Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 16:00:57 Player: AlmondRoll Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (287) 287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 762 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 100/100 System Corruption 3% Temperature Cool (15) Movement Core (1400) Ox27 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Compact Wheel Compact Wheel Hover Unit Hover Unit Hover Unit Hover Unit Medium Storage Unit Structural Scanner Structural Scanner Visual Processing Unit Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) EM Pulse Gun Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Hover Unit Hover Unit Hover Unit Medium Storage Unit Structural Scanner Structural Scanner Visual Processing Unit Trap Extractor Trap Extractor EM Pulse Gun Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 3 7 4 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 91 Engine 13 | . 13 9 Treads 27 | . 28 24 Device 4 | . 4 . Storage 14 | . 14 14 Processor 9 | . 8 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 89 | 11 89 89 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 23 25 Most Carried 25 | 8 25 25 Average Carried 16 | 5 16 23 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 559 | 250 261 48 Remotely 122 | . 122 . Salvage Created 558 | 51 397 110 Parts 32 | 2 24 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 1 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 9 | . 6 3 Classes Destroyed 8 | 1 5 2 Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | . 3 1 Demolisher 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1133 | . 324 809 Core 256 | . 60 196 Absorbed by Shields . | . . . Regen/Repaired (Parts) 34 | . 34 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 5 41 29 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 150 | 10 82 58 Gun 150 | 10 82 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | 10 82 58 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 8 Robot Miss Streak 8 | 1 5 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 86 | 8 46 32 Core Hits 34 | 2 22 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 983 | 88 532 363 Guns 983 | 88 532 363 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 983 | 88 532 363 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 10 3 Message Errors 4 | . 1 3 Matter Fused 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 218 13 Average Temperature 43 | . 56 5 Received Heat Transfer 251 | . 141 110 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 145 | 5 145 47 Initial 12 | . 3 12 Average 38 | 2 39 30 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 14 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 5 | . 5 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1413 | 37 1257 119 Spaces Moved 412 | 8 394 10 Core . | . . . Treads 412 | 8 394 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 320 Average Speed 274 | 160 275 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 55 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 558 | 22 492 44 Wait 22 | 3 18 1 Move 410 | 7 393 10 Hop . | . . . Pick Up 27 | 3 24 . Fast Attach 4 | . 4 . Attach 5 | . 1 4 Detach . | . . . Swap 5 | 3 2 . Drop 10 | 1 9 . Fire 75 | 5 41 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Repaired Assault Rifle 779 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Discovered new exit (range 6) 1228 | -10/Materials | Discovered new exit (range 10) 1295 | -10/Materials | Entered Mines 1296 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1362 | -10/Mines | Core integrity fell below 50% 1396 | -10/Mines | Core integrity fell below 20% 1414 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01385_ The unstable cave ceiling collapses. 01385_ Destroyed Shock Absorption System. 01385_ U-05 Engineer lays Concrete. 01387_ Lgt. Treads destroyed. 01387_ Assault Rifle destroyed. 01387_ U-05 Engineer lays Concrete. 01390_ The unstable cave ceiling collapses. 01390_ U-05 Engineer lays Concrete. 01394_ The unstable cave ceiling collapses. 01395_ U-05 Engineer lays Concrete. 01396_ The unstable cave ceiling collapses. 01396_ U-05 Engineer lays Concrete. 01399_ D-53 Grenadier destroyed. 01400_ U-05 Engineer lays Concrete. 01401_ JTL:ZY2R3=%KFAPB4 NDIIQAQVKP 01401_ U-05 Engineer lays Concrete. 01403_ The unstable cave ceiling collapses. 01403_ as-48615 destroyed. 01403_ U-05 Engineer lays Concrete. 01414_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????#?????????????????????? | | ?????????# ???????????????????? | | ???###### !?????????????????? | | ??## ?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# !##????????????????? | | ?## =%]####?????????????? | | ?# ! g ??????????????? | | ?? #???????????????? | | ??# % #????????????????? | | ??? #????????????????? | | ???## #????????????????? | | ???# # u ###%#????????????? | | ??## g #????????????? | | ??# @ #????????????????? | | ??# #????????????????? | | ??# # #???????????????? | | ?## #???????????????? | | ?# ;% ##???????????????? | | ?# %= ####%% #????????????????? | | ?#% * #??? #????????????????? | | ?# = #???? ##????????????????? | | ?# #???? #?????????????????? | | ?# ???? ;?????????????????? | | ?#########??? ##????????????????? | | ??????????????;?????????????????? | | ??????????????#?????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeRestorationFlamer Manual? 0 Play Time 00:11:01 Cumulative 343.9 hours Start 2022.03.26 @ 15:44:13 End 2022.03.26 @ 16:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/2/0/0/0/0/0 Lore% 80 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6993abda-3a9c-4cbd-ad9d-5e595bc92d10