Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.08 @ 22:09:05 Player: LU-1G1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (152) 760 Value Destroyed (5790) 5790 Prototype IDs (77) 1540 Alien Tech Used (8) 1600 Bonus (11863) 11863 TOTAL SCORE: 32053 Bonus ------- High Alert Combat Kills 591 Follower Combat Kills 75 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1403 Cogmind --------- Core Integrity 1058/1600 Matter 550/550 Energy 1260/1300 System Corruption 4% Temperature Warm (145) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Improved Diametric Drive Cooled Q-thruster > --- UTILITY (9) ------ Experimental Energy Well Experimental Energy Well Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Light Regenerative Plating Spacefold Activator > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Coolant Injector Enhanced Nova Cannon Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Layered Light Armor Plating Light Regenerative Plating Makeshift Hacking Suite Improved Hacking Suite Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Experimental Coolant Injector YI-UF0's Bottomless Matter Pit Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon [Rating: 158] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Visual Processing Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 7 | . . . . . 3 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Attached 294 | 8 11 9 3 3 48 64 34 13 7 2 . . 1 5 2 1 9 2 1 . 3 7 1 4 15 11 7 6 1 16 Power 37 | 1 3 1 . . 1 3 3 1 1 . . . . 2 . 1 1 . . . . 2 1 1 7 3 1 1 . 3 Engine 7 | 1 2 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core 13 | . 1 . . . . 3 2 1 1 . . . . 2 . . . . . . . . . 1 2 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 5 3 1 1 . 3 Propulsion 99 | 2 2 1 . 1 23 34 12 4 2 . . . . 1 1 . 3 . 1 . 1 2 . . 3 . 1 1 1 3 Treads 50 | 2 2 1 . 1 20 18 6 . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . 2 16 1 4 1 . . . . 1 1 . 3 . 1 . 1 2 . . 3 . 1 1 1 3 Utility 74 | 3 3 3 1 1 9 8 4 3 3 2 . . 1 2 1 . 5 . . . 1 3 . 2 2 4 4 4 . 5 Device 19 | 2 2 2 . . . . . . . . . . 1 1 . . 3 . . . . 1 . 2 . 2 . 2 . 1 Storage 10 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Processor 8 | . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . . 1 . 2 . . . Hackware 9 | . . . . . 1 2 . 1 2 2 . . . 1 . . . . . . . . . . . . . . . . Protection 26 | . . . . 1 6 3 4 1 1 . . . . . 1 . 2 . . . . 1 . . 1 1 1 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon 84 | 2 3 4 2 1 15 19 15 5 1 . . . . . . . . 2 . . 1 . . 1 3 4 1 . . 5 Energy Gun 10 | . 3 2 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 1 . . 3 Ballistic Gun 26 | 2 . . . . 8 8 7 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . . 3 2 3 1 1 . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 15 | . . . . . 1 6 . 3 . . . . . . . . . . . . 1 . . . 1 2 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 . . 3 3 . . 2 . . . . . . . 5 . . . . 4 . 1 4 5 1 1 1 3 Parts Lost 83 | . 5 . . 5 8 7 28 2 . 1 . . . 2 5 2 . 2 . . 1 . . . . 9 1 . 1 4 Power 16 | . 2 . . . 1 1 4 1 . . . . . 1 2 . . 1 . . . . . . . 1 . . . 2 Propulsion 28 | . 1 . . 2 3 2 12 . . . . . . . 3 1 . . . . 1 . . . . 2 . . 1 . Utility 22 | . . . . 1 3 4 5 . . . . . . . . 1 . . . . . . . . . 5 1 . . 2 Weapon 17 | . 2 . . 2 1 . 7 1 . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . Highest Loss Streak 12 | . 4 . . 5 2 4 12 2 . 1 . . . 2 3 2 . 2 . . 1 . . . . 5 6 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 72 90 95 96 82 89 76 98 93 93 93 85 86 73 91 97 89 89 93 91 94 86 95 83 64 78 70 76 Engine 5 | . 11 14 14 14 9 2 3 . . . . . . 1 . 4 5 2 . . . . . . . . . . . . Core 1 | . 2 . . . . 4 1 7 . 6 6 6 6 8 4 . . . . . . . . 1 4 3 . . . . Treads 17 | . 22 28 28 27 26 24 15 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 5 . 30 27 33 33 33 33 30 29 18 30 35 36 36 36 36 36 33 38 36 27 30 27 31 Device 4 | . 13 13 14 11 . . . . . . . . . 5 5 5 8 11 10 10 10 5 5 8 9 8 4 4 2 . Storage 7 | . 14 14 14 14 9 4 7 . . . . . . . . . . . . . . . . . . . 3 4 4 9 Processor 5 | . . . . . 7 9 7 14 13 12 6 6 6 1 . . . . . . 4 5 5 . 2 4 5 13 12 9 Hackware 9 | . . . . . 8 11 13 13 14 20 26 26 25 17 17 17 17 17 15 15 15 15 15 14 14 11 8 8 8 7 Protection 9 | . . . . . 16 15 7 6 7 13 13 13 13 11 14 13 11 11 10 10 10 12 15 14 14 3 . 3 4 7 Energy Gun 4 | . 17 26 1 21 . . 1 . . . . . . 2 11 11 11 6 5 5 1 . . . . . . . . . Ballistic Gun 6 | . 10 . . . 13 10 8 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 . 6 6 6 6 6 6 3 . . . . . . 3 5 5 4 3 . 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 33 36 54 56 108 108 119 15 15 15 14 14 15 22 16 14 30 31 29 29 31 32 32 37 49 43 52 40 40 78 Greatest Support 83 | 40 40 40 40 40 60 80 83 22 28 28 32 28 32 34 34 17 34 34 39 39 48 39 39 39 48 48 43 43 45 52 Greatest Overweight (x) 27 | . 1 . 1 2 6 4 27 . . . . . . . . . . . . . . . . 10 1 . 1 . 13 12 Average Overweight (x) . | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 16 | 7 14 15 18 20 23 18 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 9 Most Carried 25 | 7 15 15 17 16 25 25 25 18 5 5 5 5 5 5 5 4 5 5 4 4 5 5 5 5 5 5 9 10 10 10 Average Carried 15 | 5 10 14 16 15 21 17 23 4 4 5 5 5 5 4 4 3 3 4 4 4 4 4 5 5 4 4 6 9 9 9 Final Capacity 25 | 8 15 15 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 25 | 6 15 15 16 13 25 22 19 5 5 5 5 5 5 5 4 3 4 5 4 4 5 5 5 5 5 5 9 9 10 5 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Mutant 21% | Hacker-Sprinter 3% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 8455 | 360 452 367 500 29 2219 1247 1854 151 23 51 72 . 44 33 134 . 112 20 . . 40 . 29 41 210 . 223 . . 244 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6411 | 228 1103 120 . 90 2206 620 1209 . 48 34 55 . 24 . 57 . 396 . . . . . . 41 . . 141 . . 39 Parts 296 | 21 64 9 . 1 100 32 53 . 3 . . . . . 1 . 8 . . . . . . . . . 4 . . . Haulers Intercepted 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 1 . 3 . 2 . 7 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 108 | . 19 . . 2 37 8 36 . 2 . . . 1 . 1 . . . . . . . . . . . . . . 2 Guns 84 | . 19 . . 2 26 8 28 . . . . . . . 1 . . . . . . . . . . . . . . . Cannons 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . . . 7 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 3 5 . . . 3 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Worker 8 | 1 . 1 . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 3 . . . 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 25 | . 3 . . . 7 . 12 . 2 . . . 1 . . . . . . . . . . . . . . . . . Grunt 60 | . 16 . . 2 21 4 16 . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 7 1 7 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 5 1 . 2 8 2 8 . 4 . . . 1 . 1 . . . . . . . . 1 . . 1 . . 1 Combat Bots Only 8 | . 5 . . 2 8 2 8 . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 3 . 2 1 1 . 1 . 1 . . . . . . . . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 14179 | . 929 . 89 372 2039 1199 3904 173 195 54 120 . 179 158 256 215 . 111 25 25 67 . 102 92 43 1528 73 397 146 1688 Core 2778 | . 126 . 11 96 207 100 479 30 109 . 67 . 25 39 16 48 . 55 . . 16 . 41 16 . 551 . 204 46 496 Absorbed by Shields 472 | . . . . . . . . . . . . . . . . . . . . . . . . . . 279 28 103 36 26 Redirected to Shielding 467 | . . . . . 29 12 23 . . 3 . . 11 . 24 28 . . . 22 32 . 20 48 38 177 . . . . Regen/Repaired (Parts) 699 | . 123 . . . 254 . . . . . . . . . . . . . . . . . . . . . . 13 24 285 Core Remaining (%) 64 | 100 . . . 6 62 . . 13 . . . . 76 . . . . 84 . . . . 95 . . 54 . 84 . 66 Volleys Fired 500 | 20 82 13 2 11 143 49 132 1 3 . . . . 4 10 2 16 . 1 . . . . . 3 1 1 . . 6 Largest 3 | 2 2 2 1 2 2 2 2 1 1 . . . . 2 2 2 2 . 1 . . . . . 1 1 1 . . 3 Hottest 360 | 40 115 115 65 115 120 69 80 39 30 . . . . 80 80 80 80 . 40 . . . . . 94 300 300 . . 360 Shots Fired 925 | 40 157 20 2 16 278 94 227 1 3 . . . . 7 20 4 32 . 1 . . . . . 3 1 1 . . 18 Gun 812 | 40 157 16 2 16 238 89 190 . . . . . . 7 20 4 32 . 1 . . . . . . . . . . . Cannon 98 | . . . . . 37 5 33 . . . . . . . . . . . . . . . . . 3 1 1 . . 18 Launcher 11 | . . . . . 3 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 671 | 40 83 . . . 238 94 216 . . . . . . . . . . . . . . . . . . . . . . . Thermal 240 | . 74 20 2 16 37 . 7 . . . . . . 7 20 4 32 . 1 . . . . . . 1 1 . . 18 Explosive 11 | . . . . . 3 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hit Streak 20 | 5 18 8 . 7 14 14 20 . . . . . . 6 10 7 12 . . . . . . . . . . . . 5 Robot Miss Streak 9 | 3 3 2 . 3 7 2 9 . 1 . . . . . 1 2 1 . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . . 1 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 660 | 25 110 16 . 10 181 73 182 1 2 2 1 . 1 8 12 2 24 . . . . . . 1 . . 1 . . 8 Core Hits 363 | 14 46 5 . 5 92 24 149 . 5 . . . . 1 5 1 13 . . . . . . . . . 1 . . 2 Critical Kills 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Critical Parts Destroyed 6 | . . . . . 3 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 16 | . 3 1 . . 3 1 2 . 1 1 . . . . . . . . . . . . . 1 . . 1 . . 2 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . Melee Attacks 124 | . . . . . 4 25 . 11 12 2 8 . 8 17 . . . . 1 2 . 14 . 10 2 2 3 . . 3 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact 111 | . . . . . 4 24 . 9 12 2 8 . 8 17 . . . . . . . 10 . 9 . 2 3 . . 3 Slashing 8 | . . . . . . . . . . . . . . . . . . . 1 2 . 4 . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 . 1 2 2 1 . . 1 . . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12993 | 279 1421 224 . 165 3631 1314 3991 . 303 134 91 . 32 194 155 27 391 . . . . . . 60 . . 114 . . 467 Guns 9238 | 279 1394 171 . 165 2645 1100 2833 . . . . . . 78 155 27 391 . . . . . . . . . . . . . Cannons 1404 | . . . . . 480 48 478 . . . . . . . . . . . . . . . . . . . . . . 398 Explosions 1366 | . . . . . 503 . 680 . 183 . . . . . . . . . . . . . . . . . . . . . Melee 899 | . . . . . . 163 . . 120 134 91 . 32 116 . . . . . . . . . 60 . . 114 . . 69 Ramming 45 | . 27 12 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7925 | 279 666 . . . 2645 1148 3187 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2758 | . 728 212 . 165 480 . 124 . . . . . . 78 155 27 391 . . . . . . . . . . . . 398 Explosive 1366 | . . . . . 503 . 680 . 183 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 899 | . . . . . . 163 . . 120 134 91 . 32 116 . . . . . . . . . 60 . . 114 . . 69 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . 5 5 10 . . . . . . . . . . . . . . . . . 3 . . 1 4 Average Corruption 3 | . 2 2 2 2 . 3 5 5 . . . . . . . . . . . . . . . . . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 110 | . 11 6 9 2 . 8 59 4 . . . . . . . . . . . . . . . . . 1 . . 1 9 Message Errors 32 | . 2 1 1 1 . 1 21 1 . . . . . . . . . . . . . . . . . . . . . 4 Matter Fused 28 | . 2 2 3 1 . 3 14 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Heat Flow Errors 11 | . 2 . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 12 | . 1 2 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 2 . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . 5 . . . 5 93 98 . 60 121 86 . 7 . . . . . . . . . . 60 . . . . . 29 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 103 | . . . . . 5 . 98 . . . . . . . . . . . . . . . . . . . . . . . Melee 461 | . 5 . . . . 93 . . 60 121 86 . 7 . . . . . . . . . . 60 . . . . . 29 Knockbacks 6 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Impact 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . 17 . . . 5 . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 4 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 4 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 297 111 86 42 293 181 231 4 . 8 130 . 88 56 31 1 . . . . 195 . 5 16 14 288 214 16 233 430 Average Temperature 72 | . 70 46 49 17 78 46 67 2 . 3 73 . 41 20 11 1 . . . . 92 . 5 8 14 102 110 4 30 129 Received Heat Transfer 3763 | . 483 . 20 210 927 180 1353 81 18 21 27 . 9 63 66 27 . . 9 9 9 . 30 48 . 92 6 . 21 54 Effects 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . Impact Corruptions 25 | . 1 . . . . 2 . . 3 5 9 . 1 . . . . . . . . . . 3 . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 11 | . 7 . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 6091 | . 1998 666 . 407 999 . 275 . . . . . . 222 444 74 822 . . . . . . . . . . . . 184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1233 | 35 269 101 . 65 711 284 1233 845 579 . . . . 343 . . . . 69 . . . . 129 209 630 448 297 250 295 Initial 646 | . 22 96 . . 5 250 17 646 408 . . . . 119 . . . . 37 . . . . 9 72 117 354 252 177 80 Average 294 | 17 153 68 . 47 362 98 570 766 433 . . . . 271 . . . . 53 . . . . 69 125 363 391 258 143 180 Maximum Alert Level 4 | . 1 . . . 3 1 4 3 2 . . . . 1 . . . . . . . . . . 1 2 2 1 1 1 Low Security (%) 48 | 100 70 100 . 100 32 76 20 . . . . . . 9 . . . . 100 . . . . 100 92 20 . . 74 51 Level 1 21 | . 29 . . . 9 23 18 . 30 . . . . 90 . . . . . . . . . . 7 40 83 100 25 48 Level 2 20 | . . . . . 57 . 23 17 69 . . . . . . . . . . . . . . . . 38 16 . . . Level 3 7 | . . . . . . . 27 82 . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 5 . . . 6 5 . 2 3 . 1 . . 2 . . . . 2 . . . . . . 3 2 . 2 27 Investigation 12 | . 3 . . . 2 2 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . Extermination 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 42 | . 2 . . . 4 1 . 1 2 . . . . 1 . . . . 2 . . . . . . 3 1 . 1 24 Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 20 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . 1 1 4 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 33 . 7 6 54 13 39 9 15 7 13 . 12 19 6 14 . 10 3 1 12 . 10 9 6 52 8 6 10 27 Peak Tracking Total 26 | . 5 . 9 4 8 4 4 6 9 8 10 . 9 7 4 9 . 10 1 1 10 . 10 8 6 26 4 6 8 13 Tactical Retreats 40 | . 1 . . . 2 1 1 1 5 1 2 . 3 1 2 3 . 1 . . 1 . 1 1 1 6 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 19 | . 1 . . . 1 . 8 2 1 . . . . . . . . . . . . . . 1 . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 18 | . . . 2 . 2 1 3 6 . . . . . . . . . . . . . . . . 3 1 . . . . Max in Single Turn 6 | . . . 1 . 1 1 1 6 . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 69 | . 10 . 2 . 9 10 2 2 3 . . 3 . 7 . . 4 . . . . 1 1 3 2 1 1 1 4 3 Terminals 37 | . 7 . . . 5 4 2 1 1 . . . . 2 . . . . . . . . 1 2 2 1 1 1 4 3 Fabricators 5 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 230 | . 31 . 2 . 32 46 4 6 9 . . 26 . 24 . . 17 . . . . 4 2 5 3 1 3 1 7 7 Successful 155 | . 14 . 2 . 22 30 1 2 4 . . 26 . 16 . . 17 . . . . 4 2 4 2 1 1 1 3 3 Failed 74 | . 16 . . . 10 16 3 4 5 . . . . 8 . . . . . . . . . 1 1 . 2 . 4 4 Catastrophic 8 | . 1 . . . . . 1 2 1 . . . . 2 . . . . . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 26 . 1 . 13 22 1 3 4 . . . . 13 . . . . . . . 1 . . 2 . . . 1 2 Terminals 121 | . 24 . . . 22 23 4 4 5 . . . . 11 . . . . . . . . 2 4 3 1 3 1 7 7 Fabricators 16 | . . . . . . 8 . . . . . . . 8 . . . . . . . . . . . . . . . . Repair Stations 16 | . 5 . . . 6 . . . . . . . . 5 . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 2 6 . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 104 | . 7 . 2 . 12 12 1 1 2 . . 26 . 6 . . 17 . . . . 4 2 3 2 1 1 1 2 2 Record 14 | . . . 1 . . . . . . . . 6 . . . . 5 . . . . . 2 . . . . . . . Part Schematic 16 | . . . . . . . . . . . . 10 . 2 . . 4 . . . . . . . . . . . . . Robot Schematic 9 | . 1 . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 6 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . . . 6 . . . . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Refit 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 3 . . . 1 8 . 1 . . . . . 4 . . . . . . . . . . . . . . 1 1 Terminals 7 | . 1 . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Botnet 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . . . 8 6 2 2 1 . . . . 6 . . . . . . . . 1 1 1 . 1 1 4 3 Full Trace Events 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 2 . . . . . 10 . 2 . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . 52 . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 343 | . . . . . 343 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . 31 . . . . . 96 . . . . . . . . . . . . . . . 26 45 Highest-Rated Ally 96 | . . . . . . . 31 . . . . . 96 . . . . . . . . . . . . . . . 26 45 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 7 . . . . . 8 . . . . . . . . . . . . . . . . . Total Damage 347 | . . . . . . . 105 . . . . . 242 . . . . . . . . . . . . . . . . . Kills 6 | . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 11 | . 6 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 1 . . . . 2 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Items 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 13398 | 290 1556 588 789 186 2664 1697 2324 220 197 94 137 18 93 210 121 107 109 40 18 37 76 236 43 104 152 177 106 59 70 880 Spaces Moved 12655 | 139 633 330 365 65 897 1223 609 487 394 319 475 75 284 394 341 330 164 157 72 194 410 603 240 320 692 792 257 232 306 856 Core 8 | 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 3353 | 133 633 330 365 65 786 500 541 . . . . . . . . . . . . . . . . . . . . . . . Legs 66 | . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . Wheels 111 | . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9061 | . . . . . . 723 . 487 394 319 475 75 284 394 341 330 164 157 72 194 410 603 240 320 692 768 257 224 306 832 Fastest Speed 7 | 50 160 160 160 240 155 26 240 26 24 24 17 24 17 21 21 30 20 20 17 17 7 17 17 17 14 14 16 16 15 13 Average Speed 77 | 155 181 160 213 242 232 106 306 26 30 24 23 24 23 23 25 30 25 20 17 17 16 17 17 17 14 14 19 16 15 13 Slowest Speed 1400 | 160 240 160 240 320 325 355 1400 26 32 24 24 24 24 24 37 34 30 20 17 17 17 20 17 17 82 20 83 16 19 81 Overloaded Moves 87 | . . . . . . . . . . . 28 . 33 . . . . . . . 26 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . 1 . 3 . . . . . 5 2 2 . 3 . . . . 1 3 5 14 . . 1 11 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 . 7 Exploration Rate (%) 43 | 7 97 72 70 16 65 17 55 12 16 62 60 71 56 11 57 59 60 37 4 48 55 74 52 10 53 63 9 37 12 42 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 9 | . 2 . 1 . . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 . . . . Scrap Searched 14 | . . 3 . 1 . . . . . 1 1 . 1 . 1 . . 2 . 1 2 . 1 . . . . . . . Spaces Dug 105 | . . . . . 4 17 . 8 10 . 7 . 4 10 . . . . 1 2 . 6 . 8 . 1 25 . . 2 Terrain Destroyed 272 | . . . . . 26 17 62 45 42 . 7 . 4 10 . . . . 1 2 . 6 . 8 . 14 25 . . 3 Melee 82 | . . . . . 4 17 . 8 10 . 7 . 4 10 . . . . 1 2 . 6 . 8 . 1 2 . . 2 Projectile 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 23 . . 1 AOE 153 | . . . . . 22 . 62 37 32 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 15195 | 174 887 363 375 79 1271 1514 858 567 443 332 483 74 294 467 352 330 195 161 74 195 417 716 240 347 735 811 302 245 326 1568 Wait 1316 | . 139 . . 1 127 49 52 22 25 6 1 . 1 45 2 . . 4 . . 3 87 . . 8 16 30 7 1 690 Move 12496 | 138 632 329 364 64 896 1221 608 480 393 318 474 74 283 383 336 325 163 151 71 193 409 602 237 315 681 750 256 227 303 820 Hop 41 | . . . . . . 1 . 2 . . . . . 5 2 2 . 2 . . . . 1 1 5 12 . . 1 7 Pick Up 141 | 6 13 4 1 . 31 36 12 13 2 1 . . . 1 . . 1 1 . . 1 2 . . 5 3 2 . 2 4 Fast Attach 143 | 8 7 . . . 12 25 10 3 4 2 . . 1 4 1 . 10 1 . . 2 6 1 4 8 12 6 5 1 10 Attach 75 | . 3 . 1 3 12 13 14 7 2 . . . . . 1 1 . 1 1 . 1 1 . . 4 4 1 . . 5 Detach 46 | 1 2 . 2 . 2 10 2 2 . 2 . . 1 1 . . 1 1 . . 1 . . 1 3 2 3 2 . 7 Swap 84 | . 1 9 2 . 24 26 10 3 1 . . . . 1 . . . . . . . . . . 4 1 . 1 . 1 Drop 169 | 1 4 6 3 . 18 58 4 22 1 1 . . . 6 . . 4 . . . . 8 1 2 12 7 . 3 2 6 Fire 500 | 20 82 13 2 11 143 49 132 1 3 . . . . 4 10 2 16 . 1 . . . . . 3 1 1 . . 6 Melee 119 | . . . . . 4 25 . 11 12 2 8 . 8 17 . . . . 1 2 . 10 . 9 2 2 3 . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 4 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 14 1 . . . . . . . . . . . . . . . 15 . 1 . . 16 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Discovered new exit (range 10) 917 | -10/Materials | Lost 4 parts (1p1n2w) 937 | -10/Materials | Repaired Lgt. Treads 965 | -10/Materials | Repaired Seismic Detector 1280 | -10/Materials | Discovered new exit (range 8) 1541 | -10/Materials | Core integrity fell below 50% 1705 | -10/Materials | Central database locked down 1721 | -10/Materials | Discovered new exit (range 9) 1847 | -10/Materials | Entered Mines 1848 | -10/Mines | Met a Derelict bent on vengeance 1855 | -10/Mines | Discovered new exit (range 11) 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2036 | -10/Mines | Discovered new exit (range 5) 2118 | -10/Mines | Discovered new exit (range 10) 2224 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2312 | -10/Mines | Destroyed YI-UF0 2338 | -10/Mines | Found Prototype Storage 2339 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2346 | -10/Mines | Found Prototype Launcher 2355 | -10/Mines | Identified YI-UF0's Doublenader 2435 | -10/Mines | Entered Exiles 2479 | -10/Exiles | Met 8R-AWN 2501 | -10/Exiles | Met EX-HEX 2575 | -10/Exiles | Learned location of Zion (-7) 2577 | -10/Exiles | Met EX-DEC 2893 | -10/Exiles | Met EX-BIN 2927 | -10/Exiles | Aligned with FarCom system 2929 | -10/Exiles | Given EX-Vault access code 2984 | -10/Exiles | Opened EX-Vault 3037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3178 | -10/Exiles | Attacked by the Exiles 3205 | -10/Exiles | Discovered new exit (range 10) 3224 | -10/Exiles | Entered Mines 3224 | -9/Mines | Discovered new exit (range 13) 3362 | -9/Mines | Assembled infested the area 3367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3399 | -9/Mines | Core integrity fell below 20% 3410 | -9/Mines | Entered Materials 3410 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3436 | -8/Materials | Lost 5 parts (2n1u2w) 4080 | -8/Materials | Repaired Lgt. Treads 4108 | -8/Materials | Repaired Lgt. Treads 4129 | -8/Materials | Discovered new exit (range 5) 4290 | -8/Materials | Destroyed 8 combat bots 4502 | -8/Materials | Discovered new exit (range 17) 5008 | -8/Materials | Build established: Scavenger-Mutant 5533 | -8/Materials | Repaired Enh. Autogun 6074 | -8/Materials | Entered Factory 6074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6354 | -7/Factory | Identified exit to DSF 6652 | -7/Factory | Lost 4 parts (1p3u) 6723 | -7/Factory | Identified exit to Storage 6723 | -7/Factory | Identified exit to Lower Caves 7771 | -7/Factory | Identified exit to Garrison 7771 | -7/Factory | Entered Garrison 7792 | -7/Garrison | Lost 3 parts (2n1u) 7870 | -7/Garrison | Lost 3 parts (1p2n) 7896 | -7/Garrison | Triggered checkpoint 7938 | -7/Garrison | Garrison Relay disabled 8164 | -7/Garrison | Triggered checkpoint 8214 | -7/Garrison | Lost 4 parts (1p2n1u) 8289 | -7/Garrison | Destroyed 8 combat bots 8397 | -7/Garrison | Rescued a captive Derelict 8473 | -7/Garrison | Build established: Hacker-Mutant 8599 | -7/Garrison | Discovered new exit (range 11) 8678 | -7/Garrison | Triggered checkpoint 8735 | -7/Garrison | Garrison Relay disabled 8801 | -7/Garrison | Build established: Scavenger-Mutant 8930 | -7/Garrison | Triggered checkpoint 9034 | -7/Garrison | Discovered new exit (range 8) 9128 | -7/Garrison | Triggered checkpoint 9235 | -7/Garrison | Garrison Relay disabled 9421 | -7/Garrison | Triggered checkpoint 9606 | -7/Garrison | Triggered checkpoint 9625 | -7/Garrison | Core integrity fell below 50% 9776 | -7/Garrison | Core integrity fell below 20% 9795 | -7/Garrison | Lost 12 parts (1p4n3u4w) 10063 | -7/Garrison | Discovered new exit (range 8) 10095 | -7/Garrison | Entered Factory 10278 | -7/Factory | Discovered new exit (range 7) 10305 | -7/Factory | Crushed by falling debris 10306 | -7/Factory | System corruption reached 10% 10315 | -7/Factory | Entered another Factory area 10315 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10320 | -6/Factory | Identified exit to Lower Caves 10320 | -6/Factory | Identified exit to Extension 10396 | -6/Factory | Build established: Sprinter 10512 | -6/Factory | Entered Lower Caves 10513 | -6/Lower Caves | Encountered a Warlord checkpoint 10517 | -6/Lower Caves | Learned Factory terminal intel 10518 | -6/Lower Caves | Met a Warlord Commander 10519 | -6/Lower Caves | Learned location of Warlord (-4) 10523 | -6/Lower Caves | Found Encrypted Comm Array 10605 | -6/Lower Caves | Discovered new exit (range 7) 10606 | -6/Lower Caves | Entered another Lower Caves area 10631 | -6/Lower Caves | Learned 8 Factory zone layouts 10678 | -6/Lower Caves | Spotted B-75 Beast 10739 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10742 | -6/Lower Caves | Discovered new exit (range 6) 10743 | -6/Lower Caves | Entered Data Miner 10743 | -6/Data Miner | Discovered new exit (range 6) 10748 | -6/Data Miner | Met Data Miner 10752 | -6/Data Miner | Learned location of Section 7 (-3) 10752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10756 | -6/Data Miner | Received God Mode back door access code from Data Miner 10761 | -6/Data Miner | Entered Proximity Caves 10772 | -5/Proximity Caves | Build established: Hacker-Sprinter 10779 | -5/Proximity Caves | Escorted by Enhanced Grunt 10850 | -5/Proximity Caves | Discovered new exit (range 13) 10854 | -5/Proximity Caves | Entered Factory 10854 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10855 | -5/Factory | Identified exit to Factory 10856 | -5/Factory | Loaded intel: 25 terminal locations 10860 | -5/Factory | Identified exit to Upper Caves 10932 | -5/Factory | Incoming investigation squad redirected 10971 | -5/Factory | Joined by Warlord Pyro squad 11009 | -5/Factory | Fabricated Biomechanical Wings? 11064 | -5/Factory | Entered Upper Caves 11069 | -5/Upper Caves | Spotted B-75 Beast 11121 | -5/Upper Caves | Lost 3 parts (1p2n) 11184 | -5/Upper Caves | Discovered new exit (range 5) 11185 | -5/Upper Caves | Entered another Upper Caves area 11256 | -5/Upper Caves | Encountered a Warlord checkpoint 11276 | -5/Upper Caves | Learned location of 1 exit from Factory 11290 | -5/Upper Caves | Discovered new exit (range 7) 11292 | -5/Upper Caves | Entered Zhirov 11292 | -5/Zhirov | Discovered new exit (range 4) 11298 | -5/Zhirov | Met Zhirov 11305 | -5/Zhirov | Learned location of Quarantine (-3) 11305 | -5/Zhirov | Learned location of Testing (-2) 11305 | -5/Zhirov | Learned location of Command (-1) 11306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11311 | -5/Zhirov | Found Alien Artifact 11311 | -5/Zhirov | Identified Integrated Dissipator 11311 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11316 | -5/Zhirov | Found Alien Artifact 11401 | -5/Zhirov | Entered Proximity Caves 11427 | -4/Proximity Caves | Learned Research stockpile data 11436 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11441 | -4/Proximity Caves | Entered Factory 11441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11442 | -4/Factory | Identified exit to Research 11456 | -4/Factory | Discovered new exit (range 14) 11459 | -4/Factory | Entered Upper Caves 11478 | -4/Upper Caves | Spotted B-86 Titan 11483 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11494 | -4/Upper Caves | Discovered new exit (range 14) 11496 | -4/Upper Caves | Entered another Upper Caves area 11567 | -4/Upper Caves | Encountered a Warlord checkpoint 11571 | -4/Upper Caves | Discovered new exit (range 7) 11572 | -4/Upper Caves | Entered Warlord 11685 | -4/Warlord | Met Warlord 11687 | -4/Warlord | Opened Warlord's prototype stash 11688 | -4/Warlord | Found Prototype Device 11688 | -4/Warlord | Identified System Purifier 11700 | -4/Warlord | Found Prototype Reactor 11700 | -4/Warlord | Identified Vortex Chain Reactor 11710 | -4/Warlord | Warlord's base attacked by MAIN.C 11719 | -4/Warlord | Discovered new exit (range 12) 11808 | -4/Warlord | Entered Proximity Caves 11843 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11849 | -3/Proximity Caves | Discovered exit to Research (range 10) 11851 | -3/Proximity Caves | Entered Research 11851 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11853 | -3/Research | Identified exit to Quarantine 11905 | -3/Research | Spotted B-86 Titan 11951 | -3/Research | Spotted B-90 Cyclops 11955 | -3/Research | Entered Quarantine 12017 | -3/Quarantine | Found Alien Impact Weapon 12023 | -3/Quarantine | Identified Core Stripper 12052 | -3/Quarantine | Found Alien Artifact 12052 | -3/Quarantine | Identified Dimensional Node Initializer 12052 | -3/Quarantine | Initialized slip node 12081 | -3/Quarantine | Found Alien Energy Cannon 12081 | -3/Quarantine | Identified Core Cannon 12085 | -3/Quarantine | Spotted Alpha 7 12093 | -3/Quarantine | Spotted Fortress 12104 | -3/Quarantine | Discovered new exit (range 5) 12107 | -3/Quarantine | Identified exit to Section 7 12107 | -3/Quarantine | Entered Section 7 12115 | -3/Section 7 | Found Alien Artifact 12115 | -3/Section 7 | Identified Spacefold Activator 12126 | -3/Section 7 | Found Alien Artifact 12126 | -3/Section 7 | Identified Integrated Reactor 12126 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12133 | -3/Section 7 | Discovered new exit (range 8) 12152 | -3/Section 7 | Spotted B-86 Titan 12160 | -3/Section 7 | Found Alien Artifact 12160 | -3/Section 7 | Identified Integrated Mediator 12160 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 12191 | -3/Section 7 | Crushed by falling debris 12217 | -3/Section 7 | Spotted B-99 Colossus 12222 | -3/Section 7 | Lost 3 parts (3u) 12228 | -3/Section 7 | Found Alien Artifact 12228 | -3/Section 7 | Identified LRC Matter Compressor 12228 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12230 | -3/Section 7 | Found LRC Matter Compressor 12230 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12237 | -3/Section 7 | Found Integrated Reactor 12237 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12239 | -3/Section 7 | Found Integrated Reactor 12239 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12244 | -3/Section 7 | Spotted Alpha 7 12250 | -3/Section 7 | Spotted Alpha 7 12284 | -3/Section 7 | Entered Research 12284 | -2/Research | Warlord forces began assault on 0b10 12284 | -2/Research | Evolved 2 slots: Weapon x2 12285 | -2/Research | Identified exit to Testing 12309 | -2/Research | Distinguished unit "Vikings" dispatched to help 12340 | -2/Research | Lost 6 parts (1p2n2u1w) 12378 | -2/Research | Found Unknown Protection 12378 | -2/Research | Identified Adv. Powered Armor 12390 | -2/Research | Entered Testing 12393 | -2/Testing | Found Lgt. Regenerative Plating 12436 | -2/Testing | Spotted PD-7FLIBNZ0JL 12442 | -2/Testing | Discovered new exit (range 12) 12448 | -2/Testing | Identified exit to Access 12449 | -2/Testing | Entered Access 12449 | -1/Access | Evolved 2 slots: Weapon x2 12518 | -1/Access | Discovered new exit (range 7) 12519 | -1/Access | Identified exit to Command 12519 | -1/Access | Entered Command 12566 | -1/Command | Disengaged cave seal 12566 | -1/Command | Derelicts emerged from the dark tunnel 12566 | -1/Command | Welcomed Warlord to Command 12575 | -1/Command | Spotted B-99 Colossus 12648 | -1/Command | Warlord commented on Warlord statues 12661 | -1/Command | Spotted Combat Programmer 12661 | -1/Command | Spotted Combat Programmer 12672 | -1/Command | Spotted M Guard 12679 | -1/Command | Destroyed M Guard 12723 | -1/Command | Destroyed Combat Programmer 12733 | -1/Command | All MAIN.C guards destroyed 12740 | -1/Command | Found Prototype Reactor 12740 | -1/Command | Identified Zero-point Reactor 13298 | -1/Command | Met MAIN.C 13301 | -1/Command | Spotted B-99 Colossus 13302 | -1/Command | MAIN.C activated Command garrisons 13307 | -1/Command | Found Prototype Ballistic Gun 13307 | -1/Command | Identified Multirail 13309 | -1/Command | Found Zero-point Reactor 13311 | -1/Command | Found Zero-point Reactor 13348 | -1/Command | 0b10 Conduit disabled 13378 | -1/Command | Discovered new exit (range 10) 13399 | *** | Escaped! Last Messages --------------- 13351_ Field strength at 80. 13352_ Field strength at 74. 13353_ Field strength at 68. 13354_ Field strength at 62. 13355_ Field strength at 43. 13356_ Field strength at 37. 13357_ Field strength at 31. 13358_ Field strength at 12. 13359_ Field strength at 6. 13360_ Stasis field depleted. 13374_ W-44 Eye sends out distress signal. 13378_ EXIT=FOUND 13378_ Penetrated by Slug. 13378_ Slug penetrates Wall. 13384_ Penetrated by Slug. 13384_ Lyr. Light Armor Plating destroyed. 13384_ Slug penetrates Door. 13384_ Penetrated by Slug. 13394_ Med. Storage Unit destroyed. 13395_ Zero-point Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????# #?# #??# #???##########??????????????? | | ?????#= #?# #??# #???????????????????????????? | | ?????####+#####+####+###?????????????????????????? | | ????????# # #?????????????????????????? | | ######### # ####??????????????????????? | | #"" "" #??????????????????????? | | #"" """" """#??????????????????????? | | #"T """" T"#??????????????????????? | | #"" """" """#??????????????????????? | | #"" """" "" #??????????????????????? | | # ####??????????????????????? | | # #?????????????????????????? | | # #########?????????????????? | | ##"T## / + #???????????# | | ?#""?# # #########?????????????????# | | ?##??# #####"########?????????????????????????# | | ?????# ### #???????????????????????????????# | | ?????# #???????????????????????????????# | | ?????# #?????????????????#?????????????# | | ##???# ###### #????????????? ?# ??####??????# | | #####+####### ##???????????? ?# ??# ##?????# | | ## ## #????????????? # ### "####### | | ## ## #????????????? # | | ##[ """" *## #??????#####?? / | | ## ""R"" ## ##?????# #???????# | | ## "" "" # ####### @ #???????# ]* ##### | | ## + #???????# ] #???# | | ## # #???????# #???# | | ## # ###########???????# #???# | | ##################?????????????????# #???? | | #????????????########??????????????# ""#???? | | ????????????# ???????????????# ""#???? | | ???????????# ???????????????# ""#???? | | ?????????????? ????????????????# T#???? | | ?????????????? ????????????????# ""#???? | | ??????????????? ?????????????????# "#???? | | ??????????????? ?????????????????# ""#???? | | ????????#+#???##+#########+#####+### ##### | | ????????# ##### | | ????????# | | ????????# ##########+###########+## ##### | | ????????# ##?#??# #???? # ##### | | ????????# ####### #?? # ##]]] | | ????????# # # "" #?# * # /// ##]]] | | ????????# # # """" #?# # /// ##!!!* | | ????????# # # """" #?# = # /// ##!!! | | ????????# # # "" #?# # ###### | | ######### # # #?######## * #????? | | + # #####????#= #????? | | ### # # ##""#????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 91 Energy Capacity 1580 Matter Stores 550 Matter Capacity 1800 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 77 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 23 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Humpback | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked C-35 Carver | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Stripper Dimensional Node Initializer Core Cannon Spacefold Activator Integrated Reactor Integrated Mediator LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricCoreCannon Manual? 0 Play Time 02:55:12 Cumulative 552.0 hours Start 2022.10.08 @ 18:23:10 End 2022.10.08 @ 22:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 316 Adventurer 112 Explorer 103 Win Type 0 Total 37 Types 25/0/8/2/0/0/1/1/0 Lore% 88 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 14cd0531-01e7-41b1-803f-a5e0ad70bb2c