Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.09 @ 20:28:56 Player: Delget Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1330) 1330 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3185 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 64/100 System Corruption 0% Temperature Cool (422) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Minigun Grenade Launcher > --- INVENTORY (18) --- Light Ion Engine Light Deuterium Engine Nuclear Core Light Treads Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Small Storage Unit Spread Laser Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Minigun Minigun > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Spread Laser Pulse Rifle Shotgun Minigun Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 39 | 6 3 17 13 Power 4 | 1 . 2 1 Engine 1 | 1 . . . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device . | . . . . Storage 5 | 1 2 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 21 | 2 1 9 9 Energy Gun 11 | 1 1 5 4 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 1 12 15 Power 3 | . . 1 2 Propulsion 7 | . . 3 4 Utility 2 | . . 1 1 Weapon 16 | . 1 7 8 Highest Loss Streak 11 | . 1 8 11 Average Slot Usage (%) 94 | . 97 94 91 Engine 2 | . 14 . . Core 8 | . . 10 8 Treads 19 | . 28 18 16 Storage 23 | . 26 22 22 Protection 7 | . . 9 8 Energy Gun 14 | . 13 14 13 Ballistic Gun 17 | . 14 17 21 Naked Turns . | . . . . Heaviest Build 58 | 11 39 50 58 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 18 | 1 . 16 18 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 18 | 6 16 18 18 Average Capacity 15 | 5 14 16 16 Most Carried 17 | 2 12 16 17 Average Carried 12 | 1 8 13 15 Final Capacity 18 | 6 16 16 18 Final Carried 16 | 2 12 16 12 Class Distribution -------------------- 65% | Tank 30% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1051 | 201 126 404 320 Remotely . | . . . . Salvage Created 1520 | . 231 811 478 Parts 98 | . 9 68 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 21 9 Guns 28 | . 3 20 5 AOE 7 | . 2 1 4 Classes Destroyed 10 | . 1 7 2 Worker 2 | . . 1 1 Builder 2 | . . 1 1 Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 7 | . . 7 . Grunt 21 | . 5 9 7 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | . 4 9 9 Combat Bots Only 8 | . 4 8 7 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3851 | . 453 1541 1857 Core 766 | . 85 126 555 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 66 68 . Volleys Fired 101 | . 14 46 41 Largest 4 | . 2 3 4 Hottest 176 | . 70 105 176 Shots Fired 264 | . 26 131 107 Gun 257 | . 26 131 100 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 152 | . 14 72 66 Thermal 38 | . 6 . 32 Explosive 7 | . . . 7 Electromagnetic 67 | . 6 59 2 Robot Hit Streak 14 | . 14 7 8 Robot Miss Streak 10 | . 1 5 10 Penetration Max . | . . . . Secondary Targets 6 | . 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 166 | . 21 73 72 Core Hits 92 | . 11 34 47 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2966 | . 409 1155 1402 Guns 2139 | . 264 980 895 Cannons . | . . . . Explosions 821 | . 145 169 507 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1202 | . 107 597 498 Thermal 775 | . 220 169 386 Explosive 507 | . . . 507 Electromagnetic 476 | . 82 383 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . 13 47 34 Projectiles . | . . . . Explosions 94 | . 13 47 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 224 | . 47 90 87 Shots 8 | . 2 2 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 890 | . 108 487 890 Average Temperature 212 | . 42 129 370 Received Heat Transfer 1320 | . 228 507 585 Effects 50 | . . 5 45 Shutdowns 7 | . . 2 5 Energy Bleed 8 | . . 2 6 Interference 11 | . . . 11 Matter Decay 3 | . . 1 2 Short Circuit 3 | . . . 3 Damage (minor) 6 | . . . 6 Damage (major) 8 | . . . 8 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1234 | . 372 200 662 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 282 | . 110 282 211 Average Influence 121 | . 37 156 135 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 60 95 Level 1 21 | . . 39 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 5 30 15 Peak Tracking Total 8 | . 4 8 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 6 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 18 . Successful 11 | . . 11 . Failed 7 | . . 7 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 12 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . . 4 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 174 | . . 174 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1816 | 128 286 968 434 Spaces Moved 808 | 85 144 417 162 Core 28 | 24 . 3 1 Treads 780 | 61 144 414 161 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 177 | 139 160 188 184 Slowest Speed 950 | 160 160 850 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 23 43 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 6 11 18 Melee . | . . . . Projectile 1 | . . 1 . AOE 34 | . 6 10 18 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1006 | 92 173 511 230 Wait 5 | . 1 4 . Move 805 | 84 143 416 162 Hop . | . . . . Pick Up 46 | 2 12 22 10 Fast Attach 9 | 6 . 2 1 Attach 25 | . 2 13 10 Detach 1 | . . 1 . Swap 5 | . 1 2 2 Drop 8 | . . 4 4 Fire 101 | . 14 46 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 628 | -9/Materials | Lost 3 parts (1n2w) 659 | -9/Materials | Destroyed 8 combat bots 771 | -9/Materials | Build established: Tank 980 | -9/Materials | Lost 8 parts (1p2n1u4w) 1292 | -9/Materials | Discovered new exit (range 11) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1488 | -8/Materials | Garrison activated, responded to threat 1588 | -8/Materials | Lost 4 parts (4w) 1744 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Core integrity fell below 50% 1794 | -8/Materials | Core integrity fell below 20% 1817 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- 01806_ K-01 Serf collects debris. 01806_ U-05 Engineer builds a Wall. 01806_ U-05 Engineer lays Concrete. 01806_ Broken Lgt. Treads destroyed. 01807_ Nuclear Core destroyed. 01807_ Destroyed Nuclear Core. 01807_ U-05 Engineer destroyed. 01807_ K-01 Serf destroyed. 01807_ U-05 Engineer lays Concrete. 01808_ Overheating: Energy bleed (-23). 01809_ Overheating: Sml. Storage Unit damaged (-47). 01809_ G-47 Trooper destroyed. 01809_ Shotgun destroyed. 01809_ Destroyed Shotgun. 01810_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01810_ Broken Beam Rifle destroyed. 01811_ Overheating: Matter decay (-58). 01813_ Destroyed Particle Gun. 01813_ G-47 Trooper destroyed. 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" ????????????????????????? | | ??????????? ????????????????????????? | | ?????????? ???????????????????????? | | ??????????##?#############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumTiamatDisintegrator Manual? 0 Play Time 00:26:00 Cumulative 11.5 hours Start 2020.04.08 @ 12:54:55 End 2020.04.09 @ 20:28:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11da5361-3f07-413f-b0b3-d682c8ced4f3