Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 12:27:41 Player: VVRLD_D35TR0YER Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (182) 910 Value Destroyed (5603) 5603 Prototype IDs (58) 1160 Alien Tech Used (7) 1400 Bonus (8567) 8567 TOTAL SCORE: 26640 Bonus ------- Triggered High Security 500 High Alert Combat Kills 859 Follower Combat Kills 1284 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -676 Cogmind --------- Core Integrity 0/1450 Matter 45/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimissile System Cooled Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Spectral Analyzer Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Force Booster Advanced Transmission Jammer Graphene Brace Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Advanced Thermal Defense Suite Antimissile System Neutron Missile Launcher Power Sword [Rating: 102] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Artifact Phase Armor Weapon Heavy Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Neutron Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . 2 . 2 . . . 4 . 2 . . . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . 2 . 1 . . . . . . 1 . . . . 1 . . . Utility 10 | . . 2 . 1 . . . 2 . 1 . . . . . . 1 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 7 1 33 8 5 17 1 11 17 2 4 . 3 1 1 4 1 22 1 8 6 1 4 19 13 10 Power 18 | 1 . 4 . 1 2 . 1 4 1 . . . . . . . 1 . . . . . 1 1 1 Engine 12 | 1 . 4 . 1 . . 1 3 . . . . . . . . . . . . . . 1 1 . Core 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Propulsion 44 | 2 . 9 3 3 5 . 3 3 . 1 . 1 . . 1 . 1 . . 2 . . 2 7 1 Treads 10 | . . 1 2 3 4 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 13 | 2 . 8 1 . . . . . . . . . . . . . . . . . . . 1 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 19 | . . . . . 1 . 3 3 . 1 . 1 . . 1 . 1 . . 1 . . . 6 1 Utility 84 | 2 1 12 4 1 4 1 4 7 . 2 . 2 1 1 3 1 14 1 2 3 . 3 10 3 2 Device 37 | 1 . . 1 . . . . 1 . 1 . 1 1 1 . 1 12 1 2 3 . 3 5 2 1 Storage 6 | 1 1 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 . . 2 . 1 . 1 . . . . . . . . . . 2 . 1 Hackware 10 | . . 1 . 1 . . . 2 . . . . . . 3 . 1 . . . . . 1 1 . Protection 22 | . . 9 3 . 3 . 3 2 . . . . . . . . 1 . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 54 | 2 . 8 1 . 6 . 3 3 1 1 . . . . . . 6 . 6 1 1 1 6 2 6 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 15 | 2 . 7 1 . 4 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 1 . . . . . 1 . 1 . . . . . . 3 . 3 1 . . . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . 3 . . . 4 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Slashing Weapon 8 | . . . . . 2 . 2 . 1 . . . . . . . 1 . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 . . 1 . . . . . . . . 1 . . 3 . 1 3 . . 4 . 6 Parts Lost 44 | . . 5 . . 1 . . . . . . 2 . . . 2 . . 1 . . 2 8 12 11 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 13 | . . 2 . . . . . . . . . . . . . . . . . . . 1 2 5 3 Utility 20 | . . 1 . . 1 . . . . . . 2 . . . 1 . . 1 . . 1 5 3 5 Weapon 7 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 2 Highest Loss Streak 12 | . . 1 . . 1 . . . . . . 2 . . . 2 . . 1 . . 2 6 12 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 99 99 98 100 91 98 100 100 100 98 100 100 97 89 91 94 93 90 94 84 65 60 35 Engine 3 | . 14 10 11 9 3 . . 5 3 . . . . . . . . . . . . . . 2 . Core 3 | . . . . . 6 9 7 . . . . . . . . . . . . . . . . . . Treads 8 | . . . 18 26 26 27 9 . . . . . . . . . . . . . . . . . . Wheel 3 | . 28 20 3 . . . . . . . . . . . . . . . . . . . 1 7 3 Flight 14 | . . . . . . . 17 32 33 35 35 35 35 35 32 29 31 31 31 30 31 27 18 18 6 Device 2 | . 14 1 . . . . . 6 6 9 5 6 11 11 8 10 10 15 14 14 15 18 9 4 . Storage 7 | . 14 12 11 9 9 9 8 . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 10 13 13 17 18 23 23 20 17 15 15 15 15 15 14 14 13 11 Hackware 15 | . . 11 11 17 18 18 18 21 20 17 17 12 5 5 10 11 14 15 15 15 15 14 13 8 7 Protection 13 | . . 18 21 18 16 18 17 5 6 5 5 5 5 5 5 5 4 . . . . . . . . Ballistic Gun 11 | . 28 21 22 18 17 9 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 9 . 5 4 5 5 5 5 5 5 1 2 5 5 5 5 4 4 3 . Peak Build Rating 102 | 7 8 23 23 33 35 35 36 60 62 73 73 76 73 73 80 80 94 90 94 93 93 99 102 96 97 Average Rating 40 | 5 7 17 22 30 32 35 32 57 60 72 73 73 73 72 75 73 84 90 91 88 91 93 67 80 64 On Entrance 56 | . 7 8 23 23 31 35 35 36 60 62 73 73 76 73 73 80 72 90 90 92 93 91 75 59 42 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 28 44 61 61 58 75 76 21 25 30 27 29 28 28 28 28 40 28 29 32 32 33 19 20 24 Greatest Support 60 | 26 26 26 40 60 60 60 60 25 25 30 30 30 30 30 33 33 38 33 33 33 33 33 20 26 16 Greatest Overweight (x) 9 | . 1 9 4 1 1 1 3 . . . . . . . . . 1 . . 7 . . 1 . 7 Average Overweight (x) . | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 8 15 15 15 15 18 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 8 15 15 15 15 15 20 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | . 6 14 14 15 14 15 16 5 4 4 4 4 5 5 4 4 4 5 4 4 5 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 16 | 1 8 15 15 15 15 15 16 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 3 4 Class Distribution -------------------- 54% | Hacker-Mutant 21% | Hacker-Sprinter 12% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 5195 | 277 91 1470 256 99 710 97 85 119 489 . 47 14 40 . . . 463 118 14 . 161 . 334 208 103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7257 | 17 137 2011 422 104 1089 271 . 44 886 . . 210 . . . . 894 . 83 . 74 . 745 52 218 Parts 369 | 3 9 124 21 7 64 6 . 1 23 . . 14 . . . . 34 . 10 . 3 . 32 10 8 Haulers Intercepted 14 | . . 5 . 1 2 . . . 3 . . . . . . . 2 . . . . . 1 . . Recyclers Shooed 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Prevented 7 | . . . . . . . . . . . . . 5 2 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 97 | . 3 34 13 1 18 . . 1 2 . . 1 . . . . 3 . 6 . . . 14 . 1 Melee 5 | . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . . . Guns 69 | . 3 34 13 1 18 . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . AOE 20 | . . . . . . . . . . . . . . . . . . . 6 . . . 14 . . Classes Destroyed 18 | 1 2 9 . . 1 . . . 1 . . 1 . . . . . . . . 1 . 2 . . Worker 12 | . . 3 1 . . . . 1 1 . . 1 . . . . . . . . . . 4 1 . Builder 17 | . . 3 . . . . . . 3 . . 1 . . . . 2 . . . . . 5 2 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . 5 . 1 2 . . . 3 . . . . . . . 2 . . . . . 1 . . Recycler 19 | . . 3 . . 1 3 . . 3 . . . . . . . 4 . . . . . 4 . 1 Mechanic 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Watcher 9 | . . 3 . . 1 . . . 2 . . . . . . . 1 . . . . . 2 . . Swarmer 23 | . . 7 6 . . . . 1 . . . . . . . . . . 5 . . . 4 . . Grunt 39 | . 3 16 5 . 6 . . . 1 . . . . . . . 1 . . . . . 6 . 1 Duelist 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 21 | . . 9 2 1 9 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 3 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 16 | 1 2 6 4 1 5 1 . 1 5 . . 1 . . . . 3 . 5 . . . 16 1 2 Combat Bots Only 5 | . 2 4 3 1 3 . . 1 1 . . 1 . . . . 2 . 5 . . . 5 . 1 Max Kills in Single Turn 16 | 1 1 1 2 1 2 1 . 1 1 . . 4 . . . . 1 . 4 . 1 . 16 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 782 | . 13 163 57 4 123 . . 18 4 . . 6 3 . 5 19 31 6 19 . 6 23 53 80 149 Missed 267 | . 3 46 18 1 28 . . 12 . . . 3 1 . 3 8 9 6 8 . 2 9 29 35 46 Damage Taken 9935 | . 124 1505 483 58 1176 . . 56 64 . . 72 31 . 63 223 456 . 278 . 96 352 1597 1117 2184 Core 3156 | . 35 233 53 . 61 . . 11 38 . . 24 13 . 22 88 120 . 57 . 24 52 978 297 1050 Absorbed by Shields 45 | . . . . . . . . . 45 . . . . . . . . . . . . . . . . Redirected to Shielding 64 | . . 29 . . . . . 5 3 . . 1 5 . 13 8 . . . . . . . . . Ignored by Resistances 187 | . . . . 12 175 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 897 | . . 188 . . 548 . . 45 . . . . . . 14 . 40 . . . . 38 24 . . Core Remaining (%) 71 | 100 86 . 28 . . . 88 . 94 . . . . . . 85 . . . . 82 . 10 . . Volleys Fired 478 | 2 22 188 24 3 93 . . 3 60 . 1 2 . 4 . 1 34 . 5 . . . 11 7 18 Largest 2 | 2 2 2 2 2 2 . . 1 1 . 1 1 . 1 . 1 1 . 1 . . . 1 1 1 Hottest 120 | 40 40 46 46 46 46 . . 48 48 . 57 57 . 57 . 57 57 . 49 . . . 49 52 120 Shots Fired 809 | 4 44 375 48 6 186 . . 3 60 . 1 2 . 4 . 1 34 . 5 . . . 10 7 19 Gun 663 | 4 44 375 48 6 186 . . . . . . . . . . . . . . . . . . . . Cannon 120 | . . . . . . . . 3 60 . 1 2 . 4 . 1 34 . . . . . . . 15 Launcher 26 | . . . . . . . . . . . . . . . . . . . 5 . . . 10 7 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 768 | 4 44 375 48 6 186 . . 3 60 . 1 2 . 4 . 1 34 . . . . . . . . Thermal 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 Explosive 21 | . . . . . . . . . . . . . . . . . . . 5 . . . 9 7 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 19 | 2 11 12 11 14 12 . . . 19 . 1 . . . . . 13 . . . . . 4 1 5 Robot Miss Streak 8 | 1 2 8 5 2 4 . . . 3 . . . . 4 . . 5 . . . . . . 3 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 581 | 2 26 225 34 5 138 4 . 6 55 . 1 3 . . . . 42 . . . 3 6 17 6 8 Core Hits 292 | 1 10 83 23 4 56 2 . 2 15 . . 25 . . . . 16 . 5 . 3 1 31 6 9 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 2 . 1 . . . 10 . . . . . . . 6 . . . . . 1 . . Destroy 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Blast 12 | . . . . . . . . . 9 . . . . . . . 3 . . . . . . . . Sever 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . . 1 . . Melee Attacks 208 | . . . . . 2 7 . 42 25 8 . 15 3 1 . . 41 4 . . 3 12 37 8 . Impact 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Slashing 176 | . . . . . 2 7 . 17 23 8 . 15 3 1 . . 36 4 . . 3 12 37 8 . Piercing 27 | . . . . . . . . 25 2 . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . 4 . 1 11 . . 1 . . . . 6 . . . 3 1 8 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 28248 | 26 326 3091 545 94 2087 254 . 329 2557 . 31 629 . . . . 2242 . 595 . 281 406 13111 846 798 Guns 6110 | 26 326 3091 524 94 2049 . . . . . . . . . . . . . . . . . . . . Cannons 1989 | . . . . . . . . . 1133 . 31 . . . . . 603 . . . . . . . 222 Explosions 14113 | . . . . . . . . . . . . 348 . . . . . . 595 . . . 12055 539 576 Melee 5972 | . . . . . . 254 . 329 1424 . . 281 . . . . 1639 . . . 281 401 1056 307 . Ramming 64 | . . . 21 . 38 . . . . . . . . . . . . . . . . 5 . . . Kinetic 7877 | 26 326 3091 524 94 2049 . . . 1133 . 31 . . . . . 603 . . . . . . . . Thermal 10757 | . . . . . . . . . . . . . . . . . . . . . . . 10462 . 295 Explosive 2650 | . . . . . . . . . . . . . . . . . . . 595 . . . 1516 539 . Electromagnetic 928 | . . . . . . . . . . . . 348 . . . . . . . . . . 77 . 503 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5620 | . . . . . . 254 . 45 1356 . . 281 . . . . 1639 . . . 281 401 1056 307 . Piercing 352 | . . . . . . . . 284 68 . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . 5 5 5 5 6 . 8 2 5 Average Corruption 3 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 . 4 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . . . 2 3 2 2 1 . 6 . 3 Message Errors 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . 1 2 1 . 1 . 2 . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3092 | . . . . . . 50 . 49 355 . . 56 . . . . 242 . 85 . . 88 2076 48 43 Projectiles 61 | . . . . . . . . . 11 . . . . . . . 7 . . . . . . . 43 Explosions 2022 | . . . . . . . . . . . . . . . . . . . 85 . . . 1937 . . Melee 1009 | . . . . . . 50 . 49 344 . . 56 . . . . 235 . . . . 88 139 48 . Knockbacks 9 | . . . 1 . . . . . 6 . . . . . . . 2 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 5 . . . . . . . 2 . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1120 | . . . . . . . . . . . . 18 . . . . . . 63 . . 2 990 47 . Shots 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . Rammed 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 7 | . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 2 35 28 . 44 . . 10 37 40 133 85 105 104 244 11 224 . . . . 5 32 . . Average Temperature 40 | . 2 11 9 . 15 . . 7 8 12 72 22 52 36 106 6 51 . . . . 5 32 . . Received Heat Transfer 1856 | . 69 582 195 9 558 . . 15 13 . . 9 . . 9 9 100 . 9 . . 78 57 27 117 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 745 | . . . . . . . . . . . . . . . . . . . . . . . 410 . 335 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1788 | 5 154 773 541 56 335 167 . 218 640 327 103 664 . . . . 539 . . . . 140 1788 1365 856 Initial 1100 | . 3 65 276 53 21 103 . . 20 252 103 72 . . . . 56 . . . . 20 67 1100 762 Average 323 | . 87 436 334 48 215 78 . 88 358 270 103 319 . . . . 157 . . . . 65 778 1188 797 Maximum Alert Level 5 | . . 3 2 . 1 . . 1 2 1 . 2 . . . . 2 . . . . . 5 4 3 Low Security (%) 47 | 100 100 17 11 100 41 100 . 96 15 . 100 31 . . . . 78 . . . . 100 50 . . Level 1 26 | . . 25 68 . 58 . . 3 42 100 . 36 . . . . 16 . . . . . . . . Level 2 15 | . . 48 19 . . . . . 41 . . 31 . . . . 5 . . . . . . . . Level 3 4 | . . 8 . . . . . . . . . . . . . . . . . . . . . . 100 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . 39 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 10 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 3 . . 2 . . 8 1 2 . 2 . . . 1 9 . . . . 4 6 . 4 Investigation 17 | . . 1 . . . . . 6 . 2 . 1 . . . . 3 . . . . 3 1 . . Extermination 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 Reinforcement 15 | . 1 1 . . 2 . . 1 1 . . . . . . . 4 . . . . 1 2 . 2 Assault 6 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 3 . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 11 | . . 3 . . 3 . . . 1 . . . . . . . 3 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 6 55 13 1 25 . . 11 26 1 . 14 6 . 8 14 22 5 8 . 2 13 39 12 15 Peak Tracking Total 12 | . 2 6 3 1 4 . . 4 5 1 . 5 7 . 9 12 5 5 4 . 2 12 8 6 12 Tactical Retreats 22 | . 1 1 . . 2 . . 1 1 . . . 2 . . 3 5 1 . . 1 . 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 8 | . . 1 1 1 . . . . 1 2 . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . 2 1 3 . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 42 | . . . . . 2 . . . 1 . . 4 . 1 . 1 4 . . . . . 25 . 4 Max in Single Turn 19 | . . . . . 1 . . . 1 . . 3 . 1 . 1 . . . . . . 19 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 107 | . 4 10 1 1 8 7 4 10 13 6 . 6 1 . 3 . 10 . . 4 . 6 10 3 . Terminals 60 | . 3 7 . 1 7 5 . 4 12 3 . 2 . . . . 4 . . . . 1 8 3 . Fabricators 5 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . Repair Stations 10 | . . 2 . . 1 . . 1 . . . 2 . . . . 1 . . . . 2 1 . . Recycling Units 12 | . 1 1 . . . 2 . 2 1 1 . . . . . . 3 . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . 2 . 1 . 2 . . . . . . . . . 1 . . . Total Hacks 284 | . 9 21 1 2 22 29 26 31 23 21 . 13 1 . 7 . 19 . . 17 . 17 19 6 . Successful 188 | . 6 10 1 1 18 20 26 16 14 15 . 5 1 . 7 . 12 . . 17 . 10 8 1 . Failed 95 | . 3 11 . 1 4 8 . 15 9 6 . 8 . . . . 7 . . . . 7 11 5 . Catastrophic 6 | . . 2 . . . . . 1 2 . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 128 | . 7 12 . . 3 28 . 13 14 13 . 10 . . . 1 12 . . . . 2 12 1 . Terminals 145 | . 8 13 . 2 12 26 . 10 22 16 . 4 . . . . 8 . . . . 3 15 6 . Fabricators 13 | . . . . . . . . 2 . 2 . . . . . . 5 . . . . 4 . . . Repair Stations 38 | . . 7 . . 10 . . 7 . . . 2 . . . . 3 . . . . 6 3 . . Recycling Units 19 | . 1 1 . . . 3 . 6 1 1 . . . . . . 3 . . . . 3 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 16 | . . . . . . . . 6 . 2 . 7 . . . . . . . . . 1 . . . Terminal Hacks 114 | . 2 3 1 1 7 17 26 1 12 8 . 2 1 . 7 . 3 . . 17 . 1 5 . . Record 30 | . . 1 . . . . 21 . . . . . . . 1 . . . . 5 . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 10 | . . . . . . . 4 . 1 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 18 | . . . . . . 9 . . . . . . . . 5 . . . . 4 . . . . . Open Door 17 | . . . 1 . 6 . . . 6 . . . 1 . 1 . . . . . . . 2 . . Branch Access Points 6 | . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 22 | . . 4 . . 10 . . 6 . . . . . . . . . . . . . 2 . . . Scan Component 12 | . . 2 . . 5 . . 3 . . . . . . . . . . . . . 2 . . . Repair 10 | . . 2 . . 5 . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 1 . . . 1 . 3 1 1 . . . . . . 1 . . . . 2 . . . Report Inventory 9 | . 1 1 . . . 1 . 2 1 1 . . . . . . 1 . . . . 1 . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 3 2 . . 1 2 . 5 1 6 . 3 . . . . 7 . . . . 2 2 1 . Terminals 18 | . 3 2 . . 1 . . 1 1 5 . 1 . . . . 2 . . . . . 1 1 . Track 6 | . 1 1 . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . Assimilate 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Disrupt 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 8 | . . . . . . . . 2 . . . 1 . . . . 2 . . . . 2 1 . . Mechanics 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Patch 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Reprogram 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 9 . 1 6 5 . 9 7 4 . 4 . . . . 7 . . . . 5 6 3 . Full Trace Events 10 | . . . . . . 2 . 4 . 1 . 1 . . . . 1 . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 2 . . 5 . . 3 . . . . . . . . . . . . . . . . . Time 367 | . . 41 . . 184 . . 142 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 46 | . . . . . . . 1 3 13 4 20 . . . . . 5 . . . . . . . . Largest Group 23 | . . . . . . . 1 4 8 8 23 23 . . . . 5 . . . . . . . . Highest-Rated Group 775 | . . . . . . . 83 170 342 213 775 775 . . . . 235 . . . . . . . . Highest-Rated Ally 159 | . . . . . . . 83 83 159 39 50 50 . . . . 47 . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 302 | . . . . . . . . 45 112 1 . 98 . . . . 46 . . . . . . . . Total Damage 7116 | . . . . . . . . 865 2982 52 . 1731 . . . . 1486 . . . . . . . . Kills 50 | . . . . . . . . 10 23 . . 12 . . . . 5 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 10 | . . . . . . . 4 . 1 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 18172 | 70 392 2019 1354 494 1294 859 6490 877 770 122 248 189 85 84 194 67 719 144 95 68 63 163 604 377 331 Spaces Moved 16600 | 58 333 1212 631 201 421 386 3160 1346 1252 295 180 529 349 284 754 261 1456 493 298 209 222 388 914 670 298 Core 83 | 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 79 Treads 2592 | . . . 361 201 421 386 1223 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1871 | 56 333 1211 270 . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12054 | . . . . . . . 1937 1346 1252 295 180 529 349 284 754 261 1456 493 298 208 222 388 914 670 218 Fastest Speed 20 | 50 90 100 140 170 170 170 29 23 23 20 20 20 20 20 20 24 20 24 24 24 24 24 26 42 45 Average Speed 83 | 88 91 102 197 237 170 218 202 23 23 20 20 20 20 20 21 24 20 24 24 25 24 24 35 46 48 Slowest Speed 500 | 90 105 500 240 250 250 250 330 23 23 20 20 20 20 20 24 24 91 24 24 400 24 24 112 50 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 1 3 . 1 . . . 4 2 5 . 3 . . 8 . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Exploration Rate (%) 52 | 3 32 88 88 22 61 72 87 28 95 10 86 17 60 61 86 56 33 67 50 61 50 12 86 16 25 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 10 | . . . 1 . . 2 3 . . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . . . . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . . . . . . . . . . 1 1 . . . . . Scrap Searched 19 | . . . 1 . . . 7 . . . . . 2 2 . . . 4 . . 3 . . . . Spaces Dug 145 | . . . . . 1 3 . 29 2 8 . 11 3 . . . 20 4 35 . . 6 19 1 3 Terrain Destroyed 970 | . . . . . 1 3 . 29 13 8 . 11 3 5 . . 28 4 161 . . 6 600 92 6 Melee 96 | . . . . . 1 3 . 26 1 8 . 11 3 . . . 13 4 . . . 6 19 1 . Projectile 41 | . . . . . . . . 3 12 . . . . 5 . . 15 . . . . . . . 6 AOE 833 | . . . . . . . . . . . . . . . . . . . 161 . . . 581 91 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 19733 | 69 380 1613 692 211 807 394 3283 1849 1634 348 389 587 358 304 781 262 1779 511 308 222 226 429 1124 709 464 Wait 1910 | . 7 136 14 . 251 . 32 428 254 12 208 33 6 13 22 . 207 14 1 . . 24 114 8 126 Move 16521 | 57 332 1211 630 200 420 385 3159 1343 1245 295 177 528 348 283 745 257 1445 492 292 208 221 374 911 665 298 Hop 25 | . . . . . . . . 1 3 . 1 . . . 4 1 5 . 2 . . 6 . 2 . Pick Up 126 | 2 12 18 3 . 7 . 41 6 4 6 1 3 . . 2 1 9 . . . . 2 5 . 4 Fast Attach 121 | 7 . 17 4 3 13 . 4 11 2 . . 1 . 2 2 . 9 . . 6 1 3 16 12 8 Attach 32 | . . 3 . . . . 5 5 . 2 . 1 . . 1 1 2 . 1 1 . 1 6 2 1 Detach 24 | . . 1 . . 1 . 5 1 . . . . . . 1 . . . . 3 . 1 8 . 3 Swap 55 | . 1 13 4 2 4 1 2 1 . 2 . 1 1 . 1 . 11 1 7 . . . 1 . 2 Drop 176 | 1 6 26 10 3 13 1 35 13 6 5 1 3 . 1 3 1 16 . . 4 1 5 13 5 4 Fire 478 | 2 22 188 24 3 93 . . 3 60 . 1 2 . 4 . 1 34 . 5 . . . 11 7 18 Melee 203 | . . . . . 2 7 . 37 25 8 . 15 3 1 . . 41 4 . . 3 12 37 8 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 18 18 . . . . . . . . . . . . 2 . . Rewire 18 | . . . . . 1 . . . 17 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Build established: Scavenger-Mutant 1115 | -9/Materials | Repaired Hvy. Assault Rifle 1120 | -9/Materials | Discovered new exit (range 10) 1392 | -9/Materials | Discovered new exit (range 15) 1409 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Discovered new exit (range 16) 1786 | -9/Materials | Discovered new exit (range 3) 2331 | -9/Materials | Discovered new exit (range 13) 2449 | -9/Materials | Repaired Imp. Assault Rifle 2463 | -9/Materials | First assault squad dispatched 2482 | -9/Materials | Entered Mines 2695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2757 | -9/Mines | Build established: Mutant 2878 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3062 | -9/Mines | Learned location of Storage (-8) 3062 | -9/Mines | Discovered new exit (range 12) 3462 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3836 | -9/Mines | Entered Materials 3836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3837 | -8/Materials | Identified exit to Storage 4145 | -8/Materials | Build established: Hacker-Mutant 4298 | -8/Materials | Discovered exit to Storage (range 6) 4330 | -8/Materials | Entered Storage 4879 | -8/Storage | Discovered new exit (range 15) 5004 | -8/Storage | Repaired Med. Reactive Plating 5014 | -8/Storage | Identified exit to Recycling 5031 | -8/Storage | Repaired Lgt. Armor Plating 5070 | -8/Storage | Repaired Arm. Treads 5110 | -8/Storage | Repaired Arm. Treads 5149 | -8/Storage | Repaired Arm. Treads 5614 | -8/Storage | Used back door to open Recycling access 5624 | -8/Storage | Entered Recycling 5625 | -8/Recycling | Met a Zionite searching for Scraptown 5718 | -8/Recycling | Scanned before Scraplab entrance 6165 | -8/Recycling | Discovered new exit (range 15) 6460 | -8/Recycling | Entered Scraplab 6480 | -8/Recycling | Discovered new exit (range 2) 6483 | -8/Recycling | Entered Scraptown 6815 | -8/Scraptown | Visited UFD Registry 6815 | -8/Scraptown | Registered with UFD as "Softblaster" 6857 | -8/Scraptown | Visited Junk Repository 6892 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6940 | -8/Scraptown | Visited Cave Peace 6977 | -8/Scraptown | Visited Fellowship of the Rings 6992 | -8/Scraptown | Visited Bundlers 7136 | -8/Scraptown | Visited Comm Corps 7229 | -8/Scraptown | Visited SPCMW 7639 | -8/Scraptown | Visited Chapter 10 7676 | -8/Scraptown | Visited Research Penetration Think Tank 7714 | -8/Scraptown | Visited Observation Area 7826 | -8/Scraptown | Visited Analyses Database 7877 | -8/Scraptown | Visited Derelict Rescue Squad 7887 | -8/Scraptown | Found DRS Beacon 7917 | -8/Scraptown | Visited Botcube Research 7929 | -8/Scraptown | Found Lrg. Botcube 7957 | -8/Scraptown | Visited Cartography Club 7998 | -8/Scraptown | Visited Abandonware Association 8015 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8061 | -8/Scraptown | Visited Curators Association 8118 | -8/Scraptown | Visited Science Guys 11703 | -8/Scraptown | Lrg. Botcube activated 11737 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 11814 | -8/Scraptown | Discovered new exit (range 11) 12781 | -8/Scraptown | Found Surveybot 17 Chip 12811 | -8/Scraptown | Found Deep Structural Scanner 12815 | -8/Scraptown | Learned location of Upper Caves (-5) 12815 | -8/Scraptown | Learned location of Zion (-6) 12815 | -8/Scraptown | Learned location of Quarantine (-3) 12815 | -8/Scraptown | Learned 12 Materials zone layouts 12815 | -8/Scraptown | Learned 16 Factory zone layouts 12815 | -8/Scraptown | Learned 24 Factory zone layouts 12815 | -8/Scraptown | Learned 12 Research zone layouts 12815 | -8/Scraptown | Learned 12 Lower Caves zone layouts 12815 | -8/Scraptown | Learned 8 Upper Caves zone layouts 12815 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 12815 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 12815 | -8/Scraptown | Learned Research emergency access door positions 12815 | -8/Scraptown | Learned location of 3 exits from Factory 12815 | -8/Scraptown | Learned location of 2 exits from Lower Caves 12815 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 12953 | -8/Scraptown | Discovered new exit (range 5) 12973 | -8/Scraptown | Entered Factory 12973 | -6/Factory | Accompanied by 1 ally 12973 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12974 | -6/Factory | Identified exit to Lower Caves 12975 | -6/Factory | Identified exit to Factory 12975 | -6/Factory | Identified exit to Extension 13269 | -6/Factory | Build established: Hacker-Sprinter 13384 | -6/Factory | Repaired Imp. VTOL Module 13441 | -6/Factory | Repaired Lance 13469 | -6/Factory | Repaired Propulsion Shielding 13492 | -6/Factory | Spotted B-75 Beast 13850 | -6/Factory | Entered Extension 13922 | -6/Extension | Rescued A7 13958 | -6/Extension | Rescued a captive Derelict 14014 | -6/Extension | Rescued a captive Derelict 14018 | -6/Extension | Rescued a captive Derelict 14125 | -6/Extension | Disrupted transfer network 14186 | -6/Extension | Spotted B-75 Beast 14227 | -6/Extension | Destroyed B-75 Beast 14240 | -6/Extension | Spotted B-75 Beast 14260 | -6/Extension | Allies destroyed B-75 Beast 14282 | -6/Extension | Discovered exit to Factory (range 19) 14293 | -6/Extension | Rescued a captive Derelict 14297 | -6/Extension | Lost 3 allies 14354 | -6/Extension | Rescued a captive Derelict 14354 | -6/Extension | Rescued a captive Derelict 14360 | -6/Extension | Rescued a captive Derelict 14468 | -6/Extension | Discovered exit to Factory (range 22) 14468 | -6/Extension | Discovered new exit (range 22) 14620 | -6/Extension | Entered Factory 14620 | -5/Factory | Accompanied by 5 allies (A7) 14620 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14621 | -5/Factory | Identified exit to Upper Caves 14739 | -5/Factory | Discovered new exit (range 15) 14742 | -5/Factory | Sucked down chute 14742 | -5/Factory | Entered Waste 14743 | -5/Waste | Joined by Warlord forces that had cleared the area 14764 | -5/Waste | Discovered new exit (range 13) 14832 | -5/Waste | 2 allies followed down the chute 14892 | -5/Waste | 1 allies followed down the chute 14990 | -5/Waste | Entered Factory 14990 | -5/Factory | Accompanied by 23 allies 15101 | -5/Factory | Hacking Suite fried by hacking feedback 15101 | -5/Factory | Hacking Suite fried by hacking feedback 15113 | -5/Factory | Murdered 3 allies 15157 | -5/Factory | Lost 3 allies 15161 | -5/Factory | Garrison activated, responded to threat 15179 | -5/Factory | Entered Upper Caves 15183 | -5/Upper Caves | Learned location of Armory (-3) 15227 | -5/Upper Caves | Found DCF Scrap (14 items) 15230 | -5/Upper Caves | Attracted the attention of an 0b10 base 15262 | -5/Upper Caves | Discovered new exit (range 13) 15264 | -5/Upper Caves | Identified exit to Upper Caves 15264 | -5/Upper Caves | Entered another Upper Caves area 15278 | -5/Upper Caves | Encountered a Warlord checkpoint 15278 | -5/Upper Caves | Found DCF Scrap (13 items) 15335 | -5/Upper Caves | Discovered new exit (range 16) 15343 | -5/Upper Caves | Found Alien Artifact 15343 | -5/Upper Caves | Identified Dimensional Node Initializer 15343 | -5/Upper Caves | Initialized slip node 15348 | -5/Upper Caves | Identified exit to Warlord 15348 | -5/Upper Caves | Entered Warlord 15349 | -5/Warlord | Identified exit to Proximity Caves 15486 | -5/Warlord | Warlord's base attacked by MAIN.C 15504 | -5/Warlord | Rebuked by Warlord 15531 | -5/Warlord | Opened side exit 15542 | -5/Warlord | Entered Proximity Caves 15543 | -4/Proximity Caves | Identified exit to Factory 15563 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15572 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15576 | -4/Proximity Caves | Found Prototype Special Weapon 15609 | -4/Proximity Caves | Entered Factory 15609 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15667 | -4/Factory | Discovered new exit (range 20) 15933 | -4/Factory | Identified exit to Upper Caves 16217 | -4/Factory | Discovered new exit (range 20) 16271 | -4/Factory | Scrapoid reinforcements arrived 16291 | -4/Factory | Spotted B-86 Titan 16322 | -4/Factory | Lost 3 allies 16328 | -4/Factory | Entered Upper Caves 16344 | -4/Upper Caves | Identified exit to Upper Caves 16472 | -4/Upper Caves | Entered another Upper Caves area 16478 | -4/Upper Caves | Discovered new exit (range 22) 16485 | -4/Upper Caves | Encountered a Warlord checkpoint 16551 | -4/Upper Caves | Ambushed by wild Derelicts 16566 | -4/Upper Caves | Discovered new exit (range 6) 16567 | -4/Upper Caves | Entered Zhirov 16567 | -4/Zhirov | Discovered new exit (range 3) 16572 | -4/Zhirov | Met Zhirov 16581 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16585 | -4/Zhirov | Found Alien Artifact 16585 | -4/Zhirov | Identified Integrated Dissipator 16585 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16626 | -4/Zhirov | Learned location of Testing (-2) 16635 | -4/Zhirov | Entered Proximity Caves 16636 | -3/Proximity Caves | Identified exit to Research 16698 | -3/Proximity Caves | Entered Research 16698 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16699 | -3/Research | Identified exit to Research 16727 | -3/Research | Identified exit to Armory 16727 | -3/Research | Identified exit to Quarantine 16848 | -3/Research | Spotted B-86 Titan 16861 | -3/Research | Entered Quarantine 16976 | -3/Quarantine | Found Alien Artifact 16984 | -3/Quarantine | Found Alien Artifact 17013 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17088 | -3/Quarantine | Found Prototype Processor 17088 | -3/Quarantine | Identified Spectral Analyzer 17099 | -3/Quarantine | Warped through subspace 17156 | -3/Quarantine | Spotted Alpha 7 17162 | -3/Quarantine | Found Alien Launcher 17162 | -3/Quarantine | Identified Sigix Terminator 17164 | -3/Quarantine | Fired Sigix Terminator 17164 | -3/Quarantine | Destroyed Alpha 7 17165 | -3/Quarantine | Core integrity fell below 50% 17173 | -3/Quarantine | Found Alien Artifact 17173 | -3/Quarantine | Identified Phase Armor 17189 | -3/Quarantine | Found Alien Artifact 17189 | -3/Quarantine | Identified Core Reset Matrix 17189 | -3/Quarantine | Used Core Reset Matrix 17193 | -3/Quarantine | Detected hypermatrix surge 17193 | -3/Quarantine | Sensed 8 artifacts in vicinity 17199 | -3/Quarantine | Lost 6 parts (1p2n3u) 17282 | -3/Quarantine | Crushed by falling debris 17318 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17361 | -3/Quarantine | First assault squad dispatched 17384 | -3/Quarantine | Met incapacitated Sigix Warrior 17384 | -3/Quarantine | Lockdown squad dispatched 17385 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17386 | -3/Quarantine | Unlocked Sigix quarantine chamber 17388 | -3/Quarantine | Found Sigix Containment Pod 17401 | -3/Quarantine | High security lockdown imminent 17427 | -3/Quarantine | Warped through subspace 17438 | -3/Quarantine | Found Transdimensional Reconstructor 17438 | -3/Quarantine | Warped through subspace 17444 | -3/Quarantine | Spotted Lightning 17445 | -3/Quarantine | Crushed by falling debris 17452 | -3/Quarantine | Core integrity fell below 20% 17461 | -3/Quarantine | Discovered exit to Research (range 8) 17465 | -3/Quarantine | Entered Research 17465 | -2/Research | Evolved 2 slots: Utility x2 17520 | -2/Research | Build established: Hacker-Mutant 17758 | -2/Research | Spotted B-90 Cyclops 17786 | -2/Research | Discovered new exit (range 19) 17795 | -2/Research | Found Unknown Launcher 17795 | -2/Research | Identified Fusion Bomb Launcher 17815 | -2/Research | Warped through subspace 17841 | -2/Research | Identified exit to Testing 17842 | -2/Research | Entered Testing 17869 | -2/Testing | Lost 12 parts (1p5n3u3w) 17881 | -2/Testing | Found Prototype Energy Cannon 17895 | -2/Testing | Found Prototype Processor 17895 | -2/Testing | Identified Exp. Signal Interpreter 18069 | -2/Testing | Identified Cld. Nova Cannon 18134 | -2/Testing | Core integrity fell below 50% 18141 | -2/Testing | First assault squad dispatched 18148 | -2/Testing | Core integrity fell below 20% 18173 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18133_ Penetrated by Slug. 18133_ Dropped Cld. Nova Cannon. 18133_ P-80 Master resets H-88 Terminator, system corruption cleaned. 18133_ Penetrated by Slug. 18133_ Acquired Cld. Nova Cannon. 18134_ P-80 Master resets H-88 Terminator, system corruption cleaned. 18135_ R-10 Processor collects Corrupted Unknown Wheel. 18136_ Penetrated by Slug. 18137_ G-73 Enforcer IFF system glitched. 18137_ Slug penetrates Wall. 18138_ H-88 Terminator destroyed. 18139_ R-10 Processor collects Corrupted Unknown Device. 18140_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 18141_ ALERT: Significant disruption in Zone 1S, assault force dispatched. 18142_ Penetrated by Slug. 18142_ Spectral Analyzer destroyed. 18142_ R-10 Processor collects Corrupted Unknown Ballistic Gun. 18143_ Hacking Suite destroyed. 18147_ Penetrated by Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##+#????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????+ #????????????????????????????? | | ?????????????????# ####?????????????????????????? | | ?????????????????+ #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ???????????????????????????? | | ????????????###### ########?????????????????????? | | ????????????+ #?????????????????????? | | ????????????###### #?????????????????????? | | ?????????????????######## #?????????????????????? | | ????????????????????????# #??#######????????????? | | ????????????????????????# #? #????????????? | | ????????????????????????# #? #????????????? | | ??????????###############p # #????????????? | | ?????????? # """#????????????? | | ?????????? @ + """#????????????? | | ??????????# ########### # """#????????????? | | ??????????# #?????????#p # """#????????????? | | ??????????# #??##""""## #? """#????????????? | | ??????????# #??#" "# #? #????????????? | | ??????????# #??# """# cu#??#######????????????? | | ??????????# #??# "#k h#?????????????????????? | | ??????????# #???? # #########?????????????? | | ########### #######+### ?????????? | | ?????????? | | ?????????? | | ???####### ??????????? | | ?????????# """"" """"" """"" """"??????????? | | ??????#### """"" """"" """"" ""????????????? | | ??????# """"" """"" """""?"?????????????? | | ??????# """"" """"" """?????????????????? | | ??????# ?? ?????????????????? | | ??????# ?? ??????????????????? | | ??????# ##############"???"???????????????????? | | ??????# # ????????????????????????????????? | | ####### # ????????????????????????????????? | | # "????????????????????????????????? | | # " "??????????????????????????????? | | / " ?????????????????????????????? | | # """??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 350 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 14 Recoil Reduction 3 Force Boost 30 Offensive Hacking 40 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Matter Compressor | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Mni. Fusion Reactor | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator High-powered Transdimensional Reconstructor Sigix Terminator Phase Armor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Collector Hard Hitter Challenges ------------ None Game ------ Seed GravityFireInitializer Manual? 0 Play Time 03:04:19 Cumulative 200.1 hours Start 2025.04.30 @ 19:36:45 End 2025.05.01 @ 12:27:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0b675744-c265-4667-9b53-2811b54e0473