Cannon 4 | . . 15 22 18 3 . . . . . . . . 3 4 14 8 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 2 1 3 . 1 5 5 5 . . Peak Build Rating 129 | 7 7 14 14 27 42 42 45 45 45 52 62 60 59 67 87 77 81 78 87 94 129 70 Average Rating 57 | 5 7 12 13 19 39 42 42 45 43 48 57 57 58 60 81 70 73 67 80 92 106 50 On Entrance 45 | . 7 7 13 14 27 42 42 45 45 40 52 60 58 59 67 46 68 78 71 75 94 47 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 7 . . . 7 . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 15 25 25 48 55 53 73 73 73 120 120 120 117 124 133 129 124 117 126 141 161 35 Greatest Support 126 | 40 40 40 40 62 82 82 82 82 82 20 70 90 90 106 106 126 110 110 110 110 125 20 Greatest Overweight (x) 9 | . . . . . . . . . 3 5 5 1 1 1 4 2 1 1 1 1 9 1 Average Overweight (x) . | . . . . . . . . . 1 3 3 1 1 1 1 . 1 . . 1 2 . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 8 8 8 11 15 15 15 20 20 22 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 7 8 8 15 15 15 20 20 20 21 25 25 25 25 25 21 21 25 24 17 21 5 Average Carried 17 | 1 5 7 8 9 14 15 15 20 19 17 22 24 24 24 21 16 16 23 21 16 17 4 Final Capacity 25 | 8 8 8 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 7 8 8 14 15 15 20 20 18 21 25 25 25 25 20 14 19 24 17 17 5 5 Class Distribution -------------------- 37% | Tank 11% | Scientist-Tank 8% | Mutant 7% | Scavenger-Gunner 7% | Skirmisher 6% | Derelict-Tank 5% | Gunner 4% | Scavenger-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Scientist-Tank | -7/Factory Scientist-Tank | -7/Lower Caves Scientist-Tank | -7/Lower Caves Scientist-Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 9567 | 328 389 . 81 939 751 147 207 . 464 126 162 254 10 650 2593 495 340 403 247 85 484 412 Remotely 731 | . . . . . . . . . . . . . . . . 237 340 . 154 . . . Salvage Created 9331 | 130 402 . 75 690 937 147 139 . 440 250 451 493 . 454 2300 169 . 468 256 230 1260 40 Parts 416 | 6 25 . 13 29 46 5 8 . 18 4 19 17 . 23 102 1 . 3 7 15 74 1 Haulers Intercepted 8 | . 1 . . 2 1 . . . . 1 . . . . 3 . . . . . . . Recyclers Shooed 7 | . . . 1 . 1 . . . . 1 . . . . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . 5 8 . 20 . 19 19 . 17 . . . 1 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 165 | . 8 . 3 15 19 6 5 . 11 1 8 11 . 19 30 1 . . 8 2 17 1 Melee 6 | . . . . . . . . . . . . . . . 5 . . . . . . 1 Guns 87 | . 8 . 2 2 13 6 5 . 11 1 8 11 . 6 7 . . . . 1 6 . Cannons 43 | . . . 1 13 6 . . . . . . . . . 10 1 . . 3 1 8 . AOE 24 | . . . . . . . . . . . . . . 13 5 . . . 5 . 1 . Classes Destroyed 16 | 2 5 . 1 4 2 . . . . . . . . 1 . . . . . . 1 . Worker 16 | . 2 . . . 2 . . . . . . . . . 11 . . . . . 1 . Builder 8 | . . . 1 . . . . . . . . . . . 3 . . . . 1 3 . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . 1 . . 2 1 . . . . 1 . . . . 3 . . . . . . . Recycler 7 | 1 1 . . . . . . . . 1 . . . . 4 . . . . . . . Operator 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . 2 . . . . . . . . . . . . . . . 1 2 . Swarmer 46 | . 6 . 3 . . 3 4 . 3 . . 5 . 11 5 . . . 5 . . 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 56 | . 2 . . 8 13 3 . . 7 1 3 1 . 4 4 . . . 3 2 5 . Brawler 9 | . . . . 1 1 . . . 1 . 3 3 . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . 1 . 2 1 . . . . . . . Sentry 15 | . . . . 5 2 . 1 . . . 1 1 . 1 4 . . . . . . . Hunter 8 | . . . . 1 . . . . . . . . . . 3 . . . . . 4 . Programmer 22 | . . . . . 2 . . . . . 1 . . . 13 . . . . . 6 . Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 8 | 3 5 . 3 6 6 4 4 . 6 2 7 7 . 5 8 1 . . 5 2 7 1 Combat Bots Only 7 | . 3 . 3 3 4 4 4 . 6 1 7 7 . 5 5 1 . . 5 2 5 1 Max Kills in Single Turn 5 | 1 2 . 1 1 1 2 2 . 2 2 2 1 . 5 5 1 . . 3 1 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . 5 5 . . . 3 . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1192 | . 52 4 9 51 67 23 38 . 72 7 21 30 . 62 261 36 . . 88 12 263 96 Missed 371 | . 12 1 3 13 19 8 18 . 28 3 5 8 . 19 71 7 . . 24 3 97 32 Hits 821 | . 40 3 6 38 48 15 20 . 44 4 16 22 . 43 190 29 . . 64 9 166 64 Melee 22 | . . . . . 1 . . . 2 . 8 8 . . 2 . . . . . 1 . Projectile 799 | . 40 3 6 38 47 15 20 . 42 4 8 14 . 43 188 29 . . 64 9 165 64 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 45 | . . . 1 4 1 . . . 3 1 7 3 . . 9 1 . . 5 . 7 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 15894 | . 350 44 47 579 768 247 181 . 834 56 300 379 . 669 4062 708 . . 1029 129 4049 1463 Core 1993 | . 32 . 24 30 . 18 11 . 61 . . 45 . 57 295 79 . . 119 17 444 761 Absorbed by Shields 1039 | . . . . . . . . . . 20 108 137 . 251 145 108 . . 159 49 62 . Reduced by Siege Mode 37 | . . . . . . . . . . . . . . . . 37 . . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . . 161 . . . Regen/Repaired (Parts) 264 | . . . . . . . . . . . . . 264 . . . . . . . . . Core Remaining (%) 87 | 100 87 . 94 94 . . . . 87 . . . . 88 . . . . 50 98 . . Volleys Fired 366 | 8 33 . 6 40 38 9 6 . 21 6 12 16 . 14 72 11 . . 17 7 49 1 Largest 4 | 2 2 . 4 4 4 4 4 . 4 4 4 4 . 4 4 4 . . 3 3 4 1 Hottest 312 | 40 40 . 114 119 121 112 112 . 169 171 171 171 . 153 214 156 . . 212 214 312 94 Shots Fired 1216 | 16 66 . 24 160 152 36 24 . 85 24 48 64 . 56 227 30 . . 30 21 152 1 Gun 803 | 16 66 . 12 80 131 36 24 . 85 24 48 64 . 40 95 4 . . 6 14 58 . Cannon 386 | . . . 12 80 21 . . . . . . . . 10 131 26 . . 16 7 82 1 Launcher 27 | . . . . . . . . . . . . . . 6 1 . . . 8 . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 959 | 16 66 . 24 160 152 36 24 . 83 18 36 55 . 50 145 30 . . . 7 57 . Thermal 214 | . . . . . . . . . 2 6 12 9 . . 81 . . . 22 14 68 . Explosive 18 | . . . . . . . . . . . . . . 6 1 . . . 8 . 3 . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . 24 1 Robot Hit Streak 25 | 6 12 . 6 17 18 9 17 . 25 6 21 18 . 19 8 7 . . 10 6 8 . Robot Miss Streak 12 | 1 4 . 3 3 7 3 12 . 6 2 2 3 . 6 5 2 . . 4 1 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Secondary Targets 19 | . 2 . . . 2 2 2 . 4 . 5 2 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . 1 . 2 1 . . . . . . . . . . Shots Hit Robots 827 | 12 39 . 10 104 98 29 20 . 76 20 40 49 . 27 160 21 . 14 15 16 74 3 Core Hits 559 | 4 18 . 5 40 85 29 12 . 64 8 23 26 . 55 83 9 . 5 20 9 64 . Critical Kills 5 | 1 . . . . . . . . . . . . . . 2 . . . . . 2 . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 35 | 1 1 . . 3 2 . . . . . . . . 1 21 3 . . . . 2 1 Meltdown 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . Destroy 4 | 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . Blast 18 | . . . . 3 2 . . . . . . . . 1 9 3 . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sever 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 101 | . . . . . . . . . . . . . 1 . 66 . . 14 . 3 8 9 Impact 15 | . . . . . . . . . . . . . . . 9 . . . . . 6 . Slashing 77 | . . . . . . . . . . . . . 1 . 57 . . 14 . 3 2 . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 21 | . . . . . . . . . . . . . . . 17 . . . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24392 | 143 507 . 162 1924 2154 617 370 . 1485 423 949 1021 . 1737 5938 689 . 879 923 561 3703 207 Guns 11228 | 143 507 . 87 721 1844 617 370 . 1485 423 949 1021 . 375 1312 32 . . 73 276 993 . Cannons 6465 | . . . 75 1203 272 . . . . . . . . 61 2301 657 . . 293 156 1447 . Explosions 3384 | . . . . . 38 . . . . . . . . 1301 349 . . . 557 . 1139 . Melee 3315 | . . . . . . . . . . . . . . . 1976 . . 879 . 129 124 207 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13027 | 143 507 . 162 1924 2116 617 370 . 1485 313 614 845 . 436 1934 689 . . . 104 768 . Thermal 4649 | . . . . . . . . . . 110 335 176 . . 1679 . . . 366 328 1655 . Explosive 2743 | . . . . . . . . . . . . . . 1301 349 . . . 557 . 536 . Electromagnetic 658 | . . . . . 38 . . . . . . . . . . . . . . . 620 . Impact 272 | . . . . . . . . . . . . . . . 148 . . . . . 124 . Slashing 2836 | . . . . . . . . . . . . . . . 1828 . . 879 . 129 . . Piercing 207 | . . . . . . . . . . . . . . . . . . . . . . 207 Highest Corruption 33 | . . . . . 1 1 1 1 4 . . 1 1 . 25 25 25 25 25 . 29 33 Average Corruption 10 | . . . . . 1 1 1 1 2 . . 1 1 . 5 25 25 25 25 . 5 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 239 | . . . . . 3 4 2 1 24 . . . 1 . 32 45 48 17 37 . 15 10 Message Errors 69 | . . . . . 1 2 . . 6 . . . . . 11 7 14 6 15 . 3 4 Matter Fused 61 | . . . . . 1 1 . . 7 . . . . . 7 11 14 5 10 . 4 1 Heat Flow Errors 28 | . . . . . 1 . 2 . 3 . . . 1 . 4 6 3 3 4 . . 1 Energy Discharges 30 | . . . . . . 1 . . 4 . . . . . 4 7 8 1 3 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 28 | . . . . . . . . 1 2 . . . . . . 6 9 2 2 . 3 3 Data Loss (major) 5 | . . . . . . . . . 1 . . . . . 1 2 . . . . 1 . Misfires 7 | . . . . . . . . . 1 . . . . . 1 3 . . 1 . 1 . Alerts 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . 2 3 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1076 | . . . . 5 . . . . . . . . . 6 548 31 . 115 . 45 199 127 Projectiles 153 | . . . . 5 . . . . . . . . . 5 58 31 . . . . 54 . Explosions 46 | . . . . . . . . . . . . . . 1 . . . . . . 45 . Melee 877 | . . . . . . . . . . . . . . . 490 . . 115 . 45 100 127 Knockbacks 36 | . . . 1 9 4 . . . . . . . . 1 15 4 . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Kinetic 31 | . . . 1 8 4 . . . . . . . . 1 12 4 . . . . 1 . Secondary 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 512 | . . . . . 36 . . . . . . . . 166 47 . . . 35 . 228 . Shots 19 | . . . . . 1 . . . . . . . . 8 2 . . . 1 . 7 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 2 . 112 26 195 24 226 . 251 54 68 112 150 1 327 247 218 209 221 29 438 118 Average Temperature 62 | . 2 . 41 10 23 8 109 . 38 21 23 34 88 1 69 66 115 107 68 21 141 85 Received Heat Transfer 2109 | . 60 18 6 342 288 90 24 . 234 38 52 32 . 45 441 84 . . 99 29 206 21 Effects 7 | . . . . . . . . . . . . . . . 4 . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 31 | . . . . . . . . . . . . . . . . 31 . . . . . . Longest Duration 31 | . . . . . . . . . . . . . . . . 31 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 10 | . . . . . . . . . . . . . . . 7 . . . . . 3 . Impact Corruptions 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . Robots Melted 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Parts Melted 15 | . . . . . . . . . . . . . . . 5 . . . 1 . 9 . Heat Transferred 7241 | . . . . . . . . . . 250 750 400 . . 2825 . . . 561 422 2033 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Low Security (%) 86 | 100 100 100 100 100 100 . . . . 100 . . . . 53 . . . . 100 100 100 Level 1 6 | . . . . . . . . . . . . . . . 23 . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . 23 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 558 | 10 86 13 88 109 152 . . . . 33 . . . . 558 . . . . 31 177 58 Initial 58 | . . 9 . 24 44 . . . . 33 . . . . 49 . . . . . . 58 Average 77 | 1 24 2 10 38 50 . . . . 6 . . . . 191 . . . . 2 62 21 Influence Increases 4895 | 15 224 13 101 458 497 155 110 . 280 32 170 230 . 420 1070 40 . 15 180 95 706 84 Destroy 0b10 Robot/C 3300 | . 160 . 60 300 380 120 100 . 220 20 160 220 . 380 600 20 . . 160 40 340 20 Destroy 0b10 Robot/NC 285 | 15 25 . 10 30 15 . . . . 10 . . . . 105 10 . 15 . 15 35 . Destroy Leader 598 | . 34 . 10 98 82 20 10 . 30 2 10 10 . 40 156 10 . . 20 2 64 . Successful Hack 29 | . 4 13 . . . . . . . . . . . . . . . . . . 12 . Disable Machine 120 | . . . . 15 15 . . . . . . . . . 15 . . . . 30 45 . Destroy Structure 443 | . 1 . 6 15 5 . . . . . . . . . 194 . . . . 8 210 4 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 105 | . . . 15 . . 15 . . 30 . . . . . . . . . . . . 45 Influence Decreases 4850 | 15 202 35 39 423 492 257 100 10 226 78 74 326 8 342 639 549 . 15 180 95 602 143 Entered New Map 471 | . . 13 . 38 53 39 . 10 . 21 4 21 8 . 29 189 . . . . . 46 Time Decay 3633 | 15 202 22 39 375 419 218 100 . 196 57 70 275 . 342 403 300 . 15 126 75 312 72 Lost Part 746 | . . . . 10 20 . . . 30 . . 30 . . 207 60 . . 54 20 290 25 Squads Dispatched 27 | . . . . 2 4 . . . . 2 . 1 . . 9 . . . . 1 8 . Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 13 | . . . . . 2 . . . . . . . . . 6 . . . . 1 4 . Reinforcement 12 | . . . . 2 2 . . . . 1 . . . . 3 . . . . . 4 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 9 2 7 24 20 7 5 . 14 3 8 10 . 20 36 1 . . 10 4 27 13 Peak Tracking Total 10 | . 4 3 3 3 3 4 4 . 5 2 7 7 . 5 5 1 . . 5 2 10 10 Tactical Retreats 5 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 8 | . . . . . 1 . . . . 1 . . . . . . . . . . 6 . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 8 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 3 . Max in Single Turn 2 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 23 | . 2 2 . 2 3 . 1 3 . 1 . . . . . . 2 4 . . 1 2 Terminals 5 | . 2 2 . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 1 3 . . . . 1 . . . . . . . . . . 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 4 4 . 3 11 . 1 26 . 1 . . . . . . 2 17 . . 2 2 Successful 64 | . 2 2 . 2 9 . 1 26 . . . . . . . . 2 17 . . 2 1 Failed 8 | . 2 2 . 1 1 . . . . 1 . . . . . . . . . . . 1 Catastrophic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 8 | . 4 4 . . . . . . . . . . . . . . . . . . . . Terminals 9 | . 4 4 . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . 2 11 . . . . 1 . . . . . . . . . . 2 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . . . . . . . 1 26 . . . . . . . . 2 17 . . . . Record 12 | . . . . . . . . 6 . . . . . . . . 1 5 . . . . Part Schematic 17 | . . . . . . . . 13 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 1 9 . . . . . . . . . . . . . . . 2 1 Retrieve Study 13 | . . . . 1 9 . . . . . . . . . . . . . . . 2 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 2 . . 3 . . . . 1 . . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 13 . . . . 13 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . 1 9 . . . . . . . . . . . . . . . 2 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 11096 | 28 785 179 92 1477 . . . . 513 . . . . . 2708 868 970 414 789 810 1249 214 Terrain 5362 | . . . . . . . . . 513 . . . . . . 736 970 414 789 810 1130 . Structural 1569 | . . . 92 1477 . . . . . . . . . . . . . . . . . . Seismic 992 | 28 785 179 . . . . . . . . . . . . . . . . . . . . Decoding 8022 | . . . . . . . . . . . . . . . 2708 868 970 414 789 810 1249 214 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . 1 . . 1 2 . 1 . . 1 2 1 . . 2 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 47 | . . . . . . . . . . . . . . . 16 . . . . 4 22 5 Traps 16 | . . . . . . . . . . . . . . . . . . . . . 14 2 Emergency Access 28 | . . . . . . . . . . . . . . . 14 . . . . 4 7 3 Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exits 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 20543 | 128 785 181 437 1520 1237 618 739 121 1668 446 960 717 1932 1032 2708 868 970 414 789 810 1249 214 Spaces Moved 9168 | 59 424 110 260 830 656 373 453 78 529 135 390 308 918 458 956 348 420 224 380 233 427 199 Core 58 | 3 . . . . . . . . . . . . . . . . . . . . . 55 Treads 8521 | 56 424 110 260 830 656 373 453 78 529 135 241 308 918 458 786 348 420 224 380 233 301 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 589 | . . . . . . . . . . . 149 . . . 170 . . . . . 126 144 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 156 156 156 156 280 160 210 210 210 160 160 213 160 160 213 90 50 Average Speed 192 | 154 160 160 160 159 155 156 156 156 226 308 230 211 210 210 219 228 228 162 194 218 204 83 Slowest Speed 360 | 160 160 160 160 160 156 156 156 156 280 360 360 213 210 230 320 320 240 213 220 220 230 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 5 60 18 74 56 15 66 61 68 72 4 50 55 79 71 19 46 58 62 56 6 11 36 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . . . 1 . . . . 1 . . . . 3 . . . . 3 . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . 1 1 1 . 1 . . Scrap Searched 27 | . . . 1 . . . 8 . 1 . 5 2 2 3 . 1 2 . 2 . . . Spaces Dug 52 | . . . . . . . . . . . . . . . 44 . . . . 1 5 2 Terrain Destroyed 518 | . . . 8 14 1 . . . . . . 1 . 157 126 9 . . 64 7 129 2 Melee 35 | . . . . . . . . . . . . . . . 27 . . . . 1 5 2 Projectile 129 | . . . 8 14 1 . . . . . . 1 . 7 54 9 . . 7 6 22 . AOE 354 | . . . . . . . . . . . . . . 150 45 . . . 57 . 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 11021 | 77 465 116 266 937 779 387 472 77 944 150 422 335 921 488 1280 396 431 256 405 514 676 227 Wait 1058 | . 5 . . 37 55 6 1 . 387 . 11 . . . 127 20 . . . 265 142 2 Move 9146 | 58 423 109 259 829 655 372 452 77 528 134 389 307 917 457 955 347 419 223 379 232 426 199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 86 | 3 4 3 . 12 6 . 6 . . 4 4 5 1 2 12 4 7 2 . 2 8 1 Fast Attach 57 | 6 . 2 1 2 4 . . . . . 3 2 . . 10 3 1 5 . 3 8 7 Attach 69 | 1 . . . 2 5 . . . 4 2 . 4 . . 13 8 2 1 7 2 17 1 Detach 17 | . . . . . 1 . . . . . 1 . . . 4 . . 5 . . 4 2 Swap 51 | 1 . . . 5 5 . 1 . 4 3 . . 1 9 10 . 2 1 2 . 7 . Drop 65 | . . 2 . 10 10 . 3 . . 1 2 1 1 6 11 1 . 5 . . 7 5 Fire 366 | 8 33 . 6 40 38 9 6 . 21 6 12 16 . 14 72 11 . . 17 7 49 1 Melee 101 | . . . . . . . . . . . . . 1 . 66 . . 14 . 3 8 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 3 . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Weapon x2 1068 | -9/Materials | Discovered new exit (range 15) 1095 | -9/Materials | Entered Mines 1194 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1261 | -9/Mines | Build established: Gunner 1450 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1499 | -9/Mines | Learned location of Zion (-6) 1500 | -9/Mines | Discovered new exit (range 8) 1516 | -9/Mines | Discovered new exit (range 7) 1532 | -9/Mines | Entered Materials 1532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1734 | -8/Materials | Build established: Skirmisher 2802 | -8/Materials | Discovered new exit (range 4) 3030 | -8/Materials | Identified exit to Factory 3052 | -8/Materials | Entered Factory 3052 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3609 | -7/Factory | Build established: Tank 3675 | -7/Factory | Central database locked down 3981 | -7/Factory | Build established: Scientist-Tank 4253 | -7/Factory | Discovered new exit (range 15) 4287 | -7/Factory | Identified exit to Lower Caves 4289 | -7/Factory | Entered Lower Caves 4822 | -7/Lower Caves | Learned Factory trap positions 4881 | -7/Lower Caves | Discovered new exit (range 15) 4903 | -7/Lower Caves | Identified exit to Lower Caves 4907 | -7/Lower Caves | Entered another Lower Caves area 4912 | -7/Lower Caves | Encountered a Warlord checkpoint 5120 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5136 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5242 | -7/Lower Caves | Found Prototype Device 5526 | -7/Lower Caves | Discovered new exit (range 16) 5549 | -7/Lower Caves | Identified exit to Data Miner 5646 | -7/Lower Caves | Entered Data Miner 5646 | -7/Data Miner | Discovered new exit (range 6) 5676 | -7/Data Miner | Met Data Miner 5706 | -7/Data Miner | Learned location of Section 7 (-2) 5706 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5734 | -7/Data Miner | Received God Mode back door access code from Data Miner 5765 | -7/Data Miner | Identified exit to Proximity Caves 5767 | -7/Data Miner | Entered Proximity Caves 5767 | -6/Proximity Caves | Spotted B-75 Beast 5768 | -6/Proximity Caves | Identified exit to Factory 6136 | -6/Proximity Caves | Build established: Scientist-Skirmisher 6393 | -6/Proximity Caves | Lost 3 parts (3n) 6913 | -6/Proximity Caves | Build established: Tank 7424 | -6/Proximity Caves | Learned Factory terminal intel 7435 | -6/Proximity Caves | Entered Factory 7435 | -6/Factory | Evolved 2 slots: Utility x2 7436 | -6/Factory | Identified exit to Lower Caves 7437 | -6/Factory | Loaded intel: 98 trap records 7438 | -6/Factory | Loaded intel: 26 terminal locations 7826 | -6/Factory | Found Scatter Rocket Array 7881 | -6/Factory | Entered Lower Caves 8703 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8777 | -6/Lower Caves | Destroyed 7 combat bots 8794 | -6/Lower Caves | Discovered new exit (range 9) 8839 | -6/Lower Caves | Identified exit to Lower Caves 8841 | -6/Lower Caves | Entered another Lower Caves area 9056 | -6/Lower Caves | Encountered a Warlord checkpoint 9259 | -6/Lower Caves | Learned Factory trap positions 9263 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9338 | -6/Lower Caves | Destroyed 7 combat bots 9347 | -6/Lower Caves | Found DCF Scrap (13 items) 9535 | -6/Lower Caves | Discovered new exit (range 11) 9554 | -6/Lower Caves | Identified exit to Zion 9558 | -6/Lower Caves | Entered Zion 9615 | -6/Zion | System corruption cleaned by Quarantine Array 9802 | -6/Zion | Discovered new exit (range 15) 10390 | -6/Zion | Learned Factory terminal intel 10963 | -6/Zion | Learned location of Warlord (-4) 10968 | -6/Zion | Learned location of Extension (-5) 11001 | -6/Zion | Given the Hacking Drone Bay 11002 | -6/Zion | Found Prototype Device 11486 | -6/Zion | Identified exit to Proximity Caves 11490 | -6/Zion | Entered Proximity Caves 11743 | -5/Proximity Caves | Spotted B-75 Beast 11750 | -5/Proximity Caves | Destroyed B-75 Beast 12077 | -5/Proximity Caves | Build established: Derelict-Tank 12086 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12334 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12373 | -5/Proximity Caves | Learned location of 1 exit from Factory 12489 | -5/Proximity Caves | Discovered new exit (range 5) 12511 | -5/Proximity Caves | Identified exit to Factory 12522 | -5/Proximity Caves | Entered Factory 12522 | -5/Factory | Evolved 2 slots: Utility x2 12523 | -5/Factory | Identified exit to Upper Caves 12524 | -5/Factory | Loaded intel: 126 trap records 12525 | -5/Factory | Loaded intel: 28 terminal locations 12544 | -5/Factory | Identified Heart of Steel 12824 | -5/Factory | Build established: Derelict-Gunner 13144 | -5/Factory | Lost 3 parts (1p1n1w) 13305 | -5/Factory | Lost 3 parts (1n2w) 13798 | -5/Factory | Lost 3 parts (1p1n1w) 14435 | -5/Factory | Build established: Scavenger-Gunner 14631 | -5/Factory | Identified exit to Factory 15172 | -5/Factory | Crushed by falling debris 15172 | -5/Factory | System corruption reached 10% 15184 | -5/Factory | Crushed by falling debris 15215 | -5/Factory | Lost 5 parts (1n3u1w) 15230 | -5/Factory | Entered Upper Caves 15484 | -5/Upper Caves | Encountered a Warlord checkpoint 15557 | -5/Upper Caves | Build established: Scavenger-Tank 15738 | -5/Upper Caves | Spotted B-75 Beast 15776 | -5/Upper Caves | Destroyed B-75 Beast 15798 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 15867 | -5/Upper Caves | Discovered new exit (range 15) 16098 | -5/Upper Caves | Entered another Upper Caves area 16118 | -5/Upper Caves | Build established: Derelict-Skirmisher 16807 | -5/Upper Caves | Build established: Derelict-Tank 16949 | -5/Upper Caves | Discovered new exit (range 20) 16989 | -5/Upper Caves | Learned Factory trap positions 17068 | -5/Upper Caves | Entered Zhirov 17068 | -5/Zhirov | Discovered new exit (range 3) 17105 | -5/Zhirov | Met Zhirov 17164 | -5/Zhirov | Learned location of Quarantine (-2) 17164 | -5/Zhirov | Learned location of Testing (-3) 17164 | -5/Zhirov | Learned location of Command (-1) 17178 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17209 | -5/Zhirov | Found Alien Artifact 17209 | -5/Zhirov | Identified Integrated Dissipator 17209 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17228 | -5/Zhirov | Found Alien Artifact 17482 | -5/Zhirov | Entered Proximity Caves 17559 | -4/Proximity Caves | Build established: Mutant 18004 | -4/Proximity Caves | Build established: Tank 18219 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18271 | -4/Proximity Caves | Entered Factory 18271 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18272 | -4/Factory | Loaded intel: 118 trap records 18302 | -4/Factory | Lost 7 parts (1n4u2w) 18676 | -4/Factory | Discovered new exit (range 8) 18789 | -4/Factory | Spotted B-86 Titan 19081 | -4/Factory | Entered Research 19081 | -3/Research | Evolved 2 slots: Utility x2 20031 | -3/Research | Lost 6 parts (2n2u2w) 20054 | -3/Research | Identified Hacking Drone Bay 20066 | -3/Research | Found Gamma Bomb Array 20101 | -3/Research | System corruption reached 10% 20278 | -3/Research | Identified Transdimensional Reconstructor 20278 | -3/Research | Warped through subspace 20304 | -3/Research | Found Fusion Bomb Launcher 20307 | -3/Research | Identified exit to Testing 20330 | -3/Research | Entered Testing 20360 | -3/Testing | Lost 18 parts (3p2n6u7w) 20494 | -3/Testing | System corruption reached 30% 20510 | -3/Testing | Core integrity fell below 50% 20521 | -3/Testing | Core integrity fell below 20% 20544 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20515_ P-80 Master resets S-43 Plague, system corruption cleaned. 20517_ >> DECODED: Emergency access location. 20517_ Terrain Scan Processor destroyed. 20520_ P-80 Master resets P-80 Master, system corruption cleaned. 20521_ System corrupted: Component data lost. 20530_ K-01 Serf destroyed. 20530_ K-01 Serf collects debris. 20532_ Acquired Prototype Launcher. 20532_ Identified Hvy. Proton Missile Launcher. 20532_ Adv. Target Analyzer broken. 20532_ Faulty integration triggers power surge. 20534_ Dropped Faulty Hvy. Proton Missile Launcher. 20534_ Discarded Broken Adv. Target Analyzer. 20538_ K-01 Serf collects debris. 20540_ Fabricator disabled. 20540_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | #???? ????????# #????????????????????????? | | #???? ""????????# ????????????????????????? | | ###????? "?????????# #????????????????????????? | | ???????? "?????????# #????????????????????????? | | ????????? ??????????# #????????????????????????? | | ????????? ??????????# #????????????????????????? | | ####???###+############ ###??????????????????????? | | #???# ] #??????????????????????? | | #???# #??????????????????????? | | ##### ! """ #??? ? ???????????????? | | %= """ #?? ??????????????? | | " ####### " #?? ??????????????? | | "T#?????# F" #? ""??????????????? | | ###?????# """ #?" """?????????????? | | ???????# #"" """ #?????????? | | ???????# ^ """""""s #"" #?????????? | | ?????? """""""s + ! """ ????????????? | | ??????## """"""" # """ ????????????? | | ???????# s # """?????????????? | | ???????# """"""" o #? ???????????? | | ???????# """"""" #############??????????? | | ???????# ! """"""" #???????????????????? | | ???????+ #???????????????????? | | ???????? #???????????????????? | | ?????????? #???????????????????? | | ??????????? #" "#########@####???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????# """ ???????????????????? | | ?????????????????????# """ = #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# "S #??????????????????? | | ?????????????????????# "" * #??????????????????? | | ?????????????????????#??" #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 43 Energy Capacity 1000 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Minigun | -7/Factory | Hacked Rnf. Ion Engine | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Hvy. Treads | -3/Research | Hacked Scythe | -3/Research | Hacked Force Lance | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerRainbowChaingun Manual? 0 Play Time 01:26:01 Cumulative 161.5 hours Start 2026.08.17 @ 20:23:12 End 2026.08.17 @ 21:47:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25a8e57-7ccf-4afd-acd9-c779a7308d8c