Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.16 @ 17:53:45 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1607) 1607 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3779 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 365/550 Matter 274/300 Energy 128/160 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Field Laser > --- INVENTORY (15) --- Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Faulty Improved VTOL Module Small Storage Unit Light Armor Plating Light Armor Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Field Laser > --- INVENTORY -------- Light Nuclear Core Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Small Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite System Shield Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 63 | 8 9 31 15 Power 7 | 1 2 3 1 Engine 5 | 1 2 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 3 2 11 2 Treads 15 | 2 . 11 2 Leg 2 | . 2 . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 2 8 5 Device 5 | 1 1 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 10 | . . 6 4 Artifact . | . . . . Weapon 21 | 2 3 9 7 Energy Gun 6 | 1 . 1 4 Energy Cannon . | . . . . Ballistic Gun 12 | 1 3 5 3 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 33 | . 4 19 10 Power 4 | . 1 2 1 Propulsion 9 | . 2 5 2 Utility 12 | . . 8 4 Weapon 8 | . 1 4 3 Highest Loss Streak 9 | . 4 6 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 99 79 74 Engine 8 | . 14 3 8 Core 2 | . . 5 . Treads 18 | . 19 12 25 Leg 6 | . 8 7 . Device 9 | . 14 9 3 Storage 11 | . 14 11 9 Protection 7 | . . 13 9 Energy Gun 8 | . 9 2 16 Ballistic Gun 12 | . 18 13 1 Naked Turns . | . . . . Heaviest Build 41 | 15 30 37 41 Greatest Support 60 | 40 40 43 60 Greatest Overweight (x) 6 | 1 1 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 7 11 15 15 Average Carried 11 | 4 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 11 15 11 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1280 | 299 287 435 259 Remotely . | . . . . Salvage Created 2218 | 113 594 1109 402 Parts 153 | 8 34 86 25 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 8 30 8 Melee 1 | . . 1 . Guns 35 | . 8 19 8 AOE 10 | . . 10 . Classes Destroyed 14 | 2 7 4 1 Worker 3 | . 1 2 . Builder 3 | . 1 2 . Tunneler 3 | 2 . . 1 Hauler 4 | . 2 2 . Recycler 3 | 1 1 1 . Mechanic 1 | . 1 . . Operator 4 | . 1 2 1 Watcher 3 | . 1 . 2 Swarmer 16 | . . 12 4 Grunt 22 | . 8 11 3 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 10 | 3 3 10 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 6 | 1 1 6 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4479 | . 733 2328 1418 Core 709 | . 151 373 185 Absorbed by Shields . | . . . . Core Remaining (%) 48 | 100 39 6 . Volleys Fired 240 | 7 61 134 38 Largest 2 | 2 2 2 2 Hottest 108 | 70 70 53 108 Shots Fired 377 | 14 121 172 70 Gun 368 | 14 121 163 70 Cannon . | . . . . Launcher 9 | . . 9 . Special . | . . . . Kinetic 239 | 7 78 147 7 Thermal 80 | 7 43 16 14 Explosive 9 | . . 9 . Electromagnetic 49 | . . . 49 Robot Hit Streak 14 | 6 14 13 7 Robot Miss Streak 4 | 2 4 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 254 | 8 75 120 51 Core Hits 127 | 4 33 63 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 4 . . Burn 5 | 1 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4743 | 102 985 2679 977 Guns 3190 | 102 984 1234 870 Cannons . | . . . . Explosions 1495 | . . 1388 107 Melee . | . . . . Ramming 58 | . 1 57 . Kinetic 1823 | 37 642 1075 69 Thermal 845 | 65 342 159 279 Explosive 1388 | . . 1388 . Electromagnetic 629 | . . . 629 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 120 | . . 120 . Projectiles . | . . . . Explosions 120 | . . 120 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 143 | . . 125 18 Shots 4 | . . 3 1 Rammed 17 | . . 17 . Targets Rammed 19 | . 1 18 . Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 225 | 36 180 42 225 Average Temperature 34 | 15 46 10 60 Received Heat Transfer 1605 | . 417 900 288 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 2424 | 259 1295 350 520 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 809 | 15 181 809 569 Initial 337 | . 9 33 337 Average 213 | 4 50 287 402 Maximum Alert Level 3 | . . 3 2 Low Security (%) 57 | 100 100 44 . Level 1 26 | . . 35 62 Level 2 12 | . . 11 37 Level 3 3 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 3 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 23 46 23 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 2 | . 1 2 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 11 | . 3 3 5 Successful 7 | . 2 2 3 Failed 4 | . 1 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 4 | . 1 1 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2935 | 89 1113 1117 616 Spaces Moved 1273 | 52 529 396 296 Core 6 | 1 . 5 . Treads 919 | 8 378 237 296 Legs 305 | . 151 154 . Wheels 43 | 43 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 166 | 97 168 176 161 Slowest Speed 350 | 160 190 350 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 74 35 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 114 | . . 107 7 Melee . | . . . . Projectile . | . . . . AOE 114 | . . 107 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1714 | 73 627 650 364 Wait 73 | . 22 48 3 Move 1270 | 51 528 395 296 Hop . | . . . . Pick Up 28 | 7 6 11 4 Fast Attach 33 | 7 3 16 7 Attach 17 | . 4 8 5 Detach 3 | . . 3 . Swap 13 | 1 2 7 3 Drop 18 | . . 10 8 Fire 240 | 7 61 134 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 19 | . 1 18 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 7) 863 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Lost 4 parts (1p2n1w) 945 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Utility x2 1869 | -9/Materials | Lost 6 parts (1p2n2u1w) 2046 | -9/Materials | Core integrity fell below 50% 2085 | -9/Materials | Lost 3 parts (2u1w) 2117 | -9/Materials | Discovered new exit (range 15) 2137 | -9/Materials | Core integrity fell below 20% 2287 | -9/Materials | Lost 5 parts (2n2u1w) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2936 | -8/Materials | Self-destructed Last Messages --------------- area. 02888_ Slug penetrates Wall. 02890_ Imp. Light Armor Plating destroyed. 02908_ T-07 Excavator destroyed. 02911_ Penetrated by Slug. 02911_ Hvy. Assault Rifle destroyed. 02911_ Critical hit (Blast). 02912_ Penetrated by Slug. 02912_ Lgt. Armor Plating destroyed. 02915_ Penetrated by Slug. 02919_ Cld. Ion Engine destroyed. 02919_ Critical hit (Destroy). 02919_ Lgt. Treads destroyed. 02921_ Slug penetrates Wall. 02922_ Lgt. Armor Plating destroyed. 02925_ Penetrated by Slug. 02930_ Lgt. Armor Plating destroyed. 02933_ Lgt. Treads destroyed. 02933_ Imp. EM Shotgun destroyed. 02933_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????? ??????????????? | | ????????????????????? ""??????????? | | ?????????????????????? ""??????????? | | ?????????????????????? ?????#+### | | ???????????????????????? ????# # | | ????????????????????????""" ???# # | | ???????????????????# """ #### # | | ???????????????????# """ # | | ???????????????????# %+[ | | ???????????????????# # * | | ??????+????????????# """ # | | ??????? ???###+##???? """ # | | ???????? ### #### """ ^ # | | ????????? ! g ### | | ?????????? # | | ???????????# =g#??#" # | | ?????########*x;####; # | | ?????# #x|;H ; # | | ?????# """ @ ; " ; # | | ?????# """ # ; " ; # | | ?????# """ /#%%# "" # = # | | ?????# "#;# # ### | | ?????# ! |## # # | | ?????#######?###! # | | ???????????????# [# | | ???????????????# [ ## # #### | | ???????????????##+### | | ????????????????# ### ! " | | ????????????????# /[[ " | | ????????????????#####*%! ] " | | ???????????????????# !]] # " | | ???????????????????## ]] # | | ????????????????????# # | | ????????????????????###############?? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateElectronMatrix Manual? 0 Play Time 00:18:05 Cumulative 510.5 hours Start 2022.09.16 @ 16:48:55 End 2022.09.16 @ 17:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 577 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a9826e-6943-477a-91a7-5d2b4dbdc179