Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:29:51 Player: Johnny5001 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (34) 170 Value Destroyed (1239) 1239 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2200) 2200 TOTAL SCORE: 10989 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Heavy Gauss Cannon Heavy Gauss Cannon Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biometal Medium Treads Antigrav System Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Advanced Reaction Control System > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Gauss Cannon > --- INVENTORY -------- Fission Core Advanced Force Field Quantum Rifle Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Improved Remote Datajack Improved Plasma Cutter [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Bomb Drone Bay Storage Medium Storage Unit Processor Modified TNC Hackware System Shield Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Carbide Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 2 . . . 1 . 1 . . . 2 Utility 6 | . . . 2 . . . . 2 . . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 116 | 6 . 2 3 3 1 3 13 4 . 9 2 . 38 3 4 8 17 Power 13 | 1 . . . . . . 1 . . . 1 . 5 1 1 1 2 Engine 5 | 1 . . . . . . 1 . . . 1 . 2 . . . . Core 7 | . . . . . . . . . . . . . 3 1 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 25 | 2 . . . 1 . . 3 . . 1 . . 10 1 3 2 2 Treads 2 | . . . . . . . . . . 1 . . . . . . 1 Leg 7 | 2 . . . 1 . . 3 . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 7 . . . 1 Flight 8 | . . . . . . . . . . . . . 2 1 3 2 . Utility 29 | 1 . 1 1 . 1 . 3 1 . 2 . . 9 1 . 2 7 Device 11 | . . . 1 . . . . . . 1 . . 5 . . 1 3 Storage 4 | 1 . 1 . . . . 1 . . . . . 1 . . . . Processor 8 | . . . . . 1 . . . . . . . 1 1 . 1 4 Hackware 2 | . . . . . . . 2 . . . . . . . . . . Protection 4 | . . . . . . . . 1 . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 2 2 . 3 6 3 . 6 1 . 14 . . 3 6 Energy Gun 14 | 1 . 1 1 . . . . 1 . . . . 8 . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . . . 2 . 2 4 1 . 2 1 . 1 . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . 1 2 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . . 1 . . . . Impact Weapon 8 | . . . 1 . . . 1 1 . 2 . . 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Parts Lost 51 | . . 1 . . . . . . . 9 . 5 17 . 7 1 11 Power 5 | . . . . . . . . . . 1 . 1 3 . . . . Propulsion 20 | . . . . . . . . . . 3 . 1 7 . 5 . 4 Utility 15 | . . . . . . . . . . 4 . 1 4 . 2 . 4 Weapon 11 | . . 1 . . . . . . . 1 . 2 3 . . 1 3 Highest Loss Streak 19 | . . 1 . . . . . . . 3 . 5 12 . 19 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 88 88 88 88 97 92 92 77 60 49 70 42 25 52 55 Engine 7 | . 14 14 11 11 11 11 9 7 7 4 6 3 2 . . . . Leg 17 | . 28 28 22 22 22 22 36 30 30 18 6 6 1 . . . . Hover 3 | . . . . . . . . . . . . . 18 10 1 . 2 Flight 1 | . . . . . . . . . . . . . 2 5 7 15 10 Device 7 | . . . 11 11 11 11 2 . . 1 6 4 15 5 1 2 5 Storage 11 | . 14 14 22 22 19 11 9 7 7 7 6 6 9 10 5 5 2 Processor 4 | . . . . . 2 11 9 7 7 3 . . 1 10 8 7 13 Hackware 3 | . . . . . . . 13 15 15 9 . . . . . . . Protection 1 | . . . . . . . . 7 7 7 6 6 1 . . . . Energy Gun 3 | . 14 14 9 . . . . . 7 4 . . 5 . . . 2 Ballistic Gun 10 | . 14 14 11 22 22 20 16 14 7 2 13 7 . . . 10 1 Impact Weapon 1 | . . . 1 . . . 1 . . 4 6 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 13 16 25 23 23 20 29 39 39 39 33 33 41 12 18 41 44 Greatest Support 55 | 20 20 20 20 20 20 20 47 47 47 47 17 17 55 20 45 45 45 Greatest Overweight (x) 2 | 1 . . 1 1 1 . . . . 1 1 1 1 . 1 . 2 Average Overweight (x) . | . . . 1 1 . . . . . . 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 6 6 10 6 10 8 10 Average Carried 8 | 3 7 7 7 7 7 7 9 9 10 9 5 6 8 5 8 5 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 8 8 10 10 10 7 6 6 6 6 10 8 5 Class Distribution -------------------- 61% | Mutant 15% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Gunner | -4/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Matter Collected 1613 | 178 38 51 42 206 . 73 209 19 . 174 . 3 356 . . 149 115 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1193 | . 38 51 66 166 . 26 208 . . 174 . . 167 . . 82 215 Parts 76 | . 2 6 2 14 . 1 20 . . 7 . . 4 . . 8 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Combat Hostiles Destroyed 33 | . 1 3 2 6 . 1 8 . . 3 . . 3 . . 2 4 Melee 2 | . . . . . . . . . . 1 . . . . . . 1 Guns 27 | . 1 3 2 6 . 1 8 . . 1 . . 3 . . 1 1 Cannons 2 | . . . . . . . . . . . . . . . . 1 1 Classes Destroyed 7 | . 1 1 . . . . 2 . . 1 . . 1 . . . 1 Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 13 | . . 3 . 4 . . 6 . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 6 | . 1 . 2 2 . 1 . . . . . . . . . . . Sentry 5 | . . . . . . . 2 . . 1 . . 1 . . . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . . . Programmer 5 | . . . . . . . . . . . . . 2 . . 2 1 Best Kill Streak 4 | . 1 3 1 4 . 1 3 . . 2 . . 2 . . 2 2 Combat Bots Only 4 | . 1 3 1 4 . 1 3 . . 2 . . 2 . . 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 . . 1 . . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Hostile Shots Fired 535 | . 5 16 11 39 . 7 47 . . 78 . 37 85 . 26 55 129 Missed 148 | . . 6 2 10 . 1 18 . . 17 . 6 17 . 8 21 42 Damage Taken 9227 | . 84 82 121 340 . 92 325 35 . 1286 . 465 2399 . 920 676 2402 Core 2675 | . 22 32 36 24 . 18 23 . . 223 . 132 335 . 371 136 1323 Absorbed by Shields 89 | . . . . . . . . . . 20 . 36 . . 33 . . Core Remaining (%) 78 | 100 . 78 . . . 80 95 . . 68 . 84 66 . . 55 . Volleys Fired 140 | . 7 6 8 25 . 6 26 . . 17 . . 9 . . 17 19 Largest 3 | . 2 2 2 2 . 2 2 . . 2 . . 3 . . 3 3 Hottest 240 | . 60 60 60 40 . 40 45 . . 80 . . 240 . . 125 186 Shots Fired 268 | . 14 12 16 50 . 12 51 . . 24 . . 23 . . 36 30 Gun 235 | . 14 12 16 50 . 12 51 . . 23 . . 22 . . 19 16 Cannon 32 | . . . . . . . . . . . . . 1 . . 17 14 Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 200 | . 7 6 8 50 . 12 51 . . 9 . . 6 . . 36 15 Thermal 18 | . . . . . . . . . . 1 . . 17 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . 7 6 8 . . . . . . 14 . . . . . . 15 Robot Hit Streak 17 | . 6 6 4 10 . 16 17 . . 8 . . 12 . . 9 5 Robot Miss Streak 7 | . 2 2 3 3 . 1 2 . . 1 . . 4 . . 4 7 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . 1 . . . . Shots Hit Robots 179 | . 11 8 8 32 . 12 38 . . 22 . . 16 . . 16 16 Core Hits 77 | . 4 4 4 13 . 4 16 . . 5 . . 13 . . 5 9 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . Critical Strikes 4 | . . . . . . . 1 . . 2 . . . . . . 1 Destroy 1 | . . . . . . . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 91 | . . . 1 . . 2 14 1 . 41 . . 27 . . . 5 Impact 82 | . . . 1 . . . 12 1 . 41 . . 27 . . . . Slashing 5 | . . . . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3094 | . 150 81 103 260 . 80 397 . . 495 . . 472 . . 596 460 Guns 2126 | . 116 81 103 260 . 80 397 . . 187 . . 472 . . 325 105 Cannons 546 | . . . . . . . . . . . . . . . . 271 275 Explosions 34 | . 34 . . . . . . . . . . . . . . . . Melee 368 | . . . . . . . . . . 308 . . . . . . 60 Ramming 20 | . . . . . . . . . . . . . . . . . 20 Kinetic 1939 | . 47 34 36 260 . 80 397 . . 138 . . 76 . . 596 275 Thermal 430 | . 34 . . . . . . . . . . . 396 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 337 | . 69 47 67 . . . . . . 49 . . . . . . 105 Impact 308 | . . . . . . . . . . 308 . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . . 60 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 1 1 22 . 2 3 . . 1 22 Average Corruption 4 | . . . . . . . 1 1 1 8 . 1 2 . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . 4 . . 12 . . 7 . . . 10 Message Errors 8 | . . . . . . . 1 . . 3 . . 2 . . . 2 Matter Fused 9 | . . . . . . . 2 . . 2 . . 3 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 2 . . 1 . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 3 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 142 | . 24 . . . . . . . . 67 . . . . . 48 3 Projectiles 51 | . . . . . . . . . . . . . . . . 48 3 Explosions 24 | . 24 . . . . . . . . . . . . . . . . Melee 67 | . . . . . . . . . . 67 . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . 5 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . 5 5 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . 30 . . . . . . . . . . . . . . . 9 Shots 1 | . 1 . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 44 20 40 27 . 9 6 . . 273 . . 519 . . 308 528 Average Temperature 130 | . 22 15 20 8 . 5 3 . . 98 . . 205 . . 111 236 Received Heat Transfer 850 | . 30 . 57 177 . 54 63 . . 216 . 9 135 . . 82 27 Effects 17 | . . . . . . . . . . . . . 3 . . . 14 Shutdowns 3 | . . . . . . . . . . . . . 2 . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 4 Interference 7 | . . . . . . . . . . . . . 1 . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . 4 . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 5 . . . . Heat Transferred 850 | . 50 . . . . . . . . . . . 800 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Peak Influence 164 | . 78 105 85 140 . 35 164 17 7 40 21 18 96 . 3 69 102 Initial 40 | . . 30 40 . . . . 6 7 4 21 18 2 . 3 . 33 Average 42 | . 35 102 44 107 . 4 69 8 7 21 21 11 21 . . 40 63 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . . . . . . 1 5 . 1 . 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . . . 1 Reinforcement 7 | . 1 . . . . . . . . . . 1 3 . 1 . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Distress Signals 10 | . 1 . . . . . 2 . . . . . 4 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 82 | . 4 3 5 6 . 1 13 . . 3 . 5 14 . 4 8 16 Peak Tracking Total 9 | . 2 3 3 4 . 1 5 . . 2 . 4 9 . 4 6 8 Tactical Retreats 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Traps Triggered 16 | . . . 1 . . . 1 1 . 3 . 2 2 . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Machines Disabled 2 | . . . . . . . . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Machines Accessed 25 | . 1 1 2 . 2 . 5 1 1 . 1 . 9 1 . . 1 Terminals 16 | . 1 . 2 . . . 4 1 . . 1 . 5 1 . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 1 . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 68 | . 2 1 11 . 4 . 21 6 1 . 1 . 18 2 . . 1 Successful 39 | . . 1 7 . 4 . 11 3 1 . 1 . 9 1 . . 1 Failed 29 | . 2 . 4 . . . 10 3 . . . . 9 1 . . . Catastrophic 8 | . 1 . 1 . . . . 1 . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . . . 3 . 1 . 12 5 . . . . 3 . . . . Terminals 50 | . 2 . 11 . . . 19 6 . . 1 . 8 2 . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 11 | . . . . . . . 2 . . . . . 9 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Terminal Hacks 27 | . . 1 5 . 4 . 8 2 . . 1 . 4 1 . . 1 Record 11 | . . . 3 . 3 . 2 . . . . . 2 . . . 1 Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . 3 . . . . Scan Component 3 | . . . . . . . 1 . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 2 1 . . . . 2 . . . . Terminals 6 | . . . 2 . . . 2 1 . . . . 1 . . . . Botnet 6 | . . . 2 . . . 2 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . 5 . . . . . 7 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . . . . . . . Non-combat 2 | . . . . . . 1 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 1 . . . . . . . . . . parse_system 2 | . . . . . . 1 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Total Allies 15 | . . . . . . . . . . . . . 15 . . . . Largest Group 8 | . . . . . . . . . . . . . 8 . . . . Highest-Rated Group 187 | . . . . . . . . . . . . . 187 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . . . . Total Orders 15 | . . . 5 2 . 5 3 . . . . . . . . . . EXPLORE 14 | . . . 4 2 . 5 3 . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . Ally Attacks 44 | . . . 3 2 . 5 3 . . . . . 31 . . . . Total Damage 289 | . . . . . . . . . . . . . 289 . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches 14 | . . . 4 2 . 5 3 . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Turns Passed 5142 | 61 107 251 400 348 381 359 687 359 8 430 71 69 1023 17 40 197 334 Spaces Moved 3679 | 43 55 192 170 113 222 236 416 267 6 107 35 30 1089 26 57 191 424 Core 81 | 12 . . . . . . . . . . . . . . . . 69 Treads 29 | . . . . . . . . . . 29 . . . . . . . Legs 1948 | 31 55 192 170 113 222 236 416 267 6 78 35 30 97 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 869 | . . . . . . . . . . . . . 825 26 18 . . Flight 752 | . . . . . . . . . . . . . 167 . 39 191 355 Fastest Speed 34 | 50 120 120 190 190 120 120 120 122 122 122 200 200 44 46 34 34 34 Average Speed 102 | 109 120 120 190 190 170 120 121 122 122 201 200 200 67 46 45 34 46 Slowest Speed 240 | 120 120 120 190 190 190 120 122 122 122 240 200 200 200 46 120 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 1 . 2 Cave-ins Triggered 3 | . . . . . . . . . . 2 . . 1 . . . . Exploration Rate (%) 29 | 4 14 38 34 72 61 64 31 9 3 19 1 41 31 1 65 30 14 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . Spaces Dug 63 | . . . 1 . . . 12 1 . 20 . . 25 . . 3 1 Terrain Destroyed 73 | . 2 . 1 . . . 12 1 . 20 . . 26 . . 6 5 Melee 58 | . . . 1 . . . 12 1 . 20 . . 24 . . . . Projectile 13 | . . . . . . . . . . . . . 2 . . 6 5 AOE 2 | . 2 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Gar Fac DSF Fac Fac DSF Gar Res Total 4631 | 54 83 202 232 208 224 301 535 297 6 194 37 40 1309 31 67 292 519 Wait 423 | . 20 . 47 62 . 51 55 20 . 2 . 1 107 . . 17 41 Move 3656 | 42 54 191 169 112 221 235 415 266 6 105 34 29 1088 25 54 190 420 Hop 3 | . . . . . . . . . . . . . . . 1 . 2 Pick Up 60 | 6 2 2 2 2 1 2 5 4 . . 1 . 19 1 2 6 5 Fast Attach 34 | 6 . . . . . . 2 . . 1 . . 9 . 4 2 10 Attach 46 | . . 2 1 . . . 2 1 . 3 2 . 21 3 . 6 5 Detach 15 | . . . . . . . . . . . . . 10 2 . . 3 Swap 36 | . . . 2 3 1 3 9 3 . 5 . . 8 . . . 2 Drop 34 | . . 1 2 4 1 2 7 2 . . . . 11 . 1 . 3 Fire 140 | . 7 6 8 25 . 6 26 . . 17 . . 9 . . 17 19 Melee 91 | . . . 1 . . 2 14 1 . 41 . . 27 . . . 5 Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . . 11 . 10 . . 5 54 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . 9 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Garrison -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -4/Garrison -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 15) 380 | -10/Mines | Found the Drone Emporium 413 | -10/Mines | Found Prototype Device 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Utility x2 420 | -9/Materials | Identified Bomb Drone Bay 789 | -9/Materials | Discovered new exit (range 17) 820 | -9/Materials | Entered Mines 879 | -9/Mines | Discovered new exit (range 17) 911 | -9/Mines | Discovered new exit (range 16) 1054 | -9/Mines | Learned Materials stockpile data 1120 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1160 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1160 | -9/Mines | Discovered new exit (range 5) 1168 | -9/Mines | Entered Exiles 1216 | -9/Exiles | Met 8R-AWN 1248 | -9/Exiles | Met EX-HEX 1301 | -9/Exiles | Met EX-BIN 1336 | -9/Exiles | Aligned with FarCom system 1338 | -9/Exiles | Given EX-Vault access code 1381 | -9/Exiles | Opened EX-Vault 1397 | -9/Exiles | Found Modified TNC 1438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -9/Exiles | Met EX-DEC 1535 | -9/Exiles | Discovered new exit (range 12) 1549 | -9/Exiles | Left Exiles lab with Modified TNC 1549 | -9/Exiles | Entered Mines 1892 | -8/Mines | Discovered new exit (range 13) 1908 | -8/Mines | Entered Materials 1908 | -8/Materials | Evolved 2 slots: Propulsion x2 2188 | -8/Materials | Build established: Scavenger-Mutant 2402 | -8/Materials | Identified exit to Factory 2595 | -8/Materials | Entered Factory 2595 | -7/Factory | Evolved 2 slots: Utility x2 2862 | -7/Factory | Build established: Hacker-Mutant 2868 | -7/Factory | Identified exit to Storage 2868 | -7/Factory | Identified exit to Lower Caves 2954 | -7/Factory | Entered Storage 2962 | -7/Storage | Identified exit to Garrison 2962 | -7/Storage | Entered Garrison 2990 | -7/Garrison | Heavy support dispatched to Factory 3060 | -7/Garrison | Phase Generator disabled 3094 | -7/Garrison | Installed Relay Interface Framework 3182 | -7/Garrison | Heavy support dispatched to Factory 3203 | -7/Garrison | Crushed by falling debris 3203 | -7/Garrison | System corruption reached 10% 3234 | -7/Garrison | Lost 3 parts (1n2u) 3260 | -7/Garrison | Crushed by falling debris 3291 | -7/Garrison | Lost 3 parts (1p1u1w) 3296 | -7/Garrison | Triggered checkpoint 3380 | -7/Garrison | Discovered new exit (range 7) 3392 | -7/Garrison | Entered Factory 3392 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3463 | -6/Factory | Identified exit to DSF 3463 | -6/Factory | Entered DSF 3509 | -6/DSF | Build established: Mutant 3510 | -6/DSF | Discovered new exit (range 11) 3511 | -6/DSF | Additional patrols routed to DSF 3532 | -6/DSF | Entered Factory 3532 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3561 | -5/Factory | Lost 5 parts (1p1n1u2w) 4175 | -5/Factory | Spotted B-75 Beast 4256 | -5/Factory | Crushed by falling debris 4263 | -5/Factory | Cargo convoy interrupted 4547 | -5/Factory | Discovered new exit (range 7) 4555 | -5/Factory | Entered another Factory area 4555 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4572 | -4/Factory | Identified exit to DSF 4572 | -4/Factory | Entered DSF 4591 | -4/DSF | Additional patrols routed to DSF 4600 | -4/DSF | Discovered new exit (range 16) 4612 | -4/DSF | Entered Garrison 4635 | -4/Garrison | Lost 19 parts (1p9n6u3w) 4652 | -4/Garrison | Spotted B-86 Titan 4788 | -4/Garrison | Spotted B-86 Titan 4791 | -4/Garrison | Triggered checkpoint 4801 | -4/Garrison | Discovered new exit (range 8) 4809 | -4/Garrison | Entered Research 4809 | -3/Research | Evolved 2 slots: Propulsion x2 5060 | -3/Research | System corruption reached 10% 5112 | -3/Research | Core integrity fell below 50% 5133 | -3/Research | Core integrity fell below 20% 5140 | -3/Research | Lost 10 parts (4n3u3w) 5143 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Acquired Carbide Saw. System corrupted: Energy discharge (-25). Carbide Saw destroyed. Slammed into P-80 Master. P-80 Master resets P-80 Master, system corruption cleaned. Subatomic Condenser disabled. Triggered Segregator Trap. Arcs of energy rise from the floor. Core Analyzer blown off. Subatomic Condenser disabled. MA>C6CQK= IZQ8TNQBMYTDBRTJNB>P 10WB Slammed into P-80 Master. Imp. Target Analyzer destroyed. System corrupted by crushing effect (+3). Destabilizing: System interference. Core Analyzer temporarily disabled. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????? ?????????# # | | ????????? ?????????# # | | ?????????" ?????????# """ # | | ????????? ?????????# """ # | | ?????????? ?????????# """ ! # | | ?????????? ?????????# # | | ?????????? ?????????# # | | ???????#+##"#############+###### | | ?####### | | ?# ## / | | ?# ## | | ?# ## " "" """ | | ?# ##### """ """ "" | | ?# #???# """ """ "" | | ?? #???# | | ?? #???# | | ??? ????# | | ??? ???## ################# | | ???#+##### ###????????????# | | ???# +????????????## | | ???# ##### ###?????????????# | | ???# #?#########?????????????# | | ?### ### #????????????? | | ?# Y # #????????????+ | | ?# #pp [ #????????????# | | ?# p@ p #?????????????? ? | | ?# #p #???????????????? | | ?# # """#???????????????? | | ?###+### """#????C??????????? | | ?# # """#???????????????? | | ?# # #???????????????? | | ?# # ] #???????????????? | | ?# #########???????????????? | | ?# #???????????????????????? | | ?# #???????????????????????? | | ?# #???????????????????????? | | ?#######???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????w??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 515 Matter Stores 419 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dodgeball, But With Guns Respectable Loadout root@ Challenges ------------ None Game ------ Seed CouplerTargetShockpuncher Manual? 0 Play Time 01:59:20 Cumulative 10.9 hours Start 2024.05.01 @ 20:25:59 End 2024.05.01 @ 22:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a8e99ff3-3d80-4250-a41a-e2236d637435