Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.15 @ 19:15:42 Player: Abstractlime Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1046) 1046 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3511 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Minigun Assault Cannon Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads Improved Heat Sink Large Storage Unit Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 3 | . . 1 1 1 Parts Attached 42 | 4 4 3 18 13 Power 10 | 1 . 1 5 3 Engine 7 | 1 . 1 5 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 12 | 2 . . 5 5 Treads 9 | 2 . . 2 5 Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | . 2 2 8 5 Energy Gun 7 | . 2 . 4 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon 4 | . . 1 2 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . . 1 17 19 Power 8 | . . . 4 4 Propulsion 12 | . . . 6 6 Utility 1 | . . . . 1 Weapon 16 | . . 1 7 8 Highest Loss Streak 12 | . . 1 12 11 Average Slot Usage (%) 79 | . 90 98 77 65 Engine 13 | . 14 22 14 7 Core 1 | . . . . 4 Treads 15 | . 28 22 7 12 Leg 4 | . . . 9 3 Storage 9 | . 14 11 9 7 Processor 7 | . 7 11 9 3 Energy Gun 10 | . 25 20 6 1 Energy Cannon 1 | . . 1 2 . Ballistic Gun 5 | . . . 6 9 Ballistic Cannon 9 | . . 10 12 11 Naked Turns . | . . . . . Heaviest Build 58 | 7 23 33 51 58 Greatest Support 76 | 40 40 40 60 76 Greatest Overweight (x) 5 | . . . 4 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 8 | 6 7 8 7 8 Average Carried 5 | 4 6 6 4 4 Final Capacity 10 | 6 10 10 10 10 Final Carried 7 | 6 7 7 5 2 Class Distribution -------------------- 59% | Mutant 32% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 899 | 145 102 63 297 292 Remotely . | . . . . . Salvage Created 1031 | . 34 252 456 289 Parts 62 | . 5 18 18 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 3 5 11 8 Guns 18 | . 2 5 6 5 Cannons 6 | . . . 5 1 AOE 3 | . 1 . . 2 Classes Destroyed 7 | . 1 4 . 2 Builder 2 | . . 1 1 . Tunneler 1 | . . . . 1 Watcher 3 | . . 2 . 1 Swarmer 12 | . 3 3 . 6 Grunt 8 | . . 1 7 . Sentry 6 | . . 1 4 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4764 | . 95 153 2016 2500 Core 992 | . . 19 264 709 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 95 52 . Volleys Fired 123 | . 5 17 54 47 Largest 4 | . 2 2 4 4 Hottest 151 | . 80 80 151 140 Shots Fired 227 | . 10 29 123 65 Gun 141 | . 10 29 59 43 Cannon 82 | . . . 64 18 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 138 | . . . 80 58 Thermal 26 | . . . 23 3 Explosive 4 | . . . . 4 Electromagnetic 59 | . 10 29 20 . Robot Hit Streak 12 | . 3 12 12 7 Robot Miss Streak 7 | . 2 1 7 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 146 | . 5 21 87 33 Core Hits 67 | . 3 11 33 20 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2765 | . 138 312 1628 687 Guns 1404 | . 30 288 710 376 Cannons 1010 | . . . 836 174 Explosions 332 | . 108 24 82 118 Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 1555 | . . . 1050 505 Thermal 530 | . 108 24 353 45 Explosive 118 | . . . . 118 Electromagnetic 543 | . 30 288 225 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 28 | . . 4 24 . Projectiles 24 | . . . 24 . Explosions 4 | . . 4 . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 242 | . . . 99 143 Shots 4 | . . . 1 3 Rammed 21 | . . . 1 20 Targets Rammed 21 | . . . 1 20 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 597 | . 72 156 597 327 Average Temperature 171 | . 33 46 220 131 Received Heat Transfer 1260 | . . 21 909 330 Effects 29 | . . . 28 1 Shutdowns 10 | . . . 10 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Matter Decay 3 | . . . 2 1 Short Circuit 2 | . . . 2 . Damage (minor) 3 | . . . 3 . Damage (major) 6 | . . . 6 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1029 | . 150 50 729 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 296 | . 85 254 296 168 Initial 112 | . . 35 107 112 Average 105 | . 56 101 164 81 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 86 | 100 100 85 67 100 Level 1 13 | . . 14 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 2 5 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 7 10 17 14 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . 1 1 Successful 3 | . 1 . 1 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Record 2 | . . . 1 1 Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1970 | 67 321 321 656 605 Spaces Moved 914 | 35 187 169 284 239 Core 10 | 7 . . . 3 Treads 677 | 28 187 169 71 222 Legs 227 | . . . 213 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 152 Average Speed 167 | 138 160 160 166 182 Slowest Speed 300 | 160 160 160 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 34 28 33 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . 2 3 49 11 Melee . | . . . . . Projectile 11 | . . . 8 3 AOE 54 | . 2 3 41 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1144 | 53 199 191 372 329 Wait 8 | 7 . . 1 . Move 910 | 34 186 168 283 239 Hop . | . . . . . Pick Up 39 | 8 3 3 15 10 Fast Attach 3 | 2 1 . . . Attach 37 | 2 2 3 17 13 Detach . | . . . . . Swap 2 | . 1 . 1 . Drop 1 | . 1 . . . Fire 123 | . 5 17 54 47 Melee . | . . . . . Ram 11 | . . . . 11 Kick . | . . . . . Crush 10 | . . . 1 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 450 | -9/Materials | Discovered new exit (range 8) 693 | -9/Materials | Discovered new exit (range 11) 710 | -9/Materials | Entered another Materials area 710 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 969 | -8/Materials | Lost 12 parts (3p4n5w) 1360 | -8/Materials | Discovered new exit (range 4) 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1367 | -7/Factory | Build established: Gunner 1639 | -7/Factory | Garrison activated, responded to threat 1715 | -7/Factory | Core integrity fell below 50% 1731 | -7/Factory | Lost 11 parts (2p3n1u5w) 1963 | -7/Factory | Core integrity fell below 20% 1971 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Gatling Laser destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. System corrupted: Autogun targeting data glitched. S-27 Virus destroyed. H-55 Commando destroyed. Autogun destroyed. Mni. Grenade Launcher destroyed. Med. Treads destroyed. Lgt. Nuclear Core destroyed. Slammed into S-27 Virus. Critical hit. Med. Treads destroyed. Slammed into S-27 Virus. Lgt. Treads destroyed. Slammed into S-27 Virus. Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | """ #?# ???????????????????????? | | """ #?# ????????????????????????? | | """ ### ????????????????????????? | | ## # ????????????????????????? | | ######## T #############?????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????## ##?????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ??????###+####???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# """" #######??????????????? ???????????? | | ??????# """" + #????????????? ???????????? | | ??????# """" ##### #????????????# ???????????? | | ??????# """" #####/############## ###????????? | | ??????# """" # ps # ########## | | ??????# """" # # [ | | ??????# """" # # | | ???????? # * = # | | ?????????! # # | | ????????? = #! # | | ????????? # ] # | | ######????T" # ]! @ s# | | #???? # s #? # | | #####+#################+########## # | | " " # *%[% # | | " " # = [% # | | " " # ^ [!= # | | " " + * + | | " " # ^^ # | | " " # # | | " " # = = # | | " " #######+######+####### #################### | | " " #???# # [% ###???????????? | | #???# # ""G"" #?????????????? | | ######???# # " " ??????????????? | | ?????????# # #?????????????? | | ?????????# # = #?????????????? | | ?????????# # #?????????????? | | ?????????# # #?????????????? | | ?????????# # """""" #?????????????? | | ?????????# # """""" #?????????????? | | ?????????#] # """""" #?????????????? | | ?????????# # ""????? #?????????????? | | ?????????# # ??????????????????????? | | ?????????##################??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearStormMultirail Manual? 0 Play Time 00:25:26 Cumulative 7.5 hours Start 2021.10.15 @ 18:51:41 End 2021.10.15 @ 19:15:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9273314-d596-4fa6-b6dd-3a83d664443d