Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 22:58:26 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2408) 2408 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 6248 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 709 Friendly Fire -169 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 85/150 System Corruption 19% Temperature Warm (120) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Large Storage Unit > --- WEAPON (3) ------- Precision Shock Rifle > --- INVENTORY (15) --- SUBCON Basin (Empty) Peak State ------------ > --- POWER ------------ Ion-Deuterium Engine > --- PROPULSION ------- Wheeled Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- KE Construct/G Hpw. Accelerated Gauss Construct/G Cycling Ballistic Gauss Construct/G > --- INVENTORY -------- SUBCON Basin [Rating: 68] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Constructs Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Constructs Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Parts Attached 63 | 6 10 19 18 2 8 Power 9 | 1 1 3 3 . 1 Engine 8 | 1 1 3 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 5 6 . . Treads . | . . . . . . Leg 12 | 2 . 5 5 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 15 | 1 4 1 2 2 5 Device 7 | . 2 . . 1 4 Storage 4 | 1 2 . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . 1 . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 26 | 2 5 10 7 . 2 Energy Gun 17 | 2 3 6 4 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 . 3 . . Unidentified Prototypes 5 | . . 2 1 1 1 Parts Lost 18 | . 1 . 1 . 16 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 5 | . . . 1 . 4 Weapon 6 | . 1 . . . 5 Highest Loss Streak 4 | . 1 . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 98 99 97 71 52 Engine 9 | . 14 10 11 10 6 Treads 1 | . . . . 4 1 Leg 15 | . 28 33 32 7 2 Wheel 1 | . . . . 2 2 Device 10 | . 12 11 7 9 11 Storage 9 | . 14 11 11 11 7 Hackware 3 | . . 10 11 1 . Energy Gun 15 | . 26 20 20 13 8 Ballistic Gun 3 | . . . . 5 5 Ballistic Cannon 1 | . . . . 2 1 Peak Build Rating 68 | 6 8 22 26 59 68 Average Rating 37 | 3 7 18 20 47 57 On Entrance 18 | . 6 8 20 23 52 Naked Turns . | . . . . . . Heaviest Build 39 | 12 30 38 32 30 39 Greatest Support 61 | 20 20 30 30 61 61 Greatest Overweight (x) 9 | . 1 1 3 9 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 14 15 Most Carried 15 | 5 11 15 15 15 15 Average Carried 13 | 2 5 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 15 14 15 15 Scrap Engine Consumption 138 | . . . . 58 80 Constructs Created 7 | . . . . 4 3 Constructs Modified 41 | . . . . 17 24 Class Distribution -------------------- 29% | Construct 25% | Mutant 21% | Commander-Mutant 19% | Commander-Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1095 | 215 124 363 170 38 185 Remotely . | . . . . . . Salvage Created 3431 | . 485 790 487 . 1669 Parts 188 | . 26 55 25 . 82 Haulers Intercepted 10 | . 2 2 5 . 1 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 58 | . 9 20 3 . 26 Guns 47 | . 9 14 3 . 21 Cannons 4 | . . . . . 4 AOE 7 | . . 6 . . 1 Classes Destroyed 14 | . 5 5 . . 4 Worker 4 | . . 2 1 . 1 Builder 2 | . . 2 . . . Tunneler 1 | . . . . . 1 Hauler 10 | . 2 2 5 . 1 Recycler 6 | . . 1 . . 5 Operator 1 | . 1 . . . . Watcher 7 | . 1 4 1 . 1 Swarmer 15 | . 3 9 . . 3 Grunt 28 | . 6 6 3 . 13 Duelist 3 | . . 1 . . 2 Sentry 8 | . . 4 1 . 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 3 8 2 . 4 Combat Bots Only 3 | . 3 3 1 . 3 Max Kills in Single Turn 4 | . 1 4 2 . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 543 | . 29 50 6 5 453 Missed 173 | . 13 14 1 3 142 Damage Taken 4916 | . 212 498 88 57 4061 Core 847 | . 23 99 21 . 704 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1067 | . . . 84 31 952 Core Remaining (%) 86 | 100 90 . . 70 . Volleys Fired 231 | . 34 49 27 4 117 Largest 3 | . 2 2 2 2 3 Hottest 176 | . 100 122 122 122 176 Shots Fired 461 | . 65 94 54 8 240 Gun 417 | . 65 83 54 6 209 Cannon 33 | . . . . 2 31 Launcher 11 | . . 11 . . . Special . | . . . . . . Kinetic 136 | . 3 . . 4 129 Thermal 272 | . 30 83 54 4 101 Explosive 11 | . . 11 . . . Electromagnetic 42 | . 32 . . . 10 Robot Hit Streak 29 | . 11 14 12 6 29 Robot Miss Streak 7 | . 4 2 1 1 7 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 312 | . 43 66 37 6 160 Core Hits 139 | . 22 36 10 1 70 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 2 8 6 . 1 Burn 16 | . 1 8 6 . 1 Corrupt 1 | . 1 . . . . Melee Attacks 3 | . 1 . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 1 . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6782 | . 573 1919 675 102 3513 Guns 5139 | . 544 1092 675 65 2763 Cannons 370 | . . . . 37 333 Explosions 1249 | . 29 827 . . 393 Melee . | . . . . . . Ramming 24 | . . . . . 24 Kinetic 1707 | . 27 . . 51 1629 Thermal 3877 | . 269 1092 675 51 1790 Explosive 827 | . . 827 . . . Electromagnetic 347 | . 277 . . . 70 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 8 | . . . . . 8 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 228 | . . 78 . . 150 Projectiles 3 | . . . . . 3 Explosions 225 | . . 78 . . 147 Melee . | . . . . . . Knockbacks 5 | . . . . 1 4 Impact . | . . . . . . Kinetic 5 | . . . . 1 4 Secondary . | . . . . . . Self-Inflicted Damage 190 | . 31 34 . . 125 Shots 3 | . 1 1 . . 1 Rammed 3 | . . . . . 3 Targets Rammed 5 | . . . . . 5 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 379 | . 255 338 207 69 379 Average Temperature 88 | . 53 108 71 28 99 Received Heat Transfer 1191 | . 105 96 33 . 957 Effects 7 | . . 2 . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . 2 . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 1 6 3 . 7 Heat Transferred 9008 | . 827 2997 1924 87 3173 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 588 | . 254 547 588 142 516 Initial 167 | . . 74 167 135 50 Average 213 | . 115 269 363 31 295 Maximum Alert Level 2 | . 1 2 2 . 2 Low Security (%) 52 | 100 90 36 6 100 30 Level 1 34 | . 9 56 58 . 49 Level 2 13 | . . 7 35 . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 3 1 5 . 13 Investigation 6 | . . . 3 . 3 Extermination 3 | . . . . . 3 Reinforcement 8 | . 3 1 1 . 3 Assault 1 | . . . . . 1 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 8 | . 1 1 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 15 26 21 6 54 Peak Tracking Total 6 | . 4 6 2 2 5 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts 19 | . . . 19 . . Triggered 1 | . . . 1 . . Disarmed . | . . . . . . Reprogrammed 2 | . . . 2 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 8 | . 2 1 1 1 3 Max in Single Turn 3 | . 2 1 1 . 3 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 38 | . 3 5 11 13 6 Terminals 23 | . 2 5 7 5 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 9 | . 1 . 2 6 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 . 2 Total Hacks 125 | . 8 15 32 57 13 Successful 93 | . 6 10 24 45 8 Failed 32 | . 2 5 8 12 5 Catastrophic 4 | . 2 1 . . 1 Database Lockouts . | . . . . . . Manual 51 | . 8 14 13 10 6 Terminals 66 | . 6 15 22 13 10 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 24 | . 2 . 4 18 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 . 3 Terminal Hacks 43 | . 1 2 8 30 2 Record 26 | . . . . 24 2 Part Schematic 3 | . . . 1 2 . Robot Schematic 2 | . . . 1 1 . Level Access Points 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Security Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . . 2 2 . . Release Object 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 10 | . . . 2 8 . Report Inventory 3 | . . . 1 2 . Retrieve Components 7 | . . . 1 6 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 33 | . 5 8 8 7 5 Terminals 26 | . 3 8 7 3 5 Assimilate 2 | . . 2 . . . Botnet 21 | . 2 5 7 3 4 Operators 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 2 . 1 4 . Reject 4 | . 1 . 1 2 . Mask 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 2 3 6 7 4 Full Trace Events 10 | . . 2 5 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 120 | . . . 120 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 36 | . . . 10 26 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . 1 . 2 . . Non-combat 3 | . 1 . 2 . . Combat . | . . . . . . Robot Hacks Applied 3 | . 1 . 2 . . no_distress 1 | . . . 1 . . find_recycling 1 | . . . 1 . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . . 8 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 19 | . . 1 10 8 . Largest Group 11 | . . 1 11 10 4 Highest-Rated Group 151 | . . 10 98 151 77 Highest-Rated Ally 34 | . . 10 16 34 34 Total Orders . | . . . . . . Ally Attacks 149 | . . . 95 26 28 Total Damage 1987 | . . . 875 399 713 Kills 25 | . . . 13 6 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 6402 | 60 674 811 1103 1658 2096 Spaces Moved 3091 | 40 287 394 622 811 937 Core 19 | 13 . . . 3 3 Treads 604 | . . . . 355 249 Legs 1979 | 27 287 394 621 296 354 Wheels 456 | . . . . 157 299 Hover 22 | . . . 1 . 21 Flight 11 | . . . . . 11 Fastest Speed 50 | 50 120 120 120 97 104 Average Speed 145 | 97 123 121 120 166 164 Slowest Speed 500 | 120 190 190 220 500 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 41 55 93 98 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 95 | . . 59 . . 36 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 89 | . . 59 . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 4563 | 59 540 630 923 1121 1290 Wait 1018 | 9 193 144 207 246 219 Move 3086 | 39 286 393 621 810 937 Hop . | . . . . . . Pick Up 48 | 5 13 13 12 4 1 Fast Attach 17 | 3 . 3 1 2 8 Attach 10 | 3 2 3 2 . . Detach . | . . . . . . Swap 36 | . 8 13 15 . . Drop 50 | . 3 12 16 16 3 Fire 231 | . 34 49 27 4 117 Melee 3 | . 1 . 2 . . Ram 3 | . . . . . 3 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 40 | . . . 1 39 . Trap 19 | . . . 19 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 10) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Discovered new exit (range 12) 1490 | -9/Materials | Discovered new exit (range 15) 1546 | -9/Materials | Entered Storage 1546 | -9/Storage | Accompanied by 1 ally 1555 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1719 | -9/Storage | Identified exit to Materials 1750 | -9/Storage | Met 01-MTF 1844 | -9/Storage | Garrison activated, responded to threat 1856 | -9/Storage | Build established: Commander-Mutant 2281 | -9/Storage | Discovered new exit (range 16) 2568 | -9/Storage | Repaired Prc. Beam Rifle 2629 | -9/Storage | Repaired Prc. Beam Rifle 2649 | -9/Storage | Entered Recycling 2649 | -9/Recycling | Accompanied by 4 allies (01-MTF) 2851 | -9/Recycling | Scanned before Scraplab entrance 2880 | -9/Recycling | Entered Scraplab 2896 | -9/Recycling | Discovered new exit (range 2) 2912 | -9/Recycling | Found SUBCON Basin 2918 | -9/Recycling | Angered Scraplab inhabitants 2922 | -9/Recycling | Found Prototype Device 2922 | -9/Recycling | Identified Scrap Engine 2960 | -9/Recycling | Lost 3 allies 3383 | -9/Recycling | Build established: Commander-Construct 3929 | -9/Recycling | Discovered new exit (range 16) 4307 | -9/Recycling | Entered Factory 4307 | -7/Factory | Accompanied by 4 allies 4307 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4613 | -7/Factory | Build established: Construct 4748 | -7/Factory | Garrison activated, responded to threat 4855 | -7/Factory | Lost 3 parts (1p1u1w) 5068 | -7/Factory | Cargo convoy interrupted 6039 | -7/Factory | Lost 4 parts (1n1u2w) 6209 | -7/Factory | Core integrity fell below 50% 6307 | -7/Factory | First assault squad dispatched 6332 | -7/Factory | System corruption reached 10% 6340 | -7/Factory | Core integrity fell below 20% 6403 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06361_ Wheeled Carbon-VTOL Exoskeleton destroyed. 06361_ Arm. Scrap Engine damaged due to network destabilization (-7). 06363_ Acquired Prototype Energy Gun. 06363_ Identified Prc. Shock Rifle. 06366_ System corrupted: Component data lost. 06367_ P-60 Hacker destroyed. 06373_ Broken Imp. Signal Interpreter destroyed. 06385_ Acquired Mic. Nuclear Core. 06391_ S Q/SNC/NP&YUNIDVK#Y 06391_ Hvy. Laser destroyed. 06394_ C-30 ARC bursts open, deploying its payload. 06394_ G-50 Soldier unfolds itself. 06394_ M-28 Smith unfolds itself. 06402_ Arm. Scrap Engine destroyed. 06402_ Scrap Engine core remains intact and functional. 06402_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ???????????? ######??????????????????????? | | ???????????#""" """ # g??????????????????????? | | ???????????#"R """ # #??????????????????????? | | ???????????#""" """ # l#??????????????????????? | | ???????????# # #+##+#?????????????????? | | ???????????? # # #?????????????????? | | ?????????????? # b@# #?????????????????? | | ???????????????? # mgp# ####??????????????? | | ???????????????###+### |m ???????? | | ????????????#### # # #######??????????????? | | ????????????# ###### #????????????????????? | | ????????????# ## ! #????????????????????? | | ????????????# ## ###### #????????????????????? | | ????????????# ## ] #????# #????????????????????? | | ????????????# #### ###????# #????????????????????? | | ????????????# #??# #??????# #????????????????????? | | ????????????# #??# #??????# #????????????????????? | | ????????????# #??# #??????#+#????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??? ??????????????????????????????? | | ????????????# #??? ??????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Trap Scanner | -9/Storage | Hacked Greatsword | -9/Recycling | Hacked Imp. Hover Unit | -9/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredLightningClaws Manual? 0 Play Time 01:22:00 Cumulative 54.0 hours Start 2025.02.04 @ 21:27:18 End 2025.02.04 @ 22:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 52 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f34bcb4-5331-4df4-9c3a-9865b2118700