Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 03:25:53 Player: Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (2634) 2634 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 9526 Bonus ------- High Alert Combat Kills 97 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Variable Charge Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Backup Propulsion III > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Quantum Capacitor Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Authchip [Weapon] > --- WEAPON ----------- Backup Laser III Variable Charge Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Medium Storage Unit Variable Charge Gun KE Penetrator [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Impulse Thruster Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . . Utility 10 | . . . 2 . . . 2 1 1 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 154 | 8 3 2 13 . 1 . 16 40 29 1 20 14 2 5 Power 17 | 1 . . 3 . . . 2 4 1 . 1 5 . . Engine 12 | 1 . . 3 . . . 2 1 . . . 5 . . Core 5 | . . . . . . . . 3 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 47 | 2 . 1 2 . . . 6 15 8 . 8 1 1 3 Treads 1 | . . . . . . . . 1 . . . . . . Leg 32 | 2 . 1 2 . . . 6 10 5 . 4 1 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 4 3 . . . 1 . Flight 6 | . . . . . . . . . . . 4 . . 2 Utility 49 | 2 1 1 4 . 1 . 6 13 6 . 9 5 1 . Device 18 | 1 . 1 1 . . . 3 6 3 . . 2 1 . Storage 6 | 1 . . 1 . 1 . 1 1 . . 1 . . . Processor 10 | . 1 . 2 . . . 2 4 1 . . . . . Hackware 8 | . . . . . . . . . 1 . 5 2 . . Protection 7 | . . . . . . . . 2 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 3 2 . 4 . . . 2 8 14 1 2 3 . 2 Energy Gun 20 | 2 . . . . . . 1 4 6 . 2 3 . 2 Energy Cannon 8 | . 2 . 3 . . . 1 2 . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . . . . 2 6 . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . . . Parts Lost 79 | . . . 1 . . . 6 11 21 . 21 9 . 10 Power 8 | . . . . . . . 1 1 2 . 1 3 . . Propulsion 28 | . . . . . . . 1 4 9 . 9 1 . 4 Utility 31 | . . . 1 . . . 3 5 6 . 8 3 . 5 Weapon 12 | . . . . . . . 1 1 4 . 3 2 . 1 Highest Loss Streak 19 | . . . 1 . . . 2 4 18 . 19 4 . 9 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 82 | . 98 100 95 100 100 100 95 96 64 41 47 60 39 24 Engine 5 | . 14 14 11 11 11 11 8 4 . . . 4 . . Core 1 | . . . . . . . . 2 3 . 1 . . . Leg 15 | . 28 28 22 22 22 22 17 20 2 5 10 3 . . Hover 2 | . . . . . . . . 1 9 . . 5 8 4 Device 11 | . 12 4 10 11 11 11 11 18 10 5 2 7 14 6 Storage 6 | . 14 14 11 11 11 11 9 7 3 . . . . . Processor 18 | . 1 9 18 22 22 22 29 22 21 23 18 5 5 3 Hackware 3 | . . . . . . . . . 3 . 2 24 10 5 Protection 1 | . . . . . . . . 1 2 . 4 . . . Energy Gun 4 | . 8 . . . . . . 10 4 . 1 7 . . Energy Cannon 8 | . 8 28 21 22 22 22 17 2 . . . . . . Peak Build Rating 70 | 7 10 11 12 12 12 12 22 46 57 28 56 70 55 68 Average Rating 27 | 5 7 10 11 12 12 12 17 31 36 27 33 58 49 30 On Entrance 21 | . 7 10 10 12 12 12 12 22 43 28 28 19 46 55 Naked Turns 21 | . . . . . . . . . . . . . . 21 Heaviest Build 37 | 14 19 19 21 19 19 19 23 32 32 6 37 26 7 13 Greatest Support 60 | 20 20 20 20 20 20 20 25 40 60 15 51 20 8 30 Greatest Overweight (x) 3 | . . . 1 . . . 1 3 1 . 3 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 9 7 5 5 5 5 5 Most Carried 10 | 2 5 8 8 8 8 8 8 10 10 5 5 5 5 5 Average Carried 6 | 1 3 7 7 8 8 8 7 9 5 3 4 3 4 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 5 5 5 5 5 5 Final Carried 10 | 2 5 8 8 8 8 8 8 10 3 3 5 3 5 2 Class Distribution -------------------- 38% | Scavenger-Mutant 32% | Mutant 11% | Hacker-Mutant 11% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/DSF Hacker-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Matter Collected 1449 | 231 . 111 100 . 30 10 131 275 256 . 2 303 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3531 | 104 . 407 345 . . 42 617 809 912 . . 274 . 21 Parts 179 | 6 . 29 21 . . 5 38 37 35 . . 6 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 57 | . . 6 9 . . 3 8 12 14 . . 4 . 1 Guns 23 | . . . . . . . . 8 13 . . 1 . 1 Cannons 27 | . . 6 9 . . 3 7 2 . . . . . . Classes Destroyed 13 | 2 . 4 2 . . . 2 1 1 . . 1 . . Worker 10 | . . 2 . . . . 2 3 3 . . . . . Builder 9 | . . 1 1 . . . 3 3 1 . . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . Recycler 7 | 1 . 1 . . . . 1 2 2 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . Watcher 3 | . . . . . . . 2 . 1 . . . . . Swarmer 15 | . . . 4 . . 3 . 3 4 . . . . 1 Grunt 26 | . . 4 4 . . . 6 5 6 . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . Sentry 6 | . . 2 1 . . . 1 1 . . . 1 . . Hunter 5 | . . . . . . . 1 2 2 . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 13 | 2 . 6 9 . . 3 5 6 13 . . 1 . 1 Combat Bots Only 8 | . . 2 8 . . 3 3 2 6 . . 1 . 1 Max Kills in Single Turn 2 | 1 . 2 1 . . 1 2 1 2 . . 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Hostile Shots Fired 1167 | . . 12 67 . . 10 59 152 312 3 349 76 2 125 Missed 422 | . . 3 13 . . 3 15 51 101 1 156 25 2 52 Damage Taken 10933 | . . 140 534 . . 53 700 1313 2765 33 2925 1304 . 1166 Core 3321 | . . 30 89 . . 9 80 219 811 16 903 340 . 824 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 88 . . . 75 85 68 4 . 8 . . . Volleys Fired 233 | 8 . 12 26 . . 7 40 54 51 . . 30 . 5 Largest 2 | 2 . 2 2 . . 2 2 2 2 . . 2 . 1 Hottest 450 | 80 . 136 136 . . 136 144 160 160 . . 450 . 65 Shots Fired 442 | 16 . 24 52 . . 14 79 108 96 . . 48 . 5 Gun 256 | 16 . . . . . . 3 88 96 . . 48 . 5 Cannon 186 | . . 24 52 . . 14 76 20 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 16 | 4 . . . . . . . . 12 . . . . . Thermal 422 | 8 . 24 52 . . 14 79 108 84 . . 48 . 5 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . . Robot Hit Streak 37 | 8 . 11 10 . . 4 9 11 23 . . 37 . 15 Robot Miss Streak 6 | 5 . 1 3 . . 2 4 4 6 . . 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 4 | . . . . . . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . Capacitor 10 | . . . . . . . . . . . . 10 . . Shots Hit Robots 329 | 10 . 15 35 . . 7 52 79 82 . . 45 . 4 Core Hits 170 | 4 . 12 12 . . 3 24 35 66 . . 13 . 1 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 2 . . . . . . Burn 2 | . . . . . . . . 2 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Melee Attacks 40 | . . . 4 . . . . 12 24 . . . . . Impact 28 | . . . 4 . . . . 12 12 . . . . . Slashing 12 | . . . . . . . . . 12 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7274 | 119 . 346 696 . . 145 1263 1656 2135 . . 792 . 122 Guns 4406 | 119 . . . . . . 37 1227 2109 . . 792 . 122 Cannons 2783 | . . 346 696 . . 145 1221 375 . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 80 | . . . . . . . . 54 26 . . . . . Ramming 5 | . . . . . . . 5 . . . . . . . Kinetic 341 | 36 . . . . . . . . 305 . . . . . Thermal 6833 | 68 . 346 696 . . 145 1258 1602 1804 . . 792 . 122 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . . . . Impact 80 | . . . . . . . . 54 26 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 2 . 5 . . 2 Average Corruption 3 | . . . . . . . . 4 1 . 2 . . 2 Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 7 3 . 1 . . . Message Errors 2 | . . . . . . . . 1 1 . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . Energy Discharges 3 | . . . . . . . . 1 1 . 1 . . . Misfires 3 | . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . 2 . . Overflow Damage 61 | . . . 25 . . 1 5 29 1 . . . . . Projectiles 31 | . . . 25 . . 1 5 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 30 | . . . . . . . . 29 1 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . . . Kicked 2 | . . . . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 440 | 72 . 309 408 . . 216 440 360 268 . 17 309 . 2 Average Temperature 112 | 38 . 133 145 . . 98 138 88 110 . 7 52 . 2 Received Heat Transfer 2238 | . . 51 99 . . . 369 153 549 . 828 147 . 42 Effects 5 | . . . 2 . . . 2 . 1 . . . . . Shutdowns 2 | . . . 1 . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . 1 1 . . . . . Robots Melted 6 | . . . . . . . 1 2 . . . 3 . . Combat Hostiles 6 | . . . . . . . 1 2 . . . 3 . . Parts Melted 34 | . . 2 2 . . . 9 3 11 . . 7 . . Heat Transferred 13484 | 150 . 629 1258 . . 259 2072 3361 3916 . . 1691 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Peak Influence 658 | 15 9 178 329 127 . 70 234 291 658 230 191 71 . 190 Initial 225 | . 9 3 68 127 . . 27 45 81 225 161 5 . . Average 151 | 5 9 118 211 127 . 8 114 142 416 225 130 33 . 53 Maximum Alert Level 2 | . . . 1 . . . 1 1 2 1 . . . . Low Security (%) 72 | 100 100 100 38 100 . 100 76 75 10 . 100 100 100 100 Level 1 18 | . . . 61 . . . 23 24 23 100 . . . . Level 2 9 | . . . . . . . . . 65 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . . 2 8 7 1 1 . . 1 Investigation 9 | . . . . . . . . 3 4 1 . . . 1 Extermination 2 | . . . . . . . . 2 . . . . . . Reinforcement 9 | . . . 1 . . . 2 2 3 . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Distress Signals 8 | . . . . . . . . 3 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . . 5 12 . . 3 11 23 55 1 12 7 6 25 Peak Tracking Total 12 | . . 2 5 . . 3 3 5 12 1 8 3 6 9 Tactical Retreats 22 | . . . . . . . . 2 12 . 3 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Traps Triggered 5 | . . . . . . . . 2 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Machines Disabled 3 | . . . 1 . . . 1 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Machines Accessed 23 | . . 1 1 . . . 2 6 8 2 . 2 . 1 Terminals 12 | . . 1 1 . . . 2 3 4 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . 2 . 1 Recycling Units 3 | . . . . . . . . 1 2 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . Total Hacks 54 | . . 3 4 . . . 7 14 16 4 . 4 . 2 Successful 28 | . . 1 1 . . . 3 6 10 4 . 3 . . Failed 26 | . . 2 3 . . . 4 8 6 . . 1 . 2 Catastrophic 6 | . . . 1 . . . 1 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . 2 . . . . 7 9 3 . . 1 . . Terminals 33 | . . 3 4 . . . 7 6 12 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . 3 . . . 4 . 2 Recycling Units 5 | . . . . . . . . 3 2 . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . Garrison Access 4 | . . . . . . . . 2 2 . . . . . Terminal Hacks 11 | . . 1 1 . . . 2 1 5 1 . . . . Record 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . Unauthorized Hacks 9 | . . . . . . . 1 4 3 . . 1 . . Terminals 4 | . . . . . . . 1 2 1 . . . . . Botnet 4 | . . . . . . . 1 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . Tunnel 3 | . . . . . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 1 . . . 2 4 2 1 . 2 . 1 Full Trace Events 5 | . . . . . . . . 1 2 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Turns Passed 5104 | 153 84 331 302 92 329 195 589 1321 682 66 190 452 142 176 Spaces Moved 3952 | 98 62 237 150 77 272 146 291 942 766 54 164 241 164 288 Core 505 | 3 . . . . . . . . 370 . 34 45 . 53 Treads . | . . . . . . . . . . . . . . . Legs 2473 | 95 62 237 150 77 272 146 291 781 20 54 99 173 . 16 Wheels . | . . . . . . . . . . . . . . . Hover 789 | . . . . . . . . 161 376 . . 23 164 65 Flight 185 | . . . . . . . . . . . 31 . . 154 Fastest Speed 34 | 50 120 120 120 120 120 120 120 45 43 120 34 50 80 35 Average Speed 100 | 117 120 120 120 120 120 120 152 109 51 120 93 139 80 53 Slowest Speed 360 | 120 120 120 190 120 120 120 190 230 123 120 360 240 80 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 9 43 14 27 61 35 28 27 30 2 95 5 79 11 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . . . . 1 2 . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 28 | . . . 2 . . . . 7 19 . . . . . Terrain Destroyed 40 | . . . 2 . . . 11 7 19 . . . . 1 Melee 28 | . . . 2 . . . . 7 19 . . . . . Projectile 12 | . . . . . . . 11 . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Total 4567 | 115 73 262 210 76 275 152 355 1101 903 55 192 317 176 305 Wait 51 | . . . 2 . . . 3 5 13 . . 22 2 4 Move 3933 | 97 61 236 149 76 271 145 290 941 765 53 161 241 163 284 Hop 3 | . . . . . . . . . . . 1 . . 2 Pick Up 58 | 2 3 7 8 . . . 1 17 5 . 6 5 4 . Fast Attach 68 | 7 3 . 2 . . . 3 18 9 . 17 6 1 2 Attach 46 | . . 1 2 . . . 4 6 19 1 3 6 1 3 Detach 26 | . 3 1 . . . . . 4 11 1 1 1 2 2 Swap 41 | 1 . 1 9 . 1 . 9 17 1 . . 2 . . Drop 64 | . 3 4 8 . 1 . 4 26 5 . 3 4 3 3 Fire 233 | 8 . 12 26 . . 7 40 54 51 . . 30 . 5 Melee 40 | . . . 4 . . . . 12 24 . . . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 498 | -10/Mines | Learned location of Storage (-7) 521 | -10/Mines | Discovered new exit (range 7) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Identified exit to Mines 729 | -9/Materials | Destroyed 8 combat bots 871 | -9/Materials | Entered Mines 954 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 955 | -9/Mines | Discovered new exit (range 5) 963 | -9/Mines | Entered Exiles 964 | -9/Exiles | Identified exit to Mines 997 | -9/Exiles | Met 8R-AWN 1014 | -9/Exiles | Met EX-HEX 1066 | -9/Exiles | Met EX-DEC 1127 | -9/Exiles | Build established: Scavenger-Mutant 1177 | -9/Exiles | Visited The Gauntlet 1281 | -9/Exiles | Discovered exit to Mines (range 10) 1292 | -9/Exiles | Entered Mines 1449 | -8/Mines | Discovered new exit (range 12) 1487 | -8/Mines | Entered Materials 1487 | -8/Materials | Evolved 2 slots: Utility x2 2033 | -8/Materials | Discovered new exit (range 14) 2075 | -8/Materials | Identified exit to Factory 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2275 | -7/Factory | Lost 4 parts (2n2u) 2812 | -7/Factory | Lost 3 parts (1n1u1w) 3102 | -7/Factory | Garrison activated, responded to threat 3332 | -7/Factory | Discovered new exit (range 12) 3337 | -7/Factory | Discovered new exit (range 15) 3373 | -7/Factory | Discovered new exit (range 14) 3397 | -7/Factory | Entered another Factory area 3397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3714 | -6/Factory | Discovered new exit (range 15) 3778 | -6/Factory | Build established: Mutant 3783 | -6/Factory | Core integrity fell below 50% 3813 | -6/Factory | Lost 18 parts (2p7n5u4w) 3825 | -6/Factory | Core integrity fell below 20% 3978 | -6/Factory | Identified exit to Factory 3993 | -6/Factory | Identified exit to Lower Caves 4079 | -6/Factory | Entered another Factory area 4079 | -5/Factory | Evolved 2 slots: Utility x2 4143 | -5/Factory | Identified exit to DSF 4145 | -5/Factory | Entered DSF 4176 | -5/DSF | Additional patrols routed to DSF 4292 | -5/DSF | Core integrity fell below 50% 4306 | -5/DSF | Core integrity fell below 20% 4320 | -5/DSF | Discovered new exit (range 15) 4335 | -5/DSF | Entered Factory 4335 | -4/Factory | Evolved 2 slots: Utility x2 4363 | -4/Factory | Lost 19 parts (1p8n8u2w) 4441 | -4/Factory | Lost 3 parts (1p1n1w) 4460 | -4/Factory | Found Quantum Capacitor 4508 | -4/Factory | Build established: Hacker-Mutant 4738 | -4/Factory | Spotted B-86 Titan 4787 | -4/Factory | Sucked down chute 4787 | -4/Factory | Entered Waste 4818 | -4/Waste | Lost 4 parts (2p2u) 4871 | -4/Waste | Spotted C-40 Crusher 4880 | -4/Waste | Spotted C-40 Crusher 4888 | -4/Waste | Spotted C-40 Crusher 4888 | -4/Waste | Spotted C-40 Crusher 4888 | -4/Waste | Spotted C-40 Crusher 4909 | -4/Waste | Discovered new exit (range 13) 4909 | -4/Waste | Spotted C-40 Crusher 4929 | -4/Waste | Entered Factory 5026 | -4/Factory | Core integrity fell below 50% 5073 | -4/Factory | Lost 9 parts (3n5u1w) 5089 | -4/Factory | Build established: Mutant 5089 | -4/Factory | Core integrity fell below 20% 5105 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05009_ Adv. Heat Sink destroyed. 05017_ Centrium Leg destroyed. 05021_ Dropped Quantum Capacitor. 05021_ Authchip [Weapon] destroyed. 05027_ Acquired VTOL Module. 05029_ Dropped Broken Rnf. Quantum Reactor. 05029_ Dropped Broken Cmb. Linear Gravjet. 05029_ VTOL Module destroyed. 05030_ Acquired VTOL Module. 05034_ Imp. Hacking Suite destroyed. 05042_ Adv. Targeting Computer destroyed. 05067_ K-01 Serf cleans the Nuclear Reactor. 05082_ Connecting with Repair Station... 05082_ Current location identified: Factory 05082_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 05084_ VTOL Module destroyed. 05088_ K-01 Serf collects debris. 05103_ U-05 Engineer destroyed. 05104_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ???????????####?????????? #??????????????????? | | ??????????? ??????????gg #??????????????????? | | ???????????" ????????? #??????????????????? | | ???????# ??" ????????? g #??????????????????? | | ???????# "S "????????? #??????????????????? | | ???????# """ "????????# #??????????????????? | | ???????# "" ""???#???# ###????????????????? | | ???????# """" #???#g #????????????????? | | ???????# """" #???# +????????????????? | | ???????# ] """" #???# +????????????????? | | ???????? """" #???# +????????????????? | | ?????????? ?????# #????????????????? | | ???????????? ???????# #??????????????????? | | ???###########+##########@ #??????????????????? | | ???# #??????????????????? | | #### | k #??????????????????? | | %! #??????????????????? | | #### ! #??????????????????? | | ???# #??????????????????? | | ???# #####k################??????????????????? | | #### #?? ????????????????????????????????? | | # ???????????????????????????????? | | # ??????????????????????????????? | | # ????????????????????????????? | | # ???????????????????????????? | | # ???????????????????????????? | | +######### ???????????????????????????? | | ??????? ????????????????????????????? | | ??????? ?????????????????????????????? | | ???????? ? ?????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 450 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 48 Authchip Count 3 Item Schematics ----------------- Greatsword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerShockPick Manual? 0 Play Time 00:37:50 Cumulative 109.1 hours Start 2024.09.02 @ 02:49:43 End 2024.09.02 @ 03:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4545c61-eff0-43af-aabd-eb1924a093bd