Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 21:53:25 Player: Bamalam Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2579) 2579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7769 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 233/300 Energy 58/100 System Corruption 8% Temperature Danger (432) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Power Amplifier Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Myomer Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Matter Pod Visual Processing Unit Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Shock Rifle Gatling Laser Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Huge Storage Unit Beam Rifle Beam Rifle Particle Gun Remote Datajack Mining Laser [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 6 | . . 1 . 1 2 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . Parts Attached 113 | 9 9 6 7 17 27 10 14 . 14 Power 20 | 1 1 1 1 5 4 . 4 . 3 Engine 7 | 1 1 1 . 3 . . 1 . . Core 12 | . . . 1 2 4 . 3 . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 29 | 3 4 1 3 1 9 2 3 . 3 Treads 2 | . . . . . . . 2 . . Leg 21 | . 4 1 3 1 9 2 1 . . Wheel 3 | 3 . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 24 | 3 1 2 2 6 7 1 . . 2 Device 11 | 2 . 1 . 2 4 1 . . 1 Storage 7 | 1 . 1 2 2 1 . . . . Processor 5 | . 1 . . 1 2 . . . 1 Hackware 1 | . . . . 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 3 2 1 5 7 7 7 . 6 Energy Gun 16 | . . 1 1 3 4 4 3 . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 18 | 2 1 1 . 2 3 . 4 . 5 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 57 | . 1 . . 2 19 15 5 5 10 Power 13 | . 1 . . 2 2 2 2 1 3 Propulsion 14 | . . . . . 5 5 1 1 2 Utility 9 | . . . . . 6 2 . 1 . Weapon 21 | . . . . . 6 6 2 2 5 Highest Loss Streak 7 | . 1 . . 1 6 7 2 5 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 100 99 94 60 26 26 28 Engine 5 | . 13 11 7 9 . . . . . Core 4 | . . . 1 4 12 6 2 2 3 Leg 20 | . 27 33 36 30 25 11 1 . . Device 7 | . 12 11 9 7 13 3 . . . Storage 7 | . 14 11 9 7 7 8 . . . Processor 7 | . 1 11 9 7 8 11 11 9 8 Hackware 2 | . . . . 7 5 . . . . Energy Gun 5 | . . . 9 11 10 6 3 1 . Ballistic Gun 10 | . 20 14 18 10 7 2 3 2 5 Ballistic Cannon 1 | . 7 7 . . . . . . . Peak Build Rating 60 | 9 10 16 23 42 51 60 30 28 49 Average Rating 26 | 5 9 13 21 36 47 37 17 16 30 On Entrance 18 | . 7 10 16 23 42 51 5 28 3 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 14 16 32 95 52 54 58 27 23 34 Greatest Support 80 | 20 26 39 56 58 75 80 50 50 23 Greatest Overweight (x) 13 | 1 . . 1 . 2 13 4 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 15 15 5 5 5 Average Capacity 11 | 7 8 12 16 15 15 12 5 5 5 Most Carried 15 | 6 8 15 15 15 15 9 5 2 5 Average Carried 8 | 3 7 10 14 14 11 5 2 1 2 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 15 15 14 10 2 1 2 3 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Skirmisher 14% | Gunner 6% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Matter Collected 2292 | 346 273 144 178 369 460 7 243 . 272 Remotely . | . . . . . . . . . . Salvage Created 2576 | 167 411 140 234 421 658 101 158 . 286 Parts 172 | 12 32 11 16 21 46 4 9 . 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Combat Hostiles Destroyed 53 | . 14 3 7 9 9 4 2 . 5 Guns 32 | . 3 . 7 6 9 3 2 . 2 Cannons 13 | . 9 3 . . . . . . 1 AOE 6 | . 2 . . 3 . 1 . . . Classes Destroyed 12 | 3 3 1 . 1 3 . 1 . . Worker 2 | 1 . . . . 1 . . . . Builder 4 | . . . . . . . 2 . 2 Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 5 | . 2 1 . 1 1 . . . . Swarmer 12 | . 6 . 3 . . 3 . . . Grunt 23 | . 8 2 4 6 2 . . . 1 Sentry 7 | . . 1 . 2 1 1 1 . 1 Specialist 4 | . . . . . 4 . . . . Hunter 2 | . . . . 1 . . . . 1 Programmer 5 | . . . . . 2 . 1 . 2 Best Kill Streak 8 | 3 8 2 2 4 3 3 3 . 4 Combat Bots Only 6 | . 6 2 2 4 2 3 1 . 2 Max Kills in Single Turn 3 | 1 2 1 1 3 2 1 2 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . 2 . . 3 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Hostile Shots Fired 825 | . 52 7 18 157 179 114 78 36 184 Missed 276 | . 12 3 4 65 51 35 32 11 63 Damage Taken 9075 | . 409 51 171 864 2004 1413 1086 679 2398 Core 2703 | . 65 . 44 193 251 365 423 202 1160 Absorbed by Shields 153 | . . . . 76 60 . 17 . . Core Remaining (%) 72 | 100 74 100 92 72 70 . . 1 . Volleys Fired 245 | 16 40 13 22 37 57 14 19 1 26 Largest 4 | 2 2 2 3 3 3 4 3 2 4 Hottest 245 | 40 55 55 108 144 190 245 141 108 120 Shots Fired 575 | 32 80 26 61 107 139 37 42 2 49 Gun 504 | 32 48 15 61 107 139 24 42 2 34 Cannon 64 | . 29 11 . . . 9 . . 15 Launcher 3 | . 3 . . . . . . . . Special 4 | . . . . . . 4 . . . Kinetic 351 | 32 77 26 44 49 53 9 26 1 34 Thermal 113 | . . . 17 32 11 21 16 1 15 Explosive 3 | . 3 . . . . . . . . Electromagnetic 106 | . . . . 26 75 5 . . . Robot Hit Streak 11 | 3 5 8 7 11 8 5 6 . 6 Robot Miss Streak 10 | 4 6 2 5 6 4 10 2 2 6 Penetration Max 2 | . . . . 1 . . . . 2 Secondary Targets 3 | . . . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 Shots Hit Robots 294 | 11 36 16 32 54 80 14 27 . 24 Core Hits 141 | 7 22 7 14 25 36 9 11 1 9 Critical Kills 4 | . . . . . 1 . . . 3 Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 11 | . 2 . . . 2 . 3 . 4 Burn 3 | . . . . . 1 . 2 . . Meltdown 2 | . . . . . . . . . 2 Destroy 4 | . . . . . 1 . 1 . 2 Blast 2 | . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6678 | 119 764 213 431 1599 1382 699 709 26 736 Guns 4563 | 119 272 94 423 913 1339 327 709 26 341 Cannons 893 | . 288 119 . . . 91 . . 395 Explosions 1203 | . 193 . . 686 43 281 . . . Melee . | . . . . . . . . . . Ramming 19 | . 11 . 8 . . . . . . Kinetic 3251 | 119 560 213 252 462 728 126 424 26 341 Thermal 2534 | . . . 171 948 197 538 285 . 395 Explosive 193 | . 193 . . . . . . . . Electromagnetic 681 | . . . . 189 457 35 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 6 . 1 1 8 Average Corruption 3 | . . . . . 4 . 1 1 5 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . 9 . 2 . 8 Message Errors 3 | . . . . . 2 . 1 . . Matter Fused 6 | . . . . . 2 . . . 4 Heat Flow Errors 2 | . . . . . 1 . 1 . . Energy Discharges 2 | . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . 2 Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . 21 . . 109 . 14 . . 1 Projectiles 14 | . 13 . . . . . . . 1 Explosions 131 | . 8 . . 109 . 14 . . . Melee . | . . . . . . . . . . Knockbacks 3 | . 3 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 156 | . 18 . . 64 . 74 . . . Shots 3 | . 1 . . 1 . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . Kicked 3 | . 2 . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 723 | . 28 22 245 533 723 148 221 12 543 Average Temperature 122 | . 13 7 84 132 166 72 81 8 174 Received Heat Transfer 1194 | . 93 21 108 195 213 216 147 72 129 Effects 33 | . . . . 8 20 . 1 . 4 Shutdowns 6 | . . . . 2 4 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 9 | . . . . 2 6 . 1 . . Matter Decay 3 | . . . . . 1 . . . 2 Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . 1 1 . . . . Damage (major) 8 | . . . . 2 4 . . . 2 Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 10 | . . . . 2 6 . . . 2 Heat Transferred 3695 | . . . 407 1116 500 636 629 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Peak Influence 352 | 25 256 190 352 223 102 225 157 63 91 Initial 92 | . 16 76 79 68 70 . 92 48 . Average 87 | 10 73 142 185 110 49 123 87 28 24 Maximum Alert Level 1 | . 1 . 1 1 . 1 . . . Low Security (%) 90 | 100 92 100 63 73 100 76 100 100 100 Level 1 9 | . 7 . 36 26 . 23 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . 1 1 5 . 1 . 2 Investigation 2 | . 2 . . . . . . . . Extermination 3 | . . . . . 2 . . . 1 Reinforcement 8 | . 1 . 1 1 3 . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Distress Signals 12 | . 3 1 3 . . . 3 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 23 5 13 14 13 10 13 5 13 Peak Tracking Total 9 | . 9 3 5 5 4 5 4 5 7 Tactical Retreats 9 | . 1 . 2 . . 3 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Traps Triggered 6 | . . . . . 2 . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Machines Disabled 12 | . 1 1 1 3 1 5 . . . Max in Single Turn 4 | . 1 1 1 3 1 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Machines Accessed 22 | . 7 2 4 4 1 2 1 . 1 Terminals 18 | . 7 2 3 2 . 2 1 . 1 Fabricators 3 | . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 22 6 13 12 2 4 1 . 3 Successful 28 | . 8 3 8 6 . 1 1 . 1 Failed 35 | . 14 3 5 6 2 3 . . 2 Catastrophic 7 | . 3 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 53 | . 22 6 10 7 . 4 1 . 3 Fabricators 7 | . . . . 5 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 8 3 6 3 . 1 1 . 1 Record 3 | . 1 . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 2 | . 1 1 . . . . . . . Alert Level 5 | . 2 1 1 1 . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . Security Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Network Status 2 | . . . . 2 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 2 4 2 1 2 1 . . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . 1 . . . parse_system 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 20 | . . . . . . . 20 20 . Highest-Rated Ally 20 | . . . . . . . 20 20 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Turns Passed 4483 | 158 735 290 419 651 867 290 656 76 341 Spaces Moved 3233 | 105 495 195 247 410 516 261 649 72 283 Core 741 | 13 . . . . . 136 502 40 50 Treads 103 | . . . . . . . 71 32 . Legs 2045 | . 476 195 247 410 516 125 76 . . Wheels 111 | 92 19 . . . . . . . . Hover 233 | . . . . . . . . . 233 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 50 50 50 50 Average Speed 106 | 86 118 120 130 120 123 89 84 101 86 Slowest Speed 700 | 95 120 120 190 120 260 700 250 165 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 5 55 19 18 13 10 8 65 23 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 97 | . 12 . . 19 15 47 . . 4 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 4 . . 4 AOE 89 | . 12 . . 19 15 43 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Total 3786 | 142 568 226 301 487 635 288 724 73 342 Wait 27 | . . . 13 . 10 . . . 4 Move 3224 | 104 494 194 246 409 515 260 648 71 283 Hop . | . . . . . . . . . . Pick Up 104 | 13 13 11 7 14 21 . 10 . 15 Fast Attach . | . . . . . . . . . . Attach 74 | 7 2 2 2 5 20 8 14 . 14 Detach 5 | . . . . . . . 4 1 . Swap 39 | 2 7 4 5 12 7 2 . . . Drop 37 | . 10 2 5 10 5 4 1 . . Fire 245 | 16 40 13 22 37 57 14 19 1 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . . . . 28 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 6) 846 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Identified exit to Materials 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Discovered new exit (range 12) 1023 | -9/Materials | Identified exit to Mines 1178 | -9/Materials | Discovered new exit (range 5) 1182 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Entered another Materials area 1184 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1479 | -8/Materials | Build established: Gunner 1585 | -8/Materials | Discovered new exit (range 15) 1602 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1815 | -7/Factory | Fabricated Adv. Terrain Scanner? 2054 | -7/Factory | Discovered new exit (range 9) 2063 | -7/Factory | Identified exit to Lower Caves 2246 | -7/Factory | Discovered new exit (range 5) 2252 | -7/Factory | Identified exit to Factory 2254 | -7/Factory | Entered another Factory area 2254 | -6/Factory | Evolved 2 slots: Utility x2 2608 | -6/Factory | Discovered new exit (range 15) 2625 | -6/Factory | Identified exit to Lower Caves 2679 | -6/Factory | Lost 3 parts (1u2w) 2882 | -6/Factory | Lost 6 parts (3n2u1w) 2960 | -6/Factory | Lost 3 parts (2p1n) 2960 | -6/Factory | Discovered new exit (range 16) 3016 | -6/Factory | Identified exit to Factory 3028 | -6/Factory | Lost 3 parts (1u2w) 3121 | -6/Factory | Entered another Factory area 3121 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3238 | -5/Factory | Spotted B-75 Beast 3300 | -5/Factory | Lost 4 parts (1p3w) 3318 | -5/Factory | Build established: Scavenger-Skirmisher 3369 | -5/Factory | Lost 7 parts (1p3n3w) 3409 | -5/Factory | Discovered new exit (range 6) 3411 | -5/Factory | Identified exit to Extension 3411 | -5/Factory | Entered Extension 3491 | -5/Extension | Warlord forces began an assault 3522 | -5/Extension | Spotted B-75 Beast 3586 | -5/Extension | Spotted B-75 Beast 3624 | -5/Extension | Core integrity fell below 50% 3652 | -5/Extension | Lost 8 allies 3918 | -5/Extension | Discovered new exit (range 17) 3918 | -5/Extension | Discovered new exit (range 17) 4003 | -5/Extension | Rescued a captive Derelict 4055 | -5/Extension | Identified exit to Cetus 4060 | -5/Extension | Identified exit to Factory 4067 | -5/Extension | Entered Cetus 4067 | -5/Cetus | Accompanied by 1 ally 4088 | -5/Cetus | Spotted Cetus Guard 4088 | -5/Cetus | Spotted Cetus Guard 4092 | -5/Cetus | Spotted Cetus Guard 4092 | -5/Cetus | Spotted Cetus Guard 4098 | -5/Cetus | Core integrity fell below 20% 4127 | -5/Cetus | Discovered exit to Factory (range 16) 4143 | -5/Cetus | Entered Factory 4143 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -4/Factory | Lost 5 parts (1p1n1u2w) 4336 | -4/Factory | Core integrity fell below 50% 4338 | -4/Factory | Lost 7 parts (1p2n4w) 4482 | -4/Factory | Core integrity fell below 20% 4484 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04442_ Acquired Adv. Power Amplifier. 04457_ System corrupted: Matter fused (-6). 04457_ U-05 Engineer destroyed. 04465_ G-67 Veteran suffers critical hit (Meltdown). 04465_ Plasma Rifle melted. 04465_ Flexi-carbon Leg melted. 04467_ Penetrated by Slug. 04474_ Antimatter Reactor destroyed. 04475_ Y-64 Sentinel destroyed. 04476_ Mic. Fission Core destroyed. 04478_ Matter Neutralizer destroyed. 04478_ Critical hit (Burn: +37). 04479_ Overheating: Imp. Gyrokinetic Inverter damaged (-2). 04480_ Overheating: Matter decay (-28). 04480_ Acquired 58 matter. 04481_ Overheating: Matter decay (-58). 04482_ System corrupted: Energy discharge (-29). 04483_ Overheating: Adv. Power Amplifier damaged (-7). Map ----- +----------------------------------------------------+ | # #???# ########## ##? | | # #???# #????????# [ #? | | # #???# #????????# #? | | ######+#######???# #????????# # | | # # #?????????# +????????# # | | # # #?????????# #????????# ! #? | | # # ########### #????????# ##? | | # + +????????# " #?? | | # # #????????# "##?? | | # " #????????# "#??? | | # # #????????# ^ ##??? | | # # ########### #????????##############???? | | # # #?????????? ??????????????????????????? | | ###### #????????## ??????????????????????????? | | ????# #???????? ??????????????????????????? | | ????#T #???????? ??????????????????????????? | | ????## #???????? ??????????????????????????? | | ?????# #???????? ! ??????????????????????????? | | ?????# #???????? %!??????????????????????????? | | ?????# #????????# #??????????????????????????? | | ?????# #????????# #????????????####??????????? | | ?????# #????????# #?????????? ?????????? | | ???### ###??????# #???????? ?????????? | | ???# #??????# #?????? ??????????? | | ???# ######## #####[ g g#??????????????? | | ???# p p !@*%! g ;#?????????????? | | ???# ############!;# #???????????????? | | ???# #??????????####???? #???????????????? | | ???#######???????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 455 Matter Stores 417 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Novice Programmer Please Form A Line Challenges ------------ None Game ------ Seed ModifiedTeleporterFlamer Manual? 0 Play Time 01:13:14 Cumulative 15.3 hours Start 2024.09.11 @ 20:41:26 End 2024.09.11 @ 21:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8e5ec1-ac1c-46b5-bc70-c36c5d3da8a2