Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 14:04:17 Player: Sam Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1758) 1758 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 5695 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 610 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Improved Treads High-capacity Matter Pod (200) Improved Sensor Array Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Gatling Laser Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Treads Cooling System High-capacity Matter Pod Improved Sensor Array Particle Gun Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . 1 . . 2 Weapon 2 | . . . 1 . . 1 Parts Attached 58 | 6 9 6 22 4 . 11 Power 5 | 1 1 . 2 . . 1 Engine 5 | 1 1 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 1 5 2 . . Treads 11 | 2 1 1 5 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 5 . . 4 Device 5 | . . . 3 . . 2 Storage 4 | 1 2 . 1 . . . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 5 5 10 2 . 6 Energy Gun 18 | . 4 3 5 2 . 4 Energy Cannon 7 | . . . 5 . . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 19 | . . 1 4 . . 14 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . . 3 Weapon 12 | . . 1 4 . . 7 Highest Loss Streak 12 | . . 1 1 . . 12 Average Slot Usage (%) 98 | . 98 99 98 99 100 96 Engine 12 | . 14 14 11 11 11 14 Treads 23 | . 28 28 21 22 22 14 Device 7 | . . . 12 11 11 7 Storage 16 | . 26 28 13 11 11 7 Processor 6 | . . . 7 11 11 15 Energy Gun 19 | . 18 26 14 21 22 18 Energy Cannon 8 | . . . 17 11 11 10 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 30 29 38 37 37 53 Greatest Support 46 | 40 40 40 40 46 46 46 Greatest Overweight (x) 8 | . . . . . . 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 9 Average Carried 9 | 1 7 9 9 9 10 6 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 6 Class Distribution -------------------- 57% | Skirmisher 37% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 1135 | 209 451 62 215 92 35 71 Remotely . | . . . . . . . Salvage Created 2493 | . 261 192 1182 439 145 274 Parts 155 | . 27 13 70 25 11 9 Haulers Intercepted 5 | . 1 . 3 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 52 | . 8 9 21 7 2 5 Guns 34 | . 5 9 13 2 2 3 Cannons 18 | . 3 . 8 5 . 2 Classes Destroyed 15 | . 5 1 5 2 2 . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 1 . 3 1 . . Recycler 2 | . . . . . 2 . Mechanic 1 | . 1 . . . . . Operator 2 | . . . 1 1 . . Drone 2 | . . . . . 2 . Watcher 4 | . 1 . 3 . . . Swarmer 15 | . 5 6 3 1 . . Grunt 20 | . 3 2 9 3 . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 12 | . . . 7 3 . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 5 | . 5 3 5 2 2 3 Combat Bots Only 5 | . 5 3 5 2 1 3 Max Kills in Single Turn 2 | . 2 2 2 2 1 1 Gunslinging 1 | . . 1 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 2936 | . 302 238 521 170 . 1705 Core 820 | . 69 8 22 19 . 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 69 . . 89 . Volleys Fired 170 | . 35 35 62 18 4 16 Largest 4 | . 2 2 3 3 3 4 Hottest 266 | . 100 150 185 172 172 266 Shots Fired 414 | . 70 55 167 54 12 56 Gun 259 | . 54 38 88 36 8 35 Cannon 138 | . 16 . 79 18 4 21 Launcher . | . . . . . . . Special 17 | . . 17 . . . . Kinetic 32 | . 32 . . . . . Thermal 348 | . 38 55 133 54 12 56 Explosive . | . . . . . . . Electromagnetic 34 | . . . 34 . . . Robot Hit Streak 18 | . 9 18 18 6 4 18 Robot Miss Streak 4 | . 3 2 4 4 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 255 | . 47 26 111 29 4 38 Core Hits 110 | . 15 12 51 12 4 16 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3906 | . 363 301 1871 602 110 659 Guns 2409 | . 258 301 930 392 83 445 Cannons 1350 | . 105 . 799 210 22 214 Explosions 142 | . . . 142 . . . Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic 199 | . 199 . . . . . Thermal 3183 | . 164 301 1352 602 105 659 Explosive . | . . . . . . . Electromagnetic 519 | . . . 519 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 2 3 3 . Average Corruption 2 | . 1 1 2 2 3 . Corruption Purged . | . . . . . . . Effects 50 | . 2 6 15 18 9 . Message Errors 13 | . 1 3 6 2 1 . Matter Fused 12 | . . . . 7 5 . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 10 | . . . 3 6 1 . Data Loss (minor) 6 | . . 1 3 1 1 . Targeting Errors 6 | . 1 1 2 1 1 . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 1 . . . 1 . Impact 1 | . . . . . 1 . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 29 | . . . 29 . . . Shots 1 | . . . 1 . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1171 | . 330 211 405 315 106 1171 Average Temperature 140 | . 109 68 119 110 53 377 Received Heat Transfer 895 | . 117 76 111 30 . 561 Effects 31 | . . . 3 . . 28 Shutdowns 11 | . . . . . . 11 Energy Bleed 5 | . . . 2 . . 3 Interference 1 | . . . 1 . . . Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 2 | . . . . . . 2 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 23 | . 2 2 6 6 . 7 Heat Transferred 6766 | . 481 888 2692 1184 222 1299 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1087 | . 270 106 355 752 315 1087 Initial 974 | . . 3 39 149 260 974 Average 310 | . 89 34 247 500 231 994 Maximum Alert Level 3 | . 1 . 1 3 1 3 Low Security (%) 42 | 100 84 100 23 12 38 . Level 1 32 | . 15 . 76 23 61 . Level 2 9 | . . . . 39 . . Level 3 14 | . . . . 25 . 100 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 2 5 . 3 Investigation 4 | . . 1 . 2 . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 2 2 . . Assault 2 | . . . . 1 . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 8 | . 1 1 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 9 34 34 26 13 Peak Tracking Total 6 | . 5 3 5 5 5 6 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 4 | . 1 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . 3 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 6 | . 2 . 2 1 . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 28 | . 5 1 8 5 6 3 Terminals 23 | . 4 1 7 4 6 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 92 | . 18 3 24 24 14 9 Successful 49 | . 11 3 11 14 5 5 Failed 43 | . 7 . 13 10 9 4 Catastrophic 16 | . . . 5 4 5 2 Database Lockouts . | . . . . . . . Manual 32 | . 4 2 8 11 4 3 Terminals 68 | . 15 3 17 15 14 4 Fabricators . | . . . . . . . Repair Stations 19 | . 3 . 7 9 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 1 | . . . . . . 1 Terminal Hacks 30 | . 9 3 5 6 5 2 Record 1 | . 1 . . . . . Part Schematic 2 | . . . . . 2 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . Level Access Points 2 | . . 1 . . . 1 Branch Access Points 5 | . 1 1 1 1 . 1 Emergency Access Points 2 | . 1 . 1 . . . Locate Traps 3 | . 2 . . 1 . . Disarm Traps 1 | . . . . 1 . . Hauler Manifests 3 | . 2 . . . 1 . Zone Layout 7 | . 1 1 2 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . 2 . 6 8 . . Scan Component 9 | . 1 . 3 5 . . Repair 7 | . 1 . 3 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 27 | . 4 1 7 6 6 3 Full Trace Events 6 | . . 1 1 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 1 . 3 3 . . Time 219 | . 26 . 78 115 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 1 . Highest-Rated Group 115 | . . 31 . 115 94 . Highest-Rated Ally 99 | . . 31 . 99 94 . Total Orders . | . . . . . . . Ally Attacks 58 | . . 1 . 57 . . Total Damage 2033 | . . 22 . 2011 . . Kills 31 | . . 1 . 30 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 6368 | 87 921 1052 1523 1600 649 536 Spaces Moved 3164 | 51 448 559 684 786 392 244 Core 9 | 4 . . . . . 5 Treads 3155 | 47 448 559 684 786 392 239 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 151 160 160 160 160 160 181 Slowest Speed 450 | 160 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 66 95 54 93 85 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . 5 31 5 . . Melee . | . . . . . . . Projectile 27 | . . 5 17 5 . . AOE 14 | . . . 14 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 4045 | 58 586 626 983 1091 404 297 Wait 563 | . 65 20 180 270 7 21 Move 3158 | 50 447 558 683 785 391 244 Hop . | . . . . . . . Pick Up 53 | 2 18 4 19 7 . 3 Fast Attach 12 | 6 1 . 3 1 . 1 Attach 13 | . . 1 4 . . 8 Detach 1 | . . . . . . 1 Swap 33 | . 8 5 15 3 . 2 Drop 40 | . 12 3 17 7 . 1 Fire 170 | . 35 35 62 18 4 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Repaired Lgt. Treads 851 | -10/Materials | Discovered new exit (range 11) 1009 | -10/Materials | Entered Mines 1023 | -10/Mines | Discovered new exit (range 9) 1056 | -10/Mines | Learned 2 Materials zone layouts 1098 | -10/Mines | Learned Materials terminal intel 1173 | -10/Mines | Discovered new exit (range 12) 1192 | -10/Mines | Received a Mining Laser from a helpful Derelict 1240 | -10/Mines | Found a hidden stash of uninstalled traps 1413 | -10/Mines | Learned location of Recycling (-9) 1431 | -10/Mines | Excavation squad dispatched 1431 | -10/Mines | A large section of the Mines collapsed 1932 | -10/Mines | Identified exit to Materials 2061 | -10/Mines | Entered Materials 2061 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2062 | -9/Materials | Identified exit to Materials 2063 | -9/Materials | Loaded intel: 12 terminal locations 2467 | -9/Materials | Discovered new exit (range 8) 2542 | -9/Materials | Repaired Lgt. Treads 2568 | -9/Materials | Repaired Lgt. Treads 2600 | -9/Materials | Repaired Lgt. Treads 2858 | -9/Materials | Discovered new exit (range 16) 2962 | -9/Materials | Build established: Skirmisher 3386 | -9/Materials | Identified exit to Mines 3386 | -9/Materials | Identified exit to Storage 3386 | -9/Materials | Discovered exit to Materials (range 12) 3584 | -9/Materials | Entered Storage 3739 | -9/Storage | Met 01-MTF 4100 | -9/Storage | Used back door to open Recycling access 4100 | -9/Storage | Discovered new exit (range 4) 4509 | -9/Storage | Repaired Imp. Medium Laser 4537 | -9/Storage | Repaired Datajack 4576 | -9/Storage | Repaired Hacking Suite 4768 | -9/Storage | Discovered exit to Materials (range 16) 4781 | -9/Storage | Identified exit to Recycling 4784 | -9/Storage | First assault squad dispatched 5184 | -9/Storage | Entered Recycling 5184 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5189 | -9/Recycling | 01-MTF left 5225 | -9/Recycling | Spotter reported a threat 5226 | -9/Recycling | Spotter reported a threat 5253 | -9/Recycling | Spotter reported a threat 5259 | -9/Recycling | Spotter reported a threat 5268 | -9/Recycling | Spotter reported a threat 5278 | -9/Recycling | Spotter reported a threat 5279 | -9/Recycling | Spotter reported a threat 5312 | -9/Recycling | Spotter reported a threat 5312 | -9/Recycling | Spotter reported a threat 5321 | -9/Recycling | Spotter reported a threat 5368 | -9/Recycling | Spotter reported a threat 5368 | -9/Recycling | Spotter reported a threat 5394 | -9/Recycling | Spotter reported a threat 5417 | -9/Recycling | Spotter reported a threat 5421 | -9/Recycling | Spotter reported a threat 5431 | -9/Recycling | Spotter reported a threat 5434 | -9/Recycling | Spotter reported a threat 5499 | -9/Recycling | Spotter reported a threat 5530 | -9/Recycling | Spotter reported a threat 5590 | -9/Recycling | Spotter reported a threat 5591 | -9/Recycling | Spotter reported a threat 5597 | -9/Recycling | Spotter reported a threat 5598 | -9/Recycling | Spotter reported a threat 5626 | -9/Recycling | Spotter reported a threat 5630 | -9/Recycling | Spotter reported a threat 5643 | -9/Recycling | Spotter reported a threat 5650 | -9/Recycling | Spotter reported a threat 5676 | -9/Recycling | Spotter reported a threat 5679 | -9/Recycling | Spotter reported a threat 5683 | -9/Recycling | Spotter reported a threat 5722 | -9/Recycling | Spotter reported a threat 5732 | -9/Recycling | Spotter reported a threat 5741 | -9/Recycling | Spotter reported a threat 5750 | -9/Recycling | Spotter reported a threat 5785 | -9/Recycling | Spotter reported a threat 5787 | -9/Recycling | Spotter reported a threat 5788 | -9/Recycling | Discovered new exit (range 15) 5831 | -9/Recycling | Identified exit to Factory 5833 | -9/Recycling | Entered Factory 5833 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6232 | -7/Factory | Identified exit to Factory 6232 | -7/Factory | Identified exit to Lower Caves 6233 | -7/Factory | First assault squad dispatched 6332 | -7/Factory | Core integrity fell below 50% 6357 | -7/Factory | Core integrity fell below 20% 6369 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. Scanalyzer disabled. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Power failure, Hvy. Ion Engine shutdown. Imp. Signal Interpreter permanently disabled. Overheating: Short circuit. Penetrated by Slug. Hvy. Ion Engine destroyed. Overheating: Imp. Treads damaged (-36). K-01 Serf collects debris. Overheating: Targeting Computer damaged (-4). Penetrated by Slug. Hvy. Ion Cannon destroyed. Imp. Treads destroyed. Adv. Sensor Array destroyed. Hvy. Ion Engine destroyed. Slug penetrates Power Conduit. K-01 Serf collects debris. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????>???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ##############???????????????????? | | ??????????# #% """" #???????????????????? | | ??????????# %#%""S"" #???????????????????? | | ??????????# %/% " "" #???????????????????? | | ??????????# # !!!#???????????????????? | | ??????????# #k !! #???????????????????? | | ??????????# # g !! #???????????????????? | | ??????????# # h #???????????????????? | | ?########## # """"""""" g#???????????????????? | | # @Y #???????????????????? | | # """"""""" #??????????????????? | | + ##??????????????????? | | # #???????????????????? | | ############+#???????????????????? | | ??###########+########?????? #???????????????????? | | ????????# #?????? #???????????????????? | | ????????# """""" #???????#???????????????????? | | ????????# """""" #???????????????????????????? | | ????????# """""" #???????????????????????????? | | ????????# """""" #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# ! #???????????????????????????? | | ????????##+###########???????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #???????###???????????????????????????? | | ?????????# #?####### #####???????????????????????? | | ?????????# #?# "T" #???????????????????????? | | ######## ### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Recycling | Hacked Greatsword | -9/Recycling | Hacked Imp. Medium Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBarrageScythe Manual? 0 Play Time 01:32:16 Cumulative 15.5 hours Start 2021.08.14 @ 12:17:09 End 2021.08.14 @ 14:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 618a459d-ee29-47da-9dae-10642fc0972d