Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 20:03:10 Player: Lunace Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2270) 2270 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 7792 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 279 Entered DSFs 500 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Critical (16168) Movement Core (1550) Ox30 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Improved Terrain Scan Processor Hardlight Generator > --- WEAPON (4) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Scatter Rocket Array > --- INVENTORY (20) --- Antimatter Reactor Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Shock Bomb Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Damper Plating Hardlight Generator > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Scatter Rocket Array > --- INVENTORY -------- Light Fission Core Heavy Treads Armored Leg Matter Compressor Improved Signal Interpreter Improved Phase Shifter Hypervelocity Gauss Cannon Shock Bomb Launcher Heavy Pick [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 128 | 7 11 12 19 2 1 . 30 10 8 8 1 19 Power 15 | 1 1 3 2 . . . 3 2 1 1 . 1 Engine 3 | 1 1 1 . . . . . . . . . . Core 11 | . . 2 2 . . . 3 2 1 . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 40 | 2 . 4 4 1 1 . 12 4 2 3 . 7 Treads 4 | . . . . . . . . 1 . 3 . . Leg 36 | 2 . 4 4 1 1 . 12 3 2 . . 7 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 2 4 1 9 . . . 11 1 4 2 . 7 Device 16 | 1 2 . 1 . . . 3 . 3 1 . 5 Storage 5 | 1 1 . 2 . . . . . . . . 1 Processor 6 | . 1 . 2 . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 14 | . . 1 4 . . . 7 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 6 4 4 1 . . 4 3 1 2 1 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 2 4 3 2 1 . . 2 3 1 . 1 1 Ballistic Cannon 4 | . . . 1 . . . . . . . . 3 Launcher 8 | . 2 1 1 . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 1 . 1 . . Parts Lost 17 | . 2 3 . 1 . . 8 2 . . . 1 Power 2 | . 1 . . . . . 1 . . . . . Propulsion 5 | . . 2 . 1 . . 1 1 . . . . Utility 7 | . 1 . . . . . 5 . . . . 1 Weapon 3 | . . 1 . . . . 1 1 . . . . Highest Loss Streak 5 | . 1 2 . 1 . . 5 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 95 92 100 100 100 92 100 100 84 66 74 Engine 2 | . 14 2 . . . . . . . . . . Core 7 | . . 11 11 11 11 11 9 7 6 2 . 4 Treads 1 | . . . . . . . . 2 . 3 13 5 Leg 26 | . 28 26 30 33 33 33 35 27 26 18 . 14 Device 4 | . 5 . 1 11 11 11 6 . 7 2 . 9 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 Processor 7 | . 4 11 8 11 11 11 2 7 11 8 6 1 Protection 5 | . . . 7 . . . 11 14 13 9 6 2 Ballistic Gun 21 | . 24 27 17 19 22 22 17 30 26 20 20 3 Ballistic Cannon 1 | . . . 2 . . . . . . . . 15 Launcher 1 | . 3 . 1 2 . . . . . 6 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 11 22 23 29 24 23 23 37 37 40 88 90 135 Greatest Support 140 | 20 20 20 30 30 30 30 72 66 66 140 140 140 Greatest Overweight (x) 30 | . 1 1 . . . . . . . 1 . 30 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 20 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 17 Most Carried 12 | . 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 8 | . 5 9 9 9 9 10 7 7 9 9 10 9 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 20 Final Carried 10 | . 10 8 10 9 10 10 7 10 10 10 10 10 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Tank 26% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Matter Collected 3156 | 278 190 541 367 115 . . 582 192 216 218 . 457 Remotely 800 | 84 63 . 173 115 . . 236 . 60 . . 69 Salvage Created 2863 | 81 247 422 508 111 . . 805 79 54 . . 556 Parts 141 | 3 23 20 33 1 . . 42 3 2 . . 14 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 64 | . 12 7 15 3 . . 18 . 1 . . 8 Guns 33 | . 9 6 3 1 . . 12 . 1 . . 1 Cannons 1 | . . . . . . . . . . . . 1 AOE 30 | . 3 1 12 2 . . 6 . . . . 6 Classes Destroyed 16 | 1 3 4 3 1 . . 2 . . . . 2 Worker 4 | . 1 . . . . . 3 . . . . . Builder 3 | . . 1 . . . . 2 . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 6 | 1 . 1 1 1 . . 1 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 17 | . 8 . 7 . . . 2 . . . . . Grunt 32 | . 4 6 7 . . . 9 . 1 . . 5 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . 2 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 7 | . . 1 1 . . . 4 . . . . 1 Heavy 1 | . . . . . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . . . . . Best Kill Streak 12 | 1 3 3 12 4 . . 10 1 1 . . 4 Combat Bots Only 10 | . 3 2 10 3 . . 6 . 1 . . 4 Max Kills in Single Turn 4 | 1 3 2 4 1 . . 3 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 1 2 1 . . 2 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Hostile Shots Fired 251 | . 55 36 18 15 . . 81 11 . . . 35 Missed 72 | . 16 8 7 5 . . 23 2 . . . 11 Damage Taken 3992 | . 394 435 149 224 . . 1301 196 . . . 1293 Core 1392 | . 87 131 17 40 . . 163 32 . . . 922 Absorbed by Shields 56 | . . . . . . . 12 . . . . 44 Regen/Repaired (Parts) 30 | . . . 30 . . . . . . . . . Core Remaining (%) 72 | 100 . 12 . . . 85 70 95 . . . . Volleys Fired 179 | 4 42 33 23 11 . . 45 10 3 . . 8 Largest 4 | 2 2 2 2 2 . . 2 4 4 . . 4 Hottest 233 | 40 40 63 68 66 . . 66 99 91 . . 233 Shots Fired 376 | 8 83 65 38 20 . . 89 34 12 . . 27 Gun 342 | 8 82 62 28 15 . . 84 34 12 . . 17 Cannon 7 | . . . 1 . . . . . . . . 6 Launcher 27 | . 1 3 9 5 . . 5 . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 349 | 8 82 62 29 15 . . 84 34 12 . . 23 Thermal . | . . . . . . . . . . . . . Explosive 27 | . 1 3 9 5 . . 5 . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | 4 7 9 10 7 . . 10 4 3 . . 11 Robot Miss Streak 6 | 2 4 5 4 2 . . 6 4 4 . . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . Shots Hit Robots 220 | 5 42 42 21 12 . . 58 14 6 . . 20 Core Hits 191 | 3 25 26 30 7 . . 41 6 3 . . 50 Critical Kills 3 | . . . 2 . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 Critical Strikes 5 | . 1 . 2 . . . 1 . . . . 1 Destroy 5 | . 1 . 2 . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6365 | 43 437 708 1094 332 . . 1900 214 120 . . 1517 Guns 2869 | 43 340 390 320 166 . . 1031 214 105 . . 260 Cannons 56 | . . . . . . . . . . . . 56 Explosions 3422 | . 94 318 774 166 . . 869 . . . . 1201 Melee . | . . . . . . . . . . . . . Ramming 18 | . 3 . . . . . . . 15 . . . Kinetic 2925 | 43 340 390 320 166 . . 1031 214 105 . . 316 Thermal . | . . . . . . . . . . . . . Explosive 3422 | . 94 318 774 166 . . 869 . . . . 1201 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 91 | . . 4 38 16 . . 33 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 91 | . . 4 38 16 . . 33 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 330 | . . . . 97 . . 233 . . . . . Shots 9 | . . . . 4 . . 5 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . 1 . . . Kicked 2 | . 1 . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 16168 | . 12 30 20 9 . . 172 183 42 . . 16168 Average Temperature 2329 | . 4 12 8 5 . . 75 70 19 . . 4709 Received Heat Transfer 1025 | . 102 258 42 18 . . 417 81 . . . 107 Effects 101 | . . . . . . . . . . . . 101 Shutdowns 8 | . . . . . . . . . . . . 8 Energy Bleed 13 | . . . . . . . . . . . . 13 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 16 | . . . . . . . . . . . . 16 Short Circuit 10 | . . . . . . . . . . . . 10 Damage (minor) 10 | . . . . . . . . . . . . 10 Damage (major) 34 | . . . . . . . . . . . . 34 Damage (core) 7 | . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Peak Influence 512 | 5 225 206 512 262 . . 505 249 21 7 4 260 Initial 229 | . 3 87 21 199 . . . 229 21 7 4 6 Average 127 | 1 83 135 130 241 . . 286 151 15 7 4 209 Maximum Alert Level 2 | . 1 1 2 1 . . 2 1 . . . 1 Low Security (%) 68 | 100 98 67 85 16 . 100 31 43 100 100 100 29 Level 1 28 | . 1 32 9 83 . . 35 56 . . . 70 Level 2 3 | . . . 4 . . . 33 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 15 | . 2 1 1 . . . 5 3 2 . . 1 Investigation 1 | . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 11 | . 2 . 1 . . . 3 2 2 . . 1 Assault 2 | . . 1 . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Distress Signals 3 | . . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 23 13 24 5 . . 27 13 6 . . 8 Peak Tracking Total 7 | . 6 4 7 3 . . 7 2 3 . . 4 Tactical Retreats 5 | . 2 1 . 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Traps Triggered 4 | . 1 . 1 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Machines Disabled 7 | . 1 . 4 . . . . 1 . . . 1 Max in Single Turn 2 | . 1 . 2 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Machines Accessed 12 | . 2 . 5 . 1 . . 1 2 . 1 . Terminals 7 | . 2 . 3 . . . . . 1 . 1 . Fabricators 2 | . . . . . . . . 1 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . 3 . 17 . 2 . . 2 2 . 1 . Successful 8 | . . . 4 . 2 . . . 1 . 1 . Failed 19 | . 3 . 13 . . . . 2 1 . . . Catastrophic 7 | . 2 . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 3 . 14 . . . . . 1 . . . Terminals 16 | . 3 . 11 . . . . . 1 . 1 . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 2 . . . . . 1 . Record 2 | . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 10 | . 2 . 5 . . . . 1 2 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Total Allies 6 | . . 3 . 3 . . . . . . . . Largest Group 3 | . . 3 3 3 3 3 3 . . . . . Highest-Rated Group 70 | . . 70 70 40 40 40 40 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . 12 27 . . . 28 . . . . . Total Damage 931 | . . 188 421 . . . 322 . . . . . Kills 13 | . . 3 6 . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Turns Passed 5477 | 77 799 818 715 324 181 39 382 704 577 325 58 478 Spaces Moved 3477 | 50 523 558 491 243 149 33 164 478 394 217 34 143 Core 15 | 4 . . . . . . . . . . . 11 Treads 188 | . . . . . . . . . . 55 34 99 Legs 3274 | 46 523 558 491 243 149 33 164 478 394 162 . 33 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 110 112 112 160 160 Average Speed 126 | 114 120 122 120 120 120 120 117 111 112 137 160 280 Slowest Speed 1550 | 120 190 190 120 120 120 120 120 112 112 240 160 1550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 89 98 66 58 50 14 22 12 18 90 1 88 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 168 | . 7 25 27 32 . . 40 . . . . 37 Melee . | . . . . . . . . . . . . . Projectile 8 | . . 3 . 1 . . 4 . . . . . AOE 160 | . 7 22 27 31 . . 36 . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Total 4244 | 60 624 641 581 255 150 32 264 626 525 249 37 200 Wait 321 | . 31 26 25 . . . 8 119 107 . 1 4 Move 3467 | 49 522 557 490 242 148 32 163 477 394 216 34 143 Hop . | . . . . . . . . . . . . . Pick Up 49 | . 8 2 8 . 1 . 5 5 4 6 . 10 Fast Attach 55 | 7 6 4 8 . . . 5 3 2 6 1 13 Attach 26 | . . 1 3 1 . . 11 4 3 1 . 2 Detach 11 | . 3 1 2 . . . 2 1 1 1 . . Swap 48 | . 6 7 8 1 1 . 14 3 3 1 . 4 Drop 86 | . 5 10 14 . . . 11 4 7 18 1 16 Fire 179 | 4 42 33 23 11 . . 45 10 3 . . 8 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 10) 347 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Discovered new exit (range 3) 709 | -10/Materials | Identified exit to Materials 876 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Entered Mines 885 | -10/Mines | Discovered exit to Materials (range 10) 963 | -10/Mines | Core integrity fell below 50% 1019 | -10/Mines | Discovered exit to Materials (range 8) 1129 | -10/Mines | Learned Materials terminal intel 1166 | -10/Mines | Core integrity fell below 20% 1192 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1333 | -10/Mines | Met a Derelict testing a Signal Generator 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Accompanied by 3 allies 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Loaded intel: 12 terminal locations 1697 | -9/Materials | Discovered new exit (range 6) 1700 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1943 | -9/Materials | Repaired Grenade Launcher 2023 | -9/Materials | Discovered new exit (range 14) 2040 | -9/Materials | Identified exit to Materials 2136 | -9/Materials | Build established: Scavenger-Mutant 2215 | -9/Materials | Discovered exit to Materials (range 3) 2385 | -9/Materials | Discovered new exit (range 11) 2396 | -9/Materials | Identified exit to Mines 2404 | -9/Materials | Destroyed 10 combat bots 2410 | -9/Materials | Entered Mines 2433 | -9/Mines | Met a Derelict bent on vengeance 2460 | -9/Mines | Excavation squad dispatched 2460 | -9/Mines | A large section of the Mines collapsed 2600 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2605 | -9/Mines | Identified exit to Zion 2618 | -9/Mines | Learned location of Storage (-7) 2667 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2730 | -9/Mines | Discovered new exit (range 5) 2733 | -9/Mines | Identified exit to Exiles 2734 | -9/Mines | Entered Exiles 2734 | -9/Exiles | Accompanied by 3 allies 2763 | -9/Exiles | Met 8R-AWN 2784 | -9/Exiles | Met EX-HEX 2820 | -9/Exiles | Met EX-BIN 2833 | -9/Exiles | Met EX-DEC 2840 | -9/Exiles | Learned location of Zion (-7) 2901 | -9/Exiles | Discovered new exit (range 12) 2913 | -9/Exiles | Identified exit to Mines 2915 | -9/Exiles | Entered Mines 2915 | -8/Mines | Accompanied by 3 allies 2943 | -8/Mines | Discovered exit to Materials (range 10) 2954 | -8/Mines | Entered Materials 2954 | -8/Materials | Accompanied by 3 allies 2954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2980 | -8/Materials | Garrison activated, responded to threat 3060 | -8/Materials | Lost 3 allies 3188 | -8/Materials | Lost 5 parts (1n4u) 3213 | -8/Materials | Met 7R-MNS 3315 | -8/Materials | Discovered new exit (range 15) 3335 | -8/Materials | Identified exit to Factory 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Evolved 2 slots: Weapon x2 3337 | -7/Factory | Caught up to 7R-MNS 3663 | -7/Factory | Build established: Scavenger-Tank 4033 | -7/Factory | Discovered new exit (range 6) 4038 | -7/Factory | Identified exit to Factory 4040 | -7/Factory | Entered another Factory area 4040 | -6/Factory | Evolved 2 slots: Utility x2 4041 | -6/Factory | Caught up to 7R-MNS 4210 | -6/Factory | Discovered new exit (range 13) 4617 | -6/Factory | Sucked down chute 4617 | -6/Factory | Entered Waste 4617 | -6/Waste | The area was eerily silent 4728 | -6/Waste | Found Prototype Launcher 4763 | -6/Waste | Identified Scatter Rocket Array 4773 | -6/Waste | Found Damper Plating 4838 | -6/Waste | Discovered new exit (range 14) 4940 | -6/Waste | Identified exit to Factory 4942 | -6/Waste | Entered Factory 5000 | -6/Factory | Identified exit to DSF 5000 | -6/Factory | Entered DSF 5014 | -6/DSF | Additional patrols routed to DSF 5170 | -6/DSF | Sterilization system engaged 5190 | -6/DSF | Ambient heat levels rising (+10) 5195 | -6/DSF | Discovered new exit (range 16) 5205 | -6/DSF | Ambient heat levels rising (+10) 5220 | -6/DSF | Ambient heat levels rising (+10) 5235 | -6/DSF | Ambient heat levels rising (+10) 5250 | -6/DSF | Ambient heat levels rising (+10) 5265 | -6/DSF | Ambient heat levels rising (+10) 5280 | -6/DSF | Ambient heat levels rising (+10) 5295 | -6/DSF | Ambient heat levels rising (+10) 5310 | -6/DSF | Ambient heat levels rising (+10) 5325 | -6/DSF | Ambient heat levels rising (+10) 5340 | -6/DSF | Ambient heat levels rising (+10) 5355 | -6/DSF | Ambient heat levels rising (+10) 5370 | -6/DSF | Ambient heat levels rising (+10) 5385 | -6/DSF | Ambient heat levels rising (+10) 5391 | -6/DSF | Build established: Tank 5400 | -6/DSF | Ambient heat levels rising (+10) 5415 | -6/DSF | Ambient heat levels rising (+10) 5429 | -6/DSF | Core integrity fell below 50% 5430 | -6/DSF | Ambient heat levels rising (+10) 5445 | -6/DSF | Ambient heat levels rising (+10) 5460 | -6/DSF | Ambient heat levels rising (+10) 5461 | -6/DSF | Core integrity fell below 20% 5475 | -6/DSF | Ambient heat levels rising (+10) 5479 | -6/DSF | Core destroyed Last Messages --------------- 05460_ ALERT: Ambient heat levels +10. 05461_ Overheating: Core damaged (-161). 05462_ Overheating: Broken Hyp. Gauss Cannon damaged (-25). 05462_ Overheating: Broken Flexi-carbon Leg damaged (-52). 05462_ Overheating: Broken Hardlight Generator damaged (-1). 05467_ Overheating: Coolant Injector damaged (-33). 05467_ Overheating: Broken Flexi-carbon Leg damaged (-24). 05467_ Overheating: Broken Hyp. Gauss Cannon damaged (-4). 05474_ Overheating: Matter decay (-1). 05475_ Overheating: Energy bleed (-14). 05475_ ALERT: Ambient heat levels +10. 05477_ Overheating: Hyp. Gauss Cannon damaged (-35). 05479_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ??????#= =????????# /#????????????????????? | | ??????#= =????????# //#????????????????????? | | ??????## ##???????## ##????????????????????? | | ???????= =????????#= #????????????????????? | | ???????= =????????#= ###??????????????????? | | ???????= =????????# #??????????????????? | | ?????### ########## ########????????????? | | ?????# ##!!!# # [[[ !!!# ????????? | | ?????# ##! !#! !% [[[ ! ????????? | | ?????#!! [ = * % ^ ????????? | | ?????#!! [ ^^ ????????? | | ?????#!! ! ! % ????????? | | ?????# ##///# ! # % !# # !????????? | | ?????# ?#///# = # # #? !????????? | | ?????####??########### ###?###???## ##???????? | | ???????????????????#!!^^ !!#???????? #???????? | | ???????????????????#!! !!#???????? ????????? | | ???????????????????#!! !!#???????? ????????? | | ???????????????????### ###???????## ##???????? | | ???????????????????#== ]]#???????? #???????? | | ???????????????????#== ]]#???????? #???????? | | ???????????????????#== ]]########?# #????????? | | ???????????????????### ### =#==### ###??????? | | ???????????????????### ### =#==## ""##?????? | | ???????????????????# =! """""????? | | ???????????????????# @ == <""##"????? | | ???????????????????#! !! # # ##"""""#??????? | | ???????????????????#! !!! #########"""""#??????? | | ???????????????????#########???????##"####??????? | | ????????????????????????????????????#"#?????????? | | ?????????????????????????????????????""?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 1600 Resistance: EM 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMyomerInitializer Manual? 0 Play Time 00:50:53 Cumulative 94.5 hours Start 2024.04.19 @ 18:23:10 End 2024.04.19 @ 20:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 100 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6cedb2-03a1-45a1-9f75-feb97823442e