Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 18:09:02 Player: Fusha Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1431) 1431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3106 Bonus ------- High Alert Combat Kills 11 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 96/100 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Drone Bay (1/2) Drone Bay (0/2) > --- WEAPON (2) ------- Small Laser Shotgun > --- INVENTORY (15) --- Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Weight Redist. System Shield Generator Drone Bay (2/2) Beam Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Small Laser Shotgun > --- INVENTORY -------- Heat Sink High-capacity Battery Medium Matter Pod Weight Redist. System Shield Generator Drone Bay Beam Rifle Improved Light Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Battery Device Improved Terrain Scanner Storage High-capacity Battery Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 58 | 8 16 . 26 8 Power 9 | 2 4 . 3 . Engine 9 | 2 4 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 3 6 . 7 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 9 | 3 2 . 4 . Hover 1 | . 1 . . . Flight 4 | . 3 . 1 . Utility 14 | 1 2 . 7 4 Device 6 | 1 . . 3 2 Storage 3 | . 1 . 1 1 Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 19 | 2 4 . 9 4 Energy Gun 4 | 1 . . 1 2 Energy Cannon 4 | . . . 4 . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . 11 3 Power 3 | . . . 2 1 Propulsion 7 | . 1 . 5 1 Utility 3 | . . . 2 1 Weapon 2 | . . . 2 . Highest Loss Streak 6 | . 1 . 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 93 100 73 84 Engine 7 | . 14 14 3 9 Wheel 18 | . 12 . 19 23 Flight 3 | . 9 28 . . Device 9 | . 14 14 3 17 Storage 7 | . 2 . 8 12 Processor 4 | . 10 14 3 . Hackware 1 | . . . 2 . Protection 6 | . . . 11 1 Energy Gun 4 | . 10 . . 10 Energy Cannon 5 | . . . 10 . Ballistic Gun 5 | . 14 14 1 1 Ballistic Cannon 1 | . . . 1 4 Launcher 1 | . 3 14 . 3 Impact Weapon 3 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 40 | 7 11 8 31 40 Greatest Support 38 | 20 20 8 38 32 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 9 Most Carried 11 | 2 5 4 5 11 Average Carried 3 | . 2 4 2 6 Final Capacity 15 | 5 5 5 5 15 Final Carried 9 | 1 4 4 5 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1225 | 278 228 . 452 267 Remotely . | . . . . . Salvage Created 2324 | 68 467 . 1214 575 Parts 130 | 6 32 . 65 27 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 13 | . 7 . 5 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 37 | 1 11 . 17 8 Melee 1 | . . . 1 . Guns 15 | 1 10 . 2 2 Cannons 9 | . . . 7 2 AOE 9 | . 1 . 4 4 Classes Destroyed 10 | 2 4 . 4 . Worker 4 | . . . 4 . Builder 4 | . 1 . . 3 Tunneler 2 | 1 . . 1 . Hauler 4 | . . . 3 1 Recycler 7 | . 3 . 2 2 Operator 2 | . . . 2 . Watcher 7 | . 2 . 4 1 Swarmer 9 | . 9 . . . Grunt 20 | 1 2 . 13 4 Sentry 8 | . . . 4 4 Best Kill Streak 7 | 2 5 . 7 7 Combat Bots Only 5 | 1 3 . 5 4 Max Kills in Single Turn 4 | 1 2 . 4 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 242 | 10 47 . 112 73 Missed 74 | 3 12 . 34 25 Damage Taken 2182 | 78 317 . 1126 661 Core 470 | 10 60 . 273 127 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 33 | . 33 . . . Core Remaining (%) 84 | 96 . 72 . . Volleys Fired 211 | 8 64 . 84 55 Largest 2 | 2 2 . 2 2 Hottest 112 | 70 70 . 112 95 Shots Fired 320 | 16 104 . 109 91 Gun 229 | 16 103 . 55 55 Cannon 78 | . . . 49 29 Launcher 13 | . 1 . 5 7 Special . | . . . . . Kinetic 165 | 8 64 . 58 35 Thermal 97 | 8 39 . 1 49 Explosive 13 | . 1 . 5 7 Electromagnetic 45 | . . . 45 . Robot Hit Streak 7 | 3 5 . 7 5 Robot Miss Streak 10 | 4 7 . 10 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 193 | 7 51 . 83 52 Core Hits 89 | 3 26 . 35 25 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 9 | 1 3 . 4 1 Burn 4 | 1 3 . . . Blast 1 | . . . . 1 Smash 4 | . . . 4 . Melee Attacks 30 | . . . 30 . Impact 30 | . . . 30 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . . 10 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4082 | 87 590 . 2234 1171 Guns 1298 | 87 504 . 286 421 Cannons 1060 | . . . 688 372 Explosions 882 | . 86 . 418 378 Melee 842 | . . . 842 . Ramming . | . . . . . Kinetic 1001 | 27 263 . 286 425 Thermal 874 | 60 241 . 205 368 Explosive 677 | . 86 . 213 378 Electromagnetic 688 | . . . 688 . Impact 842 | . . . 842 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 283 | . . . 270 13 Projectiles 14 | . . . 6 8 Explosions 5 | . . . . 5 Melee 264 | . . . 264 . Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . 14 . 29 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 182 | 182 170 . 135 69 Average Temperature 45 | 93 50 . 40 21 Received Heat Transfer 849 | 42 12 . 504 291 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 19 | . . . 19 . Impact Corruptions 14 | . . . 14 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 2 . . 1 Heat Transferred 2299 | 259 925 . 200 915 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 416 | 25 280 85 369 416 Initial 155 | . 16 85 33 155 Average 166 | 5 147 85 135 318 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 65 | 100 72 100 76 15 Level 1 33 | . 27 . 23 75 Level 2 1 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 20 . 27 12 Peak Tracking Total 7 | 1 4 . 4 7 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 5 . 7 1 Terminals 11 | . 3 . 7 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 17 . 22 1 Successful 20 | . 9 . 10 1 Failed 20 | . 8 . 12 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 30 | . 7 . 22 1 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 . 10 1 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Investigation Status 2 | . . . 2 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 4 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 54 | . 54 . . . Retrieved Matter 54 | . 54 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . . 3 EXPLORE 3 | . . . . 3 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2100 | 85 571 7 1054 383 Spaces Moved 1617 | 66 558 18 738 237 Core 72 | 23 . . 49 . Treads . | . . . . . Legs 11 | . . . 11 . Wheels 1155 | 43 212 . 663 237 Hover 51 | . 51 . . . Flight 328 | . 295 18 15 . Fastest Speed 34 | 50 37 37 34 83 Average Speed 77 | 69 62 37 86 93 Slowest Speed 120 | 80 120 37 120 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 8 74 12 65 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 7 . 17 32 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . 7 . 17 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2123 | 91 695 17 1009 311 Wait 123 | . 25 . 98 . Move 1611 | 65 555 17 737 237 Hop 1 | . 1 . . . Pick Up 52 | 8 19 . 20 5 Fast Attach 6 | . . . 4 2 Attach 48 | 8 13 . 22 5 Detach 11 | 1 2 . 4 4 Swap 4 | . 3 . . 1 Drop 26 | 1 13 . 10 2 Fire 211 | 8 64 . 84 55 Melee 30 | . . . 30 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Build established: Scavenger-Mutant 516 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Repaired Grenade Launcher 643 | -10/Materials | Discovered exit to Mines (range 13) 657 | -10/Materials | Entered Mines 659 | -10/Mines | Discovered exit to Materials (range 11) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Identified exit to Materials 736 | -9/Materials | Lost 6 parts (1p3n1u1w) 856 | -9/Materials | Lost 4 parts (1p2n1w) 856 | -9/Materials | Core integrity fell below 50% 1108 | -9/Materials | Build established: Mutant 1678 | -9/Materials | Discovered new exit (range 14) 1718 | -9/Materials | Entered Storage 1834 | -9/Storage | Core integrity fell below 20% 2057 | -9/Storage | Garrison activated, responded to threat 2101 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02041_ K-01 Serf collects debris. 02048_ U-05 Engineer lays Concrete. 02050_ Drone destroyed. 02054_ U-05 Engineer forms the Earth. 02056_ U-05 Engineer builds a Wall. 02057_ Y-45 Defender calls for garrison reinforcements. 02057_ ALERT: Activating Garrison Access S001. 02057_ U-05 Engineer builds a Wall. 02058_ U-05 Engineer lays Concrete. 02060_ Critical hit (Burn: +37). 02061_ U-05 Engineer builds a Wall. 02065_ U-05 Engineer lays Concrete. 02066_ Imp. Ion Engine destroyed. 02066_ Heat Sink melted. 02066_ Y-45 Defender destroyed. 02070_ Acquired 50 matter. 02072_ Acquired 1 matter. 02099_ Drone retrieved by Drone Bay. 02101_ Critical hit (Burn: +37). 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