Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 15:46:12 Player: Belthorn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1566) 1566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5496 Bonus ------- None Cogmind --------- Core Integrity 804/1000 Matter 226/300 Energy 306/520 System Corruption 3% Temperature Critical (1167) Movement Core (1250) Ox24 Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cooling System Large Storage Unit Armor Integrity Analyzer Improved Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (15) --- Fission Core Fission Core Thermal Generator Improved Component Analysis Suite Improved Component Analysis Suite Plasma Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Fission Core Fission Core Fission Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Armor Integrity Analyzer Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Fission Core Fission Core Thermal Generator Improved Component Analysis Suite Improved Component Analysis Suite Plasma Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun [Rating: 66] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 1 1 . 1 1 Weapon 2 | . . 1 . 1 . . Parts Attached 63 | 6 2 6 11 23 13 2 Power 11 | 1 . 1 4 1 4 . Engine 5 | 1 . 1 2 . 1 . Core 6 | . . . 2 1 3 . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 3 3 . . Treads 6 | 2 . 1 . 3 . . Leg 2 | . . . 2 . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 1 2 7 5 2 Device 11 | . 1 . . 6 3 1 Storage 3 | 1 1 . . . 1 . Processor 4 | . . 1 2 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 23 | 2 . 3 2 12 4 . Energy Gun 5 | . . . . 1 4 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 2 . 3 1 6 . . Ballistic Cannon 5 | . . . . 5 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . . 2 3 8 . 2 Power 3 | . . . 1 1 . 1 Propulsion 6 | . . 2 1 2 . 1 Utility 2 | . . . . 2 . . Weapon 4 | . . . 1 3 . . Highest Loss Streak 3 | . . 2 3 3 . 2 To Critical Strikes 1 | . . 1 . . . . Average Backups 6 | . 1 3 3 5 8 8 Power 1 | . 1 1 1 1 1 2 Propulsion . | . . . . . . . Utility 1 | . . . 1 2 1 1 Weapon 2 | . . 1 1 1 4 5 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 3 1 5 Power 2 | . . . . . . 2 Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 1 1 2 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 97 80 93 82 86 79 Engine 3 | . 14 11 13 . . . Core 12 | . . . 3 14 19 16 Treads 8 | . 28 12 6 6 9 4 Device 12 | . 11 11 9 12 16 14 Storage 7 | . 14 11 9 7 6 5 Processor 8 | . . 4 18 9 6 5 Energy Gun 10 | . . . . 5 23 23 Energy Cannon 2 | . . . . 5 . . Ballistic Gun 11 | . 28 30 26 10 2 . Ballistic Cannon 3 | . . . . 7 . . Peak Build Rating 66 | 6 7 11 22 49 64 66 Average Rating 36 | 4 6 8 17 33 57 62 On Entrance 20 | . 6 7 11 22 42 58 Avg Prop Armor Cover (%) 4 | . . . 4 . 9 . Naked Turns . | . . . . . . . Heaviest Build 84 | 10 17 20 34 51 77 84 Greatest Support 68 | 40 40 40 23 68 40 20 Greatest Overweight (x) 9 | . . 6 9 3 3 4 Average Overweight (x) 1 | . . . 1 1 1 4 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 6 8 10 10 10 12 15 Most Carried 10 | 2 4 5 5 10 10 10 Average Carried 6 | . 1 3 3 6 8 8 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 10 | 1 3 5 4 10 8 10 Class Distribution -------------------- 22% | Gunner 18% | Skirmisher 13% | Pyromaniac-Tank 10% | Scavenger-Gunner 10% | Pyromaniac-Gunner 9% | Scavenger-Skirmisher 9% | Mutant 6% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Pyromaniac-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1438 | 184 52 215 153 599 235 . Remotely . | . . . . . . . Salvage Created 1635 | . 33 279 206 720 289 108 Parts 85 | . 3 12 12 45 8 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . 2 5 5 14 5 2 Guns 24 | . 2 5 5 6 4 2 Cannons 8 | . . . . 8 . . Classes Destroyed 11 | . 1 5 1 4 . . Worker 2 | . . 1 . 1 . . Recycler 2 | . . 1 . 1 . . Watcher 5 | . . 2 1 1 . 1 Swarmer 8 | . 2 3 2 . . 1 Grunt 9 | . . 1 2 3 3 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 . 4 . . Hunter 2 | . . . . 1 1 . Programmer 5 | . . . . 3 1 1 Heavy 2 | . . . . 2 . . Best Kill Streak 7 | . 2 5 3 7 2 3 Combat Bots Only 6 | . 2 2 3 6 2 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 456 | . 67 39 67 160 17 106 Missed 121 | . 16 10 17 54 3 21 Hits 335 | . 51 29 50 106 14 85 Melee 5 | . . . 5 . . . Projectile 330 | . 51 29 45 106 14 85 Critical Strikes 15 | . . 1 8 4 . 2 Actively Blocked 2 | . . . . . . 2 Damage Taken 5027 | . 410 295 809 1706 383 1424 Core 1050 | . 101 46 194 302 211 196 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 59 88 64 56 75 . Volleys Fired 107 | 1 10 21 21 35 11 8 Largest 4 | 2 2 3 3 4 4 4 Hottest 300 | 40 40 63 60 204 300 300 Shots Fired 344 | 2 20 62 61 125 44 30 Gun 276 | 2 20 62 61 57 44 30 Cannon 68 | . . . . 68 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 229 | 2 20 62 61 84 . . Thermal 92 | . . . . 18 44 30 Explosive . | . . . . . . . Electromagnetic 23 | . . . . 23 . . Robot Hit Streak 9 | . 3 6 6 9 9 4 Robot Miss Streak 11 | . 4 11 5 10 4 8 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 3 . . 2 Max Gunslinging Chain 2 | . 1 . 1 . . 2 Shots Hit Robots 183 | . 7 30 35 80 20 11 Core Hits 120 | . 3 17 14 71 10 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Burn 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3147 | . 64 364 369 1577 453 320 Guns 2116 | . 60 362 360 561 453 320 Cannons 1012 | . . . . 1012 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . 4 2 9 4 . . Kinetic 1945 | . 60 362 360 1163 . . Thermal 1016 | . . . . 243 453 320 Explosive . | . . . . . . . Electromagnetic 167 | . . . . 167 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 1 3 Average Corruption 2 | . . . . 2 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 25 1 . Message Errors 4 | . . . . 4 . . Matter Fused 7 | . . . . 7 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 6 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . 1 . . Projectiles 1 | . . . . 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . 12 . . Impact . | . . . . . . . Kinetic 12 | . . . . 12 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . 1 1 . 2 . . Targets Rammed 5 | . 1 1 1 2 . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 1167 | . . 45 224 238 630 1167 Average Temperature 146 | . . 14 83 67 232 671 Received Heat Transfer 888 | . 6 57 459 312 54 . Effects 33 | . . . . . 15 18 Shutdowns 13 | . . . . . 6 7 Energy Bleed 4 | . . . . . 1 3 Interference 8 | . . . . . 5 3 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . . . . 1 6 4 Heat Transferred 2233 | . . . . 333 1300 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 173 | . 50 60 40 173 72 57 Initial 66 | . . . 4 . 66 . Average 20 | . 12 18 7 37 13 . Influence Increases 970 | . 50 154 127 424 158 57 Destroy 0b10 Robot/C 660 | . 40 100 100 280 100 40 Destroy 0b10 Robot/NC 45 | . . 20 5 15 . 5 Destroy Leader 220 | . 10 34 22 112 30 12 Successful Hack 12 | . . . . . 12 . Disable Machine 30 | . . . . 15 15 . Destroy Structure 3 | . . . . 2 1 . Influence Decreases 931 | . 50 143 138 287 295 18 Entered New Map 78 | . . . 7 . 71 . Time Decay 723 | . 50 123 101 217 224 8 Lost Part 130 | . . 20 30 70 . 10 Squads Dispatched 13 | . 1 2 1 4 4 1 Investigation 1 | . . 1 . . . . Extermination 6 | . . . . 3 2 1 Reinforcement 6 | . 1 1 1 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 3 4 1 1 . Communications Jammed 5 | . . . . 5 . . Distress Signals 3 | . . . . 3 . . Times Spotted 75 | . 13 11 16 23 7 5 Peak Tracking Total 6 | . 6 3 5 4 2 6 Tactical Retreats 4 | . 1 2 1 . . . ECM-based Alert Blocks 9 | . 4 2 3 . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 7 | . 1 2 . . 4 . Terminals 4 | . 1 1 . . 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 6 6 . . 7 . Successful 8 | . 3 3 . . 2 . Failed 11 | . 3 3 . . 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 6 5 . . 3 . Fabricators . | . . . . . . . Repair Stations 5 | . . 1 . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 3 . . 1 . Record 5 | . 3 2 . . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . . 4 . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2821 | . 203 434 480 1700 4 . Optics 1081 | . . . 480 601 . . A.S.S. 1 | . . . . . 1 . Machine Analysis 296 | . . 194 102 . . . Jamming 1039 | . . . . 1039 . . ECM 1484 | . 203 434 480 364 3 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4535 | 71 231 434 480 1756 1015 548 Spaces Moved 1610 | 50 124 212 168 650 301 105 Core 48 | 21 . 12 15 . . . Treads 1448 | 29 124 200 125 564 301 105 Legs 114 | . . . 28 86 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 166 170 490 Average Speed 250 | 113 160 170 236 240 314 490 Slowest Speed 500 | 160 160 350 500 330 410 490 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 3 23 26 21 20 9 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 1 . 1 Melee . | . . . . . . . Projectile 2 | . . . . 1 . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1901 | 63 141 250 213 762 352 120 Wait 3 | . . . . 3 . . Move 1604 | 49 123 211 167 649 300 105 Hop . | . . . . . . . Pick Up 72 | 7 4 8 9 29 12 3 Fast Attach . | . . . . . . . Attach 53 | 6 2 6 10 16 11 2 Detach 7 | . . . 1 2 3 1 Swap 15 | . . . 2 8 5 . Drop 29 | . 1 3 2 12 10 1 Fire 107 | 1 10 21 21 35 11 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 4 | . 1 1 . 2 . . Escape Stasis 6 | . . . . 6 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 314 | -9/Materials | Build established: Mutant 714 | -9/Materials | Discovered new exit (range 3) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 910 | -8/Materials | Discovered new exit (range 15) 937 | -8/Materials | Build established: Scavenger-Skirmisher 1028 | -8/Materials | Discovered new exit (range 17) 1120 | -8/Materials | Lost 3 parts (1p1n1w) 1215 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Entered Factory 1217 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1351 | -7/Factory | Build established: Skirmisher 2118 | -7/Factory | Build established: Gunner 2602 | -7/Factory | Lost 3 parts (1u2w) 2864 | -7/Factory | Discovered new exit (range 14) 2881 | -7/Factory | Cargo convoy interrupted 2905 | -7/Factory | Found Prototype Device 2973 | -7/Factory | Entered another Factory area 2973 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2979 | -6/Factory | Identified Active Sensor Suite 2985 | -6/Factory | Identified exit to DSF 3275 | -6/Factory | Build established: Scavenger-Gunner 3754 | -6/Factory | Build established: Pyromaniac-Gunner 3959 | -6/Factory | Discovered new exit (range 8) 3988 | -6/Factory | Entered another Factory area 3988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4218 | -5/Factory | Build established: Pyromaniac-Tank 4536 | -5/Factory | Self-destructed Last Messages --------------- 04527_ U-05 Engineer lays Concrete. 04527_ Fission Core destroyed. 04528_ Overheating: System interference. 04528_ Plasma Rifle temporarily disabled. 04528_ Cooling System temporarily disabled. 04528_ U-05 Engineer lays Concrete. 04530_ Overheating: Lrg. Storage Unit damaged (-226). 04530_ U-05 Engineer lays Concrete. 04531_ Power failure, Fission Core shutdown. 04531_ Overheating: Armor Integrity Analyzer damaged (-10). 04531_ Overheating: Plasma Rifle damaged (-17). 04531_ U-05 Engineer lays Concrete. 04534_ Overheating: Core damaged (-100). 04534_ U-05 Engineer lays Concrete. 04536_ Overheating: System interference. 04536_ Plasma Rifle temporarily disabled. 04536_ U-05 Engineer lays Concrete. 04536_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##" """" #[! #?????????????????????????? | | #?" """" +!! #?????????????????????????? | | #?" """" # #?????? ? ????????????????? | | ##T """" # #?????? ????????????????? | | ##" """" # """ #?????? ????????????????? | | ##" """" # """"" #????? ""????????????????? | | ##" """" # """"" #????? """ "?????????????? | | ## # #????? """ ??????????????? | | ############+######+######### ??????????????? | | """ "?????????????? | | """ ""????????????? | | " """???????????? | | ^^ ??????????? | | ^^ ????????????? | | ############+######+##### A ????????????? | | #????????# # #????????? | | #????????# """ # #????????? | | #????????# """ # ??????????? | | """"" #????????# """ # ??????????? | | #????????# # #????????? | | """"" #????????# """ # #????????? | | #????????# """ # #????????? | | """"" #????????# """ # "????????? | | #????????# # ????????? | | """"" #????????########?# u ????????? | | #?????????????????#@ *= = ???????? | | #?????????????????# = =%| %[ ????????? | | #######?????????????????# *%! !%* s ????????? | | ????????????????????????# #;;%k ####?????????? | | ????????????????????????# #?# # #????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits I Spy Jackpot Organ Harvest Some Acronyms Are Better Than Others Spot Them First Challenges ------------ None Game ------ Seed FusionPhysicsMaterializer Manual? 0 Play Time 00:49:31 Cumulative 7.9 hours Start 2026.08.09 @ 13:34:41 End 2026.08.09 @ 15:46:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa9242c-ad4c-40f5-8418-cd23322d6af9