Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 16:44:44 Player: Rockstar Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (150) 750 Value Destroyed (6527) 6527 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 19117 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 469 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 10/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Launcher Guidance Computer Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Advanced Phase Shifter Centrium Light Armor Plating Focal Shield Improved Corruption Screen > --- WEAPON ----------- KE Penetrator Gamma Bomb Array Power Maul Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Heavy Siege Treads Myomer Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Thermal Shield Heavy Machine Gun [Rating: 184] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . 2 . . Utility 11 | . . . 2 . 2 2 . . 1 . . . . . 2 2 Weapon 2 | . . . . . . . . 1 1 . . . . . . . Parts Attached 186 | 7 1 4 4 20 11 20 12 10 12 7 10 9 6 14 21 18 Power 32 | 1 . 1 . 3 . 5 4 1 2 2 1 . 2 3 3 4 Engine 11 | 1 . 1 . 1 . 1 4 1 2 . . . . . . . Core 10 | . . . . 2 . 4 . . . . 1 . . 2 1 . Reactor 11 | . . . . . . . . . . 2 . . 2 1 2 4 Propulsion 46 | 2 . 1 . 5 4 2 1 3 3 2 4 . . 2 8 9 Treads 27 | 2 . 1 . 5 4 2 1 3 . 1 4 . . 1 . 3 Leg 10 | . . . . . . . . . . . . . . 1 8 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 . . . . . . Flight 7 | . . . . . . . . . 2 . . . . . . 5 Utility 69 | 2 1 1 3 4 5 10 5 5 5 3 4 2 1 6 8 4 Device 32 | 1 . . 1 2 2 2 3 2 3 2 3 . 1 5 2 3 Storage 9 | 1 1 1 . . . 1 . 1 1 . 1 . . . 2 . Processor 15 | . . . . 1 1 2 2 1 1 . . 2 . 1 3 1 Hackware 2 | . . . . . . . . 1 . 1 . . . . . . Protection 11 | . . . 2 1 2 5 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 1 1 8 2 3 2 1 2 . 1 7 3 3 2 1 Energy Gun 6 | . . . 1 2 . . . . . . . 2 . 1 . . Energy Cannon 6 | . . . . 3 2 1 . . . . . . . . . . Ballistic Gun 7 | 2 . 1 . 2 . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 1 1 . Special Weapon 6 | . . . . 1 . . . . . . . 2 3 . . . Impact Weapon 7 | . . . . . . . 2 1 2 . 1 . . 1 . . Slashing Weapon 5 | . . . . . . 2 . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 5 . . 2 1 . . . 3 . 2 3 1 Parts Lost 98 | . . 1 . 1 2 9 . 6 7 5 6 . 3 19 . 39 Power 15 | . . . . 1 . 1 . . 2 . 1 . . 4 . 6 Propulsion 33 | . . . . . . 2 . 2 3 1 2 . 2 4 . 17 Utility 39 | . . 1 . . 2 6 . 4 1 4 2 . 1 7 . 11 Weapon 11 | . . . . . . . . . 1 . 1 . . 4 . 5 Highest Loss Streak 39 | . . 1 . 1 1 5 . 5 4 3 5 . 2 8 . 39 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Backups 9 | 1 4 9 7 9 9 9 9 9 8 9 8 9 8 8 7 10 Power 3 | . 1 1 3 2 2 2 2 3 3 4 4 3 2 2 3 3 Propulsion 1 | . . . . . 3 2 1 . . 1 . . . . 2 4 Utility 1 | . 1 4 1 2 . . 1 2 1 . . 1 . . . 2 Weapon 3 | . 1 2 3 3 3 4 4 2 2 2 3 4 5 4 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 4 . 7 5 1 4 1 1 2 1 8 . 1 . 4 Power 8 | . . . . 2 . 1 1 . . 2 . 1 . . . 1 Propulsion 4 | . . . . . 3 . . . . . . 1 . . . . Utility 10 | . . 4 . 1 . . . . . . . 2 . . . 3 Weapon 16 | . . . . 4 2 . 3 1 . . 1 4 . 1 . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 100 95 96 98 99 89 99 96 82 76 76 99 86 70 77 83 Engine 4 | . 14 14 11 6 9 2 10 11 9 7 . . . . . . Core 2 | . . . . 4 . 4 1 . . . 4 5 . 2 2 . Reactor 2 | . . . . . . . . . . 2 5 5 9 5 5 6 Treads 12 | . 28 28 22 21 18 14 20 21 7 1 7 21 11 5 . . Leg 2 | . . . . . . . . . . . . . . . 18 19 Device 13 | . 14 9 9 17 18 17 13 9 13 16 15 18 10 11 6 12 Storage 7 | . 14 14 11 11 9 7 6 4 9 5 5 10 6 4 4 3 Processor 14 | . . . . 10 9 11 25 22 15 14 10 12 21 18 16 25 Hackware 2 | . . . . . . . . 3 . 1 5 5 5 4 4 . Protection 3 | . . . 20 5 16 13 6 2 . . . . . . 2 2 Energy Cannon 2 | . . . . 8 18 5 . 3 . . . . . . . . Ballistic Gun 3 | . 28 28 12 12 . . . . . . . . . . 3 2 Impact Weapon 9 | . . . . . . . 9 12 20 21 21 14 5 5 3 3 Slashing Weapon 2 | . . . . . . 9 3 . . . . 3 11 7 3 2 Peak Build Rating 184 | 9 9 12 14 21 33 40 60 65 69 101 88 97 97 96 171 184 Average Rating 65 | 6 9 10 13 16 30 35 54 60 62 71 70 91 89 81 125 150 On Entrance 51 | . 9 9 9 14 19 30 40 60 58 68 86 88 97 87 25 171 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 15 20 23 29 29 42 44 52 56 62 62 71 79 75 75 83 84 Greatest Support 176 | 40 40 40 40 40 44 40 72 84 64 70 112 112 112 56 174 176 Greatest Overweight (x) 17 | . . . . . 1 1 . 1 7 5 13 . 1 17 1 . Average Overweight (x) . | . . . . . . . . . 1 2 1 . . 1 . . Largest Inventory Capacity 20 | 8 10 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 9 10 10 10 10 10 10 11 13 Most Carried 15 | 3 7 10 9 10 10 10 10 10 10 10 10 10 10 10 14 15 Average Carried 9 | 1 4 9 7 9 9 9 9 9 8 9 8 9 8 8 7 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 Final Carried 14 | 3 7 10 7 10 10 10 10 10 10 9 10 10 7 5 14 12 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Mutant 12% | Scavenger-Assassin 10% | Gladiator 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2892 | 282 31 260 . 551 115 218 65 218 292 92 106 . 177 118 237 130 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6681 | 49 93 186 . 1079 513 538 65 783 659 418 474 . 360 341 100 1023 Parts 296 | 6 5 10 . 76 31 38 5 13 20 6 12 . 9 12 3 50 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 9 . 5 . . . Prevented 12 | . . . . . . . . . . 6 3 . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 120 | . 3 4 . 22 9 10 1 12 12 6 11 . 11 8 1 10 Melee 31 | . . . . . . 7 1 5 9 . 4 . 3 1 . 1 Guns 21 | . 3 4 . 12 . . . . . . . . . 2 . . Cannons 25 | . . . . 10 9 3 . . . . . . 2 1 . . AOE 15 | . . . . . . . . . . . . . 5 3 . 7 Classes Destroyed 13 | 2 2 1 . 4 1 1 . 2 . . . . . . . . Worker 9 | 1 . . . 1 . 3 . 1 . . . . . . . 3 Builder 3 | . . . . 1 . . . . . . . . . . . 2 Tunneler 4 | 2 . . . . . . . . . . . . . . . 2 Hauler 3 | . 1 . . 2 . . . . . . . . . . . . Recycler 4 | . . . . . . . . 1 2 . . . . . . 1 Operator 2 | . . . . . 1 . . . 1 . . . . . . . Watcher 5 | . . . . 2 1 . 1 . . . . . . . . 1 Swarmer 26 | . 3 . . 4 . 2 . . 7 . 5 . 3 . . 2 Grunt 54 | . . 4 . 12 6 3 . 9 2 4 3 . 3 1 1 6 Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 15 | . . . . 5 3 2 . . 1 . 1 . 1 2 . . Hunter 12 | . . . . . . . . 1 . 2 2 . 2 4 . 1 Programmer 12 | . . . . . . 3 1 2 2 . . . 2 1 . 1 Best Kill Streak 11 | 2 3 2 . 7 5 3 1 4 4 4 4 . 3 3 1 11 Combat Bots Only 6 | . 3 2 . 6 5 3 1 4 4 4 4 . 3 3 1 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 1 2 1 1 . 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 2 . 2 Melee 1 | . . . . . . 1 1 1 1 . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1630 | . 10 24 . 94 64 252 4 111 75 56 99 . 85 196 20 540 Missed 525 | . 3 1 . 18 18 69 1 32 25 17 28 . 29 65 6 213 Hits 1105 | . 7 23 . 76 46 183 3 79 50 39 71 . 56 131 14 327 Melee 16 | . . . . 3 . 10 . . . . . . . . 2 1 Projectile 1089 | . 7 23 . 73 46 173 3 79 50 39 71 . 56 131 12 326 AOE 5 | . . . . . . . . . . . . . . . 4 1 Critical Strikes 46 | . . . . 2 2 4 . 2 3 1 3 . 1 8 1 19 Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 Damage Taken 18714 | . 55 309 . 964 814 2187 44 1478 982 775 911 . 631 2157 609 6798 Core 3494 | . 10 34 . 104 64 243 . 114 166 89 169 . 49 692 159 1601 Absorbed by Shields 1140 | . . . . . . . . . . . 313 . 658 169 . . Ignored by Resistances 278 | . . . . . . . . . . . . . . . . 278 Regen/Repaired (Parts) 518 | . . . . 39 . . . 204 . . . 226 . . 49 . Core Remaining (%) 79 | 100 . 82 . 74 88 65 100 88 . . . . 58 46 89 . Volleys Fired 185 | 10 7 16 . 59 27 15 . . . . . 5 16 13 2 15 Largest 2 | 2 2 2 . 2 2 2 . . . . . 1 1 2 1 1 Hottest 143 | 40 40 43 . 136 143 135 . . . . . 7 . 90 80 80 Shots Fired 325 | 20 14 32 . 117 54 30 . . . . . 5 16 20 2 15 Gun 151 | 20 14 32 . 71 . . . . . . . . . 14 . . Cannon 127 | . . . . 43 54 30 . . . . . . . . . . Launcher 19 | . . . . . . . . . . . . . . 2 2 15 Special 28 | . . . . 3 . . . . . . . 5 16 4 . . Kinetic 137 | 20 14 32 . 71 . . . . . . . . . . . . Thermal 130 | . . . . 46 54 30 . . . . . . . . . . Explosive 22 | . . . . . . . . . . . . . 16 6 . . Electromagnetic 17 | . . . . . . . . . . . . . . . 2 15 Entropic 14 | . . . . . . . . . . . . . . 14 . . Robot Hit Streak 16 | 4 3 9 . 16 9 6 . . . . . 4 4 10 . 13 Robot Miss Streak 6 | 2 2 2 . 4 4 6 . . . . . 1 1 2 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 2 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . 1 . . Shots Hit Robots 352 | 11 8 23 . 77 24 49 2 35 28 14 24 4 22 21 . 10 Core Hits 198 | 4 5 8 . 37 17 16 2 5 8 1 3 . 17 19 4 52 Critical Kills 13 | . . . . . . . 2 4 4 . 2 . . . . 1 Critical Parts Destroyed 36 | . . . . . . . . 11 8 6 7 . 2 2 . . Critical Strikes 57 | . . . . . . 5 2 15 12 6 9 . 4 3 . 1 Smash 48 | . . . . . . . 2 15 12 6 9 . 2 1 . 1 Sever 8 | . . . . . . 5 . . . . . . 2 1 . . Detonate 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 239 | . . . . . . 45 3 61 45 16 37 . 23 7 1 1 Impact 184 | . . . . . . . 2 61 45 16 37 . 15 6 1 1 Slashing 55 | . . . . . . 45 1 . . . . . 8 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 4 . 3 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks 53 | . . . . . . 5 . 9 9 6 14 . 7 3 . . Damage Inflicted 15911 | 150 91 315 . 1430 554 1624 128 2082 1620 733 1191 . 2209 1958 113 1713 Guns 1826 | 150 91 315 . 875 . . . . . . . . . 395 . . Cannons 1522 | . . . . 531 542 449 . . . . . . . . . . Explosions 4124 | . . . . . . . . . . . . . 1257 1148 113 1606 Melee 7800 | . . . . . . 1175 128 2082 1620 733 1191 . 607 207 . 57 Ramming 62 | . . . . . 12 . . . . . . . . . . 50 Kinetic 1431 | 150 91 315 . 875 . . . . . . . . . . . . Thermal 1831 | . . . . 555 542 449 . . . . . . . 98 . 187 Explosive 2307 | . . . . . . . . . . . . . 1257 1050 . . Electromagnetic 1532 | . . . . . . . . . . . . . . . 113 1419 Impact 6329 | . . . . . . . 128 2082 1620 733 1191 . 349 169 . 57 Slashing 2024 | . . . . . . 1175 . . . . . . 603 246 . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 395 | . . . . . . . . . . . . . . 395 . . Highest Corruption 12 | . . . . 4 . 4 . 9 2 2 2 2 2 5 . 12 Average Corruption 2 | . . . . 2 . 2 . 8 1 2 2 2 1 3 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . 14 Effects 67 | . . . . 13 . 6 . 14 3 14 7 3 3 . . 4 Message Errors 18 | . . . . 2 . 3 . 3 . 5 2 1 1 . . 1 Matter Fused 20 | . . . . 2 . 3 . 5 1 3 3 1 1 . . 1 Heat Flow Errors 7 | . . . . 3 . . . 1 . 2 . . 1 . . . Energy Discharges 9 | . . . . 3 . . . 1 . 2 1 1 . . . 1 Parts Rejected 2 | . . . . 1 . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . 2 . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2713 | . . . . 1 . 60 . 855 703 414 409 . 177 89 . 5 Projectiles 84 | . . . . 1 . 3 . . 16 . . . 64 . . . Explosions 86 | . . . . . . . . . . . . . 27 54 . 5 Melee 2543 | . . . . . . 57 . 855 687 414 409 . 86 35 . . Knockbacks 32 | . . . . . . . . 16 7 5 4 . . . . . Impact 29 | . . . . . . . . 14 6 5 4 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . 2 1 . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . . . . . . 12 47 Shots 3 | . . . . . . . . . . . . . . . 1 2 Rammed 13 | . . . . . 2 . . . . . . . . 2 . 9 Targets Rammed 14 | . . . . . 2 . . . . . . . . 2 . 10 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 528 | . . 2 . 266 241 528 . 140 . 167 . . 206 346 81 183 Average Temperature 93 | . . 1 . 73 73 211 . 70 . 78 . . 120 67 46 68 Received Heat Transfer 3051 | . . 177 . 258 387 699 . 468 54 177 98 . 32 206 63 432 Effects 7 | . . . . . . 5 . . . . . . . 2 . . Shutdowns 2 | . . . . . . 1 . . . . . . . 1 . . Interference 5 | . . . . . . 4 . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Robots Corrupted 31 | . . . . . . . . 7 6 6 7 . 1 1 1 2 Combat Hostiles 28 | . . . . . . . . 7 3 6 7 . 1 1 1 2 Parts Fried 47 | . . . . . . . . 9 12 10 8 . 1 3 . 4 Impact Corruptions 80 | . . . . . . . . 27 22 9 17 . 2 2 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 2840 | . . . . 1012 925 703 . . . . . . . 50 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . . 2 1 . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 62 71 100 100 100 100 . . . . 100 100 99 Level 1 6 | . . . . 35 28 . . . . . . . . . . . Level 2 . | . . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 401 | 5 60 46 . 401 306 134 30 113 100 . . . . 100 39 209 Initial 161 | . . 10 . . 161 129 20 . 49 . . . . 3 39 . Average 53 | . 18 12 . 155 200 45 3 22 45 . . . . 22 4 74 Influence Increases 4199 | 15 77 128 . 696 350 313 52 392 324 140 255 164 313 359 50 571 Destroy 0b10 Robot/C 2600 | . 60 100 . 440 180 200 20 240 240 120 220 120 240 160 20 240 Destroy 0b10 Robot/NC 155 | 15 5 . . 30 10 15 5 10 15 . . 5 . . . 45 Destroy Leader 476 | . 12 20 . 108 42 50 12 50 40 20 20 . 30 40 . 32 Allied During Kill 74 | . . 8 . . . . . . . . . 39 13 . . 14 Successful Hack 150 | . . . . 40 17 32 . 47 14 . . . . . . . Disable Machine 195 | . . . . 45 30 15 15 45 15 . . . . 15 15 . Destroy Structure 204 | . . . . 3 11 1 . . . . . . . 144 . 45 Lose Combat Pursuer 345 | . . . . 30 60 . . . . . 15 . 30 . 15 195 Influence Decreases 4090 | 15 50 155 . 312 449 556 94 291 397 156 246 109 383 295 120 462 Entered New Map 615 | . . 17 . . 223 156 22 . 52 11 3 21 76 3 31 . Time Decay 2634 | 15 50 128 . 312 206 346 72 231 275 95 203 48 252 156 89 156 Lost Part 741 | . . 10 . . 20 54 . 60 70 50 40 . 15 136 . 286 Lost Ally 100 | . . . . . . . . . . . . 40 40 . . 20 Squads Dispatched 26 | . 1 . . 2 2 2 2 4 2 . . . . 3 1 7 Investigation 3 | . 1 . . . . . . 1 . . . . . . . 1 Extermination 7 | . . . . . . 2 1 1 1 . . . . 1 . 1 Reinforcement 16 | . . . . 2 2 . 1 2 1 . . . . 2 1 5 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . . 3 1 . . . 1 . . 2 . . 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 3 5 . 27 22 15 3 24 22 7 13 5 15 15 3 54 Peak Tracking Total 25 | . 3 2 . 5 6 4 1 5 5 4 5 4 4 6 2 25 Tactical Retreats 20 | . . . . 2 2 . . 4 5 . 1 . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . . . 4 . 1 . 1 . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . . . . 3 2 1 1 3 1 . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 1 1 1 1 . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 29 | . 2 1 . 6 3 6 . 6 1 . 1 3 . . . . Terminals 17 | . 2 1 . 5 2 4 . 2 1 . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . Total Hacks 59 | . 4 2 . 18 5 9 . 12 2 . 1 6 . . . . Successful 29 | . 1 . . 9 2 3 . 6 1 . 1 6 . . . . Failed 30 | . 3 2 . 9 3 6 . 6 1 . . . . . . . Catastrophic 11 | . 2 . . 2 2 3 . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . . 2 2 . . . . . . . . . . . Terminals 38 | . 4 2 . 16 3 7 . 4 2 . . . . . . . Fabricators 4 | . . . . . . 1 . 3 . . . . . . . . Repair Stations 6 | . . . . 2 2 . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . . . . Terminal Hacks 21 | . 1 . . 7 1 3 . 1 1 . 1 6 . . . . Record 1 | . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . 4 . . . . Open Door 5 | . . . . 2 . . . . . . 1 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . 2 1 . . 2 . . . . . . . . Scan Component 3 | . . . . 1 1 . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 20 | . 1 1 . 4 2 5 . 6 1 . . . . . . . Full Trace Events 4 | . 1 . . 2 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . . . . . . . Time 39 | . . . . 26 . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . . parse_system 3 | . . . . . . . . . . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 5 . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 8 | . . 2 . . . . . . . . . 5 . . . 1 Largest Group 5 | . . 2 . . . . . . . . . 5 3 . . 1 Highest-Rated Group 298 | . . 46 . . . . . . . . . 298 174 . . 183 Highest-Rated Ally 183 | . . 31 . . . . . . . . . 68 64 . . 183 Total Orders 1 | . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 49 | . . 11 . . . . . . . . . 22 12 . . 4 Total Damage 2032 | . . 103 . . . . . . . . . 1292 185 . . 452 Kills 11 | . . 1 . . . . . . . . . 7 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 10088 | 51 206 344 . 699 397 368 412 994 621 1196 1201 1131 635 555 857 421 Optics 8010 | . . . . . . . 412 994 621 1196 1201 1131 635 549 850 421 Sensors 4658 | . . . . 699 397 368 351 932 41 1196 181 . . . 188 305 Terrain 601 | 51 206 344 . . . . . . . . . . . . . . Decoding 2657 | . . . . . . . . . . . . 214 635 555 857 396 Jamming 179 | . . . . . . . . . . . . . . 179 . . ECM 1082 | . . . . . . . . 512 557 13 . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . 8 11 8 Traps 9 | . . . . . . . . . . . . . . 2 1 6 Emergency Access 17 | . . . . . . . . . . . . . . 6 9 2 Garrisons 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 11316 | 152 206 492 58 887 432 1043 435 994 621 1196 1201 1131 635 555 857 421 Spaces Moved 5302 | 72 110 221 34 369 195 477 231 453 205 448 464 665 240 173 658 287 Core 101 | 5 . . . . . . . . . . 5 . . 10 24 57 Treads 4015 | 67 110 221 34 369 195 477 231 453 166 167 459 665 240 154 . 7 Legs 845 | . . . . . . . . . . . . . . 9 634 202 Wheels . | . . . . . . . . . . . . . . . . . Hover 317 | . . . . . . . . . 36 281 . . . . . . Flight 24 | . . . . . . . . . 3 . . . . . . 21 Fastest Speed 33 | 50 160 160 160 160 145 170 170 153 153 160 160 160 160 50 50 33 Average Speed 176 | 152 160 160 160 160 158 176 170 165 236 247 237 160 218 260 114 96 Slowest Speed 900 | 160 160 160 160 160 250 250 170 237 592 360 700 160 240 900 190 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 19 33 7 66 26 13 9 15 6 66 68 84 56 6 23 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 . . . . . . 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . . . 2 . . . . . . Spaces Dug 57 | . . . . . 3 1 . . . . . . 53 . . . Terrain Destroyed 342 | . . . . . 9 1 . . . . . . 207 112 . 13 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 43 | . . . . . 9 . . . . . . . 7 27 . . AOE 298 | . . . . . . . . . . . . . 200 85 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 6598 | 91 126 330 37 550 266 582 274 600 277 511 511 736 305 244 746 412 Wait 441 | . 6 73 . 41 9 21 . 67 22 35 10 . 24 21 47 65 Move 5284 | 71 109 220 33 368 194 476 230 452 204 447 463 664 239 172 657 285 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 110 | 3 3 8 . 20 8 4 8 11 5 3 4 10 1 6 10 6 Fast Attach 108 | 7 . . . 9 1 13 8 8 7 7 8 9 . 8 17 6 Attach 55 | . . . 3 4 3 3 2 3 5 1 2 1 3 6 5 14 Detach 25 | . . . . 3 . . 5 . 3 2 1 2 . 5 3 1 Swap 56 | . 1 5 1 16 9 6 3 4 . . . 1 4 3 2 1 Drop 122 | . . 8 . 30 13 6 15 10 2 6 2 19 3 4 2 2 Fire 185 | 10 7 16 . 59 27 15 . . . . . 5 16 13 2 15 Melee 167 | . . . . . . 38 3 45 29 10 21 . 15 4 1 1 Ram 11 | . . . . . . . . . . . . . . 2 . 9 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . 25 . . . 5 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / Tes) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 382 | -10/Mines | Met a Derelict bent on vengeance 540 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 559 | -10/Mines | Learned Materials garrison access intel 835 | -10/Mines | Discovered new exit (range 3) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Evolved 2 slots: Utility x2 876 | -9/Materials | Build established: Scavenger-Mutant 891 | -9/Materials | Discovered new exit (range 11) 909 | -9/Materials | Entered Storage 993 | -9/Storage | Repaired Lgt. Treads 1702 | -9/Storage | Discovered new exit (range 14) 1794 | -9/Storage | Identified exit to Materials 1796 | -9/Storage | Entered Materials 1796 | -8/Materials | Evolved 2 slots: Utility x2 1797 | -8/Materials | Loaded intel: 1 garrison access location 2085 | -8/Materials | Build established: Mutant 2196 | -8/Materials | Discovered new exit (range 14) 2226 | -8/Materials | Identified exit to Factory 2228 | -8/Materials | Entered Factory 2228 | -7/Factory | Evolved 2 slots: Utility x2 2634 | -7/Factory | Lost 4 parts (1n3u) 2735 | -7/Factory | Identified exit to Lower Caves 2907 | -7/Factory | Build established: Scavenger-Mutant 3074 | -7/Factory | Lost 5 parts (1p1n3u) 3237 | -7/Factory | Discovered new exit (range 15) 3261 | -7/Factory | Identified exit to Factory 3271 | -7/Factory | Entered another Factory area 3271 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3647 | -6/Factory | Discovered new exit (range 7) 3670 | -6/Factory | Build established: Gladiator 3695 | -6/Factory | Identified exit to Factory 3706 | -6/Factory | Entered another Factory area 3706 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3974 | -5/Factory | Repaired Med. Storage Unit 4459 | -5/Factory | Fabricated Adv. Treads (x2) 4574 | -5/Factory | Discovered new exit (range 18) 4669 | -5/Factory | Lost 5 parts (1n4u) 4698 | -5/Factory | Identified exit to Factory 4700 | -5/Factory | Entered another Factory area 4700 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4892 | -4/Factory | Build established: Mutant 5022 | -4/Factory | Lost 4 parts (2p1n1u) 5270 | -4/Factory | Discovered new exit (range 10) 5317 | -4/Factory | Identified exit to Upper Caves 5321 | -4/Factory | Entered Upper Caves 5586 | -4/Upper Caves | Build established: Scavenger-Assassin 6169 | -4/Upper Caves | Found DCF Scrap (10 items) 6386 | -4/Upper Caves | Lost 3 parts (1n2u) 6504 | -4/Upper Caves | Discovered new exit (range 9) 6517 | -4/Upper Caves | Entered another Upper Caves area 6535 | -4/Upper Caves | Discovered new exit (range 5) 6650 | -4/Upper Caves | Build established: Derelict-Mutant 6729 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 7030 | -4/Upper Caves | Build established: Scavenger-Mutant 7400 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7703 | -4/Upper Caves | Discovered new exit (range 9) 7718 | -4/Upper Caves | Entered Warlord 7760 | -4/Warlord | Discovered new exit (range 12) 7854 | -4/Warlord | System corruption cleaned by Quarantine Array 8227 | -4/Warlord | Visited the Vortex Lab 8238 | -4/Warlord | Found Prototype Energy Gun 8238 | -4/Warlord | Identified Vortex Rail 8239 | -4/Warlord | Warlord's base attacked by MAIN.C 8246 | -4/Warlord | Found Prototype Energy Gun 8246 | -4/Warlord | Identified Vortex Shotgun 8254 | -4/Warlord | Found Vortex Rail 8375 | -4/Warlord | Found Prototype Special Weapon 8375 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8383 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8385 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8388 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8399 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8402 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8428 | -4/Warlord | Met Warlord 8589 | -4/Warlord | Warlord forces counterattacked 8690 | -4/Warlord | Spotted Striker 8741 | -4/Warlord | Lost 6 allies 8791 | -4/Warlord | Opened side exit 8818 | -4/Warlord | Spotted Executioner 8849 | -4/Warlord | Entered Proximity Caves 8849 | -3/Proximity Caves | Accompanied by 3 allies 8873 | -3/Proximity Caves | Lost 6 allies 8938 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9458 | -3/Proximity Caves | Discovered new exit (range 11) 9484 | -3/Proximity Caves | Entered Research 9484 | -3/Research | Evolved 2 slots: Propulsion x2 9561 | -3/Research | Found Prototype Device 9561 | -3/Research | Identified Exp. Thermal Defense Suite 9699 | -3/Research | Found Gamma Bomb Array 9797 | -3/Research | Lost 3 parts (1p1n1u) 9864 | -3/Research | Found Fusion Bomb Launcher 9930 | -3/Research | Discovered new exit (range 11) 10000 | -3/Research | Lost 7 parts (2p1n3u1w) 10039 | -3/Research | Entered another Research area 10039 | -2/Research | Warlord forces began assault on 0b10 10039 | -2/Research | Evolved 2 slots: Utility x2 10040 | -2/Research | Identified exit to Testing 10070 | -2/Research | Lost 8 parts (1p1n3u3w) 10149 | -2/Research | Research machine network offline 10268 | -2/Research | Build established: Mutant 10337 | -2/Research | Met up with Warlord 10360 | -2/Research | Discovered new exit (range 15) 10377 | -2/Research | Borebot progress halted 10554 | -2/Research | Spotted Striker 10572 | -2/Research | Lost 7 allies 10599 | -2/Research | Borebot progress halted 10655 | -2/Research | Build established: Scavenger-Mutant 10688 | -2/Research | Found Prototype Processor 10688 | -2/Research | Identified Exp. Core Analyzer 10690 | -2/Research | Found Exp. Core Analyzer 10875 | -2/Research | Discovered new exit (range 19) 10895 | -2/Research | Identified exit to Access 10896 | -2/Research | Entered Access 10896 | -1/Access | Evolved 2 slots: Utility x2 10986 | -1/Access | Lost 3 allies 10995 | -1/Access | Build established: Scavenger-Assassin 11219 | -1/Access | Spotted B-99 Colossus 11226 | -1/Access | Spotted B-99 Colossus 11263 | -1/Access | Core integrity fell below 50% 11288 | -1/Access | Core integrity fell below 20% 11293 | -1/Access | System corruption reached 10% 11317 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11276_ System corrupted: Energy discharge (-38). 11277_ Slammed into K-01 Serf. 11288_ P-80 Master resets S-43 Plague, system corruption cleaned. 11288_ K-01 Serf destroyed. 11289_ K-01 Serf collects debris. 11291_ System corrupted: Matter fused (-5). 11292_ Slammed into P-80 Master. 11292_ Destroyed Sml. Battery. 11292_ P-80 Master system corrupted by crushing effect. 11292_ 0b10 Decoder Chip [Scout] destroyed. 11292_ System corrupted by crushing effect (+1). 11294_ P-80 Master resets P-80 Master, system corruption cleaned. 11299_ Acquired Field Propulsion Drive. 11300_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11301_ Acquired Field Propulsion Drive. 11309_ GQAA M>&1,B8WPFTY8ILB Q 11311_ Field Propulsion Drive destroyed. 11315_ C-57 Dissector destroyed. 11315_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????##+##???????????????????????????????? | | #######* ##########??????????????????????? | | T" ^^%^ k k ????H???????????????? | | " = ! ????????????????????? | | #### ## ###???# #??????????????????????? | | #??# #???????????# #??????????????????????? | | #######??# ###########?# #??????????????????????? | | ?????????# # #?# #??????????????????????? | | ?????????# # #?# ###????????????????????? | | ?????????# # #?# @ #????????????????????? | | ?????????# / ### #????????????????????? | | ?????????# ####### # #????????????????????? | | ?????????# c ##????????????????????? | | ??# + %! Y #????????????????????? | | ??# #+# / ### #????????????????????? | | ?????????# ?? ##????????????????????? | | ?????????#] ? # ####?????????????????????? | | ?????????# ###????????????????????????? | | ?????????# ? #??????????????????????????? | | ?????????# ? [[ #??????????????????????????? | | ?????????#??? [ #??????????????????????????? | | ???????????? ???????????????????????????? | | ???????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ?????????? #??????????????????????????? | | ?????????? #??????????????????????????? | | ??????????############???????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 43 Energy Capacity 740 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Corruption Block 15 Armor Coverage 525 Resistance: KI 20 Resistance: TH 30 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 7 Core Analysis 12 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -5/Factory Repaired ---------- Lgt. Treads | 72% | -9/Storage Med. Storage Unit | 18% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Rockin' Loadout Challenges ------------ None Game ------ Seed RemoteCatalystMegatreads Manual? 0 Play Time 02:07:45 Cumulative 95.6 hours Start 2025.07.19 @ 14:12:07 End 2025.07.19 @ 16:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 87 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1ea606e-97af-45c0-bf0d-f61181170d62