Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 16:56:19 Player: Valguris Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (663) 3315 Value Destroyed (32150) 32150 Prototype IDs (138) 2760 Alien Tech Used (11) 2200 Bonus (75556) 75556 TOTAL SCORE: 128081 Bonus ------- High Alert Combat Kills 8063 Follower Combat Kills 4216 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 8500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 508 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3031 Cogmind --------- Core Integrity 1192/1600 Matter 300/300 Energy 1834/1840 System Corruption 0% Temperature Cool (6) Movement Walking (140) Ox2 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (3) --- Myomer Exoskeleton > --- UTILITY (18) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor Advanced Phase Shifter SHELL Armor Experimental Focal Shield Beam Splitter AEGIS Remote Shield > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (36) --- Graviton Reactor Improved Quantum Reactor Improved Quantum Reactor Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Advanced Cooling System Experimental Cooling System Experimental Energy Well (1000) Experimental Energy Well (284) Experimental Energy Well (0) Experimental Matter Compressor (370) Quantum Shading Machine Advanced Particle Charger Advanced Phase Shifter Beam Splitter EM Dispersion Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Expander Core Regenerator Stasis Generator Vortex Shotgun Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Cooled Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Neutron Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor SHELL Armor Thermal Barrier Vortex Field Projector > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Graviton Reactor Improved Quantum Reactor Improved Quantum Reactor Centrium Wheel Centrium Wheel High-density Centrium Wheel Advanced Cooling System Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Gravity Neutralizing Apparatus Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Phase Shifter Advanced Phase Shifter AEGIS Remote Shield Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Shotgun HERF Cannon Compact HERF Cannon Compact HERF Cannon EMDS Cooled Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Improved Potential Cannon Hypervelocity Mass Driver Neutron Missile Launcher Sigix Containment Pod [Rating: 252] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Wheel Treads Advanced Treads Leg Myomer Exoskeleton Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Damper Plating Artifact Stasis Generator Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . . . 2 . 2 2 . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 816 | 8 6 18 32 . 19 23 4 13 2 17 27 8 17 6 5 10 31 16 27 5 7 9 13 14 13 37 19 24 17 10 15 44 38 51 56 18 52 85 Power 22 | 1 . 3 2 . . . . . . . 3 1 . . . . . . . . . . . . . . . 3 . . . . 1 1 4 1 2 . Engine 7 | 1 . 1 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 4 1 2 . Propulsion 40 | 2 . 4 6 . 3 1 . . . . 3 . . . . . 2 1 5 . 1 1 . . . 2 . . 1 . . . 3 . 2 1 . 2 Treads 12 | 2 . 1 4 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Wheel 21 | . . 2 . . . . . . . . 2 . . . . . 1 1 5 . 1 1 . . . 2 . . 1 . . . 3 . 2 . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 445 | 2 5 5 9 . 5 3 3 1 . 3 4 3 14 5 2 5 13 15 22 5 6 8 13 12 7 29 17 12 11 6 12 32 23 30 21 4 26 52 Device 332 | . 1 1 2 . 1 . 2 . . . 3 1 11 5 2 5 6 13 17 3 3 4 11 9 6 23 16 12 9 6 9 28 17 22 19 2 21 42 Storage 32 | 2 1 1 5 . 2 . . . . 1 . . 1 . . . . . . . . 1 . 2 . . . . 1 . . 1 4 3 1 . 4 2 Processor 17 | . . . 1 . . . 1 . . . . . 1 . . . . . 3 . . 1 . . 1 1 . . . . . 2 . . . 2 1 3 Hackware 7 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . 1 1 . . . . 1 Protection 56 | . 3 3 1 . 2 3 . 1 . 2 1 2 . . . . 7 2 1 2 3 2 2 1 . 3 1 . 1 . 3 . 1 5 1 . . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 309 | 3 1 6 15 . 11 19 1 12 2 14 17 4 3 1 3 5 16 . . . . . . 2 6 6 2 9 5 4 3 12 11 20 29 12 24 31 Energy Gun 47 | 2 . 2 . . 3 10 . 2 . 4 5 . 2 . 1 . 5 . . . . . . . . . . . 3 1 . 2 . . . . 2 3 Energy Cannon 173 | . . 1 7 . 3 3 1 5 . 3 6 3 . . 2 2 6 . . . . . . 1 3 4 1 6 2 2 2 8 8 14 27 10 20 23 Ballistic Gun 12 | 1 . 1 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 14 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 5 . . . 2 Launcher 40 | . . . 3 . 3 2 . 5 1 5 2 . . . . . 4 . . . . . . 1 . 1 1 2 . 1 . 1 . 1 2 2 2 1 Special Weapon 11 | . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . 2 . . . . . 1 . 3 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 5 | . . 1 . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . 3 . 1 . . . . . . . . . . 1 3 . . . . 4 . 1 . 1 3 1 5 1 1 6 1 4 1 . 5 26 Parts Lost 40 | . . 11 2 . 4 . 1 . . . . . . . . . 3 2 1 . 1 3 . . . . . 2 2 . . 2 . 2 1 . . 3 Power 5 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 10 | . . 3 1 . 1 . . . . . . . . . . . . 2 . . 1 1 . . . . . . 1 . . . . . . . . . Utility 14 | . . 1 1 . 1 . . . . . . . . . . . 2 . 1 . . 2 . . . . . . 1 . . 2 . 1 . . . 2 Weapon 11 | . . 5 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Highest Loss Streak 5 | . . 5 1 . 2 . 1 . . . . . . . . . 2 2 1 . 1 2 . . . . . 2 2 . . 1 . 2 1 . . 1 Average Slot Usage (%) 83 | . 100 95 89 88 89 83 91 92 92 92 92 92 85 92 93 92 87 81 79 87 87 85 85 77 77 77 77 82 84 85 81 84 85 86 84 75 65 71 Engine 2 | . 14 . 10 11 9 7 7 7 7 7 13 7 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 4 6 6 6 6 5 6 5 5 5 5 5 5 5 5 5 7 10 10 9 9 8 8 7 7 7 7 Treads 4 | . 28 24 19 22 17 15 15 15 15 15 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . . . 13 13 13 13 13 13 11 9 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 . . . Device 16 | . 1 . 7 . 9 7 15 15 15 15 19 19 8 25 26 25 19 12 6 16 16 17 26 20 12 18 14 16 19 20 18 19 19 19 19 15 15 20 Storage 20 | . 14 16 16 22 26 23 23 23 23 23 20 20 20 20 20 20 21 26 23 23 23 23 23 21 25 21 21 20 20 20 18 19 20 20 20 19 19 19 Processor 6 | . . . 4 . . . 6 7 7 7 6 6 6 6 6 6 6 6 10 11 11 10 5 5 6 5 5 5 5 5 4 4 8 8 8 10 7 11 Hackware 1 | . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . . 1 5 5 5 5 4 6 6 8 8 7 . . Protection 4 | . 11 11 7 11 8 14 7 7 7 7 6 6 6 . . . 1 3 5 3 4 3 . 4 5 5 5 5 5 5 8 5 4 4 3 3 3 3 Energy Gun 1 | . 4 2 . . 12 11 7 4 . 4 4 . 5 10 3 . 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 1 15 22 3 1 7 4 . 4 6 11 3 . 9 7 9 13 11 11 11 11 11 7 9 9 9 9 9 9 8 8 7 6 6 6 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 453 | 14 43 75 63 63 97 117 103 101 97 119 142 170 170 166 136 156 173 201 205 172 203 173 208 230 225 232 230 238 227 226 258 266 404 266 392 258 453 442 Greatest Support 112 | 40 40 40 43 43 44 44 44 44 44 44 44 20 20 20 20 20 20 28 28 26 26 26 35 35 35 41 41 41 41 41 41 41 41 40 40 100 112 100 Greatest Overweight (x) 13 | . 1 4 2 1 2 2 2 2 2 2 6 8 8 8 6 7 13 10 10 6 7 6 7 8 6 8 7 7 5 5 8 8 9 9 10 2 4 7 Average Overweight (x) 4 | . . 1 . 1 1 2 2 2 2 2 2 6 8 6 6 6 6 8 8 6 6 6 5 5 5 5 6 6 5 5 5 5 6 6 5 2 3 2 Largest Inventory Capacity 44 | 8 14 20 16 16 24 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 34 28 28 28 28 28 28 28 36 44 36 36 36 36 36 Average Capacity 27 | 5 11 13 10 16 22 24 24 24 24 25 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 30 36 36 36 36 36 36 Most Carried 37 | 6 12 16 16 16 24 24 24 24 24 26 26 26 26 25 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 36 37 36 36 36 36 36 Average Carried 26 | 4 11 11 9 16 21 23 23 23 24 25 25 25 25 24 25 25 25 25 25 25 25 25 24 26 27 27 27 26 27 27 27 30 35 35 35 35 34 33 Final Capacity 36 | 8 12 4 16 16 24 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 Final Carried 36 | 6 12 4 16 16 24 24 24 24 24 26 26 26 26 25 26 26 26 25 26 26 26 25 26 27 27 28 28 27 24 28 28 35 36 36 36 36 36 34 Class Distribution -------------------- 70% | Hauler-Mutant 19% | Generator-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15806 | 286 340 241 660 . 254 391 124 394 . 358 257 140 170 75 50 325 466 170 265 50 70 100 245 100 170 670 226 591 111 419 248 766 437 693 1861 253 1625 2205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36872 | 64 534 203 1747 269 1350 726 120 143 . 275 499 563 242 . 45 460 5722 1339 1870 416 197 91 175 238 854 2662 442 879 330 435 340 1088 1450 2085 2298 1035 2446 3240 Parts 1376 | 3 34 7 120 16 64 31 5 10 . 8 26 12 4 . 4 19 43 56 77 12 7 1 5 20 27 99 14 28 13 21 5 71 56 110 85 67 73 123 Haulers Intercepted 20 | . 2 . 4 . 2 1 . . . . . . 2 . . . . . 1 . . . . . . 4 1 . . . 1 . 1 . 1 . . . Recyclers Shooed 5 | . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 420 | . . . . . . . 4 9 . 20 . . . 25 43 . . 65 . 69 44 . 37 . . . 5 18 62 19 . . . . . . . . Prevented 40 | . . . . . . . 5 1 . 1 . . . . 1 . . . . . 5 . . . . . 8 3 16 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 516 | . 14 8 30 4 23 10 2 12 . 8 8 . . . 1 6 83 21 19 4 3 . 4 2 . 23 8 25 4 9 1 20 14 25 28 21 28 48 Guns 37 | . 4 6 6 . 10 2 1 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannons 204 | . 10 1 15 4 2 2 . 2 . . 4 . . . 1 1 3 21 19 4 3 . 4 2 . 12 4 3 3 6 . 10 6 16 8 9 12 17 AOE 139 | . . 1 9 . 10 6 . 9 . 4 1 . . . . 4 33 . . . . . . . . 4 4 21 . 2 . 6 . . 4 10 1 10 Classes Destroyed 30 | 1 4 2 6 . 2 2 . . . . . . . . . 3 2 1 . . 1 . . . . . . 1 1 . . 1 2 1 . . . . Worker 18 | . . . 3 . . 2 . . . . 1 . 1 . . . . . 8 . . . . . . . . . . . . . . . . 2 1 . Builder 13 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . 2 4 . . Tunneler 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler 20 | . 2 . 4 . 2 1 . . . . . . 2 . . . . . 1 . . . . . . 4 1 . . . 1 . 1 . 1 . . . Recycler 17 | 1 1 . 3 . 2 2 . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . Minesweeper 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . 1 . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Operator 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 . . . Watcher 35 | . 2 . 4 . 3 1 . . . . 1 . . . . . . . 1 . . . . 1 . 6 . . . . 3 . 3 1 1 5 3 . Swarmer 68 | . 5 . 3 . 4 . . 7 . 5 . . . . . . . . 4 1 1 . 2 . . 4 2 9 . 3 . 6 . . 4 8 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 130 | . 9 3 15 4 12 7 . 4 . 3 3 . . . . . . 15 4 1 . . . . . 2 5 11 3 2 . . 3 2 4 . 18 . Brawler 9 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 2 . . . Duelist 7 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 36 | . . . 8 . 4 . . . . . 1 . . . . . . 1 1 . . . . . . 4 1 1 . . 1 . 1 5 6 1 1 . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 30 | . . . . . 2 . 2 . . . . . . . . . . 1 3 . . . . 2 . 2 . . . . . 4 3 6 2 2 1 . Programmer 65 | . . . . . . 2 . 1 . . 4 . . . 1 . . 2 7 2 2 . 2 . . 11 . . . 4 . 10 1 5 4 4 3 . Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Zionite 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 44 | . . 4 . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . 4 . Golem 47 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Martyr 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 35 | 1 4 3 7 2 17 4 1 4 . 3 4 . 1 . 1 6 35 3 9 2 2 . 1 3 . 4 6 16 4 3 3 8 5 6 5 8 20 6 Combat Bots Only 33 | . 3 3 4 2 10 4 1 4 . 3 4 . . . 1 5 33 3 4 2 2 . 1 2 . 4 5 16 4 3 1 8 5 6 5 7 18 6 Max Kills in Single Turn 19 | 1 1 1 3 1 4 4 1 2 . 2 2 1 1 . 1 3 19 2 2 1 1 . 1 2 1 2 2 4 1 2 1 3 1 1 2 6 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . 1 2 . 4 2 . 2 . 2 1 . . . . 3 19 . . . . . . . . 2 2 4 . 2 . 3 . . 2 5 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 7 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 16582 | . 352 1009 825 44 811 427 195 238 . 177 280 . 112 . 53 . 1121 716 409 70 76 1114 83 438 . 280 118 519 375 82 26 413 718 1444 1071 786 737 1463 Core 1315 | . 29 211 80 . 25 16 . 24 . 18 . . 18 . 30 . 101 44 1 . . 109 . 29 . 43 14 11 39 . . 16 135 30 77 28 70 117 Absorbed by Shields 10430 | . . . . . . . . . . . 256 . . . . . . . . . . . 42 325 . 219 127 355 . . 27 389 638 1362 967 755 1817 3151 Core Remaining (%) 79 | 100 . 4 . 80 95 . . . . 91 . . . . . . . 77 . . . . 89 . . . . . . 88 . 98 . . 83 . . 74 Volleys Fired 2148 | 2 53 46 93 11 47 28 5 16 . 15 17 10 9 3 10 20 153 58 77 18 14 5 37 13 18 182 64 43 21 28 30 130 91 151 162 91 138 239 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 1 1 2 1 1 1 2 Hottest 214 | 60 60 95 136 136 136 140 119 140 . 140 140 140 120 30 140 140 140 50 50 50 50 50 50 135 25 88 88 110 88 110 110 113 120 214 88 200 200 200 Shots Fired 2768 | 4 89 67 173 22 87 52 10 22 . 25 33 20 18 3 20 31 295 114 147 25 26 9 65 21 18 183 64 43 21 28 30 130 91 152 158 91 138 243 Gun 504 | 4 46 45 83 . 61 27 7 2 . 10 21 . 18 . 12 . 134 . . . . . . . . . . . 8 . . . . . . . 26 . Cannon 2162 | . 43 22 84 22 21 21 3 4 . 9 12 20 . . 8 22 147 114 147 25 26 9 65 21 12 181 61 32 13 26 30 127 87 152 155 87 112 242 Launcher 79 | . . . 6 . 5 4 . 16 . 6 . . . . . . 13 . . . . . . . . 2 3 11 . 2 . 3 . . 3 4 . 1 Special 23 | . . . . . . . . . . . . . . 3 . 9 1 . . . . . . . 6 . . . . . . . 4 . . . . . Kinetic 244 | 2 79 36 83 . 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . . 8 Thermal 1413 | 2 10 8 84 22 21 15 . 2 . 7 12 20 . . 8 26 13 114 147 25 26 9 65 21 18 97 52 24 . 17 19 95 45 83 65 58 44 139 Explosive 78 | . . . 6 . 5 4 . 16 . 6 . . . . . . 13 . . . . . . . . 2 3 11 . 2 . 3 . . 3 4 . . Electromagnetic 986 | . . 23 . . 47 26 10 4 . 12 21 . 18 . 12 . 268 . . . . . . . . 84 9 8 13 9 11 24 42 62 90 29 68 96 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 26 . Robot Hit Streak 49 | 2 12 11 10 7 17 15 10 15 . 8 14 7 8 11 13 9 37 18 49 11 6 8 5 11 10 9 7 9 4 6 7 8 12 14 20 20 16 26 Robot Miss Streak 6 | 1 3 5 3 2 6 3 2 1 . 1 2 3 2 . 4 3 3 2 1 2 1 . 2 1 2 3 1 2 1 2 1 4 2 3 3 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 6 | . . 1 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1320 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 180 61 32 21 26 30 119 87 143 150 87 138 234 Shots Hit Robots 1654 | 3 51 39 108 12 68 39 7 10 1 14 26 17 16 3 12 18 238 70 92 17 15 6 26 16 15 100 16 13 9 15 9 39 55 79 82 55 94 149 Core Hits 1126 | 2 25 21 61 7 57 31 4 23 . 15 17 5 8 . 3 19 258 31 43 7 5 2 5 8 8 41 14 42 6 12 2 24 22 37 41 38 69 113 Critical Hits 73 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 4 . 4 8 3 9 38 Critical Kills 21 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . 3 . . 5 7 Critical Parts Destroyed 40 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 7 3 4 20 Melee Attacks 16 | . . . . . . 1 . . 1 2 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 1 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . . 1 1 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107330 | 44 839 734 2957 301 2243 1887 213 1460 . 589 915 867 710 . 313 1581 9226 3748 5382 771 750 359 1612 889 621 6104 1910 4531 396 1157 486 3948 2350 3977 4749 7695 7479 23537 Guns 8247 | 44 309 244 986 . 857 324 146 39 . 207 426 . 321 . 110 . 2515 . . . . . . . . . . . . . . . . . . . 1719 . Cannons 65149 | . 521 345 1211 278 404 341 67 65 . 83 328 525 . . 203 364 3704 3748 5382 771 750 359 1612 889 523 5309 578 456 396 789 486 2627 2350 3954 3613 4061 4904 13153 Explosions 32838 | . . 107 709 . 968 1166 . 1356 . 299 154 . . . . 1171 3007 . . . . . . . . 795 1332 4075 . 368 . 1321 . . 1136 3634 856 10384 Melee 731 | . . . . . . . . . . . . 342 389 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 221 | . 9 38 51 23 14 56 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Kinetic 2778 | 24 741 393 986 . 106 49 . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 323 . . . 88 Thermal 56542 | 20 89 65 1211 278 478 919 . 33 . 25 482 525 . . 203 410 91 3748 5382 771 750 359 1612 889 621 2912 355 199 . 505 . 1839 761 1732 1072 4764 3198 20244 Explosive 17454 | . . . 709 . 894 539 . 1356 . 299 . . . . . . 3007 . . . . . . . . 731 1332 4075 . 368 . 1321 . . 1011 1812 . . Electromagnetic 27885 | . . 238 . . 751 324 213 71 . 265 426 . 321 . 110 1171 6128 . . . . . . . . 2461 223 257 396 284 486 720 1589 1899 2666 1119 2562 3205 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 731 | . . . . . . . . . . . . 342 389 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1719 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1719 . Highest Corruption 11 | . . 1 . . 5 4 4 4 4 4 2 2 2 2 . . . . 1 2 2 11 11 . . 1 3 . . . . 1 . 5 5 . . . Average Corruption 3 | . . 1 . . 4 2 4 4 4 4 1 2 2 1 . . . . 1 1 2 2 11 . . 1 2 . . . . 1 . 2 5 . . . Corruption Purged 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . . . . . . 1 . . . . Effects 408 | . . . . . 14 8 36 40 3 45 6 3 12 1 . . . . 3 15 20 7 116 . . 2 9 . . . . 5 . 16 47 . . . Message Errors 115 | . . . . . 4 3 12 9 2 16 3 . 5 1 . . . . 1 7 4 2 27 . . . 2 . . . . 3 . 2 12 . . . Matter Fused 64 | . . . . . . . 9 12 1 11 . . . . . . . . . . . . 17 . . . 2 . . . . . . 3 9 . . . Heat Flow Errors 49 | . . . . . 2 2 7 6 . 7 . . 1 . . . . . . 1 4 1 15 . . . 1 . . . . . . 1 1 . . . Energy Discharges 47 | . . . . . 2 2 4 3 . 2 . 1 2 . . . . . 1 5 4 1 9 . . . 4 . . . . . . 2 5 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 63 | . . . . . 3 1 4 9 . 7 1 1 2 . . . . . 1 2 5 3 11 . . 1 . . . . . 1 . 5 6 . . . Data Loss (major) 12 | . . . . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 4 . . . Misfires 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Targeting Errors 25 | . . . . . 1 . . 1 . 2 1 1 2 . . . . . . . 3 . 6 . . 1 . . . . . 1 . 2 4 . . . Weapon Failures 10 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6003 | . . 19 7 . 30 104 . 155 . 23 1 81 174 . 30 38 195 217 523 172 94 180 413 88 3 666 109 171 4 30 31 373 109 50 148 419 155 1191 Projectiles 3567 | . . 19 7 . 9 . . . . 23 1 . . . 30 18 56 217 523 172 94 180 413 88 3 497 43 23 4 30 31 162 109 50 118 152 96 399 Explosions 2181 | . . . . . 21 104 . 155 . . . . . . . 20 139 . . . . . . . . 169 66 148 . . . 211 . . 30 267 59 792 Melee 255 | . . . . . . . . . . . . 81 174 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . 6 7 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . 5 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Secondary 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1643 | . . 5 4 . 5 109 . . . . 103 . . . . . 161 . . . . . . . . . . 176 . . . 96 . 11 136 . . 837 Shots 24 | . . . 1 . 1 2 . . . . 2 . . . . . 3 . . . . . . . . . . 2 . . . 1 . . 2 . . 10 Rammed 35 | . 1 13 9 5 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 37 | . 1 13 10 5 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 75 185 406 349 227 229 200 223 . 247 42 165 315 . 18 18 180 234 36 229 141 127 197 45 . 300 250 316 340 295 320 360 378 252 . 304 354 332 Average Temperature 79 | . 17 46 100 131 92 40 86 105 . 97 19 64 91 . 8 7 54 63 10 137 61 77 89 17 . 98 113 104 123 88 95 126 87 57 . 140 96 85 Received Heat Transfer 1845 | . 120 191 255 24 261 81 12 27 . 63 62 . 18 . . . 66 207 9 . 9 . 9 . . 16 14 73 12 . 4 4 24 40 60 12 56 116 Effects 10 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 3 . 1 . . . 3 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 142 | . . . . . 1 . 1 . . 1 1 . . . . 1 47 . . . . . . . . 10 . 1 1 1 3 4 8 9 16 2 14 21 Combat Hostiles 135 | . . . . . 1 . 1 . . 1 1 . . . . 1 47 . . . . . . . . 7 . 1 1 1 1 4 7 9 16 2 13 21 Parts Fried 223 | . . . . . 3 . 3 . . 3 2 . 3 . . 4 1 . . . . . . . . 25 2 1 3 4 4 5 10 25 33 4 33 55 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . 1 . 1 2 . . . . 2 . . . . 2 . . 1 2 . . . . . 5 . . 1 1 . 1 4 2 2 2 . 1 Heat Transferred 29430 | 50 200 136 2109 481 803 670 . 37 . 37 470 629 . . 222 592 111 1875 2600 375 350 150 650 450 472 1275 175 100 . 200 . 906 592 1554 766 3645 1189 5559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1481 | 5 346 112 621 294 441 337 . . . . 242 83 788 . . . . . 476 . . . . 76 19 643 . . . . 108 584 431 519 1171 1481 1114 . Average Influence 294 | . 127 25 314 165 227 151 . . . . 92 73 321 . . . . . 157 . . . . 53 13 336 . . . . 45 189 303 326 754 981 926 . Maximum Alert Level 4 | . 1 . 2 1 2 1 . . . . 1 . 3 . . . . . 2 . . . . . . 2 . . . . . 2 2 2 4 4 4 . Low Security (%) 34 | 100 75 100 21 57 45 48 . . . . 78 100 57 . . . . . 70 . . . . 100 100 22 . . . . 100 66 8 4 4 . . . Level 1 40 | . 24 . 43 42 43 51 . . . . 21 . . . . . . . 14 . . . . . . 48 . . . . . 28 80 80 4 . 64 . Level 2 16 | . . . 34 . 11 . . . . . . . 28 . . . . . 15 . . . . . . 28 . . . . . 5 11 15 38 . 27 . Level 3 6 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 34 76 6 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 23 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 4 . 6 1 3 4 . . . . 3 . 3 . . . . . 4 . . . . 1 . 14 . 1 . . . 10 . 12 8 9 2 . Investigation 16 | . 2 . 3 1 1 1 . . . . 1 . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . 1 1 . Extermination 27 | . . . . . . 2 . . . . 2 . 1 . . . . . 1 . . . . . . 5 . . . . . 4 . 5 2 4 1 . Reinforcement 20 | . 2 . 2 . 2 1 . . . . . . 1 . . . . . 1 . . . . 1 . 3 . . . . . 5 . 1 1 . . . Assault 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 5 1 . . Garrison 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 3 . 3 . 1 . . . . . 1 . 1 . . . . . 2 . . . . 1 . 2 . . . . . 5 3 3 1 2 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 716 | . 27 25 46 3 30 13 3 12 . 10 10 . 7 7 14 12 79 25 28 5 13 . 12 7 . 34 7 21 10 7 6 30 25 30 34 29 32 63 Peak Tracking Total 37 | . 4 5 6 3 5 4 1 4 . 3 4 . 2 4 4 2 37 5 7 2 4 . 5 5 . 3 4 9 13 3 4 5 7 5 7 6 6 8 Tactical Retreats 45 | . 2 7 2 1 . . 1 1 . . . . . . . 2 4 5 1 1 . . . . . . . . . . . 1 5 1 4 1 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 48 | . 1 7 2 . 3 2 . . . . 2 . . . . 12 . . . . . . . 2 . . . . . . . . . 2 . . 15 . Indirectly 19 | . . 7 . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . 6 . . 1 . . . . . . . . Triggered 46 | . . 6 . . . . . 3 . . . . . . . . . 2 . 7 3 . 2 . . 1 1 . 16 1 . . . . . . 4 . Fabricated Traps 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 115 | . . . 5 . 1 3 . . . . 1 . 1 . . 3 4 . 2 3 2 2 1 . . 9 . 2 2 . . 21 2 9 20 3 7 12 Max in Single Turn 3 | . . . 1 . 1 2 . . . . 1 . . . . 2 1 . 1 1 . 1 1 . . 1 . 1 1 . . 3 1 1 3 2 2 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 115 | . 8 1 6 1 6 7 1 1 4 . 3 . 3 1 . . . 1 6 . 1 9 . 1 . 8 . . 5 . 2 9 1 8 6 8 6 2 Terminals 60 | . 6 . 4 . 4 3 . . . . 1 . 2 . . . . 1 2 . 1 . . 1 . 5 . . . . . 6 1 7 6 4 6 . Fabricators 9 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . . . 2 . . Repair Stations 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Total Hacks 366 | . 20 1 16 1 16 22 1 1 27 . 6 . 7 1 . . . 4 27 . 8 48 . 2 . 19 . . 13 . 3 20 2 19 20 20 21 21 Successful 238 | . 12 1 7 1 10 13 1 1 27 . 2 . 3 1 . . . 2 12 . 4 48 . 2 . 8 . . 13 . 2 11 1 10 8 7 10 21 Failed 128 | . 8 . 9 . 6 9 . . . . 4 . 4 . . . . 2 15 . 4 . . . . 11 . . . . 1 9 1 9 12 13 11 . Catastrophic 14 | . . . 1 . . . . . . . 2 . 1 . . . . . 2 . . . . . . 2 . . . . . 1 . . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 15 . 8 . 11 8 . . . . 1 . 4 . . 4 . 3 11 . 4 . . . . 4 . . 1 . . 13 . 12 10 18 16 . Terminals 195 | . 18 . 14 . 13 13 . . . . 1 . 4 . . . . 4 17 . 8 . . 2 . 13 . . . . . 13 2 18 20 14 21 . Fabricators 27 | . . . . . . . . . . . 5 . 3 . . . . . 6 . . . . . . 3 . . . . . 6 . . . 4 . . Repair Stations 9 | . . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Terminal Hacks 179 | . 7 1 3 1 4 8 1 1 27 . . . . 1 . . . 1 7 . 4 48 . 2 . 4 . . 13 . . 3 1 4 7 3 7 21 Record 71 | . . . . . . . . . 11 . . . . . . . . 1 . . 4 36 . . . . . . 2 . . . . . . . . 17 Part Schematic 11 | . . . . . . 1 . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Prototype ID Bank 21 | . . . . . . . . . 3 . . . . . . . . . 1 . . 4 . . . 1 . . 9 . . 1 . . 2 . . . Open Door 9 | . . 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . 1 . Unreport Threat 11 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . Locate Traps 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . . . 2 . 2 . . . . . 2 . . . . . . 1 . . . . . 4 . . . . . . Load Schematic 7 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 107 | . 13 . 8 . 11 4 . . . . 1 . 3 . . . . 4 5 . 3 . . . . 4 . . . . . 10 . 13 8 10 10 . Terminals 30 | . 3 . 2 . 3 2 . . . . . . 1 . . . . 1 2 . . . . . . 2 . . . . . 3 . 5 1 2 3 . Track 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 1 . 2 . 1 2 . . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . 1 . 3 1 2 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 80 | . 6 . 4 . 5 7 . . . . 3 . 3 . . . . 1 5 . 1 . . 1 . 7 . . . . 2 8 1 7 6 7 6 . Full Trace Events 8 | . 1 . 1 . . . . . . . 1 . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Matter 1206 | . . . . . . . . . . . . . 318 . . . . . 318 . . . . . . . . . . . . 570 . . . . . . Time 566 | . . . . . . . . . . . . . 169 . . . . . 169 . . . . . . . . . . . . 228 . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 6 . . . . . 6 . . . . . . . . . . . . 10 . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 98 | . . . . . 38 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 6 . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . 1 1 1 . . 3 . 4 1 . . . . . . . . . . . . . . . 1 . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . 1 1 . . . 2 . 4 1 . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 12 | . . . . . . . . . 1 1 1 . . 3 . 4 1 . . . . . . . . . . . . . . . 1 . . . . . parse_system 11 | . . . . . . . . . 1 1 . . . 3 . 4 1 . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 87 | . . 3 . 1 1 1 . . . 1 1 20 . . . . . . 2 . . . . . 20 . . 2 . . . . . . . . 35 . Largest Group 22 | . . 3 . 1 1 2 . . . 1 1 20 19 9 8 2 2 . 2 . . . . . 20 18 . 2 . . . . . . . . 22 . Highest-Rated Group 789 | . . 40 . 31 10 26 . . . 94 37 747 692 372 332 66 65 . 78 . . . . . 789 689 . 95 . . . . . . . . 541 . Highest-Rated Ally 243 | . . 16 . 31 10 16 . . . 94 37 50 46 46 46 33 34 . 49 . . . . . 50 46 . 48 . . . . . . . . 243 . Total Orders 294 | . . . . . . . . . . . 2 . . 19 18 41 8 . 1 45 29 11 52 . . . . . 29 . . . 26 2 . . . 11 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . GOTO 97 | . . . . . . . . . . . 2 . . 3 6 10 2 . . 13 6 4 18 . . . . . 14 . . . 13 . . . . 6 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 36 | . . . . . . . . . . . . . . 3 3 11 . . . 5 4 . 3 . . . . . 1 . . . 2 . . . . 4 EXPLORE 17 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 6 . . . 7 2 . . . . RETURN 142 | . . . . . . . . . . . . . . 12 9 20 6 . . 27 18 7 30 . . . . . 8 . . . 4 . . . . 1 Ally Attacks 1070 | . . 25 . 1 . 5 . . . 20 . . 79 84 108 154 30 5 23 126 84 . 118 7 . 40 . 2 . . . . . . . . 159 . Total Damage 24038 | . . 281 . 22 . 81 . . . 734 . . 1878 2065 2433 2751 910 64 521 2061 1327 . 2203 114 . 1857 . 78 . . . . . . . . 4658 . Kills 188 | . . 7 . . . . . . . 3 . . 15 15 20 36 6 1 7 20 22 . 16 1 . 9 . . . . . . . . . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . 3 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 24 | . . 1 . 3 . . 1 2 . 3 . . . 2 2 1 . 1 . 2 2 . 2 . . . 1 1 . . . . . . . . . . Drone Launches 176 | . . . . . . . . . . . . . . 19 13 18 5 1 2 35 25 7 30 1 . . . . 9 . . . 7 2 . . . 2 Drone Recoveries 159 | . . . . . . . . . . . . . . 17 15 16 6 . . 35 25 7 29 . . . . . 9 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 67019 | 77 849 2237 1812 949 1057 1059 2016 2117 166 2067 798 447 865 1382 1765 5239 2723 2027 1236 1794 1598 706 2181 455 575 1912 2404 1686 1012 928 495 1740 1888 1934 1422 1040 8549 3812 Spaces Moved 32287 | 38 375 538 847 495 437 465 998 1110 88 1075 331 260 486 933 1162 2301 1460 1023 499 1049 999 337 1243 256 344 1014 1153 904 636 553 225 872 1038 846 700 438 2449 2310 Core 63 | 6 . 53 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6594 | 32 375 467 722 495 437 465 998 1110 88 1075 330 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5268 | . . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 2449 2310 Wheels 20362 | . . 18 50 . . . . . . . 1 260 486 933 1162 2301 1460 1023 499 1049 999 337 1243 256 344 1014 1153 904 636 553 225 872 1038 846 700 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 80 180 180 185 185 185 185 185 140 140 160 140 140 140 130 160 140 150 150 150 130 130 140 140 150 150 145 145 145 145 155 140 140 140 140 140 Average Speed 158 | 142 176 166 161 180 186 185 185 185 185 185 200 149 160 140 140 141 145 167 173 150 150 150 147 149 148 151 168 166 149 145 146 150 157 154 142 140 174 143 Slowest Speed 330 | 160 180 200 180 180 200 185 185 185 185 185 205 160 160 160 140 150 210 180 180 150 160 150 160 170 150 170 170 170 150 145 175 175 185 180 190 140 180 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 69 | 3 74 80 74 99 47 13 96 98 75 97 12 97 13 99 99 90 92 98 16 98 99 84 99 9 97 35 96 82 95 75 13 84 56 79 32 18 82 94 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 13 | . 2 . 2 . 1 . . 1 1 . . . . . . 1 . 1 . 1 . 3 . . . . . . . . . . . . . . . . Known Exits Taken 30 | . 1 . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 44 | . . 2 . 3 . . 2 3 . 4 . . . 2 2 3 . 3 . 4 4 . 4 . . . 3 2 . 3 . . . . . . . . Spaces Dug 703 | . . . . . . . . 14 . 25 4 . . . . . 3 4 27 1 3 . 22 1 . 41 107 64 11 67 19 59 20 23 43 17 3 125 Terrain Destroyed 3902 | . . . 44 . 38 61 . 88 . 48 5 2 . . 2 7 10 31 41 8 12 . 36 3 2 87 176 267 11 99 19 138 29 25 114 125 78 2296 Melee 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 586 | . . . 7 . . 2 . . . 1 1 2 . . 2 2 10 31 41 8 12 . 36 3 2 45 45 20 11 7 19 49 29 25 36 17 4 119 AOE 3311 | . . . 37 . 38 59 . 88 . 46 . . . . . 5 . . . . . . . . . 42 131 247 . 92 . 89 . . 78 108 74 2177 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 46707 | 53 475 1806 1113 530 591 604 1159 1148 90 1121 419 299 550 1003 1279 4256 1764 1219 723 1246 1071 530 1527 309 402 1384 1608 1067 696 673 389 1282 1299 1468 1124 861 6791 2778 Wait 10075 | . 20 1140 77 16 63 61 148 3 . 6 26 2 16 57 98 1910 86 112 56 170 43 164 219 2 . 117 355 75 . 76 108 183 78 333 114 282 3808 51 Move 32244 | 37 374 537 846 494 436 464 997 1109 87 1074 331 259 485 932 1161 2300 1459 1022 498 1048 998 336 1242 256 343 1013 1152 903 635 552 224 871 1037 845 699 437 2442 2309 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 471 | 6 11 13 24 2 17 11 2 4 . 3 5 6 5 2 2 . 9 3 16 1 4 5 5 10 11 9 2 3 5 4 2 22 13 35 31 15 136 17 Fast Attach 294 | 7 3 4 16 . 2 2 1 . . 2 4 2 8 1 2 6 12 6 4 2 2 8 4 8 5 15 8 8 9 2 7 13 14 15 29 4 18 41 Attach 191 | . . 10 5 . 6 3 3 1 . 1 3 2 . 3 . . 5 2 3 3 4 2 8 2 3 . 1 4 3 . 2 3 3 15 31 10 21 29 Detach 83 | . 1 1 6 . 1 . 1 . . 1 . 1 1 . . . 4 . 2 2 . 1 4 1 . 1 . . 3 . 2 1 2 4 3 2 9 29 Swap 344 | 1 3 4 11 . 11 18 . 12 2 14 20 4 9 2 3 4 14 8 20 . 1 . 1 4 5 22 10 13 5 8 6 28 21 22 4 4 14 16 Drop 658 | . 9 11 25 2 6 12 2 3 . 3 5 10 13 3 3 11 22 8 17 2 5 9 7 13 17 24 10 8 14 2 8 31 37 46 51 16 147 46 Fire 2148 | 2 53 46 93 11 47 28 5 16 . 15 17 10 9 3 10 20 153 58 77 18 14 5 37 13 18 182 64 43 21 28 30 130 91 151 162 91 138 239 Melee 16 | . . . . . . 1 . . 1 2 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 1 11 10 5 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Rewire 42 | . . . . . . . . . . . 2 . . . . . . . 29 . . . . . . 1 . 10 . . . . . . . . . . Trap 39 | . . 27 . . . . . . . . . . . . . 5 . . . . . . . . . . 6 . . 1 . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 1 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 11) 927 | -10/Materials | Entered Mines 935 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 942 | -10/Mines | Found Prototype Device 1193 | -10/Mines | Discovered new exit (range 8) 1226 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2372 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2454 | -10/Mines | Build established: Hauler-Mutant 2548 | -10/Mines | Assembled infested the area 2641 | -10/Mines | Core integrity fell below 50% 2677 | -10/Mines | Lost 5 parts (1p2n2w) 2915 | -10/Mines | Build established: Mutant 3087 | -10/Mines | Core integrity fell below 20% 3130 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3144 | -10/Mines | Learned Materials emergency access door positions 3148 | -10/Mines | Lost 4 parts (1p1n2w) 3153 | -10/Mines | Discovered new exit (range 9) 3164 | -10/Mines | Entered Materials 3164 | -9/Materials | Evolved 2 slots: Utility x2 3562 | -9/Materials | Build established: Scavenger-Mutant 3761 | -9/Materials | Discovered new exit (range 8) 3912 | -9/Materials | Build established: Mutant 3939 | -9/Materials | Discovered new exit (range 11) 4237 | -9/Materials | Identified exit to Mines 4477 | -9/Materials | Discovered new exit (range 5) 4764 | -9/Materials | First assault squad dispatched 4976 | -9/Materials | Entered Mines 4979 | -9/Mines | Received a Mining Laser from a helpful Derelict 5045 | -9/Mines | Met a Derelict bent on vengeance 5132 | -9/Mines | Learned Materials security intel 5459 | -9/Mines | Met a Derelict shopkeep closing up shop 5626 | -9/Mines | Identified exit to Materials 5786 | -9/Mines | Discovered exit to Materials (range 4) 5925 | -9/Mines | Entered Materials 5925 | -8/Materials | Evolved 2 slots: Utility x2 6189 | -8/Materials | Destroyed 10 combat bots 6280 | -8/Materials | Build established: Hauler-Mutant 6940 | -8/Materials | Repaired Hvy. Armor Plating 6950 | -8/Materials | Discovered new exit (range 16) 6982 | -8/Materials | Entered Factory 6982 | -7/Factory | Accompanied by 1 ally 6982 | -7/Factory | Evolved 2 slots: Utility x2 6983 | -7/Factory | Identified exit to Storage 7056 | -7/Factory | Discovered new exit (range 14) 7247 | -7/Factory | Repaired Hvy. EM Shotgun 7658 | -7/Factory | Identified exit to Lower Caves 8041 | -7/Factory | Entered Lower Caves 9205 | -7/Lower Caves | Learned Factory stockpile data 9277 | -7/Lower Caves | Discovered new exit (range 14) 9621 | -7/Lower Caves | Identified exit to Lower Caves 9627 | -7/Lower Caves | Spotted B-75 Beast 10057 | -7/Lower Caves | Entered another Lower Caves area 10198 | -7/Lower Caves | Discovered new exit (range 7) 10213 | -7/Lower Caves | Identified exit to Factory 10361 | -7/Lower Caves | Encountered a Warlord checkpoint 11091 | -7/Lower Caves | Discovered new exit (range 8) 11106 | -7/Lower Caves | Identified exit to Data Miner 12174 | -7/Lower Caves | Entered Data Miner 12176 | -7/Data Miner | Discovered new exit (range 6) 12185 | -7/Data Miner | Identified exit to Proximity Caves 12211 | -7/Data Miner | Met Data Miner 12266 | -7/Data Miner | Learned location of Section 7 (-2) 12266 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12298 | -7/Data Miner | Received God Mode back door access code from Data Miner 12340 | -7/Data Miner | Entered Proximity Caves 12383 | -6/Proximity Caves | Learned 4 Factory zone layouts 12652 | -6/Proximity Caves | Learned Factory interactive machine intel 13066 | -6/Proximity Caves | Escorted by Enhanced Grunt 13225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13242 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13509 | -6/Proximity Caves | Learned location of 1 exit from Factory 14407 | -6/Proximity Caves | Entered Factory 14407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14408 | -6/Factory | Identified exit to Factory 14411 | -6/Factory | Loaded intel: 46 interactive machine locations 14565 | -6/Factory | Rewired Cogmind 15205 | -6/Factory | Sucked down chute 15205 | -6/Factory | Entered Waste 15206 | -6/Waste | Joined by Warlord forces that had cleared the area 15256 | -6/Waste | Found Damper Plating 15565 | -6/Waste | Found Damper Plating 15605 | -6/Waste | Discovered new exit (range 13) 15622 | -6/Waste | Found Damper Plating 15646 | -6/Waste | Identified exit to Factory 15652 | -6/Waste | Entered Factory 15652 | -6/Factory | Accompanied by 19 allies 15810 | -6/Factory | Discovered exit to Factory (range 8) 16148 | -6/Factory | Local fabrication network quarantined 16273 | -6/Factory | Fabricated Combat Drone Bay? 16506 | -6/Factory | Discovered new exit (range 3) 16509 | -6/Factory | Identified exit to Lower Caves 16517 | -6/Factory | Entered Lower Caves 16517 | -6/Lower Caves | Accompanied by 9 allies 17075 | -6/Lower Caves | Learned Factory trap positions 17209 | -6/Lower Caves | Discovered new exit (range 14) 17225 | -6/Lower Caves | Identified exit to Lower Caves 17245 | -6/Lower Caves | Encountered a Warlord checkpoint 17401 | -6/Lower Caves | Ambushed by wild Derelicts 17899 | -6/Lower Caves | Entered another Lower Caves area 17899 | -6/Lower Caves | Accompanied by 10 allies 17899 | -6/Lower Caves | Discovered exit to Factory (range 8) 18316 | -6/Lower Caves | Learned Factory garrison access intel 18402 | -6/Lower Caves | P-60 Hacker assimilated allied IA-ARE(g) 18601 | -6/Lower Caves | Learned location of 1 exit from Factory 18703 | -6/Lower Caves | Discovered new exit (range 19) 19401 | -6/Lower Caves | Identified exit to Zion 19664 | -6/Lower Caves | Entered Zion 19664 | -6/Zion | Accompanied by 2 allies 19877 | -6/Zion | Identified exit to Deep Caves 19977 | -6/Zion | Found Prototype Device 19977 | -6/Zion | Identified Bomb Factory No. 2 20020 | -6/Zion | Learned location of Warlord (-4) 20223 | -6/Zion | Given A8's code to call for help 20359 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20733 | -6/Zion | Received a hallucinogenic algorithm 20849 | -6/Zion | Opened final containment barrier to the Deep Caves 20870 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22255 | -6/Zion | Discovered new exit (range 16) 22275 | -6/Zion | Identified exit to Proximity Caves 24196 | -6/Zion | Attacked by Zionites 24262 | -6/Zion | Allies destroyed Imprinter 24277 | -6/Zion | Extracted access codes from Imprinter's data core 24903 | -6/Zion | Entered Deep Caves 24903 | -6/Deep Caves | Accompanied by 3 allies 25147 | -6/Deep Caves | Z-Facility disabled 25268 | -6/Deep Caves | Found Prototype Protection 25268 | -6/Deep Caves | Identified Zio. Heavy Carapace 25279 | -6/Deep Caves | Found Zio. Heavy Carapace 25581 | -6/Deep Caves | Discovered new exit (range 7) 25591 | -6/Deep Caves | Identified exit to Proximity Caves 25989 | -6/Deep Caves | Spotted as-61192 25997 | -6/Deep Caves | Exposed GOLEM chamber 25998 | -6/Deep Caves | Destroyed as-61192 26165 | -6/Deep Caves | Triggered Deep Caves wall 26165 | -6/Deep Caves | Destroyed 11 combat bots 26181 | -6/Deep Caves | Destroyed AS-82664 26181 | -6/Deep Caves | Destroyed AS-62171 26205 | -6/Deep Caves | Destroyed 33 combat bots 26409 | -6/Deep Caves | Destroyed 22 combat bots 26529 | -6/Deep Caves | Found GOLEM Unit 26545 | -6/Deep Caves | Destroyed 13 combat bots 26635 | -6/Deep Caves | Found Zio. Heavy Carapace 26766 | -6/Deep Caves | Triggered Deep Caves wall 26780 | -6/Deep Caves | Spotted as-20720 26786 | -6/Deep Caves | Destroyed as-20720 26796 | -6/Deep Caves | Found Prototype Processor 27626 | -6/Deep Caves | Entered Proximity Caves 28401 | -5/Proximity Caves | Discovered exit to Factory (range 11) 28579 | -5/Proximity Caves | Spotted B-75 Beast 28615 | -5/Proximity Caves | Destroyed B-75 Beast 29653 | -5/Proximity Caves | Entered Factory 29653 | -5/Factory | Evolved 2 slots: Utility x2 29654 | -5/Factory | Identified exit to Upper Caves 29655 | -5/Factory | Identified exit to Factory 29656 | -5/Factory | Loaded intel: 115 trap records 29657 | -5/Factory | Loaded intel: 4 garrison access locations 29861 | -5/Factory | Rewired Cogmind 29910 | -5/Factory | Rewired Cogmind 29932 | -5/Factory | Fabricated Combat Drone Bay? 30889 | -5/Factory | Entered Upper Caves 31478 | -5/Upper Caves | Spotted B-75 Beast 31634 | -5/Upper Caves | Learned 12 Factory zone layouts 32057 | -5/Upper Caves | Discovered new exit (range 25) 32117 | -5/Upper Caves | Identified exit to Upper Caves 32683 | -5/Upper Caves | Entered another Upper Caves area 32754 | -5/Upper Caves | Discovered exit to Factory (range 7) 32953 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 33144 | -5/Upper Caves | Attracted the attention of an 0b10 base 33211 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 33211 | -5/Upper Caves | Learned Armory terminal intel 33211 | -5/Upper Caves | Discovered new exit (range 66) 33384 | -5/Upper Caves | Learned Factory security intel 33467 | -5/Upper Caves | Identified exit to Zhirov 34281 | -5/Upper Caves | Entered Zhirov 34281 | -5/Zhirov | Discovered new exit (range 3) 34283 | -5/Zhirov | Identified exit to Proximity Caves 34338 | -5/Zhirov | Learned location of Quarantine (-2) 34338 | -5/Zhirov | Learned location of Testing (-3) 34338 | -5/Zhirov | Learned location of Command (-1) 34392 | -5/Zhirov | Found Alien Artifact 34392 | -5/Zhirov | Identified Integrated Dissipator 34392 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 34644 | -5/Zhirov | Identified 0b10 Alert Chip 34722 | -5/Zhirov | Found Alien Artifact 34768 | -5/Zhirov | Cloak Generator disabled 34768 | -5/Zhirov | Attacked by Zhirov 34928 | -5/Zhirov | Crushed by falling debris 34928 | -5/Zhirov | System corruption reached 10% 34987 | -5/Zhirov | Entered Proximity Caves 35879 | -4/Proximity Caves | Learned Research security intel 37168 | -4/Proximity Caves | Entered Factory 37168 | -4/Factory | Evolved 2 slots: Utility x2 37169 | -4/Factory | Identified exit to Research 37223 | -4/Factory | Found Unknown Device 37223 | -4/Factory | Identified Quantum Capacitor 37266 | -4/Factory | Identified exit to Upper Caves 37266 | -4/Factory | Identified exit to Extension 37266 | -4/Factory | Identified exit to Armory 37623 | -4/Factory | Sucked down chute 37623 | -4/Factory | Entered Waste 37624 | -4/Waste | Joined by Warlord forces that had cleared the area 37963 | -4/Waste | Discovered new exit (range 16) 37998 | -4/Waste | Identified exit to Factory 38111 | -4/Waste | Found Damper Plating 38145 | -4/Waste | Found Damper Plating 38198 | -4/Waste | Entered Factory 38198 | -4/Factory | Accompanied by 18 allies 38365 | -4/Factory | Garrison activated, responded to threat 38517 | -4/Factory | P-70 Sage assimilated allied QB-26O(m) 38670 | -4/Factory | Discovered exit to Research (range 15) 39685 | -4/Factory | Discovered exit to Research (range 4) 39698 | -4/Factory | First assault squad dispatched 39718 | -4/Factory | Incoming assault squad redirected 39742 | -4/Factory | Identified Transdimensional Reconstructor 39847 | -4/Factory | Discovered exit to Upper Caves (range 15) 40048 | -4/Factory | Incoming investigation squad redirected 40110 | -4/Factory | Entered Upper Caves 40113 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 40142 | -4/Upper Caves | Identified exit to Warlord 40509 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41507 | -4/Upper Caves | Discovered new exit (range 10) 41783 | -4/Upper Caves | Identified exit to Upper Caves 41933 | -4/Upper Caves | Found Unknown Protection 41933 | -4/Upper Caves | Identified Imp. Powered Armor 42514 | -4/Upper Caves | Entered another Upper Caves area 42584 | -4/Upper Caves | Discovered exit to Research (range 15) 42850 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 42902 | -4/Upper Caves | Destroyed 16 combat bots 42927 | -4/Upper Caves | Rewired Cogmind 42935 | -4/Upper Caves | Rewired Cogmind 42978 | -4/Upper Caves | Encountered a Warlord checkpoint 43006 | -4/Upper Caves | Learned 4 Research zone layouts 43158 | -4/Upper Caves | Destroyed 9 combat bots 43527 | -4/Upper Caves | Discovered exit to Warlord (range 7) 43553 | -4/Upper Caves | Found Alien Artifact 43553 | -4/Upper Caves | Identified Core Expander 43553 | -4/Upper Caves | Installed Core Expander, added new Utility slot 44200 | -4/Upper Caves | Entered Warlord 44493 | -4/Warlord | Visited the Vortex Lab 44497 | -4/Warlord | Warlord's base attacked by MAIN.C 44501 | -4/Warlord | Found Prototype Energy Gun 44501 | -4/Warlord | Identified Vortex Shotgun 44508 | -4/Warlord | Found Prototype Energy Gun 44508 | -4/Warlord | Identified Vortex Rail 44704 | -4/Warlord | Met Warlord 44717 | -4/Warlord | Opened Warlord's prototype stash 44727 | -4/Warlord | Found Prototype Processor 44746 | -4/Warlord | Found Prototype Device 44746 | -4/Warlord | Identified Exp. Focal Shield 44753 | -4/Warlord | Identified Exp. Targeting Computer 44757 | -4/Warlord | Found Prototype Reactor 44847 | -4/Warlord | Warlord forces counterattacked 44955 | -4/Warlord | Found Vortex Shotgun 45075 | -4/Warlord | Found Exp. Target Analyzer 45173 | -4/Warlord | Opened side exit 45197 | -4/Warlord | Spotted Striker 45200 | -4/Warlord | Discovered new exit (range 11) 45204 | -4/Warlord | Spotted Striker 45211 | -4/Warlord | Identified exit to Proximity Caves 45212 | -4/Warlord | Spotted Executioner 45212 | -4/Warlord | Entered Proximity Caves 46098 | -3/Proximity Caves | Discovered exit to Research (range 16) 46140 | -3/Proximity Caves | Entered Research 46140 | -3/Research | Evolved 2 slots: Utility x2 46141 | -3/Research | Identified exit to Testing 46599 | -3/Research | Found Prototype Protection 46599 | -3/Research | Identified Centrium Heavy Armor Plating 46635 | -3/Research | Entered Testing 46726 | -3/Testing | Protovariant out of control (PD-EIMPDARUCW) 46731 | -3/Testing | Found Prototype Leg 46889 | -3/Testing | Found Prototype Processor 46889 | -3/Testing | Identified Spectral Analyzer 46961 | -3/Testing | Fabricated Exp. Sensor Array (x1) 47127 | -3/Testing | Found Prototype Energy Gun 47127 | -3/Testing | Identified Warp Gun 47188 | -3/Testing | Found Prototype Device 47188 | -3/Testing | Identified AEGIS Remote Shield 47271 | -3/Testing | Found Prototype Energy Gun 47271 | -3/Testing | Identified Tachyon Dispersion Ray 47393 | -3/Testing | Found Prototype Device 47393 | -3/Testing | Identified Exp. Hardlight Generator 47441 | -3/Testing | Found Prototype Energy Cannon 47441 | -3/Testing | Identified Cld. Nova Cannon 47530 | -3/Testing | Scanned by Researcher 47570 | -3/Testing | Found Prototype Protection 47635 | -3/Testing | Discovered new exit (range 6) 47641 | -3/Testing | Identified exit to Research 47879 | -3/Testing | Identified Vortex Chain Reactor 47880 | -3/Testing | Identified Myomer Exoskeleton 47884 | -3/Testing | Identified SHELL Armor 47900 | -3/Testing | Found Prototype Energy Cannon 47916 | -3/Testing | Found Prototype Launcher 47927 | -3/Testing | Identified Imp. Potential Cannon 47929 | -3/Testing | Identified Containment Facilitator 47948 | -3/Testing | Spotted Striker 47969 | -3/Testing | Found Gamma Bomb Array 48153 | -3/Testing | Fabricated Exp. Terrain Scanner? 48323 | -3/Testing | Destroyed 8 combat bots 48375 | -3/Testing | Entered Research 48375 | -2/Research | Warlord forces began assault on 0b10 48375 | -2/Research | Evolved 2 slots: Utility x2 48376 | -2/Research | Identified exit to Quarantine 48485 | -2/Research | Research machine network offline 48822 | -2/Research | Met up with Warlord 48838 | -2/Research | Borebot progress halted 48895 | -2/Research | Borebot progress halted 48912 | -2/Research | Borebot progress halted 48938 | -2/Research | Borebot progress halted 48984 | -2/Research | Spotted Striker 48989 | -2/Research | Destroyed Striker 49084 | -2/Research | Found Prototype Device 49084 | -2/Research | Identified Vortex Field Projector 49203 | -2/Research | Spotted Striker 49468 | -2/Research | Spotted Executioner 49472 | -2/Research | Spotted Executioner 49480 | -2/Research | Destroyed Executioner 49504 | -2/Research | Destroyed Executioner 49743 | -2/Research | Warlord destroyed during the assault 49787 | -2/Research | Discovered new exit (range 12) 49805 | -2/Research | Identified exit to Access 49861 | -2/Research | Spotted Striker 49861 | -2/Research | Spotted Striker 49867 | -2/Research | Spotted Striker 50263 | -2/Research | Entered Quarantine 50263 | -2/Quarantine | Accompanied by 1 ally 50367 | -2/Quarantine | Discovered exit to Access (range 28) 50499 | -2/Quarantine | Found Alien Artifact 50499 | -2/Quarantine | Identified Core Reset Matrix 50499 | -2/Quarantine | Used Core Reset Matrix 50503 | -2/Quarantine | Detected hypermatrix surge 50503 | -2/Quarantine | Sensed 15 artifacts in vicinity 50630 | -2/Quarantine | Found Sigix Terminator 50659 | -2/Quarantine | Spotted Alpha 7 50948 | -2/Quarantine | Found Prototype Slashing Weapon 50967 | -2/Quarantine | Identified Molecular Scythe 51119 | -2/Quarantine | Found Prototype Launcher 51119 | -2/Quarantine | Identified Enh. Gamma Bomb Array 51226 | -2/Quarantine | Met incapacitated Sigix Warrior 51226 | -2/Quarantine | Lockdown squad dispatched 51329 | -2/Quarantine | Spotted Lightning 51333 | -2/Quarantine | Spotted Lightning 51335 | -2/Quarantine | Spotted Lightning 51373 | -2/Quarantine | Destroyed Lightning 51383 | -2/Quarantine | Destroyed Lightning 51399 | -2/Quarantine | Destroyed Lightning 51417 | -2/Quarantine | Found Prototype Energy Cannon 51417 | -2/Quarantine | Identified EMDS 51654 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 51662 | -2/Quarantine | Found Dimensional Node Initializer 51708 | -2/Quarantine | Discovered exit to Access (range 10) 51718 | -2/Quarantine | Found Quantum Capacitor 51770 | -2/Quarantine | Garrison activated, responded to threat 51968 | -2/Quarantine | Spotted Fortress 52071 | -2/Quarantine | Discovered new exit (range 6) 52077 | -2/Quarantine | Identified exit to Section 7 52197 | -2/Quarantine | Entered Section 7 52198 | -2/Section 7 | Sensed 23 artifacts in vicinity 52281 | -2/Section 7 | Found Integrated Dissipator 52281 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 52462 | -2/Section 7 | Spotted S7 Guard 52477 | -2/Section 7 | Destroyed S7 Guard 52497 | -2/Section 7 | Found Core Membrane 52497 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 52606 | -2/Section 7 | Found Integrated Dissipator 52606 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 52697 | -2/Section 7 | First assault squad dispatched 52701 | -2/Section 7 | Spotted S7 Guard 52714 | -2/Section 7 | Destroyed S7 Guard 52714 | -2/Section 7 | Incoming assault squad redirected 52715 | -2/Section 7 | Incoming assault squad redirected 52777 | -2/Section 7 | Found Integrated Heat Negator 52777 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 52809 | -2/Section 7 | Found Integrated Reactor 52809 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 52984 | -2/Section 7 | Spotted S7 Guard 52997 | -2/Section 7 | Destroyed S7 Guard 53019 | -2/Section 7 | Found Integrated Singularity Reactor 53019 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 53075 | -2/Section 7 | Build established: Alien-Mutant 53083 | -2/Section 7 | Found Integrated Reactor 53083 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 53226 | -2/Section 7 | Incoming assault squad redirected 53289 | -2/Section 7 | Spotted B-90 Cyclops 53454 | -2/Section 7 | Discovered exit to Access (range 9) 53552 | -2/Section 7 | Found Integrated Reactor 53552 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 53619 | -2/Section 7 | Entered Access 53619 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 53662 | -1/Access | Found Prototype Processor 53756 | -1/Access | Identified Spectral Analyzer 53797 | -1/Access | Destroyed 7 combat bots 53896 | -1/Access | Build established: Generator-Mutant 54234 | -1/Access | Discovered new exit (range 24) 54296 | -1/Access | Garrison activated, responded to threat 54369 | -1/Access | First assault squad dispatched 54387 | -1/Access | Incoming assault squad redirected 54413 | -1/Access | Identified exit to Command 54430 | -1/Access | Incoming investigation squad redirected 54659 | -1/Access | Entered Command 54817 | -1/Command | Destroyed 18 combat bots 54854 | -1/Command | Spotted B-99 Colossus 55142 | -1/Command | Disengaged cave seal 55142 | -1/Command | Assembled emerged from the dark tunnel 55301 | -1/Command | Spotted M Guard 55301 | -1/Command | Spotted M Guard 55304 | -1/Command | Destroyed M Guard 55307 | -1/Command | Destroyed M Guard 55308 | -1/Command | Spotted Combat Programmer 55308 | -1/Command | Spotted Combat Programmer 55320 | -1/Command | Destroyed Combat Programmer 55327 | -1/Command | Destroyed Combat Programmer 55327 | -1/Command | Destroyed all MAIN.C guards 55349 | -1/Command | Found Prototype Launcher 55349 | -1/Command | Identified Adv. Micro-nuke Launcher 55361 | -1/Command | Found Prototype Reactor 55361 | -1/Command | Identified Zero-point Reactor 55364 | -1/Command | Found Cld. Nova Cannon 55368 | -1/Command | Found Prototype Device 55368 | -1/Command | Identified Thermal Barrier 55397 | -1/Command | Found AEGIS Remote Shield 55407 | -1/Command | Found Cld. Nova Cannon 55476 | -1/Command | 0b10 Conduit disabled 55476 | -1/Command | Met MAIN.C 55490 | -1/Command | Allies destroyed MAIN.C Shell 55491 | -1/Command | MAIN.C activated Command garrisons 55534 | -1/Command | Destroyed MAIN.C 59510 | -1/Command | Found Prototype Ballistic Gun 59512 | -1/Command | Identified Multirail 59646 | -1/Command | Found Prototype Processor 59652 | -1/Command | Identified Exp. Core Analyzer 59699 | -1/Command | Discovered new exit (range 8) 59710 | -1/Command | Found Prototype Device 59727 | -1/Command | Identified Adv. Kinecellerator 59729 | -1/Command | Found Exp. Targeting Computer 60453 | -1/Command | Found Prototype Device 60466 | -1/Command | Identified Exp. Thermal Shield 61048 | -1/Command | Phase Generator disabled 61084 | -1/Command | Found Unknown Device 61087 | -1/Command | Identified Antimissile System 61936 | -1/Command | Discovered new exit (range 11) 63199 | -1/Command | Warped through subspace to slip node 63199 | -1/Command | Discovered new exit (range 5) 63208 | -1/Command | Entered Access_0 63208 | -1/Access_0 | Fired Sigix Terminator 63208 | -1/Access_0 | Architect warped through subspace 63209 | -1/Access_0 | Sensed 4 artifacts in vicinity 63216 | -1/Access_0 | Destroyed A8 63247 | -1/Access_0 | Subspace Access Node disabled 63299 | -1/Access_0 | Subspace Access Node disabled 63347 | -1/Access_0 | Architect warped through subspace 63401 | -1/Access_0 | Architect warped through subspace 63440 | -1/Access_0 | Architect warped through subspace 63479 | -1/Access_0 | Architect warped through subspace 63509 | -1/Access_0 | Architect warped through subspace 63536 | -1/Access_0 | Architect warped through subspace 63554 | -1/Access_0 | A6 warped into view 63559 | -1/Access_0 | Destroyed A6 63561 | -1/Access_0 | Architect warped through subspace 63619 | -1/Access_0 | Architect warped through subspace 63636 | -1/Access_0 | Architect warped through subspace 63652 | -1/Access_0 | Architect warped through subspace 63671 | -1/Access_0 | Architect warped through subspace 63686 | -1/Access_0 | Architect warped through subspace 63695 | -1/Access_0 | Architect warped through subspace 63704 | -1/Access_0 | Architect warped through subspace 63711 | -1/Access_0 | Architect warped through subspace 63713 | -1/Access_0 | Subspace Access Node disabled 63731 | -1/Access_0 | Subspace Access Node disabled 63877 | -1/Access_0 | Found Prototype Device 63877 | -1/Access_0 | Identified Adv. Particle Accelerator 63881 | -1/Access_0 | Found Prototype Device 63881 | -1/Access_0 | Identified Exp. Focal Shield 63934 | -1/Access_0 | Destroyed A2 63937 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 63944 | -1/Access_0 | Found Prototype Device 63944 | -1/Access_0 | Identified ST Field Compressor 63959 | -1/Access_0 | Found Prototype Protection 63959 | -1/Access_0 | Identified Hvy. Regenerative Plating 63999 | -1/Access_0 | A5 warped into view 64009 | -1/Access_0 | Destroyed A5 64116 | -1/Access_0 | Singularity Gate disabled 64161 | -1/Access_0 | Found Prototype Protection 64161 | -1/Access_0 | Identified Exp. Powered Armor 64625 | -1/Access_0 | Found Stasis Generator 64652 | -1/Access_0 | Destroyed Architect 64654 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 64658 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 64762 | -1/Access_0 | Found Prototype Device 64762 | -1/Access_0 | Identified Beam Splitter 64766 | -1/Access_0 | Found Beam Splitter 65023 | -1/Access_0 | A4 warped into view 65032 | -1/Access_0 | Destroyed A4 65586 | -1/Access_0 | Found Core Regenerator 65623 | -1/Access_0 | Found Prototype Device 65623 | -1/Access_0 | Identified EM Dispersion Field 65960 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 66055 | -1/Access_0 | Found Core Expander 66077 | -1/Access_0 | A3 warped into view 66078 | -1/Access_0 | Destroyed A3 66157 | -1/Access_0 | Found Prototype Launcher 66157 | -1/Access_0 | Identified Hellfire Missile Launcher 66170 | -1/Access_0 | Found Prototype Hackware 66170 | -1/Access_0 | Identified Exp. Hacking Suite 66174 | -1/Access_0 | Found Prototype Processor 66174 | -1/Access_0 | Identified Exp. Signal Interpreter 66544 | -1/Access_0 | Found Prototype Device 66544 | -1/Access_0 | Identified Exp. ECM Suite 66862 | -1/Access_0 | Warped through subspace to slip node 66862 | -1/Access_0 | Discovered new exit (range 8) 67020 | *** | Destroyed 0B10! Last Messages --------------- 66544_ Identified Exp. ECM Suite. 66545_ Dropped Exp. ECM Suite. 66551_ Acquired Exp. Focal Shield. 66554_ Acquired Imp. Potential Cannon. 66862_ Warped through subspace, drawn to slip node. 66862_ EXIT=FOUND 66879_ Dimensional Slip Node implodes. 66884_ The unstable cave ceiling collapses. 66922_ Dropped Exp. Matter Compressor. 66923_ Extracted 130 matter. 66923_ Acquired Exp. Matter Compressor. 66924_ Dropped Exp. Energy Well. 66925_ Extracted 1000 energy. 66925_ Acquired Exp. Energy Well. 66928_ The unstable cave ceiling collapses. 66933_ Dropped Exp. Energy Well. 66934_ Extracted 1000 energy. 66934_ The unstable cave ceiling collapses. 66934_ Acquired Exp. Energy Well. 66939_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????## # ?####???????????? | | ????????????????? # #???????????? | | ????????????????## #??????????? | | ????????????????# ??????????? | | ?????????????????# ??????????? | | ?????????????????# #?????????? | | ??????????????????# #?????????? | | ?????????????????## ;; #??????????? | | ?????????????????# #????????????? | | ????????????????## @ #?????????????? | | ????????????????# ; ##??????????????? | | ??????????????### #??????????????? | | ??????????????# # ### ##??????????????? | | ?????????????## # ## ##???????????????? | | ?????????????# ##???????????????? | | ?????????????# # # # #???????????????? | | ?????????????# # # # #???????????????? | | ????????????# # #???????????????? | | ???????????# ## # # #???????????????? | | ???????????# ## ## ##???????????????? | | ???????????# ## #???????????????? | | ???????????# # #??????????????? | | ???????????## #??????????????? | | ????????????## ##??????????????? | | ?????????????### #??????????????? | | ???????????????# ##??????????????? | | ???????????????## #####???????????????? | | ????????????????# ##???????????????????? | | ????????????????##### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 133 Energy Capacity 2950 Matter Stores 370 Matter Capacity 500 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 20 Corruption Prevention 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Core Shielding 40 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 50 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Exp. Sensor Array | x1 | -3/Testing Exp. Terrain Scanner | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Core Membrane Integrated Heat Negator Integrated Reactor Integrated Singularity Reactor Sigix Terminator Transdimensional Reconstructor Stasis Generator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravPlasmaDriver Manual? 0 Play Time 10:53:22 Cumulative 1146.9 hours Start 2020.04.06 @ 16:41:42 End 2020.04.09 @ 16:56:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type 3 Total 252 Types 214/6/12/4/3/2/11 Lore% 99 Gallery% 100 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f85f92d-a502-4cd1-a112-614e4ac4f50b