Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 17:45:20 Player: jrknsOFF Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (619) 619 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 2672 Bonus ------- Follower Combat Kills 118 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (2350) Ox46 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cargo Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Heat Sink Improved Heat Sink Improved Sensor Array Seismic Detector Beam Rifle Particle Gun Particle Gun Particle Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Particle Gun Axe Ripper > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Wheel Flight Unit Heat Sink Heat Sink Improved Sensor Array Seismic Detector Beam Rifle Particle Gun Particle Gun Particle Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 33 | 6 1 1 14 11 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . . 5 6 Treads 3 | . . . 2 1 Leg 6 | . . . 3 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 7 | 1 1 . 4 1 Device 2 | . . . 2 . Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 . 1 4 4 Energy Gun 7 | . . . 4 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 6 10 Power 1 | . . . 1 . Propulsion 7 | . . . 2 5 Utility 1 | . . . 1 . Weapon 7 | . . . 2 5 Highest Loss Streak 4 | . . . 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 85 85 77 60 Engine 6 | . 14 14 9 . Treads 2 | . . . 1 3 Leg 7 | . . . 15 3 Wheel 5 | . 28 28 3 . Flight 4 | . . . . 10 Device 1 | . . . 4 . Storage 10 | . 14 14 11 9 Processor 3 | . . . . 8 Energy Gun 10 | . . . 16 9 Ballistic Gun 5 | . 28 23 2 . Slashing Weapon 12 | . . 4 11 16 Naked Turns . | . . . . . Heaviest Build 158 | 14 149 150 158 150 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 52 | . 7 7 52 49 Average Overweight (x) 6 | . . 7 6 9 Largest Inventory Capacity 30 | 8 30 30 30 30 Average Capacity 28 | 6 12 30 29 30 Most Carried 18 | 6 8 8 18 18 Average Carried 13 | 2 5 5 14 16 Final Capacity 30 | 8 30 30 30 30 Final Carried 17 | 6 5 7 14 17 Class Distribution -------------------- 95% | Hauler-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 594 | 260 33 70 161 70 Remotely . | . . . . . Salvage Created 715 | . 44 . 471 200 Parts 46 | . 5 . 29 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 3 . 10 4 Melee 11 | . . . 7 4 Guns 6 | . 3 . 3 . Classes Destroyed 5 | . 1 . 4 . Worker 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 10 | . . . 7 3 Sentry 4 | . . . 3 1 Best Kill Streak 3 | . 3 . 3 2 Combat Bots Only 3 | . 3 . 3 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3116 | . 152 94 1004 1866 Core 829 | . 48 26 193 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 73 | 100 . 70 51 . Volleys Fired 29 | . 13 . 16 . Largest 2 | . 2 . 2 . Hottest 130 | . 40 . 130 . Shots Fired 58 | . 26 . 32 . Gun 58 | . 26 . 32 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . 26 . 12 . Thermal 10 | . . . 10 . Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 9 | . 3 . 9 . Robot Miss Streak 5 | . 5 . 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 54 | . 10 . 35 9 Core Hits 23 | . 3 . 16 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 . 1 2 Burn 1 | . . . 1 . Destroy 1 | . 1 . . . Sever 2 | . . . . 2 Melee Attacks 31 | . . . 20 11 Impact . | . . . . . Slashing 31 | . . . 20 11 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1256 | . 121 . 807 328 Guns 414 | . 121 . 293 . Cannons . | . . . . . Explosions . | . . . . . Melee 842 | . . . 514 328 Ramming . | . . . . . Kinetic 225 | . 121 . 104 . Thermal 94 | . . . 94 . Explosive . | . . . . . Electromagnetic 95 | . . . 95 . Impact . | . . . . . Slashing 842 | . . . 514 328 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 3 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 19 5 Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . . . 19 5 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | . 176 . 297 17 Average Temperature 84 | . 96 . 85 15 Received Heat Transfer 1727 | . . 20 546 1161 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 296 | . . . 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 235 | . 73 28 235 65 Initial 28 | . . 28 . . Average 34 | . 29 15 63 14 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 96 100 Level 1 1 | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 3 5 19 18 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . . 2 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . . . 10 6 Successful 14 | . . . 8 6 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 2 6 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 1 6 Record 3 | . . . 1 2 Prototype ID Bank 1 | . . . . 1 Alert Level 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 28 | . . 11 17 . Total Damage 315 | . . 83 232 . Kills 6 | . . 2 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4097 | 60 158 495 1675 1709 Spaces Moved 984 | 57 124 256 344 203 Core 12 | 2 . . 2 8 Treads 99 | . . . 39 60 Legs 261 | . . . 200 61 Wheels 538 | 55 124 256 103 . Hover . | . . . . . Flight 74 | . . . . 74 Fastest Speed 50 | 50 80 185 120 323 Average Speed 388 | 78 93 185 441 823 Slowest Speed 2650 | 80 185 185 2650 2500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 25 51 31 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1159 | 68 140 278 440 233 Wait 33 | . . 16 17 . Move 980 | 56 123 255 343 203 Hop . | . . . . . Pick Up 37 | 6 2 4 23 2 Fast Attach 21 | 6 1 . 6 8 Attach 9 | . . . 6 3 Detach 9 | . . . 4 5 Swap 3 | . . 1 2 . Drop 7 | . 1 2 3 1 Fire 29 | . 13 . 16 . Melee 31 | . . . 20 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 219 | -10/Materials | Entered Mines 240 | -10/Mines | Learned Materials machine intel 253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 407 | -10/Mines | Assembled infested the area 412 | -10/Mines | Assisted by a Guerilla fighting off Assembled 476 | -10/Mines | Build established: Hauler-Mutant 542 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 675 | -10/Mines | Discovered new exit (range 11) 714 | -10/Mines | Entered Materials 714 | -9/Materials | Accompanied by 2 allies 714 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 715 | -9/Materials | Loaded intel: 62 machine locations 1192 | -9/Materials | Lost 3 parts (1n1u1w) 1961 | -9/Materials | Repaired Cargo Storage Unit 1961 | -9/Materials | Repaired Imp. Ion Engine 1993 | -9/Materials | Repaired Particle Gun 2205 | -9/Materials | Lost 3 parts (1p1n1w) 2337 | -9/Materials | Discovered new exit (range 12) 2389 | -9/Materials | Entered another Materials area 2389 | -8/Materials | Evolved 2 slots: Propulsion x2 2661 | -8/Materials | Lost 4 parts (3n1w) 3998 | -8/Materials | Core integrity fell below 50% 4073 | -8/Materials | Core integrity fell below 20% 4098 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving Zone 5N layout... Downloaded map data. 03055_ Acquired Cesium-ion Thruster. Flying robots can pass through spaces occupied by others, even hostile robots. 03110_ Connecting with Terminal... 03818_ K-01 Serf cleans the Terminal. 03984_ W-25 Informer sends out distress signal. 03993_ Flight Unit destroyed. 04003_ Ripper destroyed. 04030_ Critical hit (Burn: +37). 04052_ Cesium-ion Thruster destroyed. 04060_ U-05 Engineer builds a Door. 04064_ Particle Gun destroyed. 04064_ Critical hit (Burn: +37). 04082_ Axe destroyed. 04084_ Critical hit (Burn: +37). You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 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