Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 18:17:43 Player: Cinder Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2077) 2077 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 5387 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Corruption Screen > --- WEAPON (2) ------- Great Axe Spear > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Visual Processing Unit Force Booster Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Plasma Cutter Great Axe Greatsword Greatsword [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . . . 1 2 Weapon . | . . . . . . . . Parts Attached 72 | 8 2 12 2 . 7 18 23 Power 9 | 1 1 . . . 1 1 5 Engine 6 | 1 1 . . . 1 1 2 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 17 | 3 1 4 . . . 4 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 17 | 3 1 4 . . . 4 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 2 . 6 1 . 5 7 10 Device 13 | 1 . 3 . . 4 4 1 Storage 4 | 1 . 1 . . . . 2 Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 12 | . . 2 1 . 1 2 6 Artifact . | . . . . . . . . Weapon 15 | 2 . 2 1 . 1 6 3 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . 3 . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 34 | . . 5 1 . 4 8 16 Power 5 | . . . . . . 1 4 Propulsion 11 | . . 3 . . 1 2 5 Utility 11 | . . 1 1 . 2 1 6 Weapon 7 | . . 1 . . 1 4 1 Highest Loss Streak 8 | . . 2 1 . 2 4 8 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 7 10 14 17 18 16 11 Power 2 | . 1 2 2 4 4 4 1 Propulsion 1 | . 1 1 1 1 1 2 2 Utility 4 | . 2 3 5 6 6 7 3 Weapon 3 | . 2 4 6 6 5 1 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 3 . . . 4 10 5 Power 6 | . 1 . . . 1 4 . Propulsion 2 | . . . . . 1 1 . Utility 6 | . 2 . . . . 2 2 Weapon 7 | . . . . . 2 3 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 100 96 100 100 99 92 79 Engine 9 | . 14 11 11 11 11 8 3 Wheel 20 | . 28 21 22 22 22 23 14 Device 19 | . 14 18 22 22 22 22 15 Storage 9 | . 14 11 11 11 11 9 6 Processor 3 | . . . . . . 8 7 Protection 8 | . . 11 11 11 11 2 11 Energy Gun 3 | . 14 9 . . 2 1 . Ballistic Gun 7 | . 14 11 11 11 8 8 . Ballistic Cannon 3 | . . . 11 11 11 1 . Slashing Weapon 3 | . . . . . . 5 7 Peak Build Rating 47 | 7 10 14 14 15 19 40 47 Average Rating 23 | 5 9 13 13 14 16 27 43 On Entrance 14 | . 7 10 14 14 15 19 37 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 71 | 15 18 61 62 62 62 67 71 Greatest Support 38 | 26 20 32 26 26 20 38 38 Greatest Overweight (x) 5 | . . 5 2 2 3 2 1 Average Overweight (x) 1 | . . 1 2 2 2 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 19 20 20 20 20 15 Most Carried 20 | 5 8 15 15 19 20 20 18 Average Carried 14 | 2 7 10 14 17 18 18 14 Final Capacity 20 | 8 8 20 20 20 20 20 5 Final Carried 20 | 5 7 14 15 19 19 20 5 Scrap Suit Usage (%) 10 | . . . . . . . 46 Parts Cannibalized 3 | . . . . . . . 3 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 25% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1860 | 310 70 270 128 . 375 448 259 Remotely . | . . . . . . . . Salvage Created 2554 | 109 157 562 107 . 407 613 599 Parts 142 | 8 12 41 4 . 20 36 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 55 | . 5 13 3 . 9 14 11 Melee 12 | . . . . . . 3 9 Guns 33 | . 5 13 1 . 4 10 . Cannons 8 | . . . 2 . 5 1 . Classes Destroyed 12 | 2 3 1 1 . . 1 4 Worker 7 | . 2 . . . 2 2 1 Builder 1 | . . . . . . . 1 Tunneler 5 | 2 . . 1 . 1 . 1 Recycler 4 | 1 . 1 . . 1 . 1 Mechanic 1 | . . . . . . 1 . Watcher 1 | . . . . . . . 1 Swarmer 18 | . 3 4 . . 3 4 4 Grunt 22 | . 2 5 2 . 6 6 1 Brawler 1 | . . . 1 . . . . Sentry 10 | . . 4 . . . 4 2 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Best Kill Streak 6 | 2 3 5 4 . 3 6 3 Combat Bots Only 5 | . 3 5 3 . 3 5 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 663 | . 28 61 36 . 58 86 394 Missed 204 | . 14 18 8 . 14 23 127 Hits 459 | . 14 43 28 . 44 63 267 Melee 4 | . . . 4 . . . . Projectile 455 | . 14 43 24 . 44 63 267 Critical Strikes 4 | . . 1 . . 1 . 2 Damage Taken 6141 | . 124 522 353 . 599 902 3641 Core 1112 | . 29 61 55 . 94 168 705 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . 30 Core Remaining (%) 76 | 100 88 . . . 47 69 . Volleys Fired 173 | 12 15 33 15 . 46 52 . Largest 2 | 2 2 2 2 . 2 2 . Hottest 100 | 70 70 100 50 . 86 86 . Shots Fired 330 | 24 29 63 31 . 90 93 . Gun 254 | 24 29 61 15 . 46 79 . Cannon 74 | . . . 16 . 44 14 . Launcher . | . . . . . . . . Special 2 | . . 2 . . . . . Kinetic 254 | 12 15 30 31 . 76 90 . Thermal 76 | 12 14 33 . . 14 3 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 4 16 9 . 11 10 . Robot Miss Streak 4 | 3 2 2 3 . 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 272 | 13 17 48 21 . 60 63 50 Core Hits 112 | 4 9 26 7 . 24 28 14 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 16 | 1 . 1 . . 4 2 8 Burn 3 | 1 . 1 . . 1 . . Destroy 2 | . . . . . 1 1 . Blast 3 | . . . . . 2 1 . Smash 3 | . . . . . . . 3 Sever 4 | . . . . . . . 4 Impale 1 | . . . . . . . 1 Melee Attacks 92 | . . . . . . 11 81 Impact 39 | . . . . . . . 39 Slashing 34 | . . . . . . 11 23 Piercing 19 | . . . . . . . 19 Sneak Attacks 10 | . . . . . . 1 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 Damage Inflicted 5972 | 176 209 606 313 . 910 1323 2435 Guns 2246 | 176 209 606 137 . 398 720 . Cannons 837 | . . . 176 . 512 149 . Explosions . | . . . . . . . . Melee 2889 | . . . . . . 454 2435 Ramming . | . . . . . . . . Kinetic 2446 | 114 121 293 313 . 765 840 . Thermal 637 | 62 88 313 . . 145 29 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1403 | . . . . . . . 1403 Slashing 1201 | . . . . . . 454 747 Piercing 285 | . . . . . . . 285 Highest Corruption 7 | . . 7 7 7 7 . 2 Average Corruption 6 | . . 6 7 7 7 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . 18 5 6 19 . 1 Message Errors 11 | . . 5 1 2 3 . . Matter Fused 13 | . . 6 1 1 4 . 1 Heat Flow Errors 9 | . . 4 1 . 4 . . Energy Discharges 4 | . . 1 . . 3 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . 1 . 2 2 . . Misfires 1 | . . . 1 . . . . Alerts 2 | . . . 1 . 1 . . Weapon Failures 3 | . . 1 . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 490 | . . . . . 8 33 449 Projectiles 8 | . . . . . 8 . . Explosions . | . . . . . . . . Melee 482 | . . . . . . 33 449 Knockbacks 18 | . . . 2 . 5 3 8 Impact 8 | . . . . . . . 8 Kinetic 10 | . . . 2 . 5 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | 27 96 251 211 . 261 1 3 Average Temperature 55 | 13 37 68 109 . 76 1 3 Received Heat Transfer 1386 | . 18 207 144 . 261 405 351 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 8 | . . . . . . . 8 Impact Corruptions 17 | . . . . . . . 17 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . Heat Transferred 2035 | 259 259 999 . . 444 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 127 | 10 101 127 69 . 74 111 79 Initial 42 | . . 42 24 . . 22 18 Average 34 | 1 36 59 41 . 15 41 28 Influence Increases 1664 | 15 161 387 75 . 230 399 397 Destroy 0b10 Robot/C 1120 | . 100 260 60 . 180 280 240 Destroy 0b10 Robot/NC 95 | 15 10 5 5 . 20 15 25 Destroy Leader 242 | . 30 70 10 . 30 70 32 Allied During Kill 3 | . . . . . . . 3 Successful Hack 49 | . 6 21 . . . 17 5 Disable Machine 30 | . . 15 . . . . 15 Destroy Structure 5 | . . 1 . . . 2 2 Lose Combat Pursuer 120 | . 15 15 . . . 15 75 Influence Decreases 1664 | 15 60 425 129 9 172 415 439 Entered New Map 167 | . . 59 39 9 . 36 24 Time Decay 1026 | 15 60 214 80 . 142 267 248 Lost Part 288 | . . 40 10 . 30 61 147 Lost Ally 20 | . . . . . . . 20 Purge Threat 163 | . . 112 . . . 51 . Squads Dispatched 4 | . 2 . . . . 1 1 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 15 3 . 8 24 31 Peak Tracking Total 11 | . 3 4 3 . 3 5 11 Tactical Retreats 8 | . 1 1 . . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 8 | . . 4 . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 13 | . 2 2 . . . 5 4 Terminals 10 | . 2 2 . . . 4 2 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 32 | . 3 10 . . . 12 7 Successful 13 | . 2 3 . . . 6 2 Failed 19 | . 1 7 . . . 6 5 Catastrophic 4 | . . 1 . . . . 3 Database Lockouts . | . . . . . . . . Manual 22 | . 1 5 . . 2 9 5 Terminals 27 | . 3 10 . . . 10 4 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 2 . . . 1 . Branch Access Points 2 | . 1 1 . . . . . Unreport Threat 2 | . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 1 1 . . . 4 2 Terminals 8 | . 1 1 . . . 4 2 Botnet 8 | . 1 1 . . . 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 1 . . . 5 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 131 | . . . . . . . 131 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 3187 | 14 218 539 169 226 578 677 766 Optics 1442 | . . . . . . 676 766 Sensors 881 | . . 468 169 226 18 . . Terrain 253 | . . . . . . 250 3 Seismic 1672 | 14 218 71 . . 560 677 132 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3331 | 135 218 555 169 226 585 677 766 Spaces Moved 2116 | 94 185 319 100 184 337 382 515 Core 10 | 3 . . . . . . 7 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2106 | 91 185 319 100 184 337 382 508 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 120 120 110 95 85 Average Speed 105 | 85 80 115 120 120 121 98 99 Slowest Speed 155 | 90 80 155 120 120 125 120 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 38 25 24 55 70 35 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 3 | . . 1 . . . . 2 Terrain Destroyed 3 | . . 1 . . . . 2 Melee 2 | . . . . . . . 2 Projectile 1 | . . 1 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2743 | 121 228 435 118 189 426 575 651 Wait 173 | . 16 52 . . 17 74 14 Move 2109 | 93 184 318 99 183 336 381 515 Hop . | . . . . . . . . Pick Up 63 | 7 5 13 2 5 10 17 4 Fast Attach 22 | 6 1 2 . . . 8 5 Attach 32 | 1 . 6 1 . 5 9 10 Detach 5 | . 1 1 . . 1 . 2 Swap 28 | 1 1 7 1 . 3 5 10 Drop 51 | 1 5 3 . 1 8 18 15 Fire 173 | 12 15 33 15 . 46 52 . Melee 79 | . . . . . . 11 68 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . . . . 8 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 3) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Entered Mines 1073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -9/Mines | Discovered new exit (range 5) 1078 | -9/Mines | Entered Exiles 1111 | -9/Exiles | Met 8R-AWN 1131 | -9/Exiles | Met EX-HEX 1198 | -9/Exiles | Met EX-DEC 1290 | -9/Exiles | Discovered new exit (range 14) 1304 | -9/Exiles | Entered Mines 1484 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1486 | -8/Mines | Found Scrap Suit 1628 | -8/Mines | Build established: Scavenger-Mutant 1849 | -8/Mines | Core integrity fell below 50% 1874 | -8/Mines | Discovered new exit (range 8) 1889 | -8/Mines | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -8/Materials | Lost 4 parts (1n1u2w) 2401 | -8/Materials | Discovered new exit (range 20) 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x2 2741 | -7/Factory | Build established: Gladiator 3215 | -7/Factory | Cargo convoy interrupted 3267 | -7/Factory | Core integrity fell below 50% 3296 | -7/Factory | Lost 8 parts (2p3n3u) 3324 | -7/Factory | Core integrity fell below 20% 3332 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03308_ X-57 Shotgunner Hpw. Shotgun severed. 03310_ K-01 Serf collects debris. 03310_ Slug penetrates Construction Platform. 03311_ X-57 Shotgunner destroyed. 03312_ K-01 Serf collects debris. 03313_ System corrupted: Matter fused (-5). 03313_ Slug penetrates Construction Platform. 03314_ H-55 Commando Gauss Rifle severed. 03314_ Spear follow-up attack on H-55 Commando. 03315_ K-01 Serf collects debris. 03316_ Imp. Deuterium Engine destroyed. 03317_ Acquired 9 matter. 03319_ Arm. Huge Wheel destroyed. 03319_ Sneak attack on K-01 Serf. 03320_ Slug penetrates Wall. 03320_ K-01 Serf destroyed. 03322_ Dropped Med. Storage Unit. 03323_ Penetrated by Slug. 03324_ K-01 Serf collects debris. 03330_ M-28 Smith fits Backup Laser III on H-55 Commando. 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"""" """" #????# ?????? | | ?????????????????# """"="""" #????# ?? #?? | | ?????????????????# """"%"""" #????# ?? #?? | | ?????????????????# """" """" #????# ? ??? | | ?????????????????# """"[ """ #????# ? ??? | | ?????????????????# """"%%""" #????# ??? | | ?????????????????# """"p!""" ##???? ???? | | ?????????????????# ==hm![ ##???? ?????? | | ?????????????????# [*=%=[% ##????? ??????? | | ?????????????????########x#####?????? ????????? | | ?????????????????????## #@############+####??????? | | ??????????????????????###!## ] #??????? | | ????????????????????????#%#" #??????? | | ????????????????????????#!## #??????? | | ????????????????????????#|## [ #??????? | | ????????????????????????#|## = #??????? | | ????????????????????????#*## #??????? | | ????????????????????????#%#####+###########??????? | | ????????????????????????#!T???# #????????????????? | | ????????????????????????# ???# #????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????????#u#???# #????????????????? | | ?????????????############ ##### #####????????????? | | ?????????????# + ! #????????????? | | ?????????????# # %= #????????????? | | ?????????????# # = """ #????????????? | | ?????????????# + ""F"" #????????????? | | ?????????????# # k "" "" #????????????? | | ?????????????# # k #????????????? | | ?????????????# + [[ #????????????? | | +############# # ##""[""# #????????????? | | ]]] # # ##"F[""# #????????????? | | ]]] # # ##"""""# #????????????? | | ]] + # ########+#####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Resistance: EM 15 Evasion (%) 44 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaDecoyCyclogen Manual? 0 Play Time 00:41:01 Cumulative 144.3 hours Start 2026.06.11 @ 17:38:54 End 2026.06.11 @ 18:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944e8a2e-185e-45cd-8036-66cfd0c17dda