Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.12 @ 09:33:07 Player: Ms Vella Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1916) 1916 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 5040 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 71 Friendly Fire -290 Cogmind --------- Core Integrity 615/700 Matter 180/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Titanium Leg Medium Storage Unit High-capacity Battery (250) High-capacity Matter Pod (0) Experimental Sensor Array Improved Medium Laser Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Hover Unit Medium Storage Unit High-capacity Battery High-capacity Matter Pod EM Shotgun Makeshift Shrapnel Gun [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 73 | 1 11 9 11 26 13 2 Power 5 | . 1 1 1 1 1 . Engine 2 | . 1 1 . . . . Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 31 | . 6 5 7 9 4 . Treads . | . . . . . . . Leg 14 | . 6 . 4 4 . . Wheel 5 | . . 5 . . . . Hover 12 | . . . 3 5 4 . Flight . | . . . . . . . Utility 12 | . 2 . 3 4 2 1 Device 3 | . . . 1 1 . 1 Storage 2 | . 1 . 1 . . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . . 1 1 . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 25 | 1 2 3 . 12 6 1 Energy Gun 11 | . 2 2 . 5 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . . 5 1 . Ballistic Cannon 4 | . . . . . 4 . Launcher 3 | . . 1 . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . Corrupted Parts 2 | . . . . 2 . . System Corruption 4 | . . . . 4 . . Parts Lost 29 | . . 7 . 9 8 5 Power 2 | . . . . 1 1 . Propulsion 17 | . . 4 . 6 4 3 Utility 4 | . . 1 . 1 1 1 Weapon 6 | . . 2 . 1 2 1 Highest Loss Streak 5 | . . 5 . 3 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 91 77 87 94 75 Engine 8 | . 14 12 11 1 4 . Core 2 | . . . . 8 4 7 Leg 14 | . 27 17 13 3 . . Wheel 1 | . . 6 9 . . . Hover 10 | . . . 6 23 32 18 Device 2 | . . . 2 2 9 13 Storage 12 | . 14 14 11 11 9 7 Processor 4 | . . . 2 11 9 7 Hackware 1 | . . . . 3 3 7 Protection 6 | . 8 12 . . 5 . Energy Gun 8 | . 8 13 22 6 . 2 Ballistic Gun 10 | . 19 1 . 15 1 2 Ballistic Cannon 2 | . . . . . 15 7 Launcher 2 | . . 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 10 34 36 29 22 27 26 Greatest Support 30 | 20 20 26 30 22 27 20 Greatest Overweight (x) 10 | . 1 10 2 6 1 3 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 Average Capacity 11 | 8 12 15 14 10 10 10 Most Carried 15 | 5 15 15 15 10 10 9 Average Carried 10 | 2 9 14 12 9 9 9 Final Capacity 15 | 8 15 15 10 10 10 10 Final Carried 15 | 2 15 13 7 10 9 9 Class Distribution -------------------- 75% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1872 | 210 263 268 133 477 487 34 Remotely . | . . . . . . . Salvage Created 2036 | . 293 . 120 872 665 86 Parts 127 | . 21 . 9 55 38 4 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 52 | . 9 3 1 23 13 3 Guns 31 | . 8 . 1 21 1 . Cannons 15 | . . . . . 12 3 AOE 6 | . 1 3 . 2 . . Classes Destroyed 11 | . 3 1 1 4 2 . Worker 3 | . . . . 1 2 . Hauler 2 | . . . . 1 1 . Recycler 3 | . . . . . 3 . Mechanic 1 | . . . . . 1 . Operator 4 | . . . 1 2 1 . Watcher 5 | . 2 . . 1 2 . Swarmer 13 | . 6 . 1 3 3 . Grunt 25 | . 3 . 2 10 7 3 Brawler 1 | . . . . 1 . . Sentry 12 | . . . . 9 3 . Assembled 3 | . . 3 . . . . Best Kill Streak 17 | . 6 2 1 7 17 3 Combat Bots Only 7 | . 6 2 1 7 5 3 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 1 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 2647 | . 231 627 . 733 729 327 Core 460 | . 55 45 . 192 83 85 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 60 . 52 84 . Volleys Fired 179 | . 25 12 8 62 56 16 Largest 2 | . 2 1 2 2 2 1 Hottest 90 | . 65 33 90 90 78 45 Shots Fired 297 | . 46 12 16 104 103 16 Gun 172 | . 46 . 16 101 4 5 Cannon 110 | . . . . . 99 11 Launcher 15 | . . 12 . 3 . . Special . | . . . . . . . Kinetic 224 | . 38 . . 72 103 11 Thermal 5 | . . . . 5 . . Explosive 15 | . . 12 . 3 . . Electromagnetic 53 | . 8 . 16 24 . 5 Robot Hit Streak 23 | . 9 2 9 23 14 16 Robot Miss Streak 3 | . 3 1 3 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 222 | . 34 2 13 91 67 15 Core Hits 124 | . 18 4 8 56 31 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 5 . Blast 5 | . . . . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4720 | . 462 362 223 1833 1526 314 Guns 2400 | . 347 . 175 1721 58 99 Cannons 1659 | . . . . . 1444 215 Explosions 593 | . 115 355 48 75 . . Melee . | . . . . . . . Ramming 68 | . . 7 . 37 24 . Kinetic 3241 | . 197 . . 1327 1502 215 Thermal 305 | . 115 . 48 142 . . Explosive 355 | . . 355 . . . . Electromagnetic 751 | . 150 . 175 327 . 99 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . 20 . 10 . . Average Corruption 7 | . . 10 . 6 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . 9 . 24 . . Message Errors 10 | . . 3 . 7 . . Matter Fused 8 | . . 2 . 6 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 2 | . . 1 . 1 . . Parts Rejected 2 | . . 1 . 1 . . Data Loss (minor) 3 | . . 2 . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 193 | . . 33 30 29 32 69 Projectiles 32 | . . . . . 32 . Explosions 161 | . . 33 30 29 . 69 Melee . | . . . . . . . Knockbacks 14 | . . . . 1 11 2 Impact 1 | . . . . 1 . . Kinetic 13 | . . . . . 11 2 Secondary . | . . . . . . . Self-Inflicted Damage 133 | . 12 . . 35 12 74 Shots 3 | . 1 . . 1 . 1 Rammed 7 | . . 1 . 3 3 . Targets Rammed 10 | . . 3 . 4 3 . Kicked 3 | . . 2 . 1 . . Crushed . | . . . . . . . Highest Temperature 300 | . 90 . 63 143 300 45 Average Temperature 64 | . 34 . 26 41 96 25 Received Heat Transfer 969 | . 69 . . 360 414 126 Effects 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 . 1 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 348 | . 50 . 50 248 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 665 | . 181 127 202 665 519 131 Initial 167 | . . . 25 72 167 37 Average 168 | . 38 80 158 440 247 67 Maximum Alert Level 2 | . . . 1 2 2 . Low Security (%) 72 | 100 100 100 92 14 32 100 Level 1 10 | . . . 7 13 57 . Level 2 17 | . . . . 71 9 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 2 1 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 8 | . 2 . 1 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 17 3 6 30 21 8 Peak Tracking Total 9 | . 6 2 2 9 6 4 Tactical Retreats 3 | . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . 2 . 2 1 2 Max in Single Turn 2 | . . 1 . 1 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 24 | . 7 . . 10 6 1 Terminals 15 | . 5 . . 7 3 . Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . 2 1 . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 82 | . 19 . . 37 24 2 Successful 50 | . 14 . . 24 12 . Failed 32 | . 5 . . 13 12 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 26 | . 4 . . 15 7 . Terminals 54 | . 15 . . 26 13 . Fabricators 2 | . . . . . . 2 Repair Stations 14 | . 2 . . 9 3 . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 8 | . . . . . 8 . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 9 . . 16 3 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . . 1 . . Alert Level 2 | . 1 . . 1 . . Unreport Threat 4 | . . . . 2 2 . Zone Layout 12 | . 2 . . 9 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 1 . . 5 1 . Scan Component 4 | . . . . 3 1 . Refit 3 | . 1 . . 2 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . . 2 2 . Terminals 5 | . 2 . . 1 2 . Botnet 5 | . 2 . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Monitor 1 | . 1 . . . . . Recyclers 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 . . 9 6 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 20 . . . Total Damage 187 | . . . 187 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3715 | 12 1234 775 166 817 446 265 Spaces Moved 2157 | 8 517 444 118 582 313 175 Core 25 | . . 19 . 6 . . Treads . | . . . . . . . Legs 893 | 8 517 242 39 87 . . Wheels 229 | . . 183 46 . . . Hover 1010 | . . . 33 489 313 175 Flight . | . . . . . . . Fastest Speed 53 | 120 120 90 65 58 53 124 Average Speed 123 | 120 163 162 98 83 79 131 Slowest Speed 550 | 120 190 550 260 350 152 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . 2 . . . . Exploration Rate (%) 43 | 2 74 89 12 83 34 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 166 | . 4 110 10 17 6 19 Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 160 | . 4 110 10 17 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2918 | 12 870 480 149 808 406 193 Wait 421 | . 290 6 3 109 13 . Move 2149 | 7 516 441 117 581 312 175 Hop . | . . . . . . . Pick Up 36 | . 14 3 4 10 5 . Fast Attach 32 | . 3 5 3 13 7 1 Attach 15 | . 2 2 1 6 4 . Detach 8 | . 5 . . 3 . . Swap 26 | 1 6 2 7 7 2 1 Drop 40 | 4 9 4 6 13 4 . Fire 179 | . 25 12 8 62 56 16 Melee . | . . . . . . . Ram 7 | . . 1 . 3 3 . Kick 3 | . . 2 . 1 . . Crush . | . . . . . . . Escape Stasis 2 | . . 2 . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 12) 810 | -10/Materials | Discovered new exit (range 12) 1247 | -10/Materials | Entered Mines 1248 | -10/Mines | Assembled infested the area 1277 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1281 | -10/Mines | Met a Derelict bent on vengeance 1407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1684 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1688 | -10/Mines | Found Prototype Device 1733 | -10/Mines | Crushed by falling debris 1923 | -10/Mines | Crushed by falling debris 1924 | -10/Mines | System corruption reached 10% 1954 | -10/Mines | Lost 5 parts (2n1u2w) 1992 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2008 | -10/Mines | Learned 2 Materials zone layouts 2009 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Accompanied by 3 allies 2022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Identified exit to Storage 2119 | -9/Materials | Discovered exit to Storage (range 7) 2158 | -9/Materials | Identified Exp. Sensor Array 2188 | -9/Materials | Entered Storage 2286 | -9/Storage | Learned location of Armory (-4) 2339 | -9/Storage | Lost 3 parts (2n1w) 2346 | -9/Storage | Destroyed 7 combat bots 2778 | -9/Storage | Discovered new exit (range 18) 2985 | -9/Storage | System corruption reached 10% 3004 | -9/Storage | Identified exit to Materials 3005 | -9/Storage | Entered Materials 3005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -8/Materials | Discovered new exit (range 4) 3406 | -8/Materials | Lost 3 parts (1n2w) 3425 | -8/Materials | Identified exit to Factory 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Utility x2 3666 | -7/Factory | Build established: Hacker-Mutant 3716 | -7/Factory | Self-destructed Last Messages --------------- 03629_ U-05 Engineer lays Concrete. 03629_ K-01 Serf collects debris. 03630_ U-05 Engineer builds a Wall. 03630_ U-05 Engineer lays Concrete. 03632_ U-05 Engineer builds a Wall. 03633_ U-05 Engineer lays Concrete. 03637_ U-05 Engineer builds a Wall. 03643_ Imp. EM Shotgun destroyed. 03646_ G-47 Trooper destroyed. 03648_ Critical hit (Burn: +37). 03650_ G-47 Trooper destroyed. 03658_ G-47 Trooper knocked back. 03662_ K-01 Serf collects debris. 03664_ G-47 Trooper destroyed. 03665_ K-01 Serf collects debris. 03674_ Acquired 34 matter. 03694_ Connecting with Fabricator... 03712_ Imp. Hover Unit destroyed. 03715_ Backup Propulsion I destroyed. 03715_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ??????????????#?? #??????????????????????????? | | ??????????????# #??????????????????????????? | | ???????????#### #??????????????????????????? | | ??????????? #??????????????????????????? | | ??????????? #??????????????????????????? | | ????????? #??????????????????????????? | | ?????????"" """ """ #??????????????????????????? | | ?????????"" """ """ #??????????????????????????? | | ?????"" """ """ """ #??????????????????????????? | | ??????? #??????????????????????????? | | ?????????"" """ #??????????????????????????? | | ????????""" """ ######;#########???????????? | | ?????"" """ """ """ @ ???????? | | ? """ ???????? | | ?????"" """ """ " ???????? | | ??????" """ """ "F" s ????????? | | ?"" """ """ """ """ ????????? | | u ?????????? | | ?????????? | | ??# ########### ############+#### ?????????? | | ??????????????# #???????????????? ??????????? | | ??????????????# #????????????????? ??????????? | | ??????????????# #?????????????????? ???????????? | | ??????????????# #??????????????????? ???????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????##### #????????????????????????????????? | | ??????????# %= #????????????????????????????????? | | ?????????# % !#????????????????????????????????? | | #?????# = #????????????????????????????????? | | "" #?????# #????????????????????????????????? | | "" #?????# #????????????????????????????????? | | "" #?????# #????????????????????????????????? | | "" #?????# ###########??????????????????????? | | #?????# [ ?????????????????????? | | "" #?????# ?????????????????????? | | "" #?????# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmCarbideStreamer Manual? 0 Play Time 00:48:41 Cumulative 884.1 hours Start 2022.04.11 @ 11:02:45 End 2022.04.12 @ 09:33:07 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 177 Rogue 1 Adventurer 176 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: c44eb614-4028-4b7f-ab93-1387a15da1dd